Geekly News: July 6, 2025, Far Far Out and Others Launch of Crowdfunding Sites

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of geek news. This week is a little quiet due to the United States Holiday, the Fourth of July, and the upcoming DCU and MCU movies: Superman and Fantastic Four: First Steps, respectively. So, we don’t have any major news to report. Instead, let’s discuss some board game releases for the upcoming week.

Mafia Blitz Launches on KickStarter

Honestly, I’ve never cared for social deduction games, but fast-paced social deduction games that don’t include player elimination (like One Night: Ultimate Werewolf), I can get behind. That is the premise of Mafia Blitz. Mafia pioneered the social deduction game. Mafia Blitz, designed by frequent Meeple Mountain contributor Mark Iradian, aims to do the same for quick social deduction games. Each role has unique win conditions, with many roles having overlapping win conditions. There are even some roles that include end-game triggers.

I like Mafia Blitz’s approach of having one price point: $20. Too often, crowdfunding projects include multiple add-ons, which can lead to a different gaming experience from one copy of the same game to the next. Mafia Blitz doesn’t have that issue. If you’re interested in Mafia Blitz, check out their KickStarter page.

Paradise: A Wastepunk Boardgame Launches on GameFound

Paradise: A Wastepunk Boardgame is another board game type I don’t typically care for (a skirmisher combat game), but it’s another one that has me intrigued. Its setup reminds me of a Memoir ’44 that has character abilities. Coincidentally, Memoir ’44 is one of the few skirmisher games I enjoy.

Throw in some quick dice combat, what appears to be gear cards, and detailed terrain pieces, and Paradise: A Wastepunk Boardgame has my attention. I also love the colorful palette Mindwork Games uses. Paradise: A Wastepunk Boardgame is Italian board game design studio Mindwork Games’ first design. They give me strong early CMON vibes. Both companies began as purveyors of awesome miniatures. That fact should let you know the level of detail this game’s miniatures will have. I wonder what the quality difference is between the PVC and resin miniatures. The resin minis are more expensive, and resin minis tend to break more easily than PVC minis. It’s something to consider.

On a personal note, I’m considering backing Paradise: A Wastepunk Boardgame because of the character named Kyra Rhust. We’re both Kyra. And this Kyra looks like she may be a healing sniper like Ana from Overwatch (Ana was one of my mains–yay!). If you’re interested in Paradise: A Wastepunk Boardgame, give its GameFound page a look.

Far Far Out Lands on GameFound

Far Far Out looks fantastic. The Netherlands-based game design group Studio Inifinitus offers multiple ways to win in this Civilization-like board game. The system tiles look amazing. These system tiles interlock and contain planets.

Players then place planets on top of the system tiles. I’m unsure if the planets always spawn on specific systems or if it differs each game. My guess is that players can change up which systems a planet can be placed. Far Far Out is stunning.

The game lists three ways to win. Far Far Out’s inclusion of 64 battle dice–64!–suggests that one method for victory is military/combat, but Far Far Out insists these battle dice serve multiple purposes. Far Far Out features a lot of exploration. I like that in a game set in outer space. We don’t know too much about the game’s mechanisms, but they have us intrigued.

Far Far Out’s more expensive pledge (around $175) includes intricate miniatures, while its less expensive pledge (around $117) includes detailed standees. The only difference I’ve found between the two versions is the unpainted miniatures (pictured above), but Far Far Out leaves the description of its more expensive pledge as “all deluxe content.” The campaign could add more deluxe content, so keep an eye out. The price tag is a bit high because Far Far Out includes a lot of bits. This is a premium game with a premium price. If you’re interested in Far Far Out, zoom to its GameFound page.

Rest in Peace, Jim Shooter

Former Marvel Comics Editor-In-Chief and comic book visionary Jim Shooter passed away on June 30, 2025. Shooter has a complicated comic book history. On one hand, he “rescued” the comic book industry. By the mid-1970s to early 1980s, comic books had gone stale. A 13-year-old Shooter would get his start with DC Comics and proceed to pull comic books out of its slump. During his time as Marvel Comics Editor-In-Chief, Shooter orchestrated the massive crossover event, Secret Wars, which is the major event the MCU is currently building toward. But Shooter wasn’t without his share of controversy.

