Tabletop Game Review: Marvel United: X-Men Core Set

We’ve discussed many Marvel United expansions from the game’s initial set; it’s time to talk about Marvel United: X-Men. This version of Marvel United adds team play and a one versus many option, where one player controls the villain while the others play the heroes. This increases gameplay options and allows for a fifth player to join in on the fun.

Hey, hey! Kyra Kyle here. In Marvel United: X-Men, players act as iconic X-Men heroes who work together to stop the master plan of a powerful villain controlled by the game and in some cases another player. Each villain has a unique master plan, cards that trigger various effects, and threats that make clearing locations difficult. Heroes clear missions, making the villain vulnerable, and finally take on the big bad villain before they complete their master plan. Can you save the day in time? Marvel United: X-Men adds Marvel’s merry mutants to the fray.

Before we get any further, we’ll take a side quest and discuss Marvel United: X-Men’s less heroic details.

The Fiddly Bits

Designer: Andrea Chiarvesio, Eric M. Lang, and Francesco Rugerfred Sedda
Publisher: CMON Global Limited and Spin Master Ltd.
Date Released: 2021
Number of Players: 1-5
Age Range: 8 and up
Setup Time: 5-10 minutes
Play Time: 30-40 minutes

Game Mechanisms

Cooperative Play
Hand Management
Modular Board
Solo / Solitaire Game

Team-Based Game
Variable Player Powers

Game Setup

We already covered the Game Setup and Game Flow in our original Marvel United review (here’s a link to that review), so we’ll go over the basics in the following two sections. Let’s cover an abbreviated review of the game setup and rules.

Marvel United: X-Men’s setup can change depending on which Villain(s) and Heroes you choose to play. Each game consists of six locations. Eight locations are included because Marvel United: X-Men is a core set. You may choose your locations or shuffle them and choose six at random. Each Location card has spaces at the top for civilians and thugs and a rectangle with a block of text that will state “End of Turn” at the top of the box.

Place civilian/thug tokens on their matching spaces. Shuffle the Villain’s Threat deck and deal out each Threat face-up so that it covers the rectangle at the bottom of each location. You must clear this threat before gaining the “End of Turn” effect printed on a Location. Place health tokens where signified on threat cards and on the Villain dashboard. Place the three mission cards (Defeat Thugs, Rescue Civilians, and Clear Threats) face up under the villain dashboard where the text reads “Unlocked.”

Each player shuffles their hero decks and then draws three cards to form their hands. Shuffle the Villain’s Master Plan deck. Leave the Master Plan deck face down. This will be the villain’s draw pile.

Players place their miniatures on one of the six location cards, usually the centralmost location for each player (easy access). Then, they place the villain on the location card opposing the heroes. If one player chooses to play as the villain, hand the Super Villain cards to them, and the Heroes gain access to Super Hero cards. These new card times can be played if the game state triggers their use (for example, “You play a Master Plan card” or “Any Hero has 4 or more cards in their hand at the end of the Hero Turn.” Timing is key.

Game Flow

The villain(s) play first. Draw the top card of their master plan deck. The villain moves the number of spaces indicated. Resolve any BAM! Effects and these effects will be printed on a space within the villain’s dashboard. Then, place the civilian/thug tokens (if any) indicated at the bottom of the card. If a player has taken the role of the villain, they get a hand of cards and can choose which card they play. The heroes get their turn after all the villain’s effects are resolved.

Heroes pick who goes first, and hero turns will continue around the table clockwise. At the beginning of each game, Heroes will get three turns before the villain receives another turn. During their turn, heroes play one card from their hand.

Marvel United Sample Hero Turns Gacha Game Review

Resolve actions and the symbols printed at the bottom of the hero’s card in any order. The symbols at the bottom of a hero’s card will be shared with the next player, but any printed action will not be shared. Heroes will use these actions to complete missions. The game begins with three missions in play: Defeat Thugs, Rescue Civilians, and Clear Threats. Each mission card will have spaces for the tokens they require to complete. As soon as these spaces are filled, the card is discarded, and the mission is considered complete. Mission cards can be completed in any order.

After the heroes complete the first mission, the villain panics and will act (play a card) every two hero cards instead of every three hero cards. After the heroes complete the second mission, the villain becomes vulnerable to damage. The heroes can complete the third mission, but it isn’t necessary. If the heroes do complete the third mission, each hero immediately draws 1 card, increasing each player’s hand size by one.

Play continues back and forth until either the villain wins (by completing their unique master plan or anyone, heroes or villains, runs out of cards) or the heroes win by dealing enough damage to the villain after the villain becomes vulnerable to damage.

