5 Comic Book Villains Who Can Be the Main Character

Happy Monday, Geekly Gang! Kyra Kyle here with another list of five. Today’s Top 5 list centers around comic book villains who could be the main character in a television series or movie. The DCU and DCEU have been better showcasing their villains. Penguin, Black Adam, Joker, Clayface, and even Harley Quinn have all had television shows or movies featuring them as the main characters. Marvel has been less prolific. This may be a Marvel-heavy list of five, but I’ll try to sprinkle in some DC Comics characters who haven’t yet seen the limelight. Let’s get started with our list of Comic Book Villains who can be the main character in a movie or television series.

Honorable Mentions

We have multiple characters who could claim an honorable mention spot, so we’ll run through a few here. Darkseid can and should get the Thanos (in Avengers: Infinity War) treatment, and Kingpin could have his own series akin to HBO Max’s Penguin. None of them make this list because this is more of an inevitability. While we won’t shy away from obvious choices (more on that with our top spots), we don’t want to include characters who are all but assured a movie or show. With that said, we’ll give a shout-out to anti-hero and sometimes villain Lobo. I’m writing this post early and haven’t yet watched Supergirl, but if Lobo captures fans’ hearts, he could easily get his own movie or show. Consider this the Penguin effect. Fans loved Colin Farrell’s portrayal of the character and demanded a show.

5: Vermin

Vermin is a strange choice, especially when he’s the only Spider-Man villain who made this list, but his inclusion makes some sense. I’d love to see a Marvel show, film, or special presentation of the Spider-Man story, “The Child Within.” Vermin is the main character in that story. Geekly has mentioned “The Child Within” in the past, but we’ll give you a quick breakdown. Vermin encounters a nine or ten-year-old child in the sewer. The child asks Vermin to help take him home. Vermin reluctantly agrees. He leads the child to a mansion (his home), but the boy is too scared to enter. We learn the child is Vermin’s inner child. This mansion is his family’s home.

“The Child Within” tells Vermin’s backstory. Vermin is one of Marvel’s most tragic villains, so what this show portrays may not be for everyone. But “The Child Within” explores identity and the power of acceptance. Both of these topics have a strong pull in today’s climate. This story is long overdue for a live-action telling. Make it happen, Marvel.

4: Poison Ivy and Bane

My head tells me Bane should take this spot. My heart insists Poison Ivy claims the fourth spot. I went with both. Let’s begin with Bane.

Bane seldom gets a fair shake on the big screen. Ironically, he was little more than Poison Ivy’s mindless pawn in Batman and Robin, and he served as an underboss in The Dark Knight Rises. Neither one of these versions does Bane justice. Heck. Bane often gets sidelined in his own stories. “Knightfall,” the storyline where Bane builds a Gotham empire, breaks Batman’s back, and arguably Bane’s most well-known story, pushes Bane aside to focus on Azrael (the replacement Batman), midway through its arc. Not everyone likes Tom King’s run on Batman, but I thought it did a great job showing Bane at his conniving best. “City of Bane” could showcase this underrated villain like no other big screen project has.

Simply put, Poison Ivy is a fan favorite. She co-stars in the Harley Quinn Animated Series, but has rarely seen the limelight on the big screen. Poison Ivy is more of a sure thing. I could easily see her featured in a future movie or show.

3: Atrocitus

Wonder Woman and Superman villains don’t lend themselves to solo movies too well. I can’t really see Lex Luthor outside the context of a Superman movie. I’d love to see that, but I question if it could work. I also didn’t want to include multiple Batman villains on this list, and Flash hasn’t landed as a big-screen superhero…yet. That leaves Green Lantern villains. Several could’ve made this list. Star Sapphire is more of a hero at this point. Nekron and Black Hand could certainly headline a film, but we may need to wait several years for the DCU to set up those characters. Sinestro is Green Lantern’s longest-running foe, but Atrocitus serves a specific purpose in Green Lantern lore. The Guardians of the Universe (the ones behind the Green Lanterns) make mistakes and can commit atrocities.

Hey! Atrocitus sounds close to atrocities. Coincidence? I think not. The Guardians destroyed Atrocitus’s home world and murdered his people. He gains the red power ring, fueled by rage (part of the emotional spectrum, with green meaning will and yellow fear), and goes on a revenge tour. Atrocitus has a clear goal. Fans could even root for him to succeed. This can make Atrocitus as compelling a villain as Thanos for a solo movie. Sure, Sinestro recruits his army of yellow lanterns, but his goals reek of selfishness. Atrocitus believes in a righteous cause. And I like the idea of the Guardians owning a checkered past.

2: Apocalypse

Ever since his first appearance forty years ago (1986), Apocalypse has been one of the X-Men’s most consistent villains. As the oldest known mutant, Apocalypse’s origin stretches back to Ancient Egypt. He has a simple philosophy: Survival of the Fittest. Apocalypse embodies this philosophy. And it’s this philosophy that makes Apocalypse a great villain with which to focus a movie or show. Funny how having clear goals makes a villain a good candidate as a main character. While I could see several Apocalypse storylines translated to the big screen, “Age of Apocalypse” may be the most fun.

“Age of Apocalypse” asks what would happen if Apocalypse got his way, where only the strong survive. This storyline contains some of the bleakest storylines in X-Men lore. There are too many to count, but believe me, they can tug at one’s heartstrings. And “Age of Apocalypse” hasn’t graced the big screen in earnest. I’d love to see A Pair of Lips, I mean, Apocalypse headline a Marvel movie or show.

1: Doctor Doom and Magneto

Doctor Doom and Magneto had to top this list. They’re the obvious ones. They’re two of the most recognizable villains in comic book history. They have compelling backstories, and I don’t believe Marvel has plans to give either one their own movie or show–at this time. Sure, Avengers: Doomsday includes Doctor Doom’s name in its title, but this team-up movie will include so many characters I can’t imagine Doctor Doom will get significant screen time. We need a Doctor Doom and Magneto story like Avengers: Infinity War had with Thanos. These are two of the most complicated villains in comic books. Both could single-handedly carry a movie.

That’s our list of comic book villains who could be a movie or show’s main character. Which comic book villain would you like see get their own movie or show? Let us know in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Another 5 Video Games to Secretly Play at Work

Happy Labor Day, Geekly Gang! Kyra Kyle here. To celebrate this holiday, we’ll continue with what could become an annual tradition: 5 Video Games to Secretly Play at Work. Yes! Not all of us get Labor Day off, so for those of you who have to work, you may want to blow off some steam. Last year’s list included some games that got delisted. I wonder if video games of this ilk get taken down frequently. I’m writing this post far in advance, so fingers crossed that these games (and their links) still work in September. Enough yapping. Let’s get to playing. Here is another 5 Video Games to Secretly Play at Work

5: 868-HACK

868-HACK (here’s the link) would be much higher on this list, but I gave preference to free games. Yep. You’ll have to pay a little something (around $6) on iOS or Steam to play 868-HACK, but it’s worth it. Australian game designer Michael Brough produces systems that devastatingly mix apparent simplicity with incredible depth. You can find most of Brough’s designs on iOS, so iPhone or iPad users will have no problem playing Brough’s entire catalogue.

868-HACK is a turn-based roguelike that casts players as a “hacker” investigating a heavily corrupted system. The graphics are rudimentary, and the sound isn’t the best. But why would you play this game at work with the sound on? 868-HACK is addictive. At first glance, it looks like you may need to call IT or an Apple Genius to fix your device. Brough regularly updates 868-HACK, so it’s less likely this game will get delisted.

