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Quirky Video Game Review: Organ Trail

Organ Trail gives a zombie apocalypse twist to the classic Oregon Trail. Not to be confused with the 2023 film of the same name, Organ Trail was developed by Men Who Wear Many Hats in 2010. 2010! That makes this game a decade and a half old. Yikes! Organ Trail began as a web game before a 2012 Kickstarter campaign expanded its release to Steam and iOS. Organ Trail has gone on to sell over half a million copies.

Hey, hey, Geekly Gang! Kyra Kyle here. Today, we’re reviewing the 2013 Organ Trail: Director’s Cut. The developer claims that this version moves past the original’s pure parody of Oregon Trail to become a game in its own right. Trade in your Conestoga wagon for a station wagon. It’s time to see how Organ Trail rates against our criteria.

Mechanisms

Game Mechanisms: 8/10

Organ Trail follows its inspiration’s lead (Oregon Trail) with its game mechanisms, but it differs enough to warrant a higher than average score. The Director’s Cut adds Choose Your Own Adventure aspects to the original’s release. Fighting off biker gangs and avoiding zombie deer stampedes are nice touches. But the bulk of the game (at least for me) was with scavenging. Honestly, I spent most of Oregon Trail hunting, so spending a lot of time scavenging (Organ Trail’s version of hunting) makes sense.

Despite being essentially the same mini-game, scavenging (in Organ Trail) feels far different from hunting (in Oregon Trail). First, the zombies are heading toward you. While you may find the occasional wild animal that will attack you (like a bear), animals like deer in (Oregon Trail) run away from you. Organ Trail even references the bear by having a bear be a boss fight, so there is a tip of the cap there. Second, killing zombies doesn’t give you any resources. Instead, you must pick up randomly generated items in the wilderness. While this makes thematic sense, I kind of miss the push and pull of do I use bullets to kill animals for food, trading one resource for another. But ultimately, the zombies are fun.

I do my best to dodge zombies, which is easy to do if you don’t face a horde. Zombies in the scavenging mini-game will follow your movements, so you can trap them behind fences, walls, trees, and other obstacles. The other mini-games, like avoiding a zombie deer stampede, shake up the doldrums, but repairing your station wagon is the most pervasive mini-game outside of scavenging. Repairing your car is a timing mini-game, and I stink at it. Looks like I’ll have to carry plenty of extra scrap. Even so, the trickiest mini-game to master is the one where a bandit randomly picks one of your friends/family members to kidnap. You’ll only get one shot to shoot the bandit in the head. Don’t miss.

There are 20 stops before you reach your destination, Safe Haven (in the Pacific Northwest), and each stop has some combination of an Auto Shop, Combat Training, and supplies for you to purchase, but every stop has a Job Board. Jobs add even more mini-games. These jobs become more important at higher difficulty settings. If you begin on “Easy” mode, you won’t need to do them beyond the halfway point on your trip. Player choice is paramount in Organ Trail.

Note: I’ve played the PlayStation4 and Steam versions. The PlayStation version is better than Steam’s. Unfortunately, players have fewer options if they play on Steam, so I’d lower the rating by a point for the Steam version.

Gameplay Loop: 9/10

Organ Trail’s core gameplay loop of scavenge, repair, shop, rest, and travel is a satisfying one, especially when you throw in the day/night cycle. You may want to rest or repair during the evening, when zombie activity is higher. This is a consideration when leaving a stop. There’s a percentage chance you’ll encounter a zombie horde, but player choice comes into play. You can sneak past the horde, floor the gas and try to speed past them, or bust out your shotguns and shoot while you drive. Even with a set gameplay, Organ Trail offers micro choices that have a profound impact.

Just like Oregon Trail, random events occur while you drive. Some are silly, like “Mike gets bored and starts making an annoying noise.” Others are more serious, like “Your mom has dysentery,” and you may need to stop and rest or risk her dying. And since Organ Trail is set in a zombie apocalypse, someone, like Jamie, could be bitten by a zombie (which is indicated by a green skull). So long as you keep them healthy with med packs, which aren’t cheap, they won’t turn. I hear there’s a weirdo at Safe Haven who pays for someone who’s infected.

Add in some combat upgrades for yourself and some car upgrades, and Organ Trail has plenty of options for you to explore. This improves Organ Trail’s already stellar gameplay loop.

Story or Narrative

Narrative/Storytelling: 8/10

Organ Trail has a simple but effective narrative. You’re traveling from one side of the United States to the other. The game uses liminal space to tell its story. I could see plenty of gamers missing Organ Trail’s story. To get the most out of Organ Trail (from a narrative perspective), it’s best to talk to strangers at each stop. They fill in the gaps by asking why the government thought nuking its people would “solve” the zombie crisis.