Review

Marvel United: X-Men features many new game concepts for the United game system. Having one player take on the role of the villain is the most obvious. I like that Spin Master and CMON games include a chart that allows gamers to play villains from the previous set. Since X-Men characters have a knack for flip-flopping their allegiance, it makes sense that Marvel United: X-Men began the trend of purple miniatures (anti-heroes who can be played as heroes or villains). This feature is crucial to the game design, as I forgot it began with Marvel United’s second wave (X-Men). Marvel United: X-Men also adds a team element with its Blue and Gold Team expansions. That doesn’t factor in too much with the core set. We’ll talk more about the X-Men Blue and Gold Teams in the future.

Power creep is a real thing in Marvel United: X-Men. In the original set, players were lucky if they had three unique abilities and anything more than three cards in their deck with special abilities. Marvel United: X-Men heroes have a minimum of four cards in their deck with special abilities and at least two unique special effects, but there are plenty of heroes with way more than four special ability cards. Marvel United: X-Men also includes plenty of powers that deal with crisis tokens. The original set had a few ways to deal with crisis tokens; most of the methods came in the form of Location “End of Turn” abilities. I like the inclusion of heroes with crisis token abilities. The heroes in Marvel United’s second way had plenty of new ways to affect the game state.

Beginning with the anti-heroes (the purple miniatures who can be heroes or villains), let’s get into specific heroes you can find in the Marvel United: X-Men Core Set. Mystique features few Heroics but plenty of Move and Attack. Her two special abilities (two copies of each card) allow her to prevent new tokens (Thugs or Civilians) from being added by the next Master Plan card, and she can redirect damage from herself to Henchmen or Thugs. This plays into Mystique’s ability as an infiltrator. Typically, Marvel United: X-Men does a good job of showing each anti-hero as their heroic and villainous selves. Magneto is the other anti-hero included in the Core Set. Like Mystique, he has little Heroics but can zoom around the board and deal copious amounts of damage. I like Magneto’s ability to convert symbols into Wild symbols. This makes him versatile.

Perhaps because of the increased number of powers within hero decks, Marvel United: X-Men does an even better job of capturing its heroes. Wolverine begins the game with a healing factor. Cyclops uses Leadership, while Beast also has a regenerating factor (not as persistent as Wolverines) and he specializes in heroics and movement. So far, far thematic, but I really like Storm, Jean Grey, and Professor X. Storm can reposition the entire team, Jean Grey can manipulate the Storyline with Telekinesis, and Professor X may be the most powerful hero in the X-Men Core Set. He’s surprisingly mobile with a penchant for heroics. He can also use Telepathy to manipulate the Storyline, give tokens with Leadership, turn symbols into Wilds, and even turn Thugs into Civilians.

In short, the heroes of Marvel United: X-Men have more personality than the previous set. Professor X may be overly powerful. Half of the cards in his deck possess special abilities, and two of the other six cards feature wild symbols. The villains in the X-Men Core Set provide plenty of twists for gameplay, but that’s to be expected from Marvel United villains. The villains have always represented this game’s most intriguing design space. Sabretooth hunts heroes, while Juggernaut charges from one location to the next, damaging everyone in his way. Magneto is especially difficult to stop. He can nullify all Hero effects and hand out crisis tokens to heroes, damaging them for each crisis token the hero possesses. But Mystique may be the most interesting villain from this lot. She targets Senator Kelly, and the heroes lose if she carries out her assassination.

Marvel United: X-Men’s Locations have varied “End of Turn” abilities. Token draw, healing, moving to another location, rescuing a Civilian, and dealing damage to a Thug/Henchman are standard fare by this point, but Marvel United: X-Men’s Locations gives these mechanisms a few twists. But my favorite “End of Turn” ability may be Sentinel Space Station’s. You may discard 1 card from your hand to the bottom of your deck to swap a card from your hand with one of your face-up cards in the Storyline. This ability is a hint of what one can expect in other Marvel United: X-Men expansions. The Marvel United: X-Men Core Set does enough to show what the second United wave of games offers. It does a great job of building on a solid foundation.

Too Long; Didn’t Read

Marvel United: X-Men adds numerous wrinkles to the United Series’ gameplay. A player can take the role of the villain, team play is possible, and antihero characters can be either heroes or villains. The heroes within Marvel United’s second wave have more personality, while the villains remain stellar. Mystique’s mission of assassinating Senator Kelly is fantastic.

Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: September 14, 2025, Two Captain Americas at Once

Happy Sunday, Geekly Gang! Today’s another good day for Geek News over the past week. We begin with some quotes from Marvel CEO Kevin Feige and the latest gossip from Marvel Studios and the MCU.