Shooter’s Marvel Comics was openly homophobic, refusing to feature queer stories. Writer/artist John Byrne was forced to conceal Northstar’s sexual orientation for years before the character became the first openly gay comic book character. Instead of letting Northstar out of the closet, Shooter penned the first comic book that featured a queer storyline: two gay men attempt to r*pe Bruce Banner and this caused Banner to transform into The Hulk. Shooter had a “Don’t Say Gay” Policy with Marvel Comics. This restriction prevented positive queer representation in Marvel Comics for over a decade.

Still, Jim Shooter (during his teen years) wrote the first race between Superman and The Flash. This race between titans has become a tradition for DC Comics, and he solidified much of the Legion of Super-Heroes lore during his early tenure. Shooter even created one of my favorite Superman villains, Parasite. And Shooter’s jump to Marvel Comics ended the revolving door of editors after Stan Lee had transitioned to Marvel Films. Shooter was the editor who oversaw the growth of Chris Claremont and John Byrne’s classic run of The Uncanny X-Men, which led to the team becoming a global phenomenon. The Uncanny X-Men also saw the inclusion of many BIPOC stories.

Shooter has an impressive comic book history and a checkered past with queer inclusion. His contributions to comic books, and especially Marvel Comics, will not be forgotten. As a member of the LGBT community, I wish Shooter had done more for LGBT inclusion in Marvel comics. Even so, my thoughts go out to Shooter’s family. Rest in Peace.

That’s all the geek news we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: June 29, 2025, Fantastic Four Final Trailer

Happy Sunday, Geekly Gang. Kyra Kyle here with another week of Geek News. I wrote this post a day or two early because my birthday is this weekend. Yay! I’m leveling up another year. But before I eat my body weight in key lime pie and beef stroganoff, we have some Geek News to cover, starting with the final Fantastic Four: First Steps trailer. I know. I know. We’ve covered every Fantastic Four trailer. Somehow, I keep missing some of the Superman trailers. I’m equally excited for both films.

Marvel Releases Fantastic Four: First Steps Final Trailer

The MCU released the final trailer for Fantastic Four: First Steps. I appreciate that we didn’t get too many new spoilers with this trailer, but that doesn’t mean there aren’t some peppered in. We may venture into spoiler territory.

The trailer begins with the Fantastic Four at the Ted Gilbert Show when an alarm on their watches sounds. The scenes before this moment give us the longest looks we’ve seen of Marvel’s first family using their powers: Mr. Fantastic stretching, Invisible Woman throwing up a force field and manipulating objects, The Human Torch flying past a Coppertone billboard of himself and setting it on fire, and a bystander wanting The Thing to say, It’s Clobbering Time.

I love the running gag of everyone trying to coax The Thing into saying, “It’s Clobbering Time.” This is a trope used in certain Fantastic Four comics, where The Thing may have said Clobbering Time once, or it was used for a television show (in First Steps, it’s a cartoon), and I can’t wait to see the payoff because, undoubtedly, he will say Clobbering Time, perhaps in the scene where Johnny carries The Thing (with a beard–look at his rock beard, that’s awesome).

A few more moments stick out. We get a better look at Shalla-Bal. I’ve talked about how I didn’t like the CGI for this Silver Surfer, and I’m glad to see an improvement with this trailer. We get an extended look at Galactus, but not a straight-on look at the titan. The Fantastic Four fly into a black hole, and it’s implied that Sue may be pregnant with Franklin at the time. Flying into a black hole while Sue is pregnant with Franklin could supercharge Franklin’s powers. Someone in the crowd by the Fantastic Four carries a sign that reads, Earth Believed In You, which implies that the Fantastic Four have already failed in some way.

And there are those three massive devices. One is by the Eiffel Tower. I’m unsure where the other two in the distance are from Paris. Could this be what Reed was working on with his massive blackboard? We’ll have to find out. I’ll paraphrase one of the top comments on this trailer. The marketing team is doing a great job by holding back three things: 1) Galactus’s face, 2) The Thing saying, “Clobbering Time,” and 3) Johnny saying, “Flame On.” I agree. It’s best to see and hear these things when Fantastic Four: First Steps hits theaters on July 25th.

Grail Games Launches The Pixel Series on KickStarter

Grail Games returns with a trio of retro-art board games. Even though Aliens Attack!, Ohio Bob, and Harvest Valley use the same 8-bit art style, they couldn’t be more different in gameplay. Aliens Attack! is a tower defense game, Ohio Bob offers a fun adventure, and Harvest Valley is a farming sim. All three games are smaller, easier to store and transportable.

