Geekly News: October 5, 2018

Another day and another new content type. We’re trying our hat at Geekly News today. Even though your uncle Geekly could scour the internet for any type of Geek News, most weeks this post type will list new releases for the coming week. We’re lucky this first week features a major movie announcement and a leak at Bethesda’s parent company ZeniMax.

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Elder Scrolls VI

People have been debating for years which Tamriel province will host the sixth entry in the Elder Scrolls main series, and ZeniMax may have given players their first concrete evidence. Sure, some internet sleuths found evidence in the short teaser trailer, but that’s more in the realm of speculation.

And this new information could be filed as that too, but there’s a more compelling argument to be made. The attorney who registered a copyright for Morrowind, Oblivion, and Skyrim years before each game’s release just registered a copyright for a single-player game set in the Elder Scrolls universe entitled Redfall.

This development suggests that Elder Scrolls VI will be set in part or entirely in Hammerfell (home of the Redguards) and will feature a questline involving Redguards.

Why not call it Hammerfell? Many Elder Scrolls games aren’t named by the province in which they occur, Morrowind and Skyrim are the exception, not the rule, they’re named based on the game’s storyline. Sure, Redfall could pertain to something other than Redguards and the contested Hammerfell/High Rock border, but it’s likely that Redguards and Hammerfell will factor into this latest installment.

There’s still no release date for Elder Scrolls VI. If your uncle Geekly were to place a bet for when Redfall will be released, he’d go with a post Playstation 5, X-Box 2 (who knows if Microsoft will stick with this naming convention, but to the best of my knowledge it’ll be X-Box 2) release.

It could also be that ZeniMax wants fans to talk about Elder Scrolls VI more. If so, mission accomplished.

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Mega Man Live Action Movie

Capcom has announced that its Mega Man franchise is going to get the live-action Hollywood treatment. The press release came one day after Mega Man 11’s release and the movie celebrates the franchise’s 30th anniversary.

The film is tentatively titled MEGA MAN (in all caps) and has writer/directors Henry Joost and Ariel Schulman (Catfish, Paranormal Activity 3) attached to the project. Capcom says it aims to “appeal to a diverse audience, including not only game players but action movie fans as well, with an adaptation that maintains the world of the Mega Man games, while incorporating the grand production and entertainment value that Hollywood movies are known for.”

Video game movies don’t have the best track record, but I’ll be keeping my fingers crossed with this title. It’s a safe bet that your uncle Geekly will be watching this film on opening weekend. There’s no release date set for this project as of this write-up.

And now for some new releases for the upcoming Week.

Video Games

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Friday, October 5, 2018

Assassin’s Creed Odyssey (PS4, Xbox One, PC)

This is the latest of the Assassin’s Creed games and it’s set in ancient Greece. Be ready for a lot of “This…Is…Sparta!.”

Super Mario Party (Switch)

My family and I have had some fun with this title in the past. It blends roll, spin and move (roll dice to see how far you can go in a turn: for example, Monopoly) of tabletop games with minigames one might find in other Mario titles.

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Movies

Venom

This one troubles me. Based on the trailers, the special effects are dated and that’s not a good thing for a comic book movie. I’m also concerned with how they pronounced symbiote.

A Star is Born

Lady Gaga (first major acting role) and Bradley Cooper (first time director) recreate this Barbara Streisand classic. I may not see this one in theaters, but I’ll probably see it when it’s out on video or streaming.

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TV

Friday, October 5, 2018

Big Mouth (Netflix)

I’ve heard good things about this one. It’s a raunchy cartoon series centered around puberty. I haven’t gotten around to watching it because there are a lot of raunchy cartoon series to choose from.

Into the Dark (Hulu)

This one confused me a bit. Netflix recently released a movie entitled Hold the Dark. Hulu’s Into the Dark is an American horror anthology series for those who think American Horror Story isn’t enough. I’ll give it a chance.

The Man in the High Castle (Amazon)

I’ll have to finish the second season before starting the upcoming third. The Man in the High Castle is easily one of Amazon Prime’s best series.