Two Captain Americas in the MCU

Marvel CEO Kevin Feige opted for a Marvel HQ sit-down instead of a massive Comic-Con Announcement this year. During this sit-down, Feige answered several reporters’ questions. One of his most notable responses was Eventually, we will have to recast Tony Stark and Steve Rogers. The way Feige phrased his response made it sound as if the recast of the MCU’s original Avengers would occur years into the future, but one industry insider (a relatively new one named James Mack WL) believes a Tony Stark and Steve Rogers recast could occur much sooner than we think. According to this source, they believe the MCU will commit to two Captain Americas (a new Steve Rogers and Sam Wilson) post Avengers: Secret Wars.

There’s a lot to unpack here. Feige has stated that he believes this year’s Captain America: Brave New World flopped because it didn’t feature Steve Rogers (or Chris Evans). This could sound like a knock against Anthony Mackie. Honestly, Mackie was by no means the main reason why Captain America: Brave New World underperformed. I don’t think Feige even meant to imply that. He may have been lamenting his letting Robert Downey Jr. and Chris Evans go prematurely from the MCU. Downey leaped at the opportunity to rejoin the MCU, and Chris Evans might not be too far behind.

But what does this mean for the Captain America character? The comics have had two simultaneous Captain Americas, and it worked. Having a second Cap shouldn’t detract from Mackie’s Sam Wilson. Heck, it could be interesting to see two heroes compete for the throne of best Cap. My guess is that Mackie and another actor could portray the Star Spangled Hero. The MCU could recast Steve Rogers while Mackie’s still in the Sam Wilson role, but it doesn’t make a lot of sense to have a different actor portray the character opposite Mackie’s Sam Wilson, because Mackie’s Sam has such a long history with Evans’s Steve. My guess is that Evans could return to the Steve Rogers role.

No matter who portrays Steve Rogers, we should be seeing the character return to the MCU. And sooner than we think.

Robo Rescue Lifts Off on KickStarter

Years after humans left a Martian Research Facility, four abandoned robots embark on an adventure to reunite with their human creators on Earth. Robo Rescue puts gamers in the roles of one of these robots. Program and move your robot pal, collect resources with board actions (in an ever-changing warehouse), convert resources to essential parts, and repair all rocket engines, so you can return home.

Robo Rescue uses a unique programmable movement mechanism. Its ever-changing board looks amazing and should facilitate multiple play-throughs. The pictures we see above are from Robo Rescue’s prototype. The final product should look even better. Pledges range from $56 to $99. If you’re interested in Robo Rescue, check out its KickStarter page.

Zairoo Launches on KickStarter

Tabletop roleplaying game Zairoo showcases a Pan-African Fantasy world. Five vibrant kingdoms rise from the ruins of a cataclysmic past. In this alternate 17th-18th century, where African and New Afrikan Myths come alive, players step into a land where science, spirituality, and the supernatural intertwine.

I learned about Zairoo several months ago and have been waiting for its release. The game looks amazing. The concept has me intrigued. Zairoo blends classic African and New Afrikan myths. It offers a fantasy world seldom and desperately needed to be explored. Pledges range from $20 to $300 (many of the larger pledges include charitable donations). If Zairoo interests you, check out its KickStarter page.

Gamusinos Skitters onto GameFound

In Gamusinos, players take on the role of unique animals, trying to find their way to a sanctuary. Players attempt to score the most points by playing experts for their animal, but you’ll also need to discover which hunter freed the animals to prevent them from taking the precious chamois.

Gamusinos features adorable art and hidden roles. Can you deduce which animal is which? If Gamusinos sounds interesting, check out its GameFound page.

Snorkeling Launches on GameFound

Featuring stunning art, Snorkeling pits gamers against each other in an underwater, fast-paced, card-shedding game. During a turn in Snorkeling, players can play as many cards as they want from their hand that are exactly one value (numerically) higher than the top card of the center pile and the same color as the top card in the center. Then, you may strike your rivals by placing a card exactly one value lower than the top card in their personal pile, forcing them closer to the dreaded surface.

A round ends when one player receives a 0 value “Beach” card in front of them. Everyone scores points based on the card on top of their pile. The first to reach 12 points wins the game. Snorkeling has a simple concept and should be easy for gamers new to the hobby. We don’t yet know much about Snorkeling’s price point–although I can’t see it being too much–but if you’re interested in Snorkeling, check out its GameFound page.

No More Dead: New York Shambles Onto GameFound

No More Dead: New York puts players in the driver’s seat to either lead the rebirth of civilization or watch its downfall. Blending area control, resource management, and tactical decision-making, No More Dead: New York has players traverse NYC’s iconic neighborhoods in their vans, strategically deploy their team to gather resources, or conquer and restore key locations by eliminating threats.