The Pixel Series even features some board game designing giants like Bruno Faidutti and Hisashi Hayashi. You can back this project and receive individual games for $10 or the entire set for $26.You can even throw in a fourth game in the series, Level 10, which is a reprinting of Okey Dokey.

I like Level 10’s retheme of guiding Izzy through a video game level without the character perishing. If you’re interested in Grail Game’s Pixel Series, check out their KickStarter page.

Mesopotamia by Meeple Pug Launches on GameFound

Even though it isn’t the Mesopotamian Royal Game of Ur, the board game Mesopotamia does include knucklebone game pieces, which were game pieces in the classic board game. Meeple Pug’s Mesopotamia puts players in the role of civilization leaders in this stunning 4X game (explore, expand, exploit, and exterminate). Mesopotamia foregoes a tech tree for research tiles that make each player’s civilization unique.

I love Mesopotamia’s customizable player boards. This gaming component could spark a series of games with a similar component. Mesopotamia’s gameplay encourages trading, exploration, and combat. Those knucklebone game pieces come in handy when attacking one of your opponents. Mesopotamia’s game pieces are top-notch. This is a gorgeous game, and that’s before considering the prelaunch Hanging Gardens Miniature.

That miniature looks amazing, and Mesopotamia has plenty of other detailed miniatures. I like the addition of note one, but three solo-player modes: exploration, siege, and castle defense. Mesopotamia offers a lot of gameplay options. It launches early next week, so we don’t yet know how much this campaign costs. If you’re interested in Mesopotamia, follow its GameFound page.

Modern Classic Board Game Colosseum Receives a Glow-Up on GameFound

Yes! If you’ve ever been interested in the Wolfgang Kramer and Markus Lubke design Colosseum, The Grand Spectacle may be the edition to add to your collection. Ian O’Toole is one of the best board game graphic designers/artists working today, and Colosseum: The Grand Spectacle is a feast for the eyes.

I’ve always liked Colosseum’s take on the roll/spin and move game mechanism, which is often maligned and hated in the board game community. Colosseum does it right; take some of the chance out of rolling dice. I also agree with the Dice Tower’s Tom Vasel. Colosseum works at 5-players, which is rare in a game of this type.

If you’ve ever wanted to run your own Colosseum, you should check out Fantasia Games’ reprint of this modern board game classic. Colosseum: The Grand Spectacle has a variety of pledges, ranging from $80-140.

Death Stranding 2’s Mysterious Update

Death Stranding 2: On the Beach was released this past week and topped video game sales. In case you haven’t played the original, the first Death Stranding is on sale for most systems. Modern video games have updates during their first week, so Death Stranding 2 adding one a day after its release doesn’t raise any eyebrows. Oddly, we know nothing about this Death Stranding 2 update. The update offers no information about what it’s patching. The Death Stranding 2 team offers no clues. No one seems to know what this patch does. Hopefully, it fixes some of the game’s audio issues. Perhaps Hideo Kojima likes keeping this update a mystery.

Tamagotchi Plaza Releases on the Nintendo Switch 2

Tamagotchi Plaza, a shop simulator, was released for the original Nintendo Switch and Nintendo Switch 2. It looks adorable. I have fond memories of Tamagotchi, and I’m happy if Tamagotchi Plaza popularizes the pet raising sim to a new generation of gamers. Tamagotchi Plaza looks interesting–I may check out this title at some point–but Tamagotchi Plaza continues a disturbing trend for Nintendo Switch 2. If you already own a game for the original Switch, you can play it on the Switch 2 for a small Switch 2 upgrade fee.

While the upgrade fee isn’t the same price as a full-fledged game, it comes off as a shameless cash grab. Why should I have to pay an additional $10 for The Legend of Zelda: Breath of the Wild when I already own the game? Yes. $10 isn’t that much, but if you convert each one of your original Switch titles to the Switch 2, that adds up quickly. And this practice will embolden other console producers to do the same. We already got a Horizon: Zero Dawn remaster for the PlayStation 5 when it was released on the previous console.