4: Initium

Initium (here’s the link) is another game that could easily top this list. It falls to our fourth spot because it could be difficult to hide. Initium looks like a game from a distance. With that said, how many MMORPGs can one play at work? Most MMORPGs require you to pay near-constant attention to the game world if you want to succeed, which can’t happen if the boss walks by your desk. Initium uses turn-based exploration and combat, which means you can shut it down if you need to go into stealth mode.

While Initium is still in development, it already features PvP, an economy, player-created areas, and even global events like the ones you might find in any other MMORPG. You even have the option of logging in with your phone and computer, so you can take Initium on the go. And Initium is free. Kaching! Initium may just be a game-changer.

3: CyberCode Online

A video game in disguise, CyberCode Online (link here) may look like a regular line of Visual Studio Code, but in reality, it’s an epic real-time MMORPG that’s easy to pick up but hard to put down. Yes! We have two MMORPGs on this year’s list. CyberCode Online does more to disguise itself as something other than a game, but it doesn’t climb any higher than number three on our list because it is a real-time MMORPG. You may need to give up a battle or two…or even three. But I love the theme. We need more Cyberpunk video games.

2: Kittens Game

On the surface, Kittens Game (link here) is a simple game about growing a village of cats in a forest, but fans call it one of the most complex builder incremental games available. Kittens Game changes a lot in short order, going from a relaxed text-based idle experience to, as the original website puts it, “a Dark Souls of incremental gaming.” Keep in mind that players can’t really lose at Kittens Game. While getting stuck is possible, the game has an active community and plenty of wiki entries and tutorials for beginners.

Yeah. Kittens Game is one of those experiences you can sink a ton of time and effort into playing well. However, Kittens Game’s easy-to-read and follow UI makes it a purr-fect game to play at work. I had to throw in at least one cat pun.

1: Torn

We love our browser-based games with these lists. Torn (link here) is yet another one, but Torn is set in a modern-day dystopia. What? The games on this year’s list have some fun themes. The screenshot above was taken straight from Torn’s website. Tens of thousands of concurrent players participate in Torn daily. Those numbers back up Torn’s claim as the “world’s largest text-based multiplayer game.” When you first create a character, you’ll begin at the bottom of the ladder as a petty criminal. Through committing crimes like robbing others, you’ll grow in power and influence. Torn may be a great way to blow off some steam.

Those are our games for 2026’s 5 video games to secretly play at work. There are plenty of others. Let us know which ones you like to play in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Marvel United Villains

Hey, hey, Geekly Gang! Kyra Kyle here, and today, we’ll be discussing Marvel United. Yes! We haven’t discussed this board game in quite some time, and it’s time to fix that. Marvel United’s various villains and the way they alter the gameplay are the game’s most intriguing game design elements. In today’s list, we’ll share our picks for the Top 5 Marvel United Villains.

Dishonorable Mention: Gladiator (War of Kings Expansion)

Right off the bat, we’re shaking up things with this list. While a Top 5 Marvel United Villains list is up for debate (everyone has their own taste), Gladiator may just be one of the most universally hated villains in the game. Simply put, he’s unwinnable at heroic mode, unless you use multiple heroes with lots of wild symbols, which limits the number of heroes you can even use to defeat this villain. Most games against Gladiator end with the heroes auto-losing after a couple of turns. No thanks.

While the rest of the War of Kings Expansion adds some nice variety, Gladiator as a villain is plain unfun. Fortunately, he is an antihero. I’d use him as a hero, not a villain.

5: Dark Phoenix (Marvel United Season 2, X-Men, Stretch Goals)

We’ll be seeing a ton of Marvel United Season 2 on this list. Most gamers list it as the best Marvel United Season, and I tend to agree. Marvel United X-Men rules. Unlike our previous entry, Dark Phoenix may be difficult to acquire. Difficult, but not impossible. She’s available in the Season 2 Stretch Goal box. This box includes a heap of fantastic characters. We may see another one on this list from the same box, so the hefty price tag of $80 to $100 may be worth the cost.

Dark Phoenix offers a chaotic and fun fight. She doesn’t go down easy, but at the same time, Dark Phoenix doesn’t feel unfair of a fight (ahem, Gladiator). It also doesn’t hurt that Dark Phoenix is an iconic villain. I love playing against her, reliving moments from the epic Dark Phoenix Saga. And look at that mini. Gorgeous.

4: Legion (Marvel United Season 2, X-Men, Stretch Goals)

It did not take long for us to get to another Marvel United Villain from the Season 2 Stretch Goal box. Legion may be the pinnacle of Marvel United villain design. Like in the comic book, his personality changes. Every two turns brings a new wrinkle and mechanism into the game. Sure. This gimmick functions like an intricate puzzle in miniature game form, but puzzles can be a blast.

I’ve heard rumblings that at least one DC Super Heroes United villain borrows some game design ideas from Legion. I hope that’s true. Legion’s changing personality adds plenty of spice.

3: Doctor Doom (Fantastic Four Expansion)

Doctor Doom is our third representative from Marvel United Season 2 (X-Men). Such a great set. Naturally, Doctor Doom is included in the Fantastic Four Expansion, and he makes this list for more than nostalgia reasons. I swear. Doctor Doom is a “fantastic” Marvel United villain. All jokes aside, I’ve always had tight games against Doctor Doom as a villain. The Marvel United design team made sure to tune his combination of cards so players will always be one turn away from winning or losing each game. Brilliant!

Combination doesn’t begin to describe Doctor Doom’s Threats and Master Plan cards. They work so well together, and every time a new card gets revealed, players will be forced to make tense and meaningful decisions. Doctor Doom is one of those villains you face, and you’ll know which decision caused you to win or lose.

2: Juggernaut (Marvel United X-Men Core Set)

The X-Men set is four out of four on this list. Yowza! See what I mean when I said the Marvel United X-Men was a banger? Juggernaut makes this list–and almost tops it–because he makes a phenomenal introductory Marvel United villain. And he happens to be included in the Marvel United X-Men Core Set. Unless you really want Avengers in your game, I almost always suggest picking up the readily available X-Men Core Set. This makes Juggernaut one of the easiest villains on this list to add to your collection.

Juggernaut makes a great introductory villain because he’s thematic and fun. He charges around the board, headbutting people. Juggernaut behaves like you’d expect Juggernaut to behave. His ruleset is on the simpler side, but he can be challenging. Marvel United found a way to make Juggernaut easy to play and rewarding to defeat. I’ve never had a table dislike Juggernaut, and he just may be one of my most commonly played Marvel United villains.

1: Sinister Six & Assembled Sinister Six (Return of the Sinister Six and Maximum Carnage Expansions)

I’m double-cheating with our top entry. First, the Sinister Six is a supervillain team. Second, I’m picking two expansions here. Return of the Sinister Six was a KickStarter exclusive all the way back in Season 1, but plenty of stories carry this expansion, so it shouldn’t be too difficult to find. Maximum Carnage was released in Season 3, but the modular Sinister Six add-on was only available in the KickStarter exclusive variant of the expansion. I picked up the Maximum Carnage expansion via retail, so I have a method of adding the modular Sinister Six.

Above is a picture of Carnage’s puzzle piece that can be used in the modular Sinister Six. Using the Marvel United wiki, I took images (and real-world measurements) and printed out my own copy of each puzzle piece of a modular villain at my local library. There are some unique cards you won’t find in a retail copy of Maximum Carnage, so you’ll need to print out those as well. Both are easy to find and download.

I love both iterations of Marvel United’s Sinister Six. Featuring the Sinister Six’s founding members, Return of the Sinister Six provided Marvel United’s first supervillain team. Like Legion, The Sinister Six functions like another intricate puzzle. But once you’ve figured out the puzzle, it may be time to move on to the modular Sinister Six. This version of the Sinister Six includes every villain who has ever joined the Sinister Six, so that static puzzle becomes an ever-changing puzzle. The first Sinister Six holds a special place in my heart (and you’ll need them to fill out your roster of every Sinister Six member), but the modular Sinister Six is clearly the best Marvel United villain. Fun, adaptable, and never boring.

