Geekly Tunes: August 2025

Happy Wednesday, Geekly Gang! Kyra Kyle here. This week’s Whatcha post is Geekly Tunes. Our writers will be sharing what they’ve been listening to over the past month. Feel free to share the music you’ve been listening to as well, because we’re all part of the Geekly Gang. I’ll get us started.

Kyra’s Tunes

Last month, I listened to the latest Wet Leg album, Moisturizer. I’m still listening to that album on occasion. But I mentioned in the write-up for Moisturizer that PJ Harvey was one of their influences, which led me to To Bring You My Love. I owned a cassette of PJ Harvey’s To Bring You My Love and listened to it on repeat in my first car, a jade Dodge Neon. At the time when I purchased To Bring You My Love, I didn’t know what to expect from PJ Harvey. Folks described her as grunge. The label didn’t fit. Harvey’s music occupies a space between punk, rock, blues, and folk. One can’t pin it down to one genre. And To Bring You My Love is one of her best albums. It earned countless perfect ratings from multiple music critics and continues to inspire.

I first caught Chappell Roan’s “The Subway” during a live performance stream. No offense to any of Roan’s other tracks, but “The Subway” was excellent. It was easily her best song in the set. There was no way Roan’s best song wasn’t on her album The Rise and Fall of a Midwest Princess. Yeah. “The Subway” was kept off Roan’s album because she wanted it to be a live performance-only song. I get it. “The Subway” brings down the rafters when Roan performs it live. Pirating led to “The Subway” being released as a single this past month. I got to rediscover this song all over again, and I love it.

We go from a couple of acts that hit the big time (Chappell is the current Queen of Pop) to another that didn’t quite make it, Jellyfish. This Nineties band is one of the internet’s favorite what-ifs. Jellyfish would’ve fared much better in a decade that wasn’t dominated by torn jeans, flannel shirts, and grunge. During that decade, no one wanted a fusion of Beach Boy harmonies over thought-provoking–and sometimes esoteric and bizarre–lyrics. Jellyfish doesn’t shy away from eclectic instruments in the service of finding the perfect blend of Wonderland-Core. While “New Mistake” was the closest this power pop four-piece got to a hit, I really like “Ghost at Number One” and “The King is Half Undressed.” The latter is a great example of lead singer Andy Sturmer at his Mad Hatter best.

I omitted some other bands I’ve been listening to lately, but I may save them for another month. It’s time to hear what Season and Skye have been listening to this past month.

Season’s Tunes

I’m back with another soundtrack. I can’t seem to get away from them. This month’s soundtrack is from Singin’ in the Rain. I’ve only watched the movie once, but it was so memorable that I can picture every dance number while listening, especially “Make ‘Em Laugh.” Even though he was bedridden after the shoot, Donald O’Connor nailed that performance. Respect.

Continuing with ’50s nostalgia, I discovered Elliot James Reay last week. The song I listened to, “Boy In Love,” blends 1950s rock ‘n’ roll with blues set in today’s world. Reay said in an interview that he wrote this song with his girlfriend, and some of the lyrics are things she’s said to him. It’s sweet, and Reay does a great job of blending nostalgia with a modern setting. Seriously. The music video had a handful of people on their smartphones in the background.

Skye’s Tunes

I put my vinyl collection on shuffle this past month. I like The Who, but I don’t listen to their music often. After popping The Story of The Who back on my turntable, I felt guilty. I forgot how good The Who was. Even as I write this, several tracks are cycling through my head, including “Substitute,” “Boris the Spider,” “Magic Bus,” and “Baba O’Reilly.” Well, I knew I bought this album for a reason. Thanks, Past Me!

I couldn’t resist. I know American Idiot is a cliché album for my collection, but…come on. How could I not own American Idiot? Green Day is the kind of music I’m proud to say I grew up with. Before owning American Idiot, I had never heard every track on the album. After listening to American Idiot the way the band intended, I feel like I understand it much better. That and I’m listening to American Idiot as an adult as opposed to an oblivious child, an oblivious child who also didn’t understand swear words.

I have similar feelings about Billie Holiday as I do about Nina Simone. Both are great to listen to when I need something to wind down. As Simone’s predecessor, it’s easy to see the influence Holiday’s work had on artists like Simone. What feels especially comfy about Holiday’s music is the quality and tone. It qualifies more as “lounge music” than Simone’s, and the recording quality for each song on Lady Sings the Blues has a classic feel. That’s part of why I started collecting vinyl: albums like Lady Sings the Blues make me feel cozy.

It’s about time I talked about Queen. Don’t worry, I knew this rock band was coming sooner or later. As another band (and album) I grew up with, I have a strong personal connection with Queen: Greatest Hits. This album introduced me to amazing songs like “Bohemian Rhapsody,” “Don’t Stop Me Now,” “Another One Bites the Dust,” “Killer Queen,” “You’re My Best Friend,” and many more. I don’t say this often, but I’m so glad my parents are as cultured as they are. Because of them, I dare say: I was classically trained. I’m sorry.

Hey, hey! Kyra Kyle here again. That’s the music our writers have been listening to over the past month. Feel free to share yours in the comments, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Pixar Movies

Happy August, Geekly Gang! My bi-monthly movie posts are usually based on a holiday or awareness event. With August, I have no clue what would work, so I decided to make August a wildcard. Instead of holiday or “Month of Honor” movies, I’d like to take this time to talk about one of my most beloved animation studios, Pixar.

I’ve mentioned my preference for Pixar films over Disney films on my movie blog (TGIMovies), just not with the Geekly Gang. I still enjoy classic Disney, but if I had to choose which studio has more personal, relatable, and adult themes in their films, it’d be Pixar. To this day, many of Pixar’s films are household names and have raised a generation of film lovers. Me included. I’d like to honor my favorites in the post. I hope you enjoy!

5) Toy Story

It’s hard not to include a Toy Story film. While I enjoyed Toy Story 2 and Toy Story 3, the original has always been my favorite. Despite the now-outdated (yet charming) animation, the magic of childhood is what keeps me coming back to the first Toy Story. When I first saw Toy Story as a kid, it ignited my love for toys and my imagination. The filmmakers knew what it felt like to have a friend you could hold in your hand. Not only that, but the first Toy Story encouraged me to analyze films for deeper meanings.

After countless viewings in my childhood, I started thinking about why I enjoyed Toy Story so much. I broke down the situations, how effective Sid was as an antagonist, and how the toys are really a reflection of their owners. I started doing this with Toy Story at the age of 10. I couldn’t help but include Toy Story on this list. And Pixar wouldn’t be what it is today without Toy Story. Toy Story easily claims the fifth spot, but over time, I’ve grown to love other Pixar films a bit more.

4) WALL-E

I adore WALL-E. The idea, the execution, the visuals, and the experience are unlike anything else in Pixar’s library. Given the lack of dialogue, the characters’ actions and the visuals tell the story. I respect WALL-E for its dedication to visual storytelling while still being a mainstream, big-budget children’s movie. This shows the filmmakers have deep respect for children by letting them draw their own conclusions.

As an adult, my favorite aspect of WALL-E is its message. WALL-E is unequivocally an environmental movie, but it’s unlike any other environmental film. Most others look at the issue from a pessimistic perspective, but WALL-E is (as far as I know) the only optimistic one I’ve seen. WALL-E addresses the issue realistically while urging us to make a change and focusing on the good we can do if we just try. I’ve already reviewed WALL-E at length on my blog; you can check it out here if you’d like to see my more detailed thoughts.