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Sunday, October 7, 2018

Doctor Who (BBC America)

The adventures of the first female Doctor Who begins today. Yes! Bring it on.

Star Wars Resistance (Disney)

There have been several successful Star Wars cartoons. The franchise almost redeemed the prequels with all the work Star Wars animated series put in. Resistance is set in the sequel’s timeline. It’ll interesting to see how this series builds Poe Dameron’s character.

The Walking Dead (AMC)

I wonder how long people can survive in a world with zombies. The Walking Dead endeavors to answer that question with nine years and counting. This year has the distinction of Andrew Lincoln (Rick Grimes) leaving the series.

Arrowverse

Tuesday, October 9, 2018

The Flash (CW)

Ah, the Arrowverse. I might watch an episode or two just for old time’s sake. These shows are no longer appointment television for me, but it can be fun to watch certain DC comics characters grace the small screen.

Black Lightning (CW)

I never got into Black Lightning because I had all but given up on the Arrowverse by the time it was released, but Black Lightning is one of the first live-action superhero TV shows to feature an African-American protagonist (Netflix’s Luke Cage beat it by a half year), and from what I’ve seen, it doesn’t intertwine as much with the rest of the Arrowverse. I’ll probably give it a shot. Looks like I have some binging to do.

Wednesday, October 10, 2018

Riverdale (CW)

I never got into Riverdale, but I know that many folks think of it as something more than a fusion of Dawson’s Creek and Archie Comics. This may be one of those series I watch well into the show’s run.

Thursday, October 11, 2018

Supernatural (CW)

This CW standard enters its 14th season today. Talk about your long-running television shows.

That’s all we have for Geekly News this week. May the geek with you and be kind to one another.

 

My Favorite Game Mechanics TMNT: Shadows of the Past and Batman: Gotham City Chronicles

It might be time for a new series of articles: my favorite “fill in the blank.” We’ll talk about something in a game or show or movie or comic book that we like and dig into why we like that one thing. Good old Uncle Geekly will get things started with some board game mechanisms, or for the tabletop game newbie, the elements that make up a tabletop game. This week we’ll cover Teenage Mutant Ninja Turtles: Shadows of the Past and Batman: Gotham City Chronicles and their asymmetric one versus many game mechanism.

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Teenage Mutant Ninja Turtles: Shadows of the Past

Both of this week’s games can be classified as “one versus many,” meaning that one player plays one side of the characters (usually villains) and two or more players assume the role of the other (usually heroes).

First off, I like how these games make the player who assumes the villains (the one) asymmetric to the gameplay style of the heroes (the many). TMNT: Shadows of the Past has the Turtle players rolling dice and performing actions based on what they roll, while the player who assumes The Foot Clan, Shredder, and the rest uses a deck of cards.

The individual turtles also play like their personalities and that gets to another mechanism I enjoy in Shadows of the Past: sharing dice. The turtles can share what they roll with their teammates. Dice placement makes all the difference. Each turtle player places their dice in front of them in a row and other turtles can only borrow a die that’s the closest to them. The player on your right can only borrow the die that’s the farthest on the right of the row.

Leonardo gets a bonus whenever someone borrows his dice. He’s the leader and that makes sense. Raphael gets extra dice but can’t borrow anything because he’s a loner. This is such a great touch because the players who’re playing Leo and Raph tend to sit as far away from each other as possible and those are the turtles who tend to butt heads the most.

Playing as either side can be fun, but also different, and that adds replay value. It also helps that TMNT: Shadows of the Past has a scenario system that works like playing through classic turtle stories.

Ah. It’s almost like reading the original comics.

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Batman: Gotham City Chronicles

Monolith Board Games uses a similar gaming system with Batman: Gotham City Chronicles. Like TMNT: Shadows of the Past, the two sides use asymmetric gameplay, but both sides use gems that serve as their energy pool. The heroes have a set number of actions, depicted on their character cards. They use their gems to activate any of the actions they have at their disposal.