Did we get the list right? Let us know who your favorite Marvel United villains are in the comments. Thank you for reading, wherever you are, I hope you’re having a great day.

5 Underrated/Underused Women Batman Villains

Hey, hey, Geekly Gang! Kyra Kyle here with another underrated and/or underused comic book villain list. I intended to create an overall list of Underrated/Underused Batman villains, similar to early this month’s Spider-Man list, but quickly found that Batman has way too many villains for just one list. Seriously. I compiled a list of almost fifty–50–villains. Not all of the villains were winners, but that left me with way too many for one or even three lists. I had to split up these villains. We’ll begin with Batman villains who identify as women. Not gonna lie, we’re starting with women Batman villains because of Bruce Timm’s comments a couple of years ago.

In August 2024, Batman: Caped Crusader showrunner Bruce Timm explained why he gender-swapped Penguin for the animated series. “Batman lacks good (female) villains. You’ve got Catwoman, you’ve got Poison Ivy, you’ve got Harley Quinn. But it would be really good to have more female villains.” I’d like to point out that Bruce Timm, who also produced Batman: The Animated Series, had a hand in co-creating Harley Quinn. I’d argue one could create a new Batman villain, like Timm had in the past, instead of gender-swapping Penguin. But I’d also argue that Batman has plenty of unexplored and underused women villains in the comics.

Note: I have no issue with gender swapping Penguin in Batman: Caped Crusader; I’m pointing out there are other options like using one (or more) of the villains on this list.

There are plenty of Batman villains who are women. Let us know who your favorite lesser-known women Batman villains are in the comments. The following are by no means an exhaustive list. I may include one or eight women Batman villains in a future list of this type. But the following is Geekly’s list of five underrated/underused women Batman villains.

Honorable Mention: White Rabbit

We know very little about White Rabbit. To an extent, that works for her. She has an air of mystique. But we don’t even know where her powers derive (are they magic or tech-based), the extent of her powers, or how exactly her powers work. This goes beyond mystery. We need something, which is why White Rabbit is an honorable mention. Side Note: The fact that White Rabbit is a blank slate would’ve made her a great addition for Batman: Caped Crusader. Bruce Timm and company could’ve given White Rabbit any kind of background they wanted.

What we do know:

White Rabbit can split her personality, as in her alters physically split away from her (usually) core identity, Jaina Hudson.

Jaina Hudson is of mixed heritage: Indian and Caucasian.

She reabsorbs her other “selves” by touching them.

She has an Alice in Wonderland theme, but isn’t attached to the Mad Hatter…yet.

One of White Rabbit’s stories (within the New 52) read at the end, Next: Wonderland, which was a Mad Hatter story, but White Rabbit wasn’t included in that issue. Was the original plan to have White Rabbit and Mad Hatter team up?

Up to this point (March 2026 is when I’m writing this post), Jaina has two other alters: White Rabbit and Dumb Bunny.

Dumb Bunny is a Hulk-like version of White Rabbit, and evidently, White Rabbit can feel Dumb Bunny’s pain, but Dumb Bunny can’t feel White Rabbit’s pain.

There’s so much to explore here. What happens if one of Jaina’s alters dies? Does Jaina die? Are there any more alters? What causes these alters? And again, is this a magical or tech-based power? Maybe it’s all in her head, and it manifests as if Jaina’s two or three different people. We don’t know, but we’d like to know more. White Rabbit stories can get goofy and fun, and she’s begging for that Mad Hatter crossover story. Make it happen.

5: Duela Dent (Joker’s Daughter)

White Rabbit’s write-up went a little long. Duela Dent’s could go even longer. I’ll try to keep it short. Duela Dent is another misused member of Batman’s Rogues’ Gallery. Her current moniker is Joker’s Daughter. As “Joker’s Daughter,” Dent idolizes the Crown Prince of Crime, duplicating his vibe and criminality. Before becoming “Joker’s Daughter,” Duela Dent served on the Teen Titans as Harlequin. Not to be confused with Harley Quinn. As Harlequin, Duela Dent looked identical to The Joker, which may have caused confusion if The Joker hadn’t been blacklisted from DC Comics in the 1970s, due to being too violent. Essentially, Harlequin was the new Joker, and she was a hero.

But before becoming Harlequin, Duela Dent would change her identity with each crime. One day Dent would be Joker’s Daughter, but tomorrow she’d become Catwoman’s Daughter or Riddler’s Daughter or Penguin’s Daughter or even Scarecrow’s Daughter. Duela Dent wanted to be anyone but herself, and that’s the direction I’d like to see DC Comics take Duela Dent’s character. While Duela has claimed she’s the daughter of Doomsday (a much more modern villain), she doesn’t make herself look like Doomsday’s Daughter. I’d like to see her commit to being another villain’s daughter. Make Duela more than just “Joker’s Daughter.”

And despite the name, Duela Dent, Duela isn’t related to Two-Face. She’s from Earth-3, and the daughter of Three-Face and Jokester.

4: Cyanide

Cyanide has a limited but powerful number of comic book issues. She made her debut in Batman: Legends of the Dark Knight #150 and, as of writing this post, has only appeared in four total books. Since her name is Cyanide, her power set revolves around poisoning victims, which she does through her talon-like fingernails. In short, Cyanide is what you would get if Poison Ivy couldn’t be bargained with or talked down from a ledge. While Poison Ivy has morals and lines she may not cross, Cyanide doesn’t perceive those lines. She’s a cold-blooded killer. I’d love to see Cyanide in more comics and other media.

3: Little Boy

Brian Azzarello and Eduardo Risso introduced Batman fans to Little Boy during their run. Little Boy was the best thing that came from Azzarello’s Batman run. Little Boy gets her name because, from certain angles, she looks like a little boy. At times, she dresses to accentuate her body, distancing herself from her nickname Little Boy. I love this angle. Little Boy is a character who shows cleavage as a badge of honor. She doesn’t show cleavage to be a sex symbol. In fact, Little Boy isn’t traditionally beautiful. She’s a deadly assassin who poses more of a threat to Batman than Lady Shiva (who could’ve also made this list). One doesn’t see Batman getting his butt kicked single-handedly by a woman every day. Underestimate her at your own peril.

2: Jane Doe

Jane Doe looks a little like Marvel Comics’ Red Skull. She has no skin. What you’re seeing is the muscle underneath Jane Doe’s skin. Eek! Similar to Marvel’s Chameleon, Jane Doe disguises herself as other people. While the previous two entries on this list focused on physical skills (poison and hand-to-hand combat), Jane Doe takes a psychological route. She’s the type of villain who can pretend to be Martha Wayne (Bruce Wayne’s dead mother) and torture him, making him question why she stayed hidden for decades and never reached out to him. Jane Doe is one sick freak. And I wouldn’t have her any other way.

1: Magpie

Magpie claims our top spot in large part because of Bruce Timm’s comment. Timm mentioned Catwoman and Harley Quinn as two of Batman’s best woman villains, but both of these characters have shifted toward anti-heroes. Magpie is a fusion of Catwoman and Harley Quinn. She’s a burglar. With a name like Magpie, she’s attracted to shiny things. And she’s a psychopath, akin to Harley. Perfect. And unlike Catwoman and Harley Quinn, Magpie has little chance at redemption. She’s far too selfish.

The only issue I can see with Magpie is that her character design is a little dated. Typically, she looks like she came straight from the Eighties. Seriously, the picture I chose for her above is one of the few more modern looks for Magpie. I kind of like it. When Catwoman and Harley Quinn are picking up laundry in the Bat Cave, you may need an irredeemable villain like Magpie to fill the void. And it doesn’t hurt that Magpie has taken on Superman and Batman at once and lived. She’s ready for a comeback.