3) The Incredibles

The Incredibles is a movie that pops into my head without warning. I remember watching The Incredibles as a kid, getting engaged in the action, drawing comparisons between the Parrs and my own family, and loving the comedic beats. What sets The Incredibles apart from other superhero films is how it wasn’t based on a comic, and it preceded the comic-book film boom of today. Part of me can’t help but wonder if the success of The Incredibles paved the way for the reintroduction of superhero movies.

Much like other classic Pixar films, The Incredibles is chock-full of things that went over my head as a child. It still appeals to my inner child, but it challenges me in my adulthood by discussing mature topics. I never noticed it before, but The Incredibles deals with concepts like suicide, targeted legal/government actions, civil rights, big business, socio-economic divides, and cultural genocide. When I was young, all I remembered was “No capes,” but now I know what a difficult place the world is. Thanks, Incredibles.

2) Inside Out

Inside Out has a simplistic premise of emotions controlling your actions. I first saw Inside Out when I was approaching my teenage years, and Inside Out managed to put life in perspective. Inside Out’s greatest strength is its realistic depiction of emotions, but my favorite aspect is how it manages to be both one and two stories at the same time. Inside Out is technically a movie about emotions inside the head of Riley Andersen, but it’s really about Riley herself.

We see what Riley’s emotions go through to keep her on track, and the effects of those actions on Riley in the real world. In the process, Inside Out paints a nearly perfect picture of what it feels like as a real-life girl going through a crisis. When I first saw Inside Out, I saw myself in Riley. I felt her inner turmoil. As I’ve gotten older, Inside Out continues to help me work through difficult past experiences while trying to be the best person I can. What a movie.

1) Finding Nemo

A major part of why Finding Nemo claims the top spot is its story and characters. The characters endeared themselves to me, and the situation they found themselves in was engaging. Each character’s distinct personality, relatable goals, and identifiable flaws make them real. I’ve always preferred Marlin’s story over Nemo’s. In fact, Finding Nemo is the movie that taught me how my own parents are more complex than I first thought.

Before I saw Finding Nemo, I thought my parents were benevolent beings who mercifully gave me life and could do no wrong. I was kinda dumb. Finding Nemo showed me how difficult a parent’s life could be. My parents were more like me, and they have significantly more problems. Granted, a not insignificant part of me wanted to put myself in danger so they could “prove” that to me, so I may have originally misunderstood that point in Finding Nemo. This movie holds a special place in my heart. Finding Nemo features fabulous animation, spot-on pacing, timeless characters, and its story is unforgettable. Without a doubt, Finding Nemo is my favorite Pixar movie.

There are plenty of Pixar films that didn’t make this list. This list was difficult to make because there are so many great Pixar films to choose from. Maybe this post can help y’all decide your favorite Pixar films. Do you agree with my picks? What would you change? Are there any Pixar movies you’re excited about? Feel free to leave a comment; we always love hearing from y’all. Also, why not give your parents a hug? I’m sure they miss you. Take care and keep watching movies!

Geekly News; August 24, 2025,

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. We don’t have much in the way of major headlines this week, but as usual, we’ll break down the board game and video game new releases. Let’s start with board games.

Storybook Saga Opens on GameFound

We’ve been covering every Solo Game of the Month release on GameFound ever since January of this year, because these games, even if they don’t look like ones I’d be interested in, are designed by established board game designers, and this company never fails to deliver. This month’s game, Storybook Saga, continues this tradition. Per usual (for GameFound), we don’t have an idea of pledge costs or Storybook Saga’s game mechanisms. But it looks amazing.

Players assemble a team of classic storybook characters and attempt to survive scenarios. Each card will be tarot-sized–you don’t see much of that. the art looks stunning. Storybook Saga is yet another Solo Game of the Month title that uses top-notch components. And even though we don’t know how the game is played, you know Storybook Saga will be a solo game, and the pledge should land in a reasonable price range. My guess would be $20-35. If you’re interested in Storybook Saga, check out its GameFound page.

Reiner Knizia’s Hanami Launches on KickStarter

As Hanami’s subtitle says, Hanami is an update to the Reiner Knizia classic board game Samurai, and when I say Samurai is a classic board game, believe it. The game still holds an impressive 7.5 rating BoardGameGeek. Yeah. 7.5 on BGG means the game is great.

Hanami celebrates a different side of Japanese culture, but one that’s still steeped in Samurai tradition. Who doesn’t love sakura blossoms? Hanami offers a lot of free add-ons for a standard pledge of $40. If you’re interested in Hanami, check out its KickStarter page.

Restless Spirits Emerges on KickStarter

Restless Spirits puts players in the role of a spirit guide, trying to collect magical totems and release spirits. Restless Spirits’ rules are easy to pick up. Choose a spirit guide, attract spirits to your board, find and play matching totems, use spirit abilities to gain an advantage, and release the most spirits. This game gets really combo-tastic.

Restless Spirits is another game that features tarot-sized cards. I’m always down for that. The art looks amazing, but my favorite feature for Restless Spirits is its story mode. Tales of the Spirit Realm is a collection of 12 short folktales about the Spirits in the game. Before playing, draw a Tale card (either at random or in order), turn to the associated page in the Tales booklet, and read the story. Each Tale has an accompanying gameplay modifier, so you get to learn more about the specific spirit you’re playing, which comes with a fun gameplay twist.

Restless Spirits offers a couple of pledge levels. The standard edition costs about $47 (the prices are in Pounds), while the deluxe version that adds some extra swag runs about $74. If you’re interested in Restless Spirits, check out its KickStarter page.

Herdling Video Game Releases

This past week was a big one for indie video game releases. Herdling is a brand new adventure from Okomotive, who also created the atmospheric and acclaimed FAR games and Firewatch.

Herdling looks stunning. If it follows previous Okomotive releases, Herdling should have more of a focus on immersing gamers in the world it’s crafting. I never thought herding livestock would appeal to me, but Herdling has me second-guessing that opinion. Herdling released on PC, Nintendo Switch, Playstation5, Xbox.

Discounty Lands on Steam

Newcomer developer Crinkle Cut Games released its first video game, Discounty, on Steam. Discounty takes some concepts of games like Stardew Valley and applies them to a discount supermarket. You’ll be managing a local supermarket and getting caught up in small-town drama. Organize and plan your shop’s layout and strike lucrative trade deals as you expand your business empire.

Discounty scratches that resource management itch that I often get. The quirky town looks fun and inviting. And at the time of writing this post, there’s a bundle for Tiny Book Shop (which we covered in a previous Geekly News post and is an amazing video game) and Discounty. If you’re interested in Discounty, check out its Steam store page.

Sword of the Sea Sails onto Systems

I’ve always liked developer Giant Squid’s aesthetic. Giant Squid are the ones behind Abzû and The Pathless, but their art director also worked on Journey and Flower. You can see those influences in Sword of the Sea. Players control a Wraith, who explores abandoned and desolate worlds, hoping to bring life back to them. The Wraith explores the world with a hoversword, which is part snowboard, skateboard, and hoverboard. Needless to say, this world is stunning.