The villain (or Overlord) has a group of enemy tiles on a track that begins with smaller enemies on the left and larger ones on the right.

In a sample Batman game for instance, it’d be henchmen on the far left, Harley Quinn on the spot just left of the Joker, and of course the Joker would be on the far right.

Somewhat like the heroes, the Overlord activates their enemy tiles by using energy gems equal to the spot on the track that the enemy tile they want to activate is on. So, if you want to activate the first set of villains, pay one gem. If you want to activate the second set of villains, pay two, and so forth. As soon as a villain is activated, it goes to the end of the track (far right), and the other tiles slide one spot to the left.

This is so clever because the Overlord could activate the small fry for cheap or they could pay a little extra if the villain to the right has more strategic value. They wouldn’t spend all their gems to activate the Joker, would they? But it is the player’s choice.

But the heroes are also satisfying because they each have unique abilities based in their character’s lore—so Catwoman may be more useful than Red Robin in a game requires theft, but Red Robin is more useful in another that needs more detective work—and each scenario has very different objectives. The heroes win if they meet their objectives. The villains win if the heroes don’t.

Perhaps the best thing is that Batman GCC recreates dozens of classic Batman comic book tales. Not the movies or TV shows, the original comics. And from what I’ve seen, they may be using Capullo’s art as the basis for the miniatures. What!?

Is there anything you like about these games that we didn’t mention? Maybe you like TMNT better than Batman, and I’m too much of a Batman fanboy. You could have them challenge each other to a duel or you can let us know your thoughts in comments.

X-Men Starter Stories

Comic book movies have flooded Hollywood and that’s led to new comic book readers, but there’s too much history for a lot of these characters that newbies to the hobby can get lost. Not to worry your uncle Geekly and Big Bad Jim have you covered. We’ll make recommendations for newcomers to various aspects of geekery.

Keep in mind that these are recommendations. You can read our list and disagreeing with it. We won’t hold that against you, but we may have to challenge you to a leg wrestling match.

We’ll start this ballgame with one of the largest superhero teams in comics: The X-Men.

The X-Men have had plenty of various lineups, eras, and variants, so they prove difficult to follow, especially if you’re new to the comic books.

Over the course of its history the X-Men have grown and expanded more than any other Marvel property. Time travel, group dynamic changes, and characters losing their minds don’t help matters much.

Hi, everyone. This is good, old uncle Geekly with a group of starter stories that feature everyone’s favorite Marvel mutants the X-Men.

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X-Men: First Class (written by Jeff Parker/art by Roger Cruz; 2006-2007)

No. This story doesn’t mirror the movie by the same name; it’s a reimagining of the original class of students to don the uniform: Scott Summers (Cyclops), Jean Grey (Marvel Girl), Robert Drake (Iceman), Warren Worthington III (Angel), and Hank McCoy (Beast).

The X-Men can get overly convoluted. X-Men: First Class strips down the original characters to their teenage roots. It’s a light-hearted and fun series, and the one quality that puts it on this list is that the reader doesn’t need to know much about the series find enjoyment. It’s a great jumping off point.

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Giant-Size X-Men #1 (written by Len Wein/art by Dave Cockrum; May 1975)

This one predates Chris Claremont’s fabled run on Uncanny X-Men (1975-1991) and introduces readers to the second wave of X-Men: Storm, Colossus, Nightcrawler, and Wolverine. It opens in medias res with Professor X recruiting this new team to rescue the original X-Men, and it’s this group of mutants who defined the group for a generation. It’s also arguably the most diverse team roster, something in which the X-Men prides itself.

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X-Men: Dark Phoenix Saga (written by Chris Claremont and John Byrne/art by John Byrne; 1980)

This one is iconic. Jean Grey had been reborn as the Phoenix after becoming a being of pure thought. This new persona made her a target for Mastermind (of the Hellfire Club) and what follows is a long descent into madness. One could liken it to a superhero version of The Exorcist.