That’s our list of five underrated and/or underused women Batman villains. There are plenty more for future lists. Let us know your favorites, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Superhero Board Games

Hey, hey, Geekly Gang! Kyra Kyle here with another Top 5 list, and this one’s a little bit of an update. I shared a similar list over a decade ago. Yikes! It may be time for an updated list. Board games fall in and out of favor, and a decade is a long time for a board game. I’ll share a game’s previous rank in parentheses to show how far a game fell or rose over the past decade. Thousands of new board games are released each year and plenty of them have superheroes as their theme. Let’s see which games made our list of Top 5 Superhero Board Games.

Honorable Mention: DC Deck Building Game & Marvel Legendary (Previously #2)

During the deck builder boom, the superhero game genre saw a ton of deckbuilding games. Every board game theme saw a ton of deckbuilding games. Heck, I backed a Care Bears Deck Building Game last year. Eek! And of course, Marvel and DC Comics received the deckbuilding treatment. Both games have their strengths, weaknesses, and supporters, who will rough you up if you say the wrong thing about their game of choice. For me, I prefer Marvel Legendary’s flow. It held our second spot over a decade ago, but recently, I’ve played Marvel Legendary with 5-players, and never again. It’s borderline unplayable. The DC Deck Building Game offers more of a story. Players feel like they’re playing as a character, but the rules can get clunky.

Again, I prefer Marvel Legendary’s flow, but DC Deck Building Game presents a fun alternative with more of a story.

Honorable Mention: The Reckoners

The Reckoners didn’t quite make the list for one simple reason. I have yet to play it. I’ve watched demos and caught others playing this game, so I know it’s a good one. The Reckoners even has a great score on BoardGameGeek. I had to mention this simultaneous play, fast-action romp of a game. But I haven’t personally played The Reckoners. I could easily see this dice chucking game claim one of the top five spots in the coming years.

One last note before we get started. We’re not including games with a superhero theme if they’re part of a system that didn’t originate with superheroes as its theme. So, systems like Unmatched, which have plenty of superhero options, won’t make the list. And other games like a Marvel Monopoly or 5-Minute Marvel or even a Marvel Codenames, won’t make the list. Funnily enough, that would disqualify Marvel Legendary. The Legendary series of deckbuilding games began with horror franchises like Alien and Predator, which are fantastic by the way.

5: Sentinels of the Multiverse: Definitive Edition (Previously #1)

Honestly, Sentinels of the Multiverse may have been our number one over a decade ago, but if it wasn’t for a definitive edition, it may have dropped to an honorable mention. Don’t get me wrong, I still like the original, but the original Sentinels had a lot of glut. Sentinels of the Multiverse: Definitive Edition trims the fat and even fixes some rules issues. Sentinels still offers a unique gaming experience. It’ll always hold a special place for me. But if I’m playing Sentinels, I prefer the Definitive Edition.

The quality of life changes make all the difference. Reminder tokens are just the tip of the iceberg. If you have yet to purchase Sentinels and you’ve always wanted a copy, I’d buy the Definitive Edition. It accomplishes what its name suggests.

4: Batman: Gotham City Chronicles

Relive some of Batman’s most iconic stories with Batman: Gotham City Chronicles. This game’s asymmetric play (the villain player’s turn differs drastically from the hero players’ turns) is a joy. Hero players use dice to control their characters. I like a good dice chucker, and playing as a hero in Batman: Gotham City Chronicles is a fun dice chucker. But I love how the villains’ turn works. The player controlling the villains controls them with a villain deck and an ever-shifting river of villain tokens in the “River.” Activated villains during a turn move to the end of the river, and the further down a villain is from the front of the river, the more action points it costs to activate the villain. This takes careful playing by the villain player. While you could activate Joker on turn one (typically, he begins at the end of the river), it may serve the villain player best to activate a different villain. Maybe Harley Quinn.

Character models are ripped straight from comic book panels. Batman: Gotham City Chronicles even offers a website with uploaded content to take your game further. Is there a new Batman tale you’d like to relive? There may be a fan-created or even a Monolith-designed campaign for that story. Batman: Gotham City Chronicles is a blast to play, but it may be one of the more difficult games to acquire from this list.

3: Teenage Mutant Ninja Turtles Adventures: City Fall and Change is Constant

While I just praised Batman: Gotham City Chronicles for its asymmetric play, Gotham City Chronicles took a lot of inspiration from Teenage Mutant Ninja Turtles: Shadows of the Past. The game began to show its age, so IDW updated Shadows of the Past with the Teenage Mutant Ninja Turtles Adventures series. Both boxes are standalone games, but you can combine the two for double the heroes in a half shelf fun.

Teenage Mutant Ninja Turtles Adventures edges out Gotham City Chronicles because it lowers the barrier of entry by just enough to make the game more accessible. TMNT Adventures is by no means a simple game. It offers almost as many story options as Gotham City Chronicles, and you can even customize your heroes, taking advantage of a map’s terrain. I’ve played the opening scenario for this game numerous times and love it. I’ve never progressed that far in the game’s story. I may need to rally my gaming group to finish a campaign.

2: Marvel Champions: The Card Game

Spoiler alert: Marvel takes the top two spots in this list. I can see people flipping the two games at the top of this list. Some will like Marvel Champions more than the next title, but I like the next title slightly more than Marvel Champions. Clearly, both opinions are valid. The two games top this list. I love Marvel Champions’ inclusion of alter ego play. I rarely see superhero-themed games include anything about alter egos. When you play Spider-Man in Marvel Champions, you’ll have to balance his exploits as Spidey and finish his homework as Peter Parker. Brilliant!

Since Marvel Champions is a living card game by Fantasy Flight Games, it offers plenty of story and deck customization. I’d advise players to become familiar with Marvel Champions’ base rules before fiddling with deck construction, but that is another option. If I didn’t go all in with Marvel United (our next entry), I may have done the same with Marvel Champions. My only concern is that I rarely feel like I’m doing what the card says. Usually, I’ll say to my teammate that I have X-amount of blue, and they’ll respond with I have a X-amount of green, and we’ll deal with threats based on color/number. Despite this, Marvel Champions is a lot of fun and deserving of the second or even top spot.

1: Marvel United/United Game System

I love Marvel United. It edges out Marvel Champions for me because it’s easier to onboard players and remember how to play the game. Few games on this list can boast that. I’ve played a lot of Sentinels of the Multiverse, but I’d have to refer to the rules a few times if I were to break out the game again. Marvel Champions has a ton of fiddly rules. I don’t need to do consult the rulebook with Marvel United. The graphic design is perfect. You could look at the symbols and guess what the game wants you to do. Other games on this list function like modern video game consoles in that one must log in, download software, and register products before playing a game, while Marvel United is plug-and-play.

And Marvel United happens to be our only game system on this list, but the system originated with the superhero theme. DC Super Heroes United releases later this year (hopefully), so we should get the chance for some awesome crossover battles between Marvel and DC Comics. Even though CMON Games has yet to announce another follow-up series, my guess would be Star Wars United. That’d be dope. Regardless of which direction the United Game System takes, the United System offers countless hours of play. The only issue I have with this game is that I never know who I want to play. I have so many characters. I placed everyone into a randomizer.

That’s Geekly’s list of the Top 5 superhero-themed board games. We’ll have to see what changes in the next ten years or so. Let us know your favorite superhero-theme board game in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

5 Underrated/Underused Spider-Man Villains

Happy Monday, Geekly Gang! Kyra Kyle here with a new entry in an older comic book series: Underrated and/or Underused Villains. Today, we focus on Spider-Man’s overlooked rogues’ gallery. The webhead has plenty of villains to his name, so it makes sense that a handful of villains may qualify. Notice how this list isn’t titled a Top 5. Numerous characters could make this list. If you don’t see your favorite underrated Spider-Man villain on this list, comment who would add.