Sword of the Sea plays like an eco-fantasy. In a world as desolate as the one made by the Once-ler in The Lorax, Sword of the Sea has players soar through barren lands, seeding them with life in an art style reminiscent of Journey or Flower. Sword of the Sea’s premise has me intrigued. Giant Squid delivers the graphics we know them for, and that makes for a title on my short list of 2025 video games that I need to try. Sword of the Sea is available on PC and Playstation5.

That’s all the geek news we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Tabletop Games from 1996

1996 was a weaker year for board games than the past handful of years, but a banner year for collectible card games. As a result, we’re lifting the CCG embargo for the 1996 list. There will be more than one CCG entry for the top 5 tabletop games from 1996, and it’s a doozy of a collectible card game. Woo hoo!

Hey, hey! Kyra Kyle here. We’re back with another Top 5 Tabletop Games. We’ll talk about 1996’s board game list soon, but let’s recap the ground rules for which games make these lists before we start.

1: Cultural relevance plays as much of a factor as overall quality. A game might make a list that doesn’t hold up to others of its type, but you must admit the game is everywhere.

2: Only one game from a franchise makes the list. This will become more of an issue the closer we get to games with expansions.

3: Longevity plays a role, too. A game doesn’t have to fly off the shelves today, but it had to have some widespread appeal for a decent time.

5: Mythos Collectible Card Game (1996)

We begin this list with an interesting collectible card game, Mythos. Based on the Cthulhu Mythos stories of horror author H.P. Lovecraft, Mythos is also an adaptation of the Call of Cthulhu role-playing game. Mythos combines elements of some traditional card games like Rummy and borrows other concepts from previous CCGs. While the game is playable by two players, the intent is for Mythos to be played by a larger number of players. The main objective of Mythos is to collect points by completing adventures. Adventures are cards that include keywords derived from different card names and types. Once the required cards are in the player’s story deck or on the table, the player can play the adventure and receive its points.

Mythos differs from many collectible card games because of its lack of a combat focus. This is a CCG that attempts to tell a story. Unfortunately, Mythos faltered after its initial release. Later expansions, most notably the non-collectible Standard Game Set, confused consumers and forced the publisher Chaosium to discontinue Mythos only one year after the game’s original release. Still, Mythos shows what collectible card games can achieve. It earned its distinction as one of Pyramid magazine’s The Millennium’s Best Card Games.

4: Mad Gab (1996)

Lately, we haven’t included too many mass-market board games in these lists. Mad Gab bucks this trend. It does so, not just because 1996 was a weaker year for board games like I mentioned, but because it was a cultural cornerstone. Mad Gab uses puzzles known as mondegreens (misheard words that could mean something else) and contain small words that, when put together, make a word or a phrase. For example, “These If Hill Wore” when pronounced quickly sounds like “The Civil War.” Mad Gab had two levels, easy and hard. The faster players solve the puzzles, the more points they score.

Mad Gab uses phonetics. It tests players’ ability to process sounds based on simpler English-written sounds into a meaningful word or phrase. Players must read the words aloud. Reading the phrases silently won’t allow someone to decode the puzzles’ meaning because the sounds need to be decoded.

3: Kill Doctor Lucky (1996)

We covered Mystery of the Abbey on our last week, and that game revamped Cluedo (or Clue for the United States). Kill Doctor Lucky flips the idea of Clue on its head. Kill Doctor Lucky features a sprawling mansion filled with a variety of dangerous weapons. Cluedo begins after the murder has been committed, and players compete to solve it; Kill Doctor Lucky ends with the murder, and players attempt to kill the titular character, Doctor Lucky.

Players must find a secluded room before slaying Doctor Lucky. You can even gain extra points if you pair a weapon with a specific room. For example, if you kill Doctor Lucky in the wine cellar with a trowel, you’ll gain extra points, alluding to Poe’s short story “The Cask of Amontillado.” As soon as I heard that Clue: The Movie could receive a remake, I wondered why Hollywood didn’t choose to go with a Kill Doctor Lucky movie. Why not lean into the silliness?

2: Netrunner (1996)

We have yet another Richard Garfield collectible card games that make one of these lists. Garfield has a knack for stretching the boundaries of collectible card games. That makes sense. He did create this form of game. Like Mythos, Netrunner doesn’t have a focus on combat. It takes place in the Cyberpunk 2020 role-playing game universe (which is also the basis for Cyberpunk 2077) and pits players against each other in asymmetric roles. One player assumes the role of a runner, who tries to break through and steal hidden plans (hacking) of the mega-corporations (the Corp) that run the world. The other player assumes the role of the Corp and attempts to catch the runner.

Beyond its focus on non-combat, Netrunner was unique because most collectible card games are framed as a battle between peers. Netrunner has two very different sides facing off against each other. While the collectible card game only ran for a few years, in 2012, Fantasy Flight Games adapted Netrunner into Android: Netrunner, which is a living card game that ran until 2019. Netrunner has a long and storied history. Its fans are fierce. But it doesn’t claim our top spot on this list. A different collectible card game has that honor.

1: Pokémon Trading Card Game (1996)

Pokémon had to claim the top spot for 1996. It’s the second-longest-running collectible card game in history. When Pokémon first released, it sold out so fast that all the trading card manufacturers in the world postponed their other orders (like baseball, football, and basketball cards) to fill the demand for new Pokémon cards. Releasing later the same year as Pokémon Red, Blue, and Yellow (the original Pokémon video games on the Game Boy) helped catapult Pokémon to legendary status.

Play alternates between players who take several actions during their turn, including playing Basic Pokémon, evolving Pokémon, attaching an Energy card, playing Trainer cards, and using Pokémon abilities and attacks. The first Pokémon Trading Card Game sets played like simplified Magic: The Gathering decks. This helped Pokémon and built a pipeline for Magic. Wizards of the Coast, the producer of Magic: The Gathering, didn’t mind because the Pokémon Company licensed the Pokémon Trading Card Game to Wizards of the Coast, who published eight expansion sets between 1998 and 2003, after which the licensing transferred back to The Pokémon Company. The Pokémon Trading Card Game is one of the few games of this type from the original trading card boom that has stayed in continuous production. I haven’t played Pokémon in years, but I have fond memories. This game’s legacy demands that it takes our top spot.

Did we get the list mostly correct? Let us know which games you’d add in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Check out the other lists in this series:
Top 5 Tabletop Games Prior to the 1930s
Top 5 Tabletop Games of the 1930s
Top 5 Tabletop Games of the 1940s-50s
Top 5 Tabletop Games from the Early 1960s
Top 5 Tabletop Games from the Late 1960s
Top 5 Tabletop Games from the Early 1970s
Top 5 Tabletop Games from 1980-1981
Top 5 Tabletop Games from 1982-1983
Top 5 Tabletop Games from 1984-1985
Top 5 Tabletop Games from 1986-1987
Top 5 Tabletop Games from 1988-1989
Top 5 Tabletop Games from 1990-1991
Top 5 Tabletop Games from 1992
Top 5 Tabletop Games from 1993
Top 5 Tabletop Games from 1994
Top 5 Tabletop Games from 1995

Whatcha Watching, Geekly? August 2025

Happy Wednesday, Geekly Gang! Today’s Whatcha post will be what our writers have been watching, movies and television, over the past month. We won’t be including Fantastic Four: First Steps because we have a full review of the movie. Feel free to share what you’ve been watching this past month, because we’re all part of the Geekly Gang.