The Dark Phoenix Saga is required reading for anyone wanting to get into X-Men comics. Readers get a good look at the Hellfire Club, the Shi-ar, and even throws in the Kree and Skrull empires. The Dark Phoenix Saga is a who’s who of Marvel aliens.

This story was adapted for the X-Men Animated Series. X-Men: The Last Stand contained story elements, and the upcoming Dark Phoenix film should be a direct, live-action adaptation of the story that has been inducted into Columbia University’s library. Yeah, Xavier’s school isn’t the only one that views The Dark Phoenix Saga highly.

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X-Men: Days of Future Past (written by Chris Claremont and John Byrne/art by John Byrne; 1981)

This story marked the end of Claremont and Byrne’s run on the X-Men, and this is also where the X-Men’s time travel stories begin. While the series may have done time travel to death, in Days of Future Past it was refreshing, novel, and easy to follow.

The story alternates between the present year of 1980 and the future year of 2013. Wow. We’ve already lived beyond the fictional year for this story. The story’s 2013 paints a bleak existence for mutants. They’re killed one by one and must send one of their own back in time to stop the dystopia.

Kitty Pride, the one who’s chosen to go back in time, becomes a full-fledged member of the team, and this story is the first one to promote Mystique to the Brotherhood of Evil Mutants’ leader. Both characters come into their own here, so this classic is a must read.

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X-Men: God Loves, Man Kills (written by Chris Claremont/art by Brent Anderson; 1982)

So many X-fans would call God Loves, Man Kills the defining X-Men arc, and they may be right. The main antagonist doesn’t wear tights or have powers. Humanity is at war with itself.

This is a realistic portrayal of how the world may react to the dawn of mutants and how those mutants would react to that world. It’s an analogy of bigotry and small mindedness. It also showcases how tenuous allegiances can be in the series as Magneto joins forces with the X-Men to rescue Professor X, who is forced to mentally kill all mutants on Earth.

Some fans may notice elements of this story in X2: X-Men United.

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Fatal Attractions (written by Fabian Nicieza and Scott Lobdell/art by various; 1993)

It’s difficult to pick an X-story from the 1990s and beyond without listing a bunch of other stories one would have to read to get most of the references. Fatal Attractions requires very little background info. It recasts Magento as the X-Men’s chief antagonist. This crossover event also features Cable’s return to X-Force (good for Deadpool 2 fans) and one of the most desperate fights between Magneto and Professor Xavier.

There’s even an iconic battle between Wolverine and Magneto that left some fans squeamish.

That’s my list for readers new to X-Men. Did I miss any stories or include some that I shouldn’t? You could send me a message via telepathy, but I’m telepathetic. Leaving a comment would be more effective.

TV for Fall 2018

TV? I know what you’re thinking. The last iteration of JKGeekly devolved into nothing but TV posts. Don’t worry, we’ll get back to other geekery. Today we’re going to warm up  with a new type of post: 3 Lists of 3.

This particular type of post will feature three small, interrelated lists of three. I hope you like the format because I have more than this one planned for Mondays. Here are three lists of three for television that I’m sure will offend someone. I don’t care. Do your worst.

TheMagicians

Underrated or Overlooked TV Series

 The Magicians (7.5 out of 10 on imdb)

This particular list of 3 was difficult to compile. I’m starting with a series that isn’t that lowly rated, but it’s still rated a 7-point-something; it’ll be hard to find something good to say about a 6 or less. The Magicians gets a lot of gratuitous nudity and over-sexed hate that Game of Thrones gets—more on GoT in a bit—but like Game of Thrones that hate may go too far. It also gets saddled as a Harry Potter clone, and again, that’s as unfair of a comparison as GoT and Lord of the Rings. The Magicians is an interesting take on magic in a modern setting and is one of the better, binge-able SyFy shows.

BBC’s Skins (8.2 out of 10 on imdb)

Did I mention how difficult this list was to compile? The BBC version of Skins makes this list despite being rated an 8.2 because fewer people have seen it, and they should. Skins is an odd show. It centers around teenagers making their way in the world and the bizarre things that happen to them. We’re talking a musical number breaking out of nowhere and someone who suffers from anorexia getting phantom text messages to tell her to eat. I received text messages for weeks, telling me to eat more fiber. Those were some angry butt dials.