No More Dead: New York offers plenty of replay value. Each survivor has their own unique capabilities. Can you build the perfect team to survive the Zombie Apocalypse? If you’re interested in No More Dead: New York, check out its GameFound page.

Borderlands 4 Released

The next installment in Gearbox and 2K’s fan-favorite co-op looter shooter Borderlands launched this past week. Borderlands 4 is the largest and most important video game launch from this past week, so we’ll break down all we know about the crossplay capabilities, because let’s face it, you’re going to want to play a co-op looter shooter like Borderlands 4 with friends.

Borderlands 4 was released on PlayStation 5, PC, and Xbox Series X/S and will be released on the Nintendo Switch 2 early next month. Borderlands 4 will support crossplay, but this gets a little tricky. If you and your friend are on Xbox and PC, you can play together easily, provided you both have free Gearbox Shift accounts. Unfortunately, neither cross-save nor cross-progression will be available on day one. But there’s hope these will be added at a future date. In classic Sony PlayStation fashion, Borderlands 4 may not support crossplay on PlayStation 5 on day one, but like cross-save and cross-progression, players may gain this capability in the future.

The future looks bright. Borderlands 4 has received above-average reviews. We may have to open the Kairos Vault. See you soon.

Those are all the new releases we had for video games and board games from the previous week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: August 31, 2025, MCU X-Men

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. We have several new releases for video games and board games, but before we get to those, the MCU made a somewhat major announcement: they’ve started work on their version of the X-Men. Okay. The MCU was going to begin work on the X-Men within the next year, so this may not be the biggest of headlines, but this could lead to future headlines.

The MCU Begins Work on X-Men

Thunderbolts* may not have done as well at the box office as the MCU had hoped, but it was a great recent entry for the MCU. The Thunderbolts*’s director, Jake Schreier, proved he could handle the quirky and dysfunctional family dynamics of the New Avengers. He even explored the team’s mutual trauma and had them bond. Marvel agrees with me. Early this year, Marvel Studios gave Jake Schreier the nod as the upcoming X-Men movie’s director, meaning Marvel’s mutants are in good hands. In a recent interview with Empire Magazine (via Deadline), X-Men director Jake Schreier confirmed he’s already working on X-Men.

Schreier doesn’t elaborate on his statement, so we don’t have much to glean from what he said. He literally said work on X-Men has begun. Okay. Looks like we may need to extrapolate. That’s right. Buckle up, because we’re flooring the gas pedal into MCU speculation territory.

Early this month, we mentioned an unnamed MCU movie scheduled between the two upcoming Avengers movies (Doomsday and Secret Wars). I stand by our reasons for the MCU films we thought could be released between Doomsday and Secret Wars: Deadpool 4, Black Panther 3, Blade, and Doctor Strange 3. Schreier mentioned X-Men would begin filming next year. Taking recent MCU production practices into advisement, this could add X-Men to the list of possible movies to fill the “unnamed MCU” film slot. But I’m reluctant to add X-Men.

The X-Men will need more build-up than a standard MCU film production. While I’m excited for an X-Men MCU film, my enthusiasm rises with the thought that X-Men will receive an additional year of filming, ensuring the film is the best it can be. X-Men will have too much going on for a quick year-and-a-half turnaround. That production schedule may work for Thunderbolts*, not X-Men. Asking the MCU to squeeze in an X-Men movie between Avengers: Doomsday and Secret Wars is a huge ask.

However, we should expect X-Men casting news to heat up in 2026. Until now, we’ve had mostly speculation. Geekly even did our own fan casting for the MCU’s X-Men. But that’s what most “X-Men Casting” has been to this point, fan casting. With Scheier’s announcement, X-Men will begin filming in 2026, and casting rumors will be more than speculation. I’ll be on the lookout for trusted industry insiders (like Daniel RPK, who has a great track record with MCU casting news) to report on potential X-Men cast members. In short, if we see someone consistently cast in a role for months by a trusted industry insider, there’s a great chance the actor has been cast for the role. This is the time for X-Men rumors to boil.

Stay tuned. 😉

Transecopia Emerges on GameFound

Transecopia adds hidden placement to the dice placement mechanism. Turns go quick with simultaneous play, and multiple win conditions keep the game fresh and exciting. I’m unsure of Transecopia’s theme, but I imagine it has to do with underwater exploration, based on the game’s artwork. Since I’m unsure exactly what you’re doing, I’ll be focusing on the gameplay, which looks fantastic. Transecopia has a relatively simple concept. Players simultaneously roll dice so everyone can see. Then, everyone places screens in front of their player boards and begins placing dice.