Kyra’s Movies

I didn’t know what a vivarium was before watching the Vivarium film. A vivarium is a glass enclosure where someone can examine a living being. This object is a fitting name for this film. The first two films I’m including in this month’s whatcha watching have a common theme: horror films that use liminal space. Vivarium is trippy. It puts protagonists Imogen Poots (Gemma) and Jesse Eisenberg (Tom) in a suburb functioning like a vivarium, but this suburb is more sinister than an observation bowl.

The human-like otherworldly being (behind the odd suburb the humans can’t escape) drops off one of its babies and commands the pair to care for it. During a classroom scene with Gemma during the film’s opening, Vivarium establishes an analogy of a cuckoo bird, a bird that replaces a baby bird with one of its own, tricking the mother bird to care for the cuckoo’s young. The cuckoo bird analogy fits. Vivarium also serves as a cynical version of The Giving Tree, with humans replacing the tree. Quick spoiler: When Gemma asks who she is in relation to the cuckoo humanoid, the cuckoo humanoid answers, You’re here to die. Yeah. Vivarium may be more of a pessimistic version of The Giving Tree.

Overall, Vivarium was a disturbing but enjoyable watch if you’re into films with an uncanny valley aesthetic. And thank you for the nightmares of an odd child screaming at the foot of my bed. I needed that, Vivarium.

I watched Vivarium on YouTube. There’s no telling if Vivarium is still available on YT as you’re reading this. Fingers crossed.

The above image sums up Skinamarink. This horror film follows two young children in the middle of the night. Their parents aren’t at home, the house loses its doors and windows, and an other-worldly presence is in the house with them. The film uses limited lighting. In fact, there are multiple scenes where the only source of light is a television or flashlight flickering on and off. That’s Skinamarink’s premise, but I don’t think the movie upholds this premise.

The doors and windows disappear and then reappear for “reasons.” I don’t know who or what the entity is. The entity has the power to erase the older sister’s mouth and does so because she calls out for her parents, but the same entity does nothing when the four-year-old boy calls 911. While Vivarium has a tight narrative, Skinamarink is all about the vibes.

Skinamarink gave me the impression of Community’s Abed making an atmospheric horror film. The shots lingered on images for too long. The images were often nonsensical. But hey, if you want to get creeped out by some bizarre imagery for an hour and a half, Skinamarink can scratch that itch.

I watched Skinamarink on Hulu. Hopefully, it can still be found on that service.

Nimona is a Netflix original film. I won’t go into too much detail. I’m writing a transgender representation deep dive for Nimona set for a December 2025 release. Yeah. Nimona offers some fantastic gender non-conforming representation, and I can’t wait to share that deep dive with you later this year.

Nimona gives me Shrek vibes, as in I haven’t watched an animated feature as refreshing as Nimona since Shrek. Nimona exhibits great storytelling. Its characters go on a roller coaster of personal growth. Good thing it’s infinitely rewatchable because I had to rewatch Nimona a lot for the deep dive. I highly recommend Nimona. In fact, one of the things my family did for Mapa Day (July 27, 2025: Parents Day, which is also for gender non-conforming parents) was watch Nimona. It was metal.

I don’t remember too many of the shows I watched over the past month. I’m certain I watched at least a few. Oh, well. I’m sure I’ll have shows for next month. Until then, let’s see what Season and Skye have been watching.

Season’s Movies

I haven’t been watching as much anime lately, but I had the itch. The Stranger by the Shore (or L’étranger de la Plage) is a short love story about Shun Hashimoto, a gay novelist ostracized by his family, and Mio Chibana, who lost his family at a young age. Both of them struggle to connect with people, which draws them to one another. They end up separated for a few years when Mio moves to Tokyo.

I won’t go into too much detail, but as a romance, The Stranger by the Shore was grounded in reality. Shun has moments of internalized homophobia. He rejects Mio’s advances for most of the movie before accepting himself and Mio. A lot of BL (Boys’ Love) manga and anime tend to shy away from real-world struggles people of the LGBTQ+ community face (outside of trying to not get caught). I found The Stranger by the Shore to be refreshing. And super cute.

The only reason I watched Jurassic World: Rebirth is that I love dinosaurs, and I wanted to see them on the big screen. I don’t care for the hybrids, even though they’re supposed to be the big bads of the movie. Jurassic World: Rebirth followed a similar formula to the original Jurassic Park, even down to the timing of the main theme song. The theme song played when we saw the Titanosaurs in Jurassic World: Rebirth. In the original Jurassic Park, the theme song played when we saw Brachiosaurus. They’re both sauropods. Coincidence?

We also had an evil dude (I forgot his name) run away with the blood samples and got eaten (just like Dennis Nedry). Jurassic World: Rebirth played it safe with the plot. It wasn’t a bad movie. But it wasn’t amazing, either.

Jurassic World: Rebirth claims Quetzalcoatlus was the biggest pterosaur to ever live. Geekly Gang, of these two giant pterosaurs, do you believe Quetzalcoatlus was bigger than Hatzegopteryx? I’d love to read your answers. 😀

Let’s see what Skye has been watching.

Skye’s Movies

In light of the recently released remake (alliteration; you’re welcome), I felt the need to revisit the original The Naked Gun. Simply put, The Naked Gun is still funny all these years later. I can understand why you wouldn’t want to rewatch it. O.J. Simpson’s inclusion in the film as a side character, Officer Nordberg, is off-putting. I tugged at my shirt collar when I saw him on screen. However, Nordberg’s scenes involved him getting injured in a ridiculously over-the-top way. That makes those scenes go down easier.

Chungking Express plays like a slice-of-life film that highlights the complex lives of people we pass by on the street. We don’t know them, we never will, but here’s a movie about them. That may go against the director’s intention, but that was my takeaway. The most notable thing I got from Chungking Express was the fantastic cinematography, namely the masterful one-takes, which made Chungking Express feel so much more like a glimpse into people’s lives.

I hadn’t heard of Night Moves until a couple of months ago. I thought watching Night Moves would be fitting since the recent passing of Gene Hackman. Rest in peace. Put simply, Night Moves was a roller coaster mystery. Most of the film is slow-paced and low-key, but once you get to the final half hour, boy, does Night Moves deliver. Hackman’s Harry Moseby is a private investigator tasked with locating a has-been movie star’s daughter. He’s not John Shaft, but he’s got drive. What will he discover…?

I had never seen Titanic up until this past month. I figured it was about time. Titanic’s focus is the romance between its two leads, but I got more from the side characters. The string quartet that was playing as the ship sank to lift the people’s spirits. The captain and designer of the ship being distraught and mortified at what became of their pride and joy. The heart-breaking moment when the naval officer shot himself after realizing the error of his ways. Those were Titanic’s real emotions.

Hey, hey, Geekly Gang! Kyra Kyle again. That’s all our writers have for this month’s Whatcha Watching. Feel free to share what you’ve been watching; you’re part of the Geekly Gang, too. Thank you for reading, and wherever you are, I hope you’re having a great day.