Anyway, Skins is also an odd show to watch as several of the cast regulars, who were in their late teens or early twenties at the time, have since appeared in major films and television shows.

Crazy Ex-Girlfriend (7.7 out of 10 on imdb)

Yeah, Skins may have two or three sneaky musical numbers in the series run, but Crazy Ex-Girlfriend has two or three musical numbers in each episode. It’s not for everyone. I even pause the show every once and a while because it’s getting too ridiculous. She’s singing about period sex again. Turn on the red light.

It’s also a bit of a cheat having the show on this list because the critics at Rotten Tomatoes rate it in the 90s, but Crazy Ex-Girlfriend is very good and tends to get overlooked.

It’s a CW show that satires other CW shows. At first, it subtly suggests that someone who lives their life according to romances (books, TV shows, and movies) should seek psychiatric help because life doesn’t follow a romance plot. After a while it flat out says, life isn’t a romantic comedy. It’s okay to enjoy them, but don’t expect your life to be one. There is more love in life than romantic love. You can love your family and friends. Sorry. Uncle Geekly has a long, complicated history with CW shows, so this sentiment is refreshing, but Crazy Ex-Girlfriend also does a good job at handling mental illness and behavioral problems without stigma. And some of the musical numbers are catchy and fun—even the ones about period sex.

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Overrated TV Series

Game of Thrones (9.4 out of 10 on imdb)

I’m not saying that Game of Thrones is bad by any means, but 9.4 is a little high. As of this write-up it’s the fourth best TV show of all time according to imdb, edging out Breaking Bad. I’d place Breaking Bad ahead of Game of Thrones and there are plenty of shows further down the list that I’d happily place ahead of the gang from Westeros too. Oddly enough, some of the reasons I’d knock Game of Thrones down a few dozen spots are the same reasons George R. R. Martin believed that it wouldn’t make a good TV show: too many characters, and at times, unfocused storytelling.

Stranger Things (8.9 out of 10 on imdb)

If neuroscience is correct in saying that nostalgia provides a similar chemical brain reaction as methamphetamines, then Stranger Things is TV’s version of crystal meth. Hey, another Breaking Bad reference. Yay! There’s little else to this series than a ton of callbacks that include frame-by-frame recreations of 80s shows and movies. I like plenty of 80s properties, but if I have a hankering for 80s nostalgia, I’ll watch the originals.

House of Cards (8.8 out of 10 on imdb)

House of Cards can be fun to watch. I like seeing how the various traps are set and schemes come to fruition, but the show gets a little too ridiculous at times. Perhaps even random musical number ridiculous. One needs to suspend disbelief to an absurd measure with this title. While I’m okay doing that for the occasional fantasy or science fiction story, it’s a little difficult to do so for shows that are supposed to be more grounded.

It also doesn’t help that Kevin Spacey’s recent sex scandal and subsequent firing from the show make House of Cards difficult to watch.

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Intriguing Upcoming TV Series

The Romanoffs (October 12, 2018)

The Romanoffs is the first TV show from the creator of Mad Men since Mad Men ended in 2015. It also features a great cast of Diane Lane, Aaron Eckhart, and Paul Reiser and centers around various people who believe they’re descendant of the Russian royal family. This could get trippy, and I look forward to watching the Amazon original.

The Chilling Adventures of Sabrina (October 26, 2018)

The reboot of the campy teen series Sabrina the Teenage Witch airs just before Halloween and The Chilling Adventures of Sabrina pits a young witch against the forces of evil that threaten her family and the world. Mad Men star Kiernan Shipka stars as Sabrina, and the reboot shows plenty of promise. But if there’s no talking cat, I might reconsider.