Player boards are resolved in areas, positioned top to bottom and left to right. Whoever has the highest value of dice located in each area, earns the resources from that area. Like I said, Transecopia has a simple concept, but you’ll need to outthink your opponents. Armed with the knowledge of what everyone rolled during the round, you can take educated guesses to where you think your opponents will place their dice. The big reveal is a blast and bound to yield audible responses.

Since Transecopia is releasing on GameFound, we have little information on how much pledges will be at this time. If you’re interested in Transecopia, check out its GameFound page.

The Gilded Realms Marches onto GameFound

Harness the unique strengths and skills of your people in the robust kingdom builder, The Gilded Realms. Armed with their own factions, players compete to defend and fortify the crucial region, The Pristine Mountains. The Gilded Realms offers a lot of customization to each game. Faction upgrades come in handy as you try to build the best empire.

The Gilded Realms offers a ton in its box. This second printing, offered on GameFound, features a new expansion for an extra wrinkle. The Gilded Realms has received great reviews. It offers an intriguing hybrid of simultaneous and turn-based gameplay. Again, The Gilded Realms is on GameFound, so we have little information on how much a pledge will cost. My guess would be in the triple figures, over a $100. You’d be getting a lot of game at that price. If you’re interested in The Gilded Realms, check out its GameFound page.

Airport Empire Lands on KickStarter

Who hasn’t wanted to run their own airport? Airport Empire puts you in charge of a small airstrip and tasks you with building it into an airport empire. Events occur to keep you on your toes. You can buy upgrades to expand your tiny airstrip to an airport. The airport pieces look great. But watch out. You must meet your needs to upkeep your growing business.

You score points in three categories: customer satisfaction, profits, and efficiencies. I love Airport Empire’s example of “an air traffic control tower is great to improve efficiency, but does little to improve your bottom line, where as maintenance hangars brings in revenue but go unnoticed by passengers.” I’m wondering if you don’t “need” these structures to run your airport. That’ll be fun. The player with the most points at the end of the game wins.

I like that Airport Empire keeps each version the same. Too many board game campaigns offer varied game experiences with deluxe versions of the same game. And Airport Empire offers plenty of pledge options, ranging from $49-95. That’s a good range for what appears to be a middle-weight game. If you’re interested in Airport Empire, you can check out its KickStarter page.

Kirby and the Forgotten Land – Star-Crossed World Expansion and Switch 2 Upgrade Released

Kirby and the Forgotten Land was–and still is–a great three-year-old platformer. Kirby gets his time for a Switch 2 upgrade, but this upgrade comes with an expansion, Star-Crossed World. The 12 new levels add some interesting twists to the fun formula. Hilarious Mouthful Mode transformations and the levels themselves make Star-Crossed World a worthy addition. I am a little worried by the Switch 2 upgrades. Switch 2 upgrades should be free if players already purchased the game for the Nintendo Switch, but this upgrade does come with an expansion. Upgrading Kirby and the Forgotten Land from Switch to Switch 2 does give you the Star-Crossed World expansion. This may be an adequate middle ground.

That’s all the geek news we have for you this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Black Panther Villains

Eyes of Wakanda continues its run this month, so we’re celebrating by recounting the greatest Black Panther villains. Hey, hey! Kyra Kyle here. We’ve done the Top 5 villain treatment to several Marvel and DC Comics heroes. It’s only fitting that Black Panther receives his Top 5 Villains.

Honorable Mention: Ulysses Klaw

I feel like we have an honorable mention a lot in these lists, but Ulysses Klaw makes this list in this manner for a reason. He’s a Marvel Universe villain more than just a Black Panther villain. Sure, his origin has Wakandan roots, but Klaw has often battled the Fantastic Four and Avengers. Everyone should fear the man with a body of pure sound.

5: Achebe

Achebe is the Joker to Black Panther’s Batman. Little is known about Achebe, only rumors. The most persistent of these rumors is that Achebe was once a Ghudazan farmer who helped rebel guerrillas from the neighboring country of Ujanka. He helped nurse the fighters back to health, but his wife fell in love with the rebel leader, and the rebels repaid his kindness by stabbing him 32 times, razing his farm, and taking his wife. What is known is that Achebe made a deal with Mephisto and serves as an emissary of Marvel’s version of the Devil. Achebe is ruthless, unpredictable, and a constant thorn in Black Panther’s side.