Nuclear strikes are the reason why you must take an indirect route to make it from Washington DC to Safe Haven. Other tidbits of information are sprinkled during these interactions. Organ Trail manages to add in a few more with merchants and the random bandits who abduct your passengers. Organ Trail has an interesting world. How did the disease (if zombism is a disease) cross over from humans to deer and bears?

User Interface: 8/10

While clunky (or outdated) at times, Organ Trail has a simple-to-understand and navigate user interface. If you’ve ever played Oregon Trail, you’ll know how to play Organ Trail. The game keeps players informed with specific details about their party. You can check the map and see how many stops you have remaining, and if you know anything about geography, you can plan when you may need certain upgrades like snow tires. Hint: most likely when you’re traveling through the Rockies.

Notifications will pop up on the main screen if any major issues occur. The tabs work and are self-explanatory. I have few issues with Organ Trail’s user interface.

Graphics: 6/10

I struggled with scoring Organ Trail’s graphics. Yes. The graphics aren’t the best, but they’re not meant to be the best. Organ Trail is a retro game, parodying a video game released in the mid-80s. And yet, Organ Trail finds ways to make its graphics unsettling. This works to steep the game in atmosphere.

Audio: 8/10

Organ Trail has a good mix of sound effects meant to mimic Oregon Trail (like clinks and bloops after a stage is complete) and others that subtly suggest a game with a darker subject matter (like splattering brains and cocking a gun). Organ Trail’s soundtrack, by Ben Crossbones, does a lot of heavy lifting. I often play video games on mute; I didn’t with Organ Trail. Crossbones does a great job of capturing the game’s mood and theme without going too over the top. Organ Trail’s soundtrack is the right level of creepy.

Replay Factor: 7/10

Organ Trail plays quickly, no less than five hours, so it’s easy to replay this title. It offers multiple difficulty settings, and the higher ones offer a good challenge. There’s even a leaderboard (Organ Trail grades your accomplishments during each playthrough). I even like the addition of finding your tombstone from a previous playthrough. All of this is fantastic, but I don’t see gamers playing Organ Trail more than a handful of times. I could see replaying it after several years. I sure have. I can only give this game a slightly above-average replay factor.

Organ Trail is typically sold for $5-10. That’s a steal for the amount of game you get. I recommend giving it a try, especially if you like zombie apocalypses and the original Oregon Trail.

Aggregated Score: 7.9

Geekly Tunes: October 2025

Happy Wednesday, Geekly Gang! Kyra Kyle here. Today, our writers share the music they’ve been listening to over the past month. Feel free to share what you’ve been listening to over the past month, because we’re all part of the Geekly Gang. I’ll get things started with my geekly tunes for October.

Kyra’s Tunes

I’ve been revisiting Gorillaz’s catalog after their recent announcement of their upcoming ninth studio album, The Mountain. Gorillaz’s early stuff is phenomenal. Their first three albums resonate today. I’ll throw on Gorillaz, Demon Days, and Plastic Beach, while cleaning or doing some other chore. I giggle at “Clint Eastwood’s” beat. I had a Casio keyboard with the same “Rock” beat. All one had to do was hold down the drum break at the beginning to create the intro. So good.

Demon Days and Plastic Beach allowed Damon Albarn to stretch his creative muscles. And he got political. “Dirty Harry” tackled The War on Terror, while most of Plastic Beach addressed climate change. “Superfast Jellyfish” may be the catchiest song about destroying oceanic wildlife. But hey, the jellyfish left behind taste just like chicken. Yum.

Despite The Fall’s interesting premise (most songs were written and recorded while Gorillaz was touring in different cities), it may just be Gorillaz’s weakest album. It’s a quieter version of what the Foo Fighters would try a few years later in Sonic Highways (easily the Foo’s weakest album). Writing and recording music during a road trip sounds like a good idea, but I haven’t heard it done well recently. Let me know if another band does a great job with this concept.

While Humanz has some catchy tunes, it shows the band leaning heavily into featured artists and collaborations. I’ll still jam to “Saturn Barz” or “Strobelight.” Heck, “We Got the Power” is a catchy tune for positive change. Albarn admitted to rushing The Now Now with B-sides from Humanz, so the two albums have similar sensibilities. Several critics trashed The Now Now for not taking enough risks, and I can see that, but there are plenty of great tracks like “Humility” and “Tranz” from The Now Now. And I love that Ace (from Powerpuff Girls) filled in on bass for Murdoc. The Now Now is Gorillaz at their most optimistic. I liked this change of pace.