Homecoming (November 2, 2018)

I may need to listen to the hit Gimlet Media podcast of the same name, but the excellent cast (Julia Roberts, Sissy Spacek, and Dermot Mulroney to name a few) and Mr. Robot creator Sam pique my interest.

Are there any shows we missed with our lists? Which shows do you think are overrated or underrated? Which shows do you look forward to this upcoming season? Let us know in the comments.

A New Beginning

New design? Check. New content design? Check. Looks like the site’s ready for launch. Here goes nothing.

Hi.

It’s been a little while since Jim and I updated the site, so I guess this is the first of the new blogs. Sorry it’s not better, but we’ve been a little busy washing our non-existent hair.

Okay. I’m just jealous of the hair Jim has; he’s still holding on to some tufts. I’m the one rocking the Patrick Stewart or Vladimir Putin. I hear bald can be sexy, but that may be a lie someone fed me to make me feel better about my scalp eating its own follicles.

As you can tell—or not tell—we have a new look and new types of content. Don’t worry. We’ll still talk about all things Geekly, but we’re steering away from straight up reviews—for the most part—for something marginally different.

We may take deeper looks at some things with articles like “My favorite ‘fill-in-the-blank’” and “Unpopular Opinions,” take a quick overview of certain topics with “3 Lists of 3,” and introduce newcomers of various Geekly hobbies with “For Starters.” Heck, we might even throw in some Geekly News at the end of the week. Who knows? We’ll throw things on the wall and see what slithers onto the floor.

But we’ll get to those articles throughout the coming days and weeks.

Geekly’s Free Video Game Summer: August 21, 2016

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Hi, guys. I didn’t forget you, I’ve just been dealing with housing issues (my house is constantly under construction) but you don’t want to know about that. You want more games. This week’s Geekly’s Free Video Game Summer is brought to you by video game versions of collectible card games. I know I cover tabletop games with my other reviews, but there are plenty of free-to-play video games that use the collectible card game model. Just to clarify, you collect cards (of varying rarity) in a collectible card game and make decks out of the cards you collect. It’s a decent game model for a free-to-play game and there are plenty of free-to-play collectible card games out there. Let’s get started.

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Final Fantasy Portal: Triple Triad

Full disclosure: there’s a lot more to the Final Fantasy Portal besides Triple Triad, but the only thing I’m covering here is Triple Triad. Ah, I loved Triple Triad in Final Fantasy VIII. It’s the collectible card game within the role playing game. Players would collect cards of characters found within the game and challenge random non-player characters to card duels. The rules are simple.

You play on a 3×3 grid. Every card has four values for each one of its sides (left, right, up, and down) and these values are printed in the upper right-hand corner of the card. You play cards in the 3×3 grid and if your card’s value on one side is greater than your opponent’s you take control of their card (kind of like Othello). Whoever owns the most cards at the end of the match wins. In the original game, players only obtained characters from Final Fantasy VIII, but Final Fantasy Portal’s version of Triple Triad includes all numbered entries in the Final Fantasy franchise and that’s a lot of fun.

The original Triple Triad weaved in elemental play—the card based on the Brothers summon had an earth element and its values were doubled against cards with a lightning element—but Final Fantasy Portal’s Triple Triad omits elements and adds same and plus to the gameplay. Same is okay; if you play a card that matches the values on cards that share two or more sides, you flip over any opponent’s cards adjacent to the card you played. Plus functions similarly to Same but you add the values of the cards on all sides and if the sum is the same, you flip over all opponent cards. I hate the Plus rule.

Plus can negate any good card you may have. If one side is an 8 and the other is a 9, all your opponent has to do is play a 2 to the 9 while playing a 3 to the 8; both sides would equal 11 and you just lost some of your best cards. You can dictate which rules you play in versus mode, so you can avoid the Plus rule and it doesn’t diminish my enjoyment of Triple Triad, but how hard would it have been to assign an element to each character? Still, Final Fantasy Portal’s Triple Triad is a faithful port of the popular Final Fantasy mini game. And wouldn’t want to construct a deck with the best characters from Final Fantasy lore? This one’s staying in my collection, but I’m not sure how often I’ll play.