Cinema Swag: Toothless Plushie

Hi, Geekly Gang! Season here. How to Train Your Dragon (2025) has been in theaters for a hot minute, so I want to talk about a movie tie-in plush, the magnetic Toothless plushie that sits on your shoulder. I’m sorry, parrot owners. Polly got eaten by this tiny carnivore.

Credit: The Mystery Shack

Let’s go over the categories for review. Like I did with Krypto Plushie, I’ll be looking at size, softness, kid-friendliness, and cuddliness. There won’t be an aggregated score.

Size

Toothless is similar in size to Krypto. He can also fit in the crook of your arm, but due to his hands-free nature, he doesn’t need to. He flops around on your shoulder, but don’t worry. The magnet that holds him in place keeps him steady.

Softness Versus Firmness

Toothless is slightly firmer than Krypto. Slightly. His fur isn’t as soft as Krypto’s, either. I mean, he’s a dragon. The fibers used to make him soft on the surface are in the shape of scales. That’s a nice touch. Toothless’s scales add texture to an otherwise smooth plushie.

Kid Friendly Versus Adult Only

Toothless is more kid friendly than Krypto. His eyes, nose, and mouth are stitched on, leaving fewer pieces for kids to rip out and eat. And the magnet is easily removable. I could argue a kid taking scissors to Toothless and cutting off his wings or something, but the danger there comes from the scissors, not Toothless. Toothless is a good dragon.

Cuddle Buddy Versus Desk Buddy

Toothless is more of a desk buddy. He’s easier to cuddle if you take the magnet off, but since he sits on your shoulder, he makes a better desk buddy. He reminds me of a trophy. Except you can play with and snuggle this trophy. I talk to mine. Toothless is an amazing listener.

Final Thoughts

Toothless is fun to parade around, but he isn’t the softest when it comes to his fur. He doesn’t soothe me as much as Krypto does, but he’s a lot of fun for people who want to wear a dragon on their shoulder. He’s sold out of many Marcus Theater locations, but you can buy one online for $29.99 at The Mystery Shack.

What’s your favorite cinema swag? Do you agree with my assessment of Toothless? Let us know in the comments. Thank you for reading and have an amazing day.

Geekly News: August 17, 2025, Board Game Industry Drama

Hey, hey, Geekly Gang! Kyra Kyle here. It’s another Sunday, and we have another week of Geek News. I mentioned in last week’s post that the board game industry has seen a lot of drama over the past several weeks. I had a week to collect my thoughts and figured I would try to make some sense out of the chaos.

Board Game Industry Drama

Two major incidents occurred over the past month: one involving Devir Games and the other CGE (Czech Games Edition). CGE’s drama will need a little more context and has more layers. Devir’s is more straightforward, so we’ll begin with Devir Games.

Devir Games Ace of Spades

Devir Games’ recent release Ace of Spades includes depictions of white slave owners and (as Devir mentioned in a press release last week) a black person in a state of enslavement. According to Devir Games (in the same press release), their intent was to reference the film Django Unchained. While this can explain the inclusion of these images, the terminology Devir used in Ace of Spades, and the cards’ effects, it doesn’t excuse the behavior. To Devir Games’ credit, they issued an apology and took immediate action.

Ace of Spades is being recalled, the offensive cards swapped out with new art and terminology, and the new cards will be available for anyone who purchased Ace of Spades before this change. The original game will not be available for purchase.

I first heard about Ace of Spades‘ misstep several days before this apology. I hadn’t yet seen the images. Several of the board game communities I’m a part of discussed Ace of Spades in detail. In a post that has since been taken down, one community member posted the offensive pictures and said they didn’t see anything wrong with them. Personally, seeing the images was worse. I figured they were bad. They sounded bad. But they were worse than I imagined. The one titled “Fugitive” looks like it was taken from Birth of a Nation. Wow! Hopefully, board game publishers will hire cultural consultants or community representatives (of the ones depicted) in the future.

Czech Games Edition Codenames: Back to Hogwarts

The Ace of Spades fiasco is straightforward and found a swift conclusion. Czech Games Edition’s (CGE) Codenames: Back to Hogwarts gets a lot messier. While Ace of Spades displayed obviously disturbing images, Codenames: Back to Hogwarts upset a large percentage of the board game community because of Harry Potter writer J.K. Rowling’s politics and her hateful actions against a marginalized community.

Quick Thoughts on Themed Versions of Codenames

I likely won’t review the newly released Codenames: Back to Hogwarts because I don’t care for themed versions of Codenames. I’ve read a lot of Marvel Comics, and if you’ve read JK Geekly, you’ll know I keep up with the MCU, and yet, I find little enjoyment in Codenames: Marvel. People who know the intellectual property well will stomp on people who don’t. The same will be true of Codenames: Back to Hogwarts because of the game’s trivia-like nature, but this new version could give the standard Codenames’ formula a new twist.

Full Disclosure: I also won’t purchase Codenames: Back to Hogwarts because I’m non-binary, I have a trans daughter, and J.K. Rowling intends to use her royalties to target the trans community. In fact, I don’t care for Rowling’s moniker sounding too close to JK Geekly, so I’ll refer to her from this point forward as Joanne Rowling.

Quick Note on JK Geekly’s Name Origin

We named ourselves JK Geekly for Jim and Kyra Geek-Weekly (Geekly) or (Just Kidding) Geekly. JK Geekly is in no way affiliated with Joanne Rowling. We’re the jolly, queer, and effeminate JK.

Czech Games Edition’s Response

CGE’s response took longer than Devir’s because the issue is nuanced. Codenames: Back to Hogwarts is the first Harry Potter-themed board game in years. Honestly, it’s the first Harry Potter-themed board game since Joanne Rowling began her hate campaign against trans people. CGE made the decision (to go forward with the game initially) because many of the people in CGE’s staff enjoy the world of Harry Potter, but CGE came to the determination that they can no longer support Harry Potter’s writer, Joanne Rowling.

CGE had gone too far with the production process with Codenames: Back to Hogwarts and couldn’t back out of releasing the game. With Joanne Rowling’s intent clear (per LGBTQ Nation, she’s a billionaire and will donate most or all royalties to anti-trans causes), CGE chose to donate 100% of Codenames: Back to Hogwarts profits to trans charitable organizations. CGE promises its charitable donations will at least equal Joanne Rowling’s royalties.

I like CGE’s response if they were stuck with having to publish the game. I love the board game community who stood up for trans rights and spoke out against Codenames: Back to Hogwarts when it was first announced. You made my daughter and me feel accepted at the gaming table. And while I respect CGE’s decision, this situation is as messy as my toilet bowl after my colonoscopy prep. There weren’t enough disinfecting wipes.

Unlike Devir’s Ace of Spades where no hate group (or person who associates with a hate group) benefited from the sale of their game, Joanne Rowling, a member of several trans hate groups, stands to gain from Codenames: Back to Hogwarts.

Many people grew up reading Harry Potter. I’m not one of them, but this situation reminds me of when I stopped watching American Football, a sport I grew up watching, and more specifically, the NFL, because the NFL lied and covered up CTE (Chronic Traumatic Encephalopathy) findings. Quitting something you love consuming is difficult. If you still love Harry Potter, you don’t need to give it up entirely. Enjoy it. But perhaps you can find a way to avoid lining the pockets of a billionaire hell-bent on destroying a marginalized minority. You could try buying Harry Potter swag second-hand.

Alright, let’s get to some happy topics.