And then we get to my favorite modern Gorillaz album: Song Machine. “Aries” was my COVID-19 anthem. It’s so good, and it differs from “Momentary Bliss” and “Désolé,” which are both amazing. The latter may be my favorite track from this album. Featured artist Fatoumata Diawara is a queen. Gorillaz stretch their artistic muscles with Song Machine. The group ventures into world music, reggae punk, new wave, RnB, and even bossa nova. With so many music styles, I’m certain you’ll find your favorite Gorillaz deep-cut on Song Machine.

Cracker Island is more of a mixed bag. The singles are probably the best tracks from the band’s latest album, so they knew which ones to release. The title track is a bop. “Skinny Ape” lives rent-free in my head. And “New Gold” is synth-pop warmth. But many of the other tracks fall flat. Still, there’s enough to like from Cracker Island that I’m excited for The Mountain, which is scheduled for a March 2026 release. We should be hearing plenty of singles in the coming months.

I took longer with Gorillaz than I thought. While I have listened to many more artists, I’ll save those for later and check in with Season to see what she’s been listening to over the past month.

Season’s Tunes

I decided to go back in time for this month’s tunes, Geekly Gang. I watched a live (recorded) performance of “Runaround Sue” on YouTube, then listened to it for the rest of the week on repeat. No wonder “Runaround Sue” has so many covers. If you’re looking for an older bop, “Runaround Sue” is definitely worth a listen. Fun fact: Two years after “Runaround Sue” was released, Dion married Susan Butterfield. Coincidence?

“Sukiyaki” or “Ue o Muite Arukou/上を向いて歩こう” (“I Look Up When I Walk”) was released the same year as “Runaround Sue”: 1961. “Sukiyaki” didn’t break into the U.S. Billboard Hot 100 until 1963. Sukiyaki is a type of Japanese hot-pot dish that contains beef. They called the song “Sukiyaki” in English because it was easier for English speakers to recognize as a Japanese word.

Kyu Sakamoto performed “Sukiyaki,” but Rokusuke Ei wrote the song. Rokusuke Ei would write another of Sakamoto’s songs in 1963, “Miagate Goran Yoru no Hoshi wo/見上げてごらん夜の星を” (“Look Up at the Stars in the Night”). There’s a lot of looking up in Rokusuke Ei’s songs. Sadly, Kyu Sakamoto passed away in a plane crash in 1985.

Okay. So, I had a theme, but this song threw my theme out the window. Let’s get into some weird ’90s bubblegum pop with “Candy” by the K-pop boy band H.O.T.. They knew what they were doing with that band name. I originally saw a clip of a “Candy” cover by NCT Dream on Instagram and thought the lyrics were wacky. So, I watched the original music video. I recommend watching with the closed captions on, because this song is toxic. LOL. In a nutshell, they sing about waking up and wanting to break up with someone, then deciding to stick around because their lover smiles. What?

Outside of that, the outfits are bizarre. They’re in a mall theme park for part of this video, and most of them sport a single fuzzy mitten on one hand. I think the target audience for the music video was supposed to be tweens, but it came off as Sesame Street gone wrong.

That’s all from me. What are you listening to this week, Skye?

Skye’s Tunes

I’ve been revisiting the oldest records in my collection. Whenever I listen to Californication, I remember opening presents with my folks, who were all too eager to feed my vinyl hobby. My family’s discriminating musical taste has exposed me to all kinds of music, and some of my favorite memories come from the soft-rock tracks found on Californication. Notable tunes like “Scar Tissue,” “Otherside,” “Porcelain,” “Road Trippin’,” and the title track (my favorite) “Californication,” make appearances on Californication. Good times.

Transformer was also among the first records in my collection. I hadn’t heard of it before I received it as a present. In fact, at the time, my knowledge of Lou Reed was limited. My family provided me a quick history lesson, which piqued my interest, resulting in Transformer becoming a classic album in my record case. I listened to Transformer on repeat that Christmas Day. Songs like “Perfect Day,” “Hangin’ Round,” “Walk on the Wild Side,” “Satellite of Love,” and “Wagon Wheel” quickly became favorites, and now I can’t imagine life without Transformer. Thanks, fam.

Hey, hey! Kyra Kyle here again. Those are the tunes our writers have been listening to over the past month. Feel free to share the music you’ve been listening to over the past month, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: October 19, 2025, The MCU Reveals Some of Their Future Plans

Happy Sunday, Geekly Gang! Kyra Kyle here with Geek News from last week. We have some more Marvel news. Oh no! Am I going to be writing about Marvel and the MCU until I’m 90.