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Order & Chaos Duels

On the surface, Order & Chaos Duels looks like a Hearthstone clone, but there’s more going on beneath the surface—not much but a little. Like Hearthstone, you assume control of a hero who has their own innate ability and you’re trying to knock your opponent’s hero’s health to zero. You cast minions and spells to buff your minions or debuff your opponent’s minions. All of this should sound familiar to Hearthstone fans. Order & Chaos’s twist is that it matters where you play a minion.

You have five locations (one row consisting of five spots) you can play your minions, each minion has attack and health, and if you lower your opponent’s minion to zero health in a spot or there is no minion in the spot, your minion attacks your opponent directly. This simple addition offers more strategy, and that’s a good thing, but I never felt as if I had agency in a game of Order & Chaos.

Sure, you set up your minions to defeat your enemy, but unlike Hearthstone or Magic: The Gathering, there’s no way to counter anything your opponent does—or at least these counters are few and far between. Most of the time you’ll set up your minions during your planning phase, pass the turn to your attack phase, and once you’re done attacking, your turn’s finished.

There are also alternate ways of winning in both Hearthstone and Magic: The Gathering (namely you helping your opponent run out of cards: milling their deck) that just doesn’t exist in any tangible way in Order & Chaos. The play styles don’t offer much variety either, so I’d say Order & Chaos is a pass.

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Epic Cards Battle

I’m not sure if Epic Cards Battle even qualifies as a collectible card game. Sure, you collect cards but you don’t build a deck so much as you pick your best card or two and play them ad nauseam.

If I didn’t like the lack of agency in Order & Chaos, I hate the lack of agency in Epic Cards Battle. All you do is pick the card(s) that has the best combination of attack, health, and speed and see these cards battle it out on their own with no input from the player. Some of these characters/cards have special abilities but gameplay boils down to those three statistics and whose cards have the better of those statistics. Epic Cards Battle puts more emphasis on scantily clad women than it does gameplay. If you’re into that sort of thing, Epic Cards Battle might be a decent game. If you want something more from your gaming experience, I’d skip it.

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Card Lords

Card Lords combines elements from several games in this review and it does so in a satisfying way. It could be that it deploys a similar art style as Card Wars 2 (which I’ll cover later: foreshadowing, baby) and I like that art style, but it does use the best part of Order & Chaos, which is “card placement matters.”

Akin to Epic Cards Battle, Card Lords has players select their best cards. Unlike Epic Cards Battles, it feels more like you’re building a deck, or at least assembling a team with abilities that play off each other well. There’s a lot of repetition to Card Lords’ gameplay but it’s enjoyable in small doses, and players will get small doses because Card Lords also uses the ubiquitous energy resource found in free-to-play games. You’ll play a few matches before you have to wait an hour or so—or spend money (and that’s how the developer’s get paid). But unlike most free-to-play games that use energy, you don’t have to wait long; it’s literally an hour or less.

The last element Card Lords introduces is developing your cards. You can power up your cards so they’ll gain special abilities (another thing we’ll see again in Card Wars 2) and you get a sense of developing your team/deck. You also have slightly more control in Card Lords than you do in the previous two entries (Epic Cards Battle and Order & Chaos), but it still doesn’t have as much strategy as I would like. There are few moments when you wouldn’t use your cards’ special ability as soon as it’s available to you and battles still come down to who has the best stats. Still, Card Lords is worth a look.

Cardstone

Cardstone

Cardstone is a Rogue-like dungeon crawl that just happens to use cards as its means of combat. You collect cards as you journey deeper into the dungeon, but if you die, your deck resets and you have to rebuild your deck the next time you enter the dungeon. That’s curious.

Cardstone plays more like a deck-builder game (a game with set cards and you build your deck each time you start a new game) instead of a collectible card game (a game where you build your deck over time and your deck remains the same unless you make changes to it). I like the idea of a free-to-play deck-builder game, but I’m not sure if Cardstone’s combat works as well as I would like.