The characters on this list may lean more toward underrated rather than underused or vice versa. Spidey has a wealth of villains, so we have more than one honorable mention. Let’s get to our list of five underrated/underused Spider-Man Villains.

Honorable Mention: Tombstone

I cheated with Tombstone. He shows up plenty in the comics, receives great adaptations in other media (I can’t wait for Your Friendly Neighborhood Spider-Man’s second season), and seldom gets overlooked as one of Spidey’s better second-tier villains. But I wanted to mention Tombstone. I love this character. One can never have enough Tombstone stories. I can’t wait to see Marvin Jones III (also known as Krondon) portrayal of Tombstone in Spider-Man: Brand New Day. Brilliant casting. Krondon also provided Tombstone’s voice in the Spider-Verse series of animated films. I can’t wait.

Honorable Mention: Beetle

Beetle meets the criteria for underrated and underused. His redemption story (told through Thunderbolts) is wildly underrated; I’d love to see a Beetle redemption story in the MCU. Abe Jenkins (the original and most famous Beetle) seldom gets used in media outside comics, and the comics haven’t featured him recently because he’s dead. But no one stays dead in comics forever. Oddly enough, Tombstone’s daughter, Janice Lincoln, has taken the mantle as the new Beetle. So, there’s a chance we could see Janice in the MCU.

No version of Beetle is primarily a Spider-Man villain, and that’s why they make the honorable mention list. Beetle threatens the larger MCU, giving preference to Iron Man and Spider-Man. Abe’s origin story was reworked a bit and used as Mysterio’s backstory in Spider-Man: Far From Home. He craved respect and recognition, so he stole tech, made a super suit, and terrorized the normies. When he joined the Thunderbolts, originally pretending to be a hero, he found the respect and recognition he always craved as a hero, so he became one. Ah! What could’ve been in the MCU? Beetle is certainly one of the most criminally overlooked Marvel villains. But his freelance villainy causes him to just miss the list.

Honorable Mention: Hammerhead

A third honorable mention? Yeah, Spidey has a ton of fantastic villains. We could’ve made a list of 20 underrated/underused Spider-Man villains. Let us know if you’d like to see a second part to this list.

Hammerhead has some of the worst adaptations for a Spider-Man villain. Outside the comics, media portray him as an underling. That isn’t true. Hammerhead is Kingpin’s rival, an equal in every sense. Readers of Spider-Man comics know this, but anyone who only consumes Spidey content outside the comics will wildly underrate Hammerhead as a villain. And Hammerhead has one of the most tragic childhoods among Spidey villains. I won’t spoil it. It’s brutal. There’s a reason Hammerhead’s skull has been replaced with adamantium. Yikes!

Hammerhead just misses our list because he may soon get a good adaptation. Rumors of Hammerhead joining Spider-Man: Brand New Day abound. I’m writing this early and before the second season of Daredevil: Born Again, and there’s a chance Hammerhead could become the Kingpin rival he was always supposed to be. We’ll have to see.

That wraps up our honorable mentions. Let’s see who made the proper list.

5: Doppelganger

Sure, Doppelganger has low intelligence. He barely says more than one word, but Doppelganger has a ton of potential, inside and outside of comics. Doppelganger hails from the dimension of manifestations. The Magus created all of the doppelgangers–they created a doppelganger for everyone in Marvel Comics (kind of like the Bizarros in DC Comics)–to combat their counterparts. Spider-Man’s doppelganger was the only one who made it to Earth 616 (Marvel’s main timeline). Lost, Doppelganger didn’t know what to do and attacked Spider-Man. It was defeated. But Doppelganger was rescued and adopted, in a way, by Shriek. Doppelganger only hates Spider-Man because the one it calls “Mother” (Shriek) hates Spider-Man. Despite its villain status, Doppelganger has conducted heroic deeds, and that’s interesting.

Within Marvel Comics, few creative teams have explored Doppelganger, but when they do, those stories slap. There have been rumblings of a potential Doppelganger sighting in Spider-Man: Brand New Day, but unlike Hammerhead, I doubt Doppelganger will get a good story. Fingers crossed.

4: Hobgoblin

Hobgoblin fits the bill of an underrated Spider-Man villain, but he also poses a good question. Can someone be overused and underused at the same time? When Hobgoblin makes it into a Spider-Man story, he dominates for a few years, and then he disappears for almost a decade. And the pattern repeats. Most creative teams who include Hobgoblin in a story are passionate about the character. That’s why Hobgoblin dominates the storylines. This shields Hobgoblin from a lot of “bad” storylines. In fact, Hobgoblin is one of the few Spider-Man villains on this list, and in the honorable mentions, without an awful story.

One does need to establish a Green Goblin before introducing Hobgoblin. Typically, Hobgoblin “borrows” Green Goblin’s gadgets and rebrands them. The Nineties Spider-Man animated series is the only exception I can think of when Hobgoblin appears before Green Goblin. It helps that Mark Hamill voiced Hobgoblin.

Honestly, I like Hobgoblin’s aesthetic more than Green Goblin’s, and I love the purple and green combination. Heck, those are Geekly’s colors. It must be Hobgoblin’s outfit, his more demonic and unhinged look, and that’s ironic. Green Goblin always has some form of mental illness, but usually, Hobgoblin has full control of his mental faculties. That can give Hobgoblin a more sinister vibe. He knows exactly what he’s doing.

3: Chameleon

Chameleon is Spider-Man’s first villain. In his first tale, Chameleon dresses up as Spider-Man to frame him for stealing government plans. This happens a lot for Chameleon. He frames Spidey for crimes he didn’t commit, but Chameleon is more of an espionage character. He has an awesome backstory. Without Chameleon, we may not get as fleshed out a Kraven the Hunter. The two are half-brothers. But Spider-Man creators miscast Chameleon. So, Chameleon may be more of a misused villain than an underused villain, but he is also underused.

Despite being Spider-Man’s oldest villain, Chameleon rarely shows up in other media, and when he does, it’s usually a cameo. I’m hopeful for Chameleon’s role in Your Friendly Neighborhood Spider-Man’s second season. This version of Chameleon has potential. It also helps that Peter Parker’s father (Spoiler: Peter’s dad is alive in this cartoon series) worked as a spy. That could play into Chameleon’s background. We need Spidey to flex his detective muscle. Mysterio triggers Peter’s tingle, forcing him to rely on his Spider Sense. A full-thrust Spider Sense for Mysterio makes sense because Mysterio envelops the area around him with illusions. I could see a low-level twinge with the Chameleon, like Peter knows something’s amiss, but he can’t put his finger on it. Chameleon’s abilities only affect himself. We need better Chameleon stories.

2: Vermin

Before making this list, I knew who would reach the top. One can rearrange or replace any of the previous Spider-Man villains on this list, but the top two are chiseled in stone. You could swap one and two with each other, but we’ll get to number one in a minute. First, we’re talking about Vermin.

Vermin may take the mantle of the most underrated and underused Spider-Man villain. Most Spidey fans (who read the comic book) would say Kraven’s Last Hunt and The Child Within are two of the top three or four stories in Spider-Man history. Vermin features in both stories. Despite those two tales occurring decades ago, Vermin shows up in few other stories. See what I mean about underused? Some Spidey fans may forget Vermin was in Kraven’s Last Hunt. Talk about underrated. Sure, Vermin was Kraven’s pawn, but there’s a killer moment when Spider-Man loses his temper with Vermin. Love this story. We covered it more in a previous post.