Feige breaks his silence about who’ll portray Wolverine during the Mutant Saga. All this and last week’s new releases for board games and video games on today’s Geekly News.

The MCU Reveals Some of Their Future Plans

In prior weeks, we mentioned that Marvel Studios CEO Kevin Feige opted for a fireside chat instead of a huge Comic-Con announcement this year. Feige shared numerous things during this chat. One of which is that the MCU will eventually recast characters like Tony Stark (Iron Man), Steve Rogers (Captain America), and Wolverine. But in the same set of chats, Feige insinuated that the time to recast those roles may not be now. We discussed the possibility of two Captain Americas at once in a previous Geekly News entry. In that same chat, Feige mentioned the MCU may have made a mistake moving on from Robert Downey Jr.’s Iron Man and Chris Evans’s Captain America. And the fact that RDJ is returning to portray a version of Doctor Doom may bode well for Hugh Jackman staying onboard as Wolverine.

RDJ is currently 60 years old while filming the upcoming Avengers movies. Downey intends to continue playing a character in the MCU through Avengers: Secret Wars, which would make him 62 years old. During his fireside chat, Feige mentioned that Jackman could portray Wolverine through the next MCU Saga, which would also make Jackman around 62 years old. Feige doesn’t want to repeat the same mistake with Jackman as the MCU did with Downey and Evans. In fact, Feige has even renewed Ryan Reynolds as Deadpool for the foreseeable future. And that makes sense. Spider-Man: Far From Home and Deadpool and Wolverine are the only post-Avengers: End Game MCU movies to gross over $1 billion.

Brutal truth: Jackman can and will remain in the Wolverine role for as long as he wants, provided his movies continue to make plenty of money. And why wouldn’t Jackman want to remain Wolverine? He’d be allowed to define the character within the MCU. He’ll make plenty of money. And heck, there are rumors that Sirs Patrick Stewart and Ian McKellen will reprise their roles as Professor X and Magneto, and they’re well into their 80s. Deadpool may not be joking about playing a comic book character until one is 90 years old. Compared to Stewart and McKellen, Jackman is young. And Wolverine is canonically one of the eldest X-Men.

Cat Nap Bounds Onto KickStarter

Cat Nap kicks off a couple of cute-as-a-button board games that launched on KickStarter this past week. Players take turns placing tiles and building the most kittens. Cat Nap features tight gameplay. On their turn, players may play a tile from their Cat’s Paw (a tile that stores tiles) or draw 2 tiles from the bag, placing one (on the board) and discarding the other into the Litter Box. Whenever you complete a cat (of any color), you take one tile from the Litter Box. Place it on your Cat’s Paw and return the rest to the bag. When the game ends (no legal moves or no tiles remain), players compare Cat lengths–each length awards 1 point. Whoever has the most points wins, and ties go to the player with the longest cat.

The number of quality two-player-only board games surprises me, and Cat Nap looks to be yet another great two-player-only board game. Cat Nap even features a Co-op option for gamers who’d rather “keep the peace.” And the game features cats. Me-Ow! Cat Nap only offers one pledge level at $39. If you’re interested in Cat Nap, check out its KickStarter page.

Bite Me Swims Onto KickStarter

Yes! We have yet another cute board game release on KickStarter. You’re an adorable shark–of course–and you’re starving. You could eat anything. Yes. Literally, anything. Players stuff their shark’s face with just enough tasty food to hit exactly 10 points in their hidden stomach pile. If anyone exceeds 10 points worth of food, Boom! You’re out.

Bite Me has a hilarious theme. The art is familiar, but I can’t quite place where I’ve seen it. The game looks fun, and Burning Fish Games is supporting the heck out of Bite Me. Bite Me already has a handful of expansions in the works (that can also be included in gamers’ pledges) with more planned in the future. Pledges range from $19 to $123. And you may want to add Bite Me’s adorkable shark plushie.

If you’re interested in Bite Me, check out its KickStarter page.

Gone to Gaia Liftoffs on GameFound

In Gone to Gaia, players must safeguard the last remnants of humanity. Dive into an immersive world, filled with tactical combat, evolving storylines, and unforgettable characters. Inspired by video games like Hades and Vampire Survivors, Gone to Gaia features meaningful leveling choices that impact your powers, utility, and flexibility in battle. You’ll need all the skills you can acquire to survive the relentless creatures of The Tide.