4: T’Channa

T’Channa is T’Challa’s sister in an alternate universe (Earth-2301). She and her siblings were beaten (she implies brutally) by T’Challa in a contest for Wakanda’s throne. As a result, she left Wakanda for Latveria, where she joined forces with Victor von Doom, until she became strong enough to overtake him as the new Doctor Doom. Honestly, I wouldn’t mind seeing T’Channa’s Doom in an upcoming Marvel project. She blends Wakanda’s technology with the magic she learned from Victor von Doom to become a menace, not just to T’Challa, but to the entire world.

3: White Wolf

Hunter is T’Challa’s adopted brother. The two were close as children. They even competed in childish games like footraces. But Hunter was born a foreigner from the African nation Mohannda. He was the sole survivor of a plane crash before T’Chaka, T’Challa’s father, adopted him. Hunter doesn’t look like other Wakandans. He has light skin. When he was young, Hunter was the Wakandan envoy to European nations because he looked like them. This othered Hunter from his fellow Wakandans. Eventually, Ulysses Klaw killed T’Chaka and Ramonda (Hunter’s adoptive parents), and he was orphaned again. Hunter blamed T’Challa for his problems and sought revenge against Klaw. He strives to make the country of his birth, Mohannda, as technologically advanced as Wakanda. Hunter’s nationalism often puts him at odds with T’Challa.

The Winter Soldier has been nicknamed White Wolf in the MCU, so it’s unknown if a White Wolf will make an appearance. Fingers crossed that he will.

2: Erik Killmonger

Born N’Jadaka, Killmonger needs little introduction. Portrayed by Michael B. Jordan, he exploded on the screen in the original Black Panther movie. Killmonger is a Wakandan exile and vows to take the Black Panther mantle. He often challenges T’Challa to ritual combat. Even when he dies, he finds ways to return. One of his most recent reanimations came in the form of an alien symbiote (like Venom). N’Jadaka will never rest until he’s taken his rightful place on Wakanda’s throne. Death can’t even stop him.

1: M’Baku/Man-Ape

M’Baku’s alias Man-Ape has gone out of favor for obvious reasons. It’s problematic. While the MCU has mostly shown M’Baku as one of T’Challa’s allies, he rarely ends up on the same side as the Black Panther. While T’Challa controls the Panther cult, M’Baku is head of the Gorilla cult (hence his alias Man-Ape). In the comics, M’Baku detests Wakanda’s technological revitalization. He seeks to outlaw technology and return the nation to its mystical roots. Often, M’Baku will use greater conflicts to undermine Wakandan leadership. He’s cunning and willing to ally himself with anyone he thinks will grow his standing within Wakanda. Occasionally, that will be Black Panther. But often, he’ll choose Black Panther’s opposition.

I’d love to see Winston Duke’s M’Baku receive more shine in the MCU. I also like how the MCU changed his alias to Great Gorilla. That works.

Did we get the list right? Let us know who you would add or remove in the comments. And wherever you are, I hope you’re having a great day.

Geekly News: August 10, 2025, Spider-Man: Brand New Day Update

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. A lot has been happening in the tabletop/board game industry this past week, but I may take another week to gather some thoughts. Something to look forward to for next week. XD Instead, we have a couple of MCU updates this past week, and of course, we’ll discuss this past week’s new releases. There were some good ones. But first, let’s discuss the rumors and leaks for Spider-Man: Brand New Day.

Several Spider-Man: Brand New Day Rumors and Leaks

We already received word from Michael Mando that he will return in Spider-Man: Brand New Day as Matt Gargan, Scorpion. Mando even teased that he will be sporting a comic book accurate Scorpion costume, he’ll be involved in the alien symbiote story teased during a post-credit scene for Spider-Man: No Way Home. While Tom Hardy may be done with the Venom character, the alien symbiote does exist in Earth-616 (the MCU). The alien symbiote that is Venom has bonded with more characters than Eddie Brock and Peter Parker in Marvel comics. One of those other characters is Matt Gargan, so Mando saying his character will be involved with the alien symbiote makes sense. And Peter bonding with the alien symbiote aligns with the original 1980s Secret Wars, which will be a future MCU movie.

Spider-Man: Brand New Day’s director, Destin Daniel Cretton, and his camp have already shared multiple leaks about the upcoming Spider-Man movie. They plan to bring two comic books to life: Amazing Spider-Man #134 and Amazing Spider-Man #345.

Amazing Spider-Man #134 has Tarantula on the cover, and Tarantula was confirmed to be in Spider-Man: Brand New Day months ago by Marvel’s merchandising firm. Scorpion was also featured in this comic book, and we’ve received word from Michael Mando, who plays Scorpion in the MCU, that he will be in the next Spider-Man movie, so the leak is accurate, but this brings us to the second comic book.