And then we get to The Child Within. Ah! So good. A nine or ten-year-old child wanders into the sewers and asks Vermin to accompany him home. Vermin (a rat person) takes the kid to a mansion, but the kid refuses to go inside. By this point, we realize the kid is Vermin’s inner child. The mansion belongs to his parents. At first, Vermin’s parents don’t recognize him. We get Vermin’s tragic backstory, and I’m not going to spoil it here. You should read The Child Within.

Not only does Vermin have few–if any–“bad stories,” he’s featured in two of Spider-Man’s greatest stories. Who could possibly claim the top spot over Vermin?

1: Jackal

If you were to rank Spider-Man’s most important villains (the ones necessary to tell Spider-Man’s story), the list would look like the following:

1) Green Goblin
2) Doctor Octopus
3) Jackal

Spider-Man fans who read the comics know who Jackal is and would agree with this list–for the most part. Spidey fans who don’t read the comics are scratching their heads, wondering who the hell is Jackal? That’s why Jackal is number one on this list. He is one of Spidey’s most important villains, and not enough people know him. Jackal introduced The Punisher, hiring him to take down Spider-Man (during The Punisher’s first appearance), and he’s behind most, if not all, clone storylines. And Spidey has a ton of clone stories. The Clone Saga is the longest storyline in Spider-Man comic book history.

The original Jackal, Miles Warren, was one of Peter Parker’s college professors. Warren, in his mid to late fifties, crushed on Gwen Stacy. Ew. She’s more than half your age, creeper. After Gwen died, Warren blamed Spider-Man for her death. Spidey did web Gwen’s foot, causing her neck to snap. Jackal, pointing out this detail to Spider-Man, poured extra salt into Peter’s guilt. Peter already blamed himself for Gwen’s death. What ensued was a lot of cloning, cloning of Gwen Stacy, Peter Parker, and others. Eventually, Jackal would clone himself in an attempt to achieve immortality.

Jackal’s lack of a good adaptation outside of comics reminds me of Hobgoblin’s issue. Jackal is difficult to explain without a lot of setup, like Hobgoblin needing Green Goblin to exist first. Typically, Jackal needs Gwen Stacy to exist. You may even need her to perish. Often, Miles Warren gets introduced, and we never see his transformation into Jackal. And then there’s Jackal’s age. Since Warren is in his fifties, whenever he gets introduced as a side character in a movie or show, people overlook him. Warren appeared in The Amazing Spider-Man film series and Sony’s Spider-Man adjacent movies. Blink, and you’ll miss him. I hope the MCU takes its time to introduce Jackal in the future. Gwen may soon make her debut in the MCU. Jackal may not be far behind.

That’s our list of five underrated and/or underused Spider-Man Villains. There are plenty more villains who could’ve made this list. Let us know who you would add in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Tabletop Games from 2002

Hey, hey, Geekly Gang! Kyra Kyle here with another Top 5 Tabletop Game List throughout the years. 2002 has more than one big name game. We’ll see some familiar names—both designers and game series—but 2002 also saw some new blood. We’ll get to the board games in a bit, but first, let’s review our list’s criteria.

1: Cultural relevance plays as much of a factor as overall quality. A game might make a list that doesn’t hold up to others of its type, but you must admit the game is everywhere.

2: Only one game from a franchise makes the list. This will become more of an issue the closer we get to games with expansions.

3: Longevity plays a role, too. A game doesn’t have to fly off the shelves today, but it had to have some widespread appeal for a decent time.

Honorable Mention: Pirate’s Cove (2002)

Pirate’s Cove has been out of print for a while; I hope it returns to print soon because it’s a great light-to-mid-weight game, featuring pirates. Who doesn’t love pirates? Players simultaneously select which island they’d like to visit. Each island allows players to upgrade parts of their ship.

But if two players land on the same island, they fight. The goal of fighting is to scare off your opponent and be the last ship on the island, so you can upgrade your ship. Ultimately, you’ll want to have the most fame. While Pirate’s Cove can be a little mean at times—I’ve picked islands I knew a weak opponent would choose—the game plays fast.

5: Mexica (2002)

That’s a clean sweep. Each one of Michael Kiesling and Wolfgang Kramer’s games in the Mask Trilogy made one of these lists. Don’t let Mexica’s ranking at five fool you. It’s a well-regarded game and a fitting end to the trilogy. Players score points (El Grande style) based upon their dominance in a district.

During the first round scoring, only districts score points. In the second round (at the end of the game), all land areas and districts score. This adds some spice to the way scoring occurs. It also allows players to recover from a weaker first round. Unlike Java, Mexica has seen a recent reprint. And I love the building play pieces.

4: Wallenstein (2002)

Wallenstein introduced—or at least popularized—the dice tower, even if its dice tower is more of a cube tower. Players place cubes at the top of the tower, and eventually, the cubes fall to the bottom, granting resources. I don’t know why more games haven’t used the cube tower. If you tear open the cube tower, you’ll find landing spots for the cubes to get stuck. Clever.

This mechanism would receive an update with two recent games: The Loop and Dead Reckoning. This adds to the mystique of this game mechanism. Every game that has used this mechanism has been highly regarded. Does the game have a cube tower? It must be great.

3: Bang! (2002)

Bang! is easily the weakest game on this list—and that includes the honorable mention—but Bang! may have the largest cultural impact. Bang! solidified the hidden role game. You know what your role is and you must figure out who everyone else is playing. The Sheriff (whose identity is known to all players and has an extra health point) wants to kill all Outlaws and the Renegade. Deputies protect the Sheriff and kill Outlaws. Outlaws want to kill the Sheriff. And the Renegade wants to be the last one standing.

Bang! has seen its share of spin-offs, too, including the even better Bang! The Dice Game, which speeds up the already brisk gameplay.  And so many themed versions of Bang! the card game. There’s even a Bang! card game based on Marvel’s Secret Invasion. Eek! Bang! can be a good time. It’s thematic; you’re playing out a Spaghetti Western. I call Ringo.

2: Age of Steam (2002)

Martin Wallace and train games go togetherlike board and game. The game that claims BoardGameGeek’s top spot is Brass: Birmingham, a train game by Martin Wallace. Age of Steam is only the second time Wallace made a train game. It improves on Voldampf (2001) in almost every way.

Age of Steam set the tone for what a mid-to-heavy-weight train game could accomplish. Heck. Case in point, the only designer who could outdo Martin Wallace was Martin Wallace. Even though another Wallace train game tops BGG’s list, Age of Steam still sees play. I’ve seen countless people create new maps, keeping the game alive.

1: Puerto Rico (2002)

Puerto Rico easily takes the top spot. It’s the highest-rated game (on BoardGameGeek) and maintains a spot in the Top 100 games. But more importantly, Puerto Rico may have more influence on how games are designed today than when it was first released. Each round, players take turns selecting a role card from the display. When a role is chosen, every player gets to take the action appropriate to that role, but the player who selected the role also receives a small privilege. For example, choosing the “Builder” role allows all players to construct a building, but the player who chose the role may do so at a discount. So much of modern board game design adapts this concept in exciting ways.

Flamecraft comes to mind. Players upgrade spaces (shops) on the board that benefit everyone at the table, but the player who made the upgrade gets an additional kickback. Having your play benefit or affect someone else’s forces to players to pay attention to what their opponents are doing. Puerto Rico turns up the ante. Everyone gets some variation of the action you choose each turn. This small twist heightens the tension of each choice. Brilliant!


Did we get the list mostly correct? Let us know which games you’d add in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Supergirl Villains

Hey, hey, Geekly Gang! Kyra Kyle here, and I’m getting excited for the upcoming Supergirl film. How about you? Let’s get ready for the DCU’s next entry at the end of the month, shall we? We know Lobo will feature in the movie. Supergirl and Lobo cross paths often enough, but I wouldn’t consider Lobo a Supergirl villain. Who are Supergirl’s top villains? Kara Zor-El and Kal-El share a lot of enemies. We’ll do our best to avoid a Top 5 Supergirl Villain list that looks too much like a Top 5 Superman Villain list. Besides, Geekly already did a list for Superman.So, who made the list of Top 5 Supergirl Villains?