Gone to Gaia is yet another 1-2 player board game. From the look of it, Gone to Gaia can get very crunchy with its strategy. Players may construct their own divers, and the fact you can unlock new characters through the gameplay has me intrigued. Since Gone to Gaia is on GameFound, we don’t yet know the pledge levels. It will feature plenty of high-end miniatures, and gamers will get a lot in the box. My guess will be at least $80 for the base Gone to Gaia. If you’re interested in Gone to Gaia, check out its GameFound page.

Badgers Pounces Onto GameFound

The fast-paced Badgers card game pits 2 players against each other to fight for scraps of food and territory. Select your favorite badger (the game includes six badgers with an eleven-card deck) and lead them to conquer their favorite food. Play the right badger at the right time to either defeat a competing badger or strengthen your position. Use special abilities or tunnel as you conquer the field. Each burrow has unique abilities. Whoever owns the most food at the end, wins!

I like how each badger deck features a real-world badger. The art is unique, and each deck in Badgers comes with its personalized reference sheet. Are you ready to burrow and conquer? If you’re interested in Badgers, check out its GameFound page.

Pokémon Legends: Z-A Releases

Pokémon Legends: Z-A follows in Pokémon Legends: Arceus’s footsteps. The Pokémon Legends series deviates from the standard Pokémon formula by adding a lot of action. And Pokémon Legends: Z-A differs from other games in this spinoff series by setting the game entirely in the Kalos region’s Lumiose City.

While Pokémon Legends: Z-A has received good reviews, critics dock several points for the graphics being uninspired at times, and the setting (Lumiose City) is a bit too restrictive. I have yet to play Pokémon Legends: Z-A, but one of our Geekly writers may at some point. The game was supposed to be a Nintendo Switch exclusive, but with Pokémon Legends: Z-A getting delayed, a Nintendo Switch 2 port has been added. I may wait to play Pokémon Legends: Z-A until after I inevitably pick up a Nintendo Switch 2. But what do you think? Would you like one of our Geekly Gang writers to review Pokémon Legends: Z-A? Let us know in the comments.

That’s all the Geek News we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Board Game Buddies: Chibithulhu Plushie

Happy Spooky Month, Geekly Gang! Season here. I’ve decided to do a throwback this week. Remember the card game, Munchkin Cthulhu? Specifically, the Chibithulhu card? That’s right. I’m going to be talking about Steve Jackson Games’ Chibithulhu plushie that serves a cuddly and practical purpose (for games of Munchkin Cthulhu).

Credit: Board Game Geek

Before we begin, let’s review the categories. I’ll be looking at size, softness, kid-friendliness, and cuddliness. There won’t be an aggregated score.

Size

Chibithulhu comes in various sizes, but I’ll be looking at the standard size. Chibithulhu is a moderately sized plushie that easily fits in most laps. They lean against you with ease and can fit perfectly in a car seat. Don’t ask me how I know that.

Softness Versus Firmness

Like Krypto and Toothless, Chibithulhu is firmly in the middle with softness. They have a few different textures. The heart on their belly feels silky, while their eyes are a bit rougher due to the stitching. My Chibithulhu plushie is fifteen years old, so they aren’t as soft on the surface as they were when I first got them.

Kid Friendly Versus Adult Only

Chibithulhu is definitely kid friendly. There are no bits for kids to eat and everything is stitched on. Chibithulhu would make a great gift for a kid who wants a cute monster to play with. Then again, Chibithulhu would make a great gift for an adult, too. If someone has a Chibithulhu plushie at the table while playing Munchkin Cthulhu, they gain a special effect. Yes. The physical Chibithulhu plushie gives players a special effect during a game of Munchkin Cthulhu. I’ve also used Chibithulhu as a prop during other Cthulhu-themed games, such as Cthulhu Dice.

Cuddle Buddy Versus Desk Buddy

I use Chibithulhu more as a cuddle buddy, but I think they could go either way. I’ve seen a lot of pictures online of people showing off their Chibithulhu plushie collection on a couch or bed. So, I’m leaning more toward cuddle buddy. Chibithulhu fits perfectly on a shelf or in a display case, especially since they sit upright without support.

Final Thoughts

I love the concept of using a plushie in a tabletop game for a special effect. I haven’t seen other companies using this, which is surprising. There’s definitely a market for plushies based on board games. I haven’t been able to find the original Chibithulhu plushie on secondhand websites. But Steve Jackson Games sells a couple of specialty Chibithulhus for $19.99, and Zombie Chibithulhu for $22.95.

Do you agree with my assessment of Chibithulhu? Which board game character would you like to own as a plushie? Let us know in the comments. Thank you for reading and have a spooktacular day.