Skyscratchers Pounces on KickStarter

Every month–sometimes every week–another awesome cat-themed board game launches on KickStarter or GameFound, and I’m here for it. Keep them coming. Skyscratchers is the latest fantastic-looking cat-themed board game. Players compete by having their cats climb to the top of a skyscraper. Skyscratchers is a 3D game where magnetic kittens climb on the side of a skyscraper.

You can coax your cat to climb a level by using cat toys. Typically, you’re “safe” when your kitten sits on one of their matching color windows, but staying exclusively on your color is a slower path to the top. Calculated risks are needed to win the day.

Skyscratchers looks amazing. It’s easy to teach, and the toy factor alone has me interested. Pledges range from $30-75. If you’re interested in Skyscratchers, check out its KickStarter page.

Risk of Rain: The Board Game Crashes Onto KickStarter

Risk of Rain adapts the indie roguelike platform game into a replayable, progression-based board game. Your spaceship crashes. Players pick a survivor to guide through the alien planet Petrichor V. Risk of Rain is a truly cooperative game, because players must communicate every step of the way, and the game features some interesting game mechanisms.

I like Risk of Rain’s inclusion of a “Row.” Survivors play cards facedown to the row. While you can’t say exactly which card you played during a turn, you can hint at what you played. Monster cards are also added facedown to “The Row.” When all the cards for the turn are chosen, they all are revealed and then rearranged based on speed. This is a cleaver adaptation to Gloomhaven’s initiative system.

Publisher Nerdvana Games is a relative newcomer, but I’m impressed by their catalogue so far. If you get a chance, you should also check out Nerdvana’s previous game, Everbloom. I like that Risk of Rain plays out swiftly. Most scenarios last about an hour, and Risk of Rain offers a campaign if that’s more your thing. Risk of Rain’s pledges range from $125-235. If Risk of Rain sounds like fun, check out its KickStarter page.

Ducks in a Row Waddles Onto KickStarter

Ducks in a Row takes the idea of Mastermind (one player creates a code and the other attempts to crack it) and turns it into a multiplayer experience. One player (the Conducktor) hides the 7 Ducks of Legend behind their screen in a secret order. The other players use guessing to figure out where these Ducks are. Whenever someone draws the Goose card, everyone gets one final turn. Players score points for the highest uninterrupted row of ducks.

Ducks in a Row has a simple premise that I’m sure will go over well with families and younger gamers. Ducks in a Row pledges include a $25 standard edition and $40 deluxe edition. But you could spring for one of ten $999 pledges and turn yourself (or your character) into one of the 7 Ducks of Legend. If you’re interested in Ducks in a Row, check out its KickStarter page.

Ark Nova 3rd Edition Releases on GameFound

Ark Nova should need little introduction. As of the writing of this post, Ark Nova is the third-ranked board game on BoardGameGeek. Players build the best possible zoo in Ark Nova. And since Ark Nova is launching its 3rd edition on GameFound, game piece upgrades abound.

We don’t know much about the Ark Nova project yet because it has yet to launch, but the third edition should look amazing. If you’ve been waiting to pick up a copy of Ark Nova, you may want to consider backing Ark Nova 3rd Edition on GameFound. But I’ve found more people are willing to unload their current copy of a game at a reduced price when they back the next edition. Hmm. If you can’t tell, I’m making my scheming face on the other side of the computer screen.

Ascension 15th Anniversary Edition Lands on GameFound

I always enjoyed Ascension, but I never owned a physical copy of the game; I played the video game adaptation for Ascension, which I highly recommend. Ascension builds on Dominion’s framework. Ascension managed to add enough to separate itself from Dominion, but not add too much to bog down the gameplay. I may finally break down and purchase the 15th Anniversary Edition of Ascension because the game offers all of the previous expansions.

Ascension has consistently earned awards over its 15 years. The Ascension 15th Anniversary Edition gathers all of the award-winning game into a single package. We don’t yet have Ascension’s pledge details, but you can follow the campaign when it releases on GameFound later this week.

That’s all the Geekly News we have for this past week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Tabletop Game Review: Flip 7

Flip 7 takes the premise of Blackjack and extends it to party game proportions. Flip over cards one by one without flipping the same number twice. While the game choices are simple (hit or stay), the ramifications of your actions aren’t. Are you the type of player to play it safe and bank points before you bust, or will you risk it all for the bonus by flipping over seven unique cards in a row? Hey, hey! Kyra Kyle here. We’ll review Flip 7 in a moment, but before we draw our first card, let’s discuss Flip 7’s fine print.

The Fiddly Bits

Designer: Eric Olsen
Publisher: The Op Games; KOSMOS
Date Released: 2024
Number of Players: 3-18
Age Range: 6 and up
Setup Time: Nominal
Play Time: 10-20 minutes

Game Mechanisms

Card Game
Party Game

Push Your Luck

Game Setup

Shuffle the deck and choose a player to be the Dealer for the round.

In turn order, the Dealer deals one card face up to each player, including themselves. If an Action card is drawn, resolve it immediately (more on Action cards in the Game Flow section). Once any Action cards are resolved, continue dealing until everyone has been dealt a card. Not everyone will have a Number card (a card with a number). Some players may have multiple cards because of other Action cards.

Game Flow

The Dealer now offers each player in turn the option to “Hit” (deal them another card) or “Stay” (exit the round and bank their points). If you Hit, put the Number cards in a single row with Score Modifier cards.

Flip 7 features a special deck of cards. It’s Number cards range from 0 to 12. There are copies of each card equal to the card’s value. For example, there are 12 copies of the 12 Number card and 5 copies of the 5 Number card. Zero is the only exception; there’s only one copy of the 0 Number card. Flip 7’s deck also contains Score Modifier cards (Times 2 which doubles your point value and the rest adding a flat number to your score). Flip 7 also has three Action cards: Freeze, Flip Three, and Second Chance. Second Chance allows you to ignore one bust (drawing the same Number card). Flip Three allows the player to choose a player (even themselves) to draw three cards in a row. Freeze cards are given to a player to force them to stay for the round (they will not be able to draw more cards).

Remember: Players bust (don’t receive points and are eliminated from the round) if they draw two of the same Number card.

The round continues until one of two criteria are met. 1) There are no active players because all players have busted or chosen to stay. 2) One player can Flip 7 number cards, ending the round immediately.

At the end of each round, players score points. Add the value of all your Number cards. Adjust your score with any Score Modifier cards. If you Flip 7 Number cards during the round, score an additional 15 points.

When starting the next round, set all cards from the previous round aside. Do not shuffle them back into the deck. Pass the remaining cards in the deck to the left, that player becomes the new Dealer. When the deck runs out, shuffle all discards to form a new deck. If you need to reshuffle mid-round, leave all cards in front of the players where they are.

At the end of the round when at least one player reaches 200 points, the player with the most points wins.

Review

Flip 7 has taken the tabletop gaming community by storm. I can see why. It has a simple premise (party game Blackjack) and easy-to-understand choices each turn and round. Flip 7 is necessary for the tabletop community. In practice, Flip 7 is the game I can play with my grandma and my four-year-old niece. It’s the most gateway of gateway games.