Amazing Spider-Man #345 has Boomerang on the cover, and he was also leaked in a similar fashion to Tarantula and Scorpion. But look at the top of this issue (pictured above). Venom returns. It looks as though Cretton intends to include Venom, or at least the alien symbiote, in Spider-Man: Brand New Day.

Spider-Man’s next cinematic outing looks like it’ll be packed with villains. Earlier this year, a savage Hulk was leaked to appear in the film, and Shang-Chi (the protagonist of director Cretton’s first MCU film) is also set to return. We’ll keep you posted if we find out any more about Spider-Man: Brand New Day.

Chris Hemsworth Clarifies Recent Thor Video

Chris Hemsworth will reprise his role as Thor for Avengers: Doomsday, and the actor recently shared a video titled “Thank You! The Legacy of Thor,” which ignited speculation that he might be preparing to hang up the hammer for good, after Avengers: Doomsday. Heck, I’ve seen speculation that Thor could be one of the MCU heroes Doctor Doom slays in the upcoming crossover movie.

But Chris Hemsworth clarified that he will return in Thor 5, which will most likely be set in Valhalla. Valhalla is the Asgardian version of heaven, so there’s a chance Thor could perish in Avengers: Doomsday and then star in a fifth Thor installment. Rumors suggest that Natalie Portman will also star in Thor 5, and since her character Jane Foster perished at the end of Thor: Love and Thunder, this furthers speculation that Thor 5 will take place in Valhalla. We’ll have to wait and see.

Gradius Releases on Multiple Platforms

Konami partnered up with M2 to deliver the perfect 40th Anniversary celebration for Gradius. Gradius Origins compiles most entries of the series into a single title. Gradius Origins chronicles Gradius from its arcade roots in the mid-80s all the way to the brand-new spin-off, Salamander 3. The game features over a dozen different game variations. It includes numerous quality of life additions and historical artwork.

Gradius Origins is available on PC, Xbox Series X, Nintendo Switch, and PlayStation 5.

Tiny Bookshop Releases on Steam

Tiny Bookshop looks like it’ll be right up my alley. I love books and cozy video games. I even like resource management games. Tiny Bookshop includes all three of those things. Leave everything behind and open a tiny bookshop by the sea. Stock your Tiny Bookshop with different books (some of them are real-world classics) and items. Take in scenic locations and run your cozy second-hand bookshop while getting to know the locals.

And what would a second-hand bookshop be without the occasional cat? Yes! Tiny Bookshop gives you the experience of running your own bookstore. If Tiny Bookshop sounds like something you’d be interested in, the game has a playable demo on Steam. Meow!

Prequel Game Mafia: The Old Country Releases

The upcoming Xbox Series X game, Mafia: The Old Country is a prequel to the original Mafia trilogy. It explores the origins of mob life in the United States, transporting players back to the birthplace of one particular crime family.

Set in 1900s Sicily and following one man’s ascent from an underling to a mafioso, Mafia: The Old Country offers a new angle to the Mafia formula. Narrative-driven, Mafia: The Old Country provides a singular Mafia experience. While not Grand Theft Auto 6 (which got pushed back to May 2026), Mafia: The Old Country scratches a similar itch. It’s available on PC, Xbox Series X, and PlayStation 5.

Care Bears: Unlock the Magic Deck Builder Game Launches on KickStarter

Care Bears receive the deck-building game treatment. Care Bears: Unlock the Magic Deck Builder Game has players spread caring and compassion while facing off against unpredictable weather, wild creatures, and the mischievous Bluster and his Bad Crowd. The game features multiple difficulty settings, perfect for younger players and gamers who want more of a challenge.

Like most deck builders, each player begins with a basic deck in Care Bears. You can purchase new cards with Wish (stars), and prevent Bluster and his Bad Crowd from spreading uncaring with Care (hearts). Care Bears hasn’t received a major tabletop game since the Eighties (there have been some reskinned games like Monopoly and an odd Chutes & Ladders-like game a couple of years ago), so Care Bears: Unlock the Magic Deck Builder Game is great for Care Bears fans who’ve been waiting for a deeper Care Bears board game experience.

Care Bears: Unlock the Magic Deck Builder Game has multiple pledge levels that range from $34 (for the base game, plus shipping) to the massive All-In Pledge of $400. But the best bang for your buck may be the popular Care-a-Lot Expansion Edition ($119) that includes all base Care Bears (to include Grumpy and Tenderheart Bear) and a neoprene playmat. If you’re interested in Care Bears: Unlock the Magic Deck Builder Game, check out its KickStarter page.

Vines and Flowers: Blooming Harmony Sprouts on KickStarter

Vines and Flowers: Blooming Harmony offers 3d tile placement. What? Players take turns taking tiles from the offering and then collectively building a pergola. Watch your vines and flowers climb and trigger effects, scoring you points, on your way to victory.