Tamagotchi Plaza is a new game, and players would have to buy the Switch 2 upgrade for a game they just bought if they were to pick up a Switch 2 later this year. Okay. I get it. You could play the original version of Tamagotchi Plaza, but the Switch 2 version adds new shop types. Why would you want to play the Switch version if you were to upgrade to a Switch 2 after it becomes available again? I’m concerned about this business model for the video game community. But, hey, many of us–myself included–have purchased Skyrim eleven times. How’s this any different?

That’s all we have for Geek News this week, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: June 22, 2025

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. We have a couple of MCU updates and new board games to talk about. This week had an extra topic or two than last week’s. Yay! Since the MCU news is juicier, we’ll begin with the latest from Avengers: Doomsday.

Wolverine Will Be in Avengers: Doomsday

A couple of reports/rumors about the upcoming Avengers: Doomsday surfaced this past week, suggesting that Wolverine will return in some capacity during the massive group film. Early this past week, veteran stunt double Daniel Stevens stated that he’s working on Avengers: Doomsday. Stevens is Hugh Jackman’s stunt double for his role as Wolverine. This admission doesn’t confirm Wolverine will be in Avengers: Doomsday because Stevens has worked as a stunt double for multiple characters during Avengers movies, but the second report may seal the deal.

YouTuber UnBox PHD specializes in drone footage of Hollywood films. They’re the ones who broke that Wolverine would don his blue and yellow suit in Deadpool and Wolverine months before the movie’s release. UnBox PHD took drone images of a classic Wolverine movie scene’s recreation. Marvel asked UnBox PHD to take down the images, and in return, they all but confirmed Wolverine will be in the upcoming Avengers: Doomsday. It’s yet to be seen in what capacity Hugh Jackman’s Wolverine will be involved. Fingers crossed for more updates.

Sacha Baron Cohen’s Mephisto to Make Appearance in Ironheart

Sacha Baron Cohen as the MCU’s Mephisto, who is a Marvel variant of the Devil, was leaked several years prior. Cohen’s Mephisto had been rumored as far back as Doctor Strange in the Multiverse of Madness. He cropped up again in Agatha All Along. Just about any Marvel film or series that features a magical element has been rumored or teased Cohen’s Mephisto. Ironheart combines magic and technology. The show’s central theme will be magic versus tech; this conflict interested me in our MCU Preview earlier this year. During that same preview, I mentioned that The Hood would be Ironheart’s main antagonist. While I still believe The Hood will be Ironheart’s focal enemy, he’s a younger character, about the same age as Riri Williams, so it makes sense if someone bigger is pulling the strings.

Marvel leaked Ironheart’s schedule this past week. Next week, we’ll see the first three episodes, and the week after that, the second set of three Ironheart episodes will release. If Ironheart uses The Hood as a mid-boss, someone who’s working for a larger and bigger bad, narratively speaking, it makes sense for the bigger bad to show their face during the fifth and penultimate episode. The Hood may be failing to convert Riri to the dark side, so the one behind The Hood will need to get personal. Notice how the “M” in Karma is suspiciously highlighted in red. A red M for Mephisto? It could be. We won’t have to wait long to see if one of Marvel’s most dastardly enemies graces the screen. I love the Cohen casting of Mephisto.

If we do get Cohen’s Mephisto in Ironheart, I don’t think he’ll be in full makeup, or if he is, we’ll only catch a glimpse. This appearance will most likely introduce the character and sow the seeds for future MCU stories. Could Mephisto make an appearance in Doctor Strange 3 or Midnight Sons, or even VisionQuest? All of those projects make sense.

Paperback Adventures: Volume 2 Launches on GameFound

Paperback Adventures combines a roguelike deck-building game with a word game. Paperback Adventures (first volume) was a solo game only, but Volume 2 offers a 4-player simultaneous co-op game mode as well. The modular system allows for more variety with the more character boxes you have. Even though Geekly has yet to play this game, Paperback Adventures was a hit with several well-known board game reviewers, specifically Shut Up & Sit Down and The Dice Tower.

I like any modular game with a well-thought-out storage system, and Paperback Adventures: Volume 2 appears to have that in spades. The game’s Big Box, which may be an add-on (no word on the Paperback Adventures: Volume 2’s price point yet), has space for everything included in the game. Yes! I don’t know how many times I’ve had larger modular games with ridiculous storage.

Paperback Adventures: Volume 2 takes the original Paperback (which I have played on Steam, and it’s excellent) and adds a layer of adventure with small RPG elements to it. I never picked up a hard copy version of Paperback (and I missed the first wave of Paperback Adventures), but I may have to back Paperback Adventures: Volume 2 when it launches on GameFound next week.