Since this is the case, I’ve played Flip 7 a ton over the past several months. Seriously, Flip 7 was released during the holiday season (December 2024), I’m writing this in early May (we write many of our reviews weeks, if not months, in advance), and I’ve played this game with 10 different game groups and over 150 times. That’s about 30 times every month. I’ve almost played Flip 7 once every day. One of those months was February, so I’ve definitely played Flip 7 once every day. Frankly, I’m sick of playing Flip 7. It’s a good filler game, but I haven’t seen a game with this much crossover appeal.

And that’s a strength for Flip 7. It’s one of the few games I can get everyone on board playing. That’s why it’s necessary for the tabletop community and for tabletop gaming. But does it convince non-gamers to try other games that aren’t Flip 7? I’m unsure.

But I do like the inclusion of Action cards. There are three copies of each Action card. Freeze seems mean, but it could be pivotal in stopping someone who had an easy rise to the top of the scoring track; it’s a decent catch-up game mechanism of sorts but this can devolve into targeting the leader (like Munchkin). Players can only hold onto one Second Chance. I don’t know how many times I’ve seen a player forced to give a second copy of Second Chance to an opponent. Those cards have a way of finding the same player. But Flip Three has the most strategic value. During the early game, you may want to target yourself. Later in the game, you’ll want to choose someone else and force them to bust. Is this enough strategy? Probably not for many tabletop gamers.

I can see that people who can count cards have an advantage in Flip 7, but that takes the fun out of the game. While the rules don’t forbid someone from looking at the discard, it goes against the soul of Flip 7. The Number cards value equaling the number of copies in the deck is clever, and the game doesn’t overstay its welcome—unless you’ve played it over 150 times in a handful of months.

Flip 7’s box says 3+ players. Its entry on BoardGameGeek lists it as 3-99 players. The rulebook suggests that if you have more than a dozen players, use a second copy of Flip 7. While this may be technically true, the game plays best at 5-6 players. Flip 7 would overstay its welcome if you included over a dozen players. It would take forever for twelve people to determine whether they should hit or stay. There isn’t much else to Flip 7, but I’d be bored if I had to wait for eleven other people to make that simple choice. And forget 98 other people. I’d walk away from the table.

Too Long; Didn’t Read

While not my first or second choice of filler game, Flip 7 has enough crossover appeal to appease the masses. It doesn’t have enough strategy for hardcore tabletop gamers, but Flip 7 is the kind of game I can get my grandma or four-year-old niece to play. Therefore, Flip 7 is a good game to keep on hand for non-gamers.

Whatcha Reading, Geekly? August 2025

Hey, hey, Geekly Gang! Kyra Kyle here. It’s Wednesday again, so we have another post from the Whatcha Reading series. Today, we’ll have our writers share what they’ve been reading over the past month. Feel free to share what you’ve been reading in the comments, because we’re all part of the Geekly Gang.

Kyra’s Reads

Kyra’s Comics

I picked up a handful of comic books and graphic novels at the recent Comic Con Nebraska. FairSquare Graphics’ stand stood out to me. Founded in 2019 by Fabrice Sapolsky (co-creator of Spider-Man Noir), Kristal Adams Sapolsky (consulting producer for various Hulu and Netflix shows), and Ethan Sapolsky, FairSquare’s mission is to produce comics for underrepresented groups. And they sure do deliver.

I love FairSquare Graphics’ production value. Each book (even the comic books) has a sturdy, soft finish. The art is stunning. But the stories. It’s all about the stories. 2024’s A Boy Named Rose was a finalist for an Eisner Award. I’m happy to see queer stories like A Boy Named Rose in comic books (or rather, a trade, graphic novel). There needs to be more, and that’s part of FairSquare’s mission. Set in 1920, A Boy Named Rose exists in an era where it was difficult for someone to express their gender and love freely. The title character, Rose, grew up in Le Jardin (The Garden) and has lived a life of greater self-expression. Rose has blossomed within Le Jardin’s protective walls. Rose’s coming-of-age gender fluid story touches numerous people who are stuck within the confines of a world not yet ready to accept them. A Boy Named Rose offers hope. And if you might be struggling with your identity or know someone who does, maybe even a hug.

Gaelle Geniller’s art elevates A Boy Named Rose’s narrative. I can’t imagine one without the other. I enjoyed all the gorgeous dance scenes. They were liberating. And as a gender non-confirming person who’s been interviewed, I felt every moment of Rose answering the reporter’s questions. I loved how the reporter’s cigarette smoke obscured what Rose was saying. That’s so relatable.

I love Black Girl Magik’s banter. It makes sense Black Girl Magik would sport excellent banter. Writer (and FairSquare Graphics’ cofounder) Kristal Adams Sapolsky is also a stand-up comedian. You can catch her on Season 2 of Laugh After Dark on Amazon Prime Video. Black Girl Magik has a hilarious premise. “Incel Whisperer,” Moriyah Pleasant, is helping one of her clients to score a date, when her client’s would-be date winds up being an Alchemist from another dimensional. Magical shenanigans ensue after the Alchemist passes, and her mystical and sentient tool (usually in the shape of a hammer) chooses Moriyah as its new Alchemist.

Holy Beyoncé, Black Girl Magik is a fun ride. I’m glad I picked up the first two issues (the only two available at the time of writing this post) and had the chance for Kirstal Adams Sapolsky to sign them. I highly recommend A Boy Named Rose and Black Girl Magik, and I’ll be checking out more of FairSquare Graphics’ titles. If you’re interested in FairSquare Graphics, check out their website.

Kyra’s Poetry

I often revisit poetry collections. You never know what you’ll find during a subsequent read after several years. I first read Miles Waggener’s Afterlives almost a decade ago; it’s time for a reread. Waggener has amazing command over diction and enjambment. Afterlives offers vivid imagery and poems that change gears, both metaphorically and with speed. These poems flow. I love it. The pictures Waggener paints vacillate from brutal to gorgeous, but they always feel lived in and human.

I’ll share I quick snippet of “Grooming” from Afterlives.

Well into the hairdresser’s
nervous breakdown, she snapped
the smock around my neck, and in
locks and curls, the hair, more hair
than I have grown in many lifetimes,
fell onto the tiles, and I grew thin
in the oily hum of the clippers,
in the perfume of tattooed Carlotta.

I love how you can read the above in its entirety and gain one message, and then read each line as a separate entity. The language used here reflects what you may find in Afterlives. If you can find a copy of Afterlives, you should give it a try. Phoenix Suites and Sky Harbor by Miles Waggener may be easier to find, and also well worth the read.

Kyra’s Non-Fiction

Ah, Jeff Vandermeer’s Wonderbook is an excellent resource for anyone wanting to write a science fiction or fantasy novel. Wonderbook provides thought-provoking images and writing prompts/exercises, while giving the reader numerous ways of looking at the writing craft. Wonderbook gives me the vibe of a writer’s companion for the Codex Seraphinianus, only you’re supposed to understand what you’re reading. Lol

Loaded with graphs/charts, art, and writing advice from dozens of popular speculative fiction authors, Wonderbook offers a little bit of everything. No matter how you learn, Wonderbook has you covered. And Wonderbook is a living document. Vandermeer and company update Wonderbook’s online companion page. If you’ve ever wanted to write speculative fiction, you should check out Wonderbook.

That’s all I have for this month’s Whatcha Reading. Let’s see what Season’s been reading.