Players face a new creature in the dungeon with each round. Sometimes a creature will run away if you have too high a level—you do gain levels and increase your health, even if your deck resets—but when a creature stills around, you cycle through your deck on a timer. Every three or four seconds, you draw a new card from your deck. You’ll see that card rotate on the screen until you use it or it disappears (gets discarded). This mechanism leads to players drawing healing cards when they need to deal damage and damage cards when they need healing. It doesn’t matter early in the dungeon, but the deeper you get in the dungeon, the harder your opponents get and the less likely it is you’ll get the right cards. Funny how that works. This perceived cheating by the AI makes Cardstone the most frustrating game of this bunch. I don’t know how many times I fought a creature to a first one who deals damage wins scenario, only to draw into five consecutive healing cards. Note: do not play Cardstone if you’re easily irritated.

I like Cardstone’s concept but I’m not sure how long it’ll stay in my collection. It’s another game that’s worth a look. You may find it enjoyable.

DengenChronicles

Dengen Chronicles

I was intrigued when I first downloaded Dengen Chronicles. It’s a collectible card game, but the cards are hexagonal shaped and the board is laid out like a honeycomb. Unfortunately, there’s little to no strategy.

Like many other games in this list, the winner of Dengen Chronicles boils down to who has the best stats: attack and health. But the board factors into the equation. Character/card placement matters, but it matters in the worst possible way. During the first turn, whoever has a character/card in the top point of the star deals damage first to the first, opponent character/card located clockwise on the star. So, whoever gets to play their card/character first typically wins. Sure, the next round shifts who deals damage first to the next point clockwise on the star, but by then the damage is already done.

Dengen Chronicles overlays a convoluted element chart on the board. Each section of the honeycomb represents a specific element and only characters with that element can be played there—you get bonus attack if they have multiple copies of that element printed on their card—but all you have to do is build a deck that has a strong showing in the first, third, and fifth elements, and you can dominate most games.

The only issue with that strategy is that everyone tries to use it (player versus player) and who wins is the person who goes first. At that rate you may as well flip a coin and call heads or tails instead of playing Dengen Chronicles. For me this game is a strong pass.

CardWars

Card Wars 2

Full disclosure: there is a physical, printed version of this game and I haven’t yet played it, but I have seen Adventure Time and like the Card Wars episodes. Card Wars 2 is one of those few games where I don’t ever mute the game. John DiMaggio’s Jake the Dog walks you through the tutorial and the rest of the cast voice the characters they portray in the cartoon.

The game itself is a good representation of the Card Wars found in the animated series. They’ve got everything, including Jake’s favorite element: Corn. You can pick any element you want to play. Each element has a distinct play style, which is something that’s missing in many of the other games on this list. You can even mix-match cards from various elements to build an awesome deck, and it’s a lot of fun to experiment. Compared to the other games on this list, Card Wars 2 is a must play.

But Card Wars 2 isn’t all sunshine. It uses an energy system, which isn’t bad, and players can also upgrade their cards. I’m not against upgrading cards either but how you upgrade cards matters, and with how Card Wars 2 is set up, you could spend real-world dollars trying to upgrade your cards the preferred way. The first way you can upgrade your cards is by leveling them up. The problem with this method is that your decks are capped off at a certain numeric level, based on your player level. So if you level up your cards, you might only be able to put a 40 levels of cards in a deck, and if you have a card you want to use that’s level 40, one card could be your entire deck. The better way to upgrade your cards is to enhance them, and to do that you’ll have to collect items and merge them with your card. These items are difficult to acquire and this is where Card Wars 2 tempts players to make in-game purchases.

If you’re patient with leveling yourself up as a player and then leveling up your cards, Card Wars 2 can be enjoyable and free. If you’re impatient, you could spend a lot of real-world money or you could get frustrated. Card Wars 2 is the most enjoyable game on this list and a must play for an Adventure Time fan.

Well, I hope this longer group of games makes up for the couple of weeks I missed. Until next we meet, thanks for reading.