Cozy Cat Cafe Launches on KickStarter

Run your own cat cafe. Arrange furniture. Recruit cats. Attract customers. Cozy Cat Cafe has coziness in its title. Player turns don’t appear to take long. You’ll have a handful of options, but Cozy Cat Cafe ups the ante if you’ve recruited the right cats. Certain cats can pull off special cat tricks (cards).

I don’t know what “Biscuit Boost” does, but I must play it at least once. Want to know more about Cozy Cat Cafe? Fortunately, Stami Games has a quick Instagram video, providing a quick overview. I like a couple of Cozy Cat Cafe’s game mechanisms. Players construct patterns to attract customers, but the customer cards can be altered on one’s turn if you think one of your opponents can attract a customer. Neat! The other game mechanism I like is the double-sided tiles. You can construct a basic piece of furniture, or you can upgrade it for a posh version. Me-ow!

Cozy Cat Cafe has adorable art that fits its theme. If you’re interested in Cozy Cat Cafe, the core box runs about $54 (plus shipping). The deluxe version is $81. There are several other options (some with signed copies of the game). Check out Cozy Cat Cafe on KickStarter.

That’s all the Geek News we have for you this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Tabletop Game Review: Marvel United, Rise of the Black Panther

Has it been long enough since we’ve covered a Marvel United expansion? It’s been one month? Eh, why not cover one of the final expansions from the original release, Rise of the Black Panther? Like I said in our last expansion review, Geekly won’t be covering every Marvel United expansion, but we will review the ones worth your time or the ones we believe people will most likely purchase. In short, you may want to consider these expansions.

Hey, hey! Kyra Kyle here. In Marvel United, take on the roles of iconic Marvel heroes who work together to stop the master plan of a powerful villain controlled by the game. Each villain has a unique master plan, cards that trigger various effects, and threats that make clearing locations difficult. Heroes clear missions, making the villain vulnerable, and finally take on the mastermind before they complete their evil plot. Can you save the world from impending doom? Let’s find out with Rise of the Black Panther.


Wait. Before we leap into the fray, we should look at Rise of the Black Panther’s fine print.

Marvel United Box Close Up Board Game Review

The Fiddly Bits

Designer: Andrea Chiarvesio and Eric M. Lang
Publisher: CMON Global Limited and Spin Master Ltd.
Date Released: 2021
Number of Players: 1-4
Age Range: 8 and up
Setup Time: 5-10 minutes
Play Time: 30-40 minutes

Game Mechanisms

Cooperative Play
Hand Management
Modular Board
Solo / Solitaire Game
Variable Player Powers

Marvel United Tabletop Game Set Up

Game Setup

We already covered the Game Setup and Game Flow in our Marvel United review (here’s a link to that review), so we’ll go over the basics in the following two sections. Let’s cover an abbreviated review of the game setup and rules.

Marvel United’s setup can change depending on which Villain and Heroes you choose to play. Each game consists of six locations. Typically, core sets have eight locations. Since Rise of the Black Panther is an expansion, it only has six. You may choose your locations or shuffle them and choose six at random. Each Location card has spaces at the top for civilians and thugs and a rectangle with a block of text that will state “End of Turn” at the top of the box.

Place civilian/thug tokens on their matching spaces. Shuffle the Villain’s Threat deck and deal out each Threat face-up so that it covers the rectangle at the bottom of each location. You must clear this threat before gaining the “End of Turn” effect printed on a Location. Place health tokens where signified on threat cards and on the Villain dashboard. Place the three mission cards (Defeat Thugs, Rescue Civilians, and Clear Threats) face up under the villain dashboard where the text reads “Unlocked.”

Each player shuffles their hero decks and then draws three cards to form their hands. Shuffle the Villain’s Master Plan deck. Leave the Master Plan deck face down. This will be the villain’s draw pile.

Players place their miniatures on one of the six location cards, usually the centralmost location for each player (easy access). Then, they place the villain on the location card opposing the heroes.

Marvel United Game Flow Board Game Review

Game Flow

The villain(s) play first. Draw the top card of their master plan deck. The villain moves the number of spaces indicated. Resolve any BAM! Effects and these effects will be printed on a space within the villain’s dashboard. Then, place the civilian/thug tokens (if any) indicated at the bottom of the card. After all these effects are resolved, the heroes get their turn.