Season’s Reads

season’s comics

I decided to switch things up this month. Normally, I’m down for a good romance story. Is Love the Answer? scratched that itch differently. Chika is asexual, and all of her friends go on dates. But she doesn’t want to go on dates. She thinks there’s something wrong with her, so she studies psychology to figure out why she doesn’t want to be involved with anyone romantically. She discovers much about herself, but none of it is clear-cut.

Is Love the Answer? felt realistic. I appreciated the ambiguity of how Chika expresses herself. She didn’t know who she was, which is relatable to most audiences.

Hey, hey! Kyra Kyle here again. That’s all our writers have for Whatcha Reading this month. Let us know what you’ve been reading. Thank you for reading, and wherever you are, I hope you’re having a great day.

Cozy Video Game Review: Kitaria Fables

Kitaria Fables by Indonesian indie game studio Twin Hearts combines a farming sim like Stardew Valley with a mild adventure game. Players assume the role of a cat hero Nyanza (or Nyan for short), hence the name Kitaria, as Nyan upgrades his weapons and armor and learns new abilities to save the Empire.

Hey, hey! Kyra Kyle here. We’re covering a video game today that’s unlike most we’ve covered in the past. Kitaria Fables is a cozy game. Full disclosure: I’ve picked up this game on sale for multiple systems (Steam, Switch, and PlayStation 4), but I’ve played the most on PS4. Cozy games have taken off in the past few years, and I’m here for it. I love a good cozy game. But how does Kitaria Fables stack up against our review criteria?

Mechanisms

Mechanisms: 7/10

Kitaria Fables has solid game mechanisms, but there’s a reason it’s often compared to Stardew Valley—I compared Kitaria Fables to Stardew Valley in the opening paragraph of this review. Kitaria Fables borrows many mechanisms, its graphic design, and some of its perspective from Stardew Valley. All of the mechanisms Kitaria Fables borrows are well done. But I can’t give it top marks.

Still, Kitaria Fables adds a few things to the Stardew Valley formula to make it stand out. Not the least of which is the adventure aspects. Gone are the procedurally generated mines. In their place are regions to explore and enemies to vanquish. Enemies will drop items to use for upgrade materials. So far, this sounds like a typical adventure game, but Kitaria Fables opts to go with ability upgrades instead of leveling.

Players can trade out Nyan’s magic abilities at any time. The only downside is that more powerful spells usually cost more magic gems. In the top left-hand corner, you’ll see Nyan’s health. Magic gems are displayed below Nyan’s health bar. Nyan can gain more magic gems by physically attacking enemies, so there’s a push-pull with varying Nyan’s combat style.

I’ve seen other games use custom move-sets similar to Kitaria Fables’ setup (like the Cat Quest series), but Kitaria Fables does just enough to separate itself from its competition. But not enough to escape a slightly above average score.

Gameplay Loop: 8/10

This score should come as no surprise. Kitaria Fables combines Stardew Valley and Cat Quest. I didn’t think of Cat Quest before writing this review (funny how both games have cat protagonists). With Stardew Valley and Cat Quest as inspiration, Kitaria Fables has a high gameplay loop score. All enemies (including bosses like the one pictured above) respawn at the beginning of each day, so it’s easy to grind Nyan to god-like powers.

Kitaria Fables has a couple of obtuse missions. I was stuck a handful of times and used trial and error to figure out what the game meant for me to do. But those moments were few and didn’t detract from the overall experience. And the NPCs rebooted their routine every in-game day in addition to the enemies respawning. If I couldn’t figure out something one day, I could try again the next. This is one of the reasons why Kitaria Fables is a cozy game. It induces little to no stress.

Narrative: 3/10

The Empire, the Calamity, Capital City, and other generic terms left me wanting. Kitaria Fables doesn’t have much of a story, and the story it has can get grown-inducing. I’m unsure if this lack of story comes from poor localization or if Kitaria Fables wanted generic names and storylines to make it easy for people from different backgrounds to follow. Either way, I’m unimpressed. Kitaria Fables has one big twist. I won’t spoil it here, even though that’s unnecessary. The big reveal is obvious.

Storytelling: 5/10

I can’t tell which score should be higher, narrative or storytelling. I’m giving storytelling an average score. That seems right. Kitaria Fables does a good job of executing its story, but it just has a forgettable story. Still, look at the adorable animal people. I love characters like Caramel, a brown furred mouse child who lives in Paw Village. Caramel will ask Nyan for a piece of candy. If you give him candy, you’ll unlock a mission. If you refuse to give him candy, you’ll unlock a different mission. This happens to be one of the obtuse story branches I mentioned in the gameplay loop section. You can unlock both missions. All you must do is interact with Caramel on two different occasions.

User Interface: 8/10

Kitaria Fables has an easy-to-use interface. During combat, Nyan will have items (to include healing items) and spells/moves assigned to hot keys. While not in combat, Nyan can pull up a menu (on the left-hand side of the screen) that will have clearly marked tabs. Players will receive different options depending on whether Nyan interacts with an NPC or an object (like a mirror to change Nyan’s appearance) or doesn’t interact with anything.

Players can pin items (if they find them in a store) to know how much of an item they need for an upgrade. This is standard stuff, but you’d be surprised how many games forget to include a pin object option. Kitaria Fables does a great job of incorporating good practices from other games with its user interface. The only reason I knock the game down a point is the Switch version. If you pick up Kitaria Fables on PlayStation 4 or Steam, go ahead and raise this score. The Switch version isn’t too difficult to navigate, but it’s lacking.

Graphics: 8/10

Kitaria Fables features charming graphics, but it doesn’t take top marks because Twin Hearts may have lowered the graphic quality to fit on the Switch. Honestly, if Kitaria Fables exclusively came out for the Switch 2 and PlayStation 5 (three or four years later), the graphics score could be even higher. Older systems may have held back the graphics, but that doesn’t mean that Kitaria Fables’ look is anything but enchanting.

I also love Kitaria Fables’ colorful world. Each zone feels unique: lush forests, dank swamps, and barren deserts. Kitaria Fables mixes up its enemies in quirky ways to match the various biomes. Despite some technical limitations, Kitaria Fables has gorgeous graphics.

Audio: 8/10

When I first booted Kitaria Fables, the music didn’t grab me. It was there and pleasant. But the more I played, the more Kitaria Fables’ soundtrack grew on me. Kitaria Fables’ soundtrack isn’t one of those wow you when you first hear it soundtracks. It’s one of those slow-burning soundtracks. I wasn’t surprised to see the Kitaria Fables’ soundtrack available on vinyl. It can be infectious.

Replay Factor: 6/10

I enjoyed my time with Kitaria Fables. Heck, I blew through the game in a few days and picked it up on multiple platforms. But I wouldn’t call Kitaria Fables a game with high replay value. I can hope that I’ll forget specifics about Kitaria Fables and return to the game in several years. While a solid game, Kitaria Fables’ linear story (with no alternative storylines) makes it a one-time play game. And that’s okay.

Aggregated Score: 6.6

Kitaria Fables delivers a well-constructed video game that combines elements of Stardew Valley and Cat Quest. I enjoyed a lot of the colorful characters and the gorgeous set pieces. And cats, who doesn’t love cat people? While I wouldn’t expect a game with a ton of replay value, Kitaria Fables is a great one-time play game, especially if it’s on sale.