Honorable Mention: Anti-Monitor

Anti-Monitor made his debut during the DC Comics Crossover Event, “Crisis on Infinite Earths.” Famously, Superman held a deceased Supergirl in his arms. DC Comics made it clear that no character was safe. Heck, Supergirl would stay dead and buried for a couple of decades. No one ever stays dead for long in comics, but Supergirl was one of the ones that stuck around longer than fans expected. And yet, Anti-Monitor doesn’t quite make this list. We’re using the same logic as the Top 5 Superman Villains list. Darkseid took a lower spot on Supes’s list because he’s more of a universal threat. Anti-Monitor is that and then some. And while Doomsday went on to become a thorn in Superman’s side decades after Superman’s death, Supergirl has seldom encountered Anti-Monitor. He still gets a mention. How could he not? Even though he seldom graces the pages of Supergirl comics, Anti-Monitor was at the heart of one of DC Comics’–and Supergirl’s–iconic moments.

5: Reign

Reign only knows her name, the fact that she’s a Worldkiller, has incredible combat skills (especially swords), and Krypton has something to do with her past. This is a good set-up. Reign holds Kryptonians–and Supergirl in particular–in contempt. Reign may be one of the newer villains on this list, but she plays well against Kara Zor-El. The two have clashed a handful of times over the past decade and a half after Reign’s introduction. Reign made such an impression that she featured on the Supergirl CW show. Is it a matter of time before we see Reign on the big screen?

4: Bizarro Girl

Bizarro didn’t quite make our Superman’s Top 5 Villain List, but that was largely because he was the opposite of Superman. Supergirl has a Bizarro version, too. But Bizarro Girl differs from the original Bizarro. Bizarro Girl is a reflection of Kara Zor-El. I hope to see Bizarro Girl in the upcoming Supergirl movie–she works well in stories about self-acceptance–but I’m also okay waiting. Supergirl suffers from the loss of Krypton. Unlike her cousin, Supergirl witnessed Krypton’s downfall. Similarly, Bizarro Girl wasn’t present when the Godship (insectoid world-eaters) attacked Bizarro World. With her people believing she abandoned them, Bizarro Girl went into isolation. Her journey mirrors Supergirl’s. And it’s always fun to have some Bizarro comedy thrown in for good measure.

3: Silver Banshee

I knew Silver Banshee would make this list but had no idea where she fits. Three. The middle? Does that sound good? Silver Banshee has a couple of things going against her on this list: she started as a Superman villain, and she often flips sides and fights alongside Supergirl. Despite beginning as a Superman villain, Silver Banshee quickly became an iconic Supergirl villain. And even though she may be picking up Kara Zor-El’s laundry at the moment (Is Silver Banshee still a friendly?), she’s had several iconic fights against Supergirl in the past. One can’t tell Supergirl’s story without Silver Banshee, but she just misses out on the top two spots because she goes the way of Catwoman. Is she friend or foe? Who knows. But Silver Banshee is a classic Supergirl character.

2: H’el

While H’el could work–and occasionally serves–as a Superman villain, he works best as a Supergirl villain. This Kryptonian clone wants to reconstitute Krypton at Earth’s expense. We’ve seen this storyline work with Superman and General Zod, but H’el’s relationship with Kara Zor-El works even better. Superman views Earth as home. Supergirl still views Krypton as home. H’el’s pitch of a New Krypton tempts Supergirl into betraying her adoptive homeland. It also doesn’t hurt that Supergirl’s first encounter with H’el was him rescuing her. The two have a bond, and Supergirl can’t fully see him as a villain, which makes H’el that much more of an effective Supergirl villain. H’el’s like a toxic boyfriend. Supergirl defends him while he’s ripping the Superman family a new one. Eventually, H’el finds that one line Supergirl can’t ignore, and she springs into action.

1: Reactron

Reactron controls radiation. That makes him a formidable foe. But Reactron can manipulate radiation in any form, including kryptonite. That makes Reactron deadly to Supergirl. In fact, when Supergirl got hit with Scarecrow’s fear toxin, Reactron was who she saw. I don’t think we need more of a case for Reactron being atop a top Supergirl villains list than that, but let’s continue. Unlike some other villains on this list, Reactron was created to be a Supergirl villain. He destroyed New Krypton and kidnapped Kara Zor-El’s mother. Oh, and he killed Kara’s father, Zor-El. No wonder Reactron haunts Supergirl’s nightmares.

I can’t wait to see who the DCU casts as Reactron and how the film series plans to use him. Looking through this list of villains, Supergirl’s rogues are varied. The DCU has a blank canvas for this character. Supergirl has plenty of source material. I can’t wait to see some engaging Supergirl stories. If I had to guess, Supergirl won’t include Reactron. Maybe, he’ll get a mention. Reactron demands plenty of screen time.

That’s our list for the Top 5 Supergirl Villains. Who would you add or take away? Would you shuffle the order? Let us know in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Tabletop Games from 2001

Hey, hey, Geekly Gang! Kyra Kyle here with another Top 5 Tabletop Game List throughout the years. 2001 is the year in board games we’re covering today. While 2001 saw a lot of great games, I don’t see as many of them played as much today. And yet, 2001 in board games set industry standards and even introduced one of the most interesting game mechanisms. We’ll get to the games in a bit, but first, let’s review our list’s criteria.

1: Cultural relevance plays as much of a factor as overall quality. A game might make a list that doesn’t hold up to others of its type, but you must admit the game is everywhere.

2: Only one game from a franchise makes the list. This will become more of an issue the closer we get to games with expansions.

3: Longevity plays a role, too. A game doesn’t have to fly off the shelves today, but it had to have some widespread appeal for a decent time.

Honorable Mention: San Marco (2001)

Alan R. Moon almost makes one of these lists again—he won’t need to wait long for another entry—and while San Marco helped popularize area control and card drafting as game mechanisms, it’s since been overshadowed. San Marco won a handful of awards, but it just missed out on our list.

5: Zombies!!! (2001)

We begin 2001’s Top 5 Board List with Zombies!!!. This design by Todd Breitenstein still has its defenders today, but many Zombies!!! Fans have moved on to another game that will most likely make one of these lists: Zombiecide or Dead of Winter. You can’t deny Zombies!!!’s influence on the board game industry. It proved a miniature or standee-heavy game could make bank, solidified zombies as a board game theme (Zombies!!! was one of the first zombie games), and its use of tiles as terrain has been duplicated for decades.

Zombies!!! cornered the market for zombie board games for well over a decade. It shocked me that no other board game attempted to claim Zombies!!! throne until 2012.

4: Serengeti (2001)

Serengeti has the opposite problem of Zombies!!!. While Zombies!!! makes this list for its cultural relevance and lacks a standout game mechanism, Serengeti offers a fantastic twist for an auction and payout mechanism and often gets forgotten, in part, because it got rethemed as Don (a gangster game). Both games made the list, but just barely.

Players bid for African art (sensitivity may be the reason the game got rethemed) with the local currency “Hongo.” Players may not bid a number whose “ones” digit matches the number on any card they previously won. The payout mechanism is that players owning a card whose number matches the “one” digit gain a share of the bid. Serengeti has this nice push-pull of wanting to acquire lots, but it matters when you obtain the lot, because you stand to gain a kickback every time someone else gains a similar lot. It’s no wonder Serengeti won several awards as the best card game of 2001.