Heroes pick who goes first, and hero turns will continue around the table clockwise. At the beginning of each game, Heroes will get three turns before the villain receives another turn. During their turn, heroes play one card from their hand.

Resolve actions and the symbols printed at the bottom of the hero’s card in any order. The symbols at the bottom of a hero’s card will be shared with the next player, but any printed action will not be shared. Heroes will use these actions to complete missions. The game begins with three missions in play: Defeat Thugs, Rescue Civilians, and Clear Threats. Each mission card will have spaces for the tokens they require to complete. As soon as these spaces are filled, the card is discarded, and the mission is considered complete. Mission cards can be completed in any order.

Marvel United Three Mission Cards Board Game Review

After the heroes complete the first mission, the villain panics and will act (play a card) every two hero cards instead of every three hero cards. After the heroes complete the second mission, the villain becomes vulnerable to damage. The heroes can complete the third mission, but it isn’t necessary. If the heroes do complete the third mission, each hero immediately draws 1 card, increasing each player’s hand size by one.

Play continues back and forth until either the villain wins (by completing their unique master plan or anyone, heroes or villains, runs out of cards) or the heroes win by dealing enough damage to the villain after the villain becomes vulnerable to damage.

Review

Rise of the Black Panther has some stellar heroes in its ranks. The Challenge Card uses some interesting game elements that I haven’t seen Marvel United use before or since. Killmonger can be a tricky villain and one of my favorites to defeat. It’s an accomplishment to defeat Killmonger. But Rise of the Black Panther’s Locations may be the biggest reason why Geekly’s covering this specific expansion. We’ll start with Locations.

Jabari Village and Warrior Falls have solid “End of Turn” abilities. One gives you a Wild token while the other allows you to deal one damage at that Location. Not bad. But it doesn’t hold a candle to the remaining four Locations. Golden City lets players move to any other Location at the end of their turn. This gives players extra movement. I love that. That gives me one less resource to manage and I can focus on Heroics and Attack. Royal Palace allows players to search their deck for a card and place that card at the top of their deck. Fantastic! This would be a strong ability in most card games with decks. But the Great Mound and Shuri’s Lab puts Rise of the Black Panther Locations over the top.

Great Mound is one of the only ways to manipulate Crisis Tokens in the original Marvel United release. Full stop. If you have a villain who has pesky Crisis Token abilities (one of those is Killmonger included in Rise of the Black Panther) and you only have the original Marvel United release, Great Mound is a must. Its “End of Turn” ability allows players to discard a card from their hand to the bottom of their deck to remove 1 Crisis Token anywhere. Shuri’s Lab creates a great tandem of Location abilities. Its “End of Turn” ability grants players the ability to draw up to their maximum hand size, negating any ill effects from the Great Mound and giving players a way to heal. I like Enter the Spider-Verse’s Locations a lot, but they pale in comparison to Rise of the Black Panther’s.

As mentioned in previous Marvel United reviews, Challenge cards provide optional rules to spice up the core gameplay. Rise of the Black Panther’s “Endangered Locations” is a simple and engaging rule twist. During Setup, Each Hero is linked to a different Location by using the included Endangered Location tokens. During play, each time Overflow is triggered in a Location, the Hero with its matching token takes 1 damage. This makes each Location mean something to certain players. This Challenge card could influence players to keep one Location clear of tokens over another Location. I love it because it raises the stakes and adds a dash of strategy and something else for players to navigate.

Killmonger Marvel United

We’ll get to the heroes in a bit, but let’s talk about one of the MCU’s better villains, Killmonger. Killmonger also happens to be an intriguing villain in Marvel United. He wins when four or more Locations have 3 or more Crisis Tokens, and he adds Crisis Tokens in various ways. His Overflow and BAM! abilities replace Civilian/Thug Tokens with Crisis Tokens, which will make clearing missions (in order to make Killmonger vulnerable to damage) more difficult. The “Weapon Smuggling” Threat card has a similar action. And his Master Plan deck adds plenty of Civilian/Thug tokens, which can trigger Overflows, while his “Overthrow” ability can convert multiple Civilian tokens into Crisis Tokens. In short, Killmonger can turn the tide of battle in short order.

Furthermore, Killmonger has plenty of ways of dealing additional damage to Heroes, which can