I love how Vines and Flowers: Blooming Harmony turns tile placement on its head by simply adding a vertical axis. The game has stunning table presence. Tell me you wouldn’t gravitate toward this game. You’d have to know what the players were doing.

Newcomer, Whales Entertainment, has done a great job with Vines and Flowers: Blooming Harmony’s production value. While you can enjoy Vines and Flowers with cardboard pieces ($35 pledge), this Kickstarter campaign includes an exclusive wooden pieces upgrade for a $45 pledge. I’m watching this campaign closely. If you’re interested in Vines and Flowers: Blooming Harmony, check out its KickStarter page.

The Voynich Puzzle Set to Launch on GameFound

Publisher Salt and Pepper has been releasing some fantastic games on GameFound this year. We covered The Battle of the Divas, and The Voynich Puzzle looks like it’ll be another amazing game with an interesting theme.

In The Voynich Puzzle, players reconstruct the mysterious Voynich Manuscript. All the art is inspired by this ancient text, and I love that The Voynich Puzzle includes actual puzzle pieces. We don’t know much about the game’s mechanisms yet (it’s set to launch on Monday or Tuesday), but the production value looks fantastic and thematic, and Salt and Pepper has been on a roll. They’re a well-respected board game publisher with titles like Resist! and Witchcraft! to their credit.

I may have to pick up a copy of The Voynich Puzzle for the artwork alone. We don’t yet know what pledge levels The Voynich Puzzle will have, but if you’re interested in this title, too, you can follow The Voynich Puzzle’s GameFound page.

That’s all the Geek News we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day, Geekly Gang.

Eyes of Wakanda Review

Happy Friday, Geekly Gang! Marvel Studios Animation released its fifth project in its short four years of existence with Eyes of Wakanda. This series looks amazing. The premise of time-hopping through history, showing Wakanda’s secret spies, the Hatut Zaraze (War Dogs), retrieving Wakanda’s advanced technology, sounds exciting. And Eyes of Wakanda is fun, I can see where storyboard artist Todd Harris wanted to go with Eyes of Wakanda’s story, but the reduced episode run makes it difficult for the Eyes of Wakanda to find its stride.

The War Dogs’ mission is to sneak into outside countries and recover lost Vibranium artifacts that, if they fall into the wrong hands, could expose or bring harm to Wakanda. The Hatut Zaraze do their best to keep Wakanda hidden from the outside world. This idea dovetails into the first Black Panther film; Killmonger found a Wakandan artifact on display in a museum. More on this moment later. Eyes of Wakanda’s first season features four key moments in Wakandan history: the Bronze Age, the Trojan War, the beginning of China’s Ming dynasty, and the First Italo-Ethiopian War. Each episode leans into the region’s cultural aesthetics. Eyes of Wakanda shows accurate depictions of the people who lived in each location during that time. I can’t say it enough, the art style is fabulous.

I also like how these four episodes are stand-alone stories. You don’t need to watch either of the Black Panther movies or do any other MCU homework. Everything you need to know is contained in four half-hour episodes. The first and final episodes of Eyes of Wakanda’s first season stand out above the middle two. I like the idea of reintroducing Iron Fist in the third episode–there’s hope we’ll have another Iron Fist sighting in the MCU–but the middle two episodes don’t do as much to explore Wakanda. The first episode shows how far advanced Wakanda is from the rest of a Bronze Age society. The fourth directly ties into Black Panther and Killmonger (this is the artifact, the axe, Killmonger steals from the museum). I have mixed feelings about forcing Eyes of Wakanda to connect with Black Panther, but the MCU is going to MCU. The bookend episodes also delve further into their protagonists.

In the first episode, we follow failed Dora Milaje candidate Noni, while the fourth episode centers on eager Wakandan Prince Tafari. I didn’t see the same character development in the middle two episodes. Or at least, the middle two didn’t stand out as much.

Eyes of Wakanda’s short run works against it. A couple more episodes like the first and fourth could’ve allowed Eyes of Wakanda to find its footing. Several television shows need at least two or three episodes to “really get going,” and I got that vibe from Eyes of Wakanda. With a larger episode order, Marvel Studios Animations could’ve shown more sides of Wakanda.

Still, what’s here is fun, and two hours isn’t a long investment for an animated series. And I can’t stress how amazing Eyes of Wakanda’s animation is. To this point, What If? was Marvel Studios Animations’ crowning achievement for art style and direction. Eyes of Wakanda gives What If? a run for its money. Thank you for reading, and wherever you are, I hope you’re having a great day.