3: Evo (2001)

I struggled figuring out where I should place the next three games. You could invert the rankings of all three of the next three games, and I’d agree with you. Regardless, I had to put these games in some order, and we begin with Evo. You control the survival and evolution of dinosaur species named Dinos. Guide their migrations, perfect genes to develop and mutate your Dinos, and push out other creatures to become the “dominant species.”

Another board game would be released over a decade later, Dominant Species, which owes a lot to Evo. But Evo is more streamlined than Dominant Species. I’ve heard people talk about Evo, and that’s another vote for it to climb higher on this list. Evo was nominated for a lot of awards, won a couple, and is highly regarded. Why didn’t it land higher on this list?

2: Zendo (2001)

Zendo has the innovative game mechanism I mentioned at the beginning. Zendo is a game of inductive logic where one player, the Moderator, creates a secret rule (like a structure must consist of at least two pyramids) that the rest of the players figure out by building and studying configurations of the game pieces. The first player to correctly guess the hidden rule wins.

Zendo uses Looney Pyramids and was originally released as part of a group of games that could be played with Looney Pyramids in 2001. Zendo was later released as a standalone game in July 2003 and promptly won multiple awards, including the 2005 Mensa Select. Zendo makes its players think creatively. Its bizarre game components make it stand out.

1: TransAmerica (2001)

TransAmerica is yet another board game on this list to win multiple awards. TransAmerica was even nominated for the 2002 Spiel des Jahres (German game of the Year)—I still don’t yet know how the Spiel des Jahres committee determines when a game is eligible—and just barely missed. Like Zendo, TransAmerica earned the 2003 Mensa Select. But TransAmerica takes the top spot on this list because it combines accolades with cultural relevance. Train games were nothing new, but TransAmerica streamlined train board game mechanisms. Something we’ll see with a future number one game.

Each player has a set of five cities strung across the United States that need to be connected by rail. Players begin by placing their station on an intersection on the map, then take turns placing one or two rails each turn on the lines of the map. Initially, players can only be adjacent to their station or on a line that touches their station, but once one’s network connects with another player’s, one can place their rails anywhere along the combined network. I love how TransAmerica rewards players who know when to connect their networks with another player’s. Can you take advantage of others’ rails more than they can benefit from yours? TransAmerica boasts a short play time, perfect for players new to the hobby.

Did we get the list mostly correct? Let us know which games you’d add in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

5 Great Approachable War Board Games

We wish you a meaningful Memorial Day, Geekly Gang. Hey, hey, Kyra Kyle here. We’re recognizing the holiday today with five great, approachable war board games.

There are a lot of caveats in this post’s title. First, board games set in wartime tend to have steep learning curves. The Campaign for North Africa: The Desert War 1940-43 holds the Guinness World Record for the most complicated board game in history–and the longest rulebook. We’re going with “approachable,” meaning easy to learn. True wargamers may scoff at that. Second, we’re not calling this list a Top 5, because wargame enthusiasts tend not to stop at the game table with fighting wars. Don’t hurt us. And then I set numerous guidelines that made compiling this list difficult.

I didn’t want any games set in the same conflict. Check. I wanted to limit myself to one game per series, so I couldn’t name every Commands & Colors game on this list. Spoiler: A game from the Commands & Colors series will make this list. Although I may have fudged that last guideline just a bit with the fifth and fourth entries. I also wanted to include board games that should still be in print. And I may have fudged that one, too. Drat! Anyway, I hope you enjoy this list of five great approachable war board games.

5) 878 Vikings: Invasions of England (2017)

I love Academy Games’ use of asymmetric player powers in 878 Vikings: Invasions of England. The company has been a fave for my family ever since we played Freedom: The Underground Railroad, another must-play historical board game. In 878 Vikings: Invasions of England, players control the invading Vikings or the English nobles who are trying to withstand the invasion. Viking players either play as Norsemen Viking freeman or as the fearless Viking shock troops known as Berserkers. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. The English players will also be able to call up the peasant levies, called the Fyrd, to defend their cities.

878 Vikings: Invasions of England is one of the newer games on this list, and it’s set the furthest in time. 878 is the year the game is set. It took me a few times before I stopped equating it to the 300 Spartans who defended the west from a massive Persian army. 878 Vikings: Invasions of England claims the fifth spot, in part, because it may be the most complex of the games on this list. Still, it’s a great play.

4) 1775: Rebellion (2013)

1775: Rebellion is another Academy Games title. I don’t believe it’s from the same series as 878 Vikings, but the two games have the same design team. Similar to 878 Vikings: Invasions of England, 1775: Rebellion features asymmetric play. In 1775: Rebellion, players take the roles of the American Continental Army and Patriots against the British Army and the Loyalists. Each side tries to control the colonies, provinces, and territories. They call on the aid of Native Americans, as well as the German Hessians and French Army to successfully birth a revolution or quell the rebellion.

My oldest daughter played 1775: Rebellion at Nuke-Con several years back, far closer to its original release, and won as the British Army. So, one can change history with this game. My daughter (a teenager at the time) gloated the entire convention. While not the lightest game on this list, 1775: Rebellion is a good jumping-off point if you’re trying to get into war board games.

3) Resist! (2022)

We go from one of the oldest games on this list to the newest game, Resist!. I love Salt & Pepper Games’ stable of titles. This is one of the up-and-coming board game publishers. Salt & Pepper Games produces fantastic small games. In fact, they can put a lot of game into a small package. Resist! is no different.

Resist! is a fast-playing, card-driven solitaire game in which you take on the role of the Spanish Maquis, fighting against the Francoist regime. Over a series of rounds, you undertake increasingly difficult missions, and completing missions earns you the points needed to win. Failing to defeat missions and enemies may cause you to lose. At the end of each round, you must choose whether to end the resistance or risk it and take on another mission. I don’t know too many board games set in the Spanish Civil War. Resist! is a great experience.

2) Caesar!: Seize Rome in 20 Minutes! (2021)

I recently played Rise of Augustus by Paolo Mori, and it was fun. Turns out, Paolo Mori has an entire line of fill-in-the-blank military conflict in 20 minutes. And it’s that subtitle “In 20 Minutes” that secured this game’s place on this list. Caesar!: Seize Rome in 20 Minutes! plays in–shock of shocks–20 minutes. That’s unheard of in most war board games, but somehow Mori pulls it off.

In Caesar!: Seize Rome in 20 Minutes!, players draw tokens from a bag to determine their starting forces and to replenish their losses. Players allocate their resources to each province, gaining tactical advantages and vying for control of the republic. And did I mention this game is lightning fast? I did. Well, what if I told you Mori has multiple games in this line? I did. If you like Caesar!: Seize Rome in 20 Minutes!, you should try Blitzkrieg!: World War Two in 20 Minutes!. Blitzkrieg! didn’t make the list because of our next entry also uses a World War Two theme.

1) Memoir ’44 (2004)

Memoir ’44 is the one entry from Richard Borg’s Commands & Colors series that made this list. Borg’s simple but elegant system of unique cards (to command your troops), miniatures (or wooden pieces) on variable maps, and dice for combat distills the war board game experience into digestible pieces. I could’ve included any of the Commands & Colors games for this entry. Borg offers plenty of options for whatever conflict you’d like to recreate. And that’s what you’re doing in Memoir ’44.

My favorite part of Memoir ’44 is the history behind each skirmish. Memoir ’44 is the oldest game on this list and may be difficult to acquire, but it’s the most interactive fun you’ll have learning about World War II. One of these years, I’ll need to run a recreation of the entire war at my local game store. Ah. It’s so good.

That’s our list for five great approachable war board games. Which game would you add to this list? Let us know in the comments. If you’ve gotten this far, you’re awesome. Everyone knows it. Thank you for reading, and wherever you are, I hope you’re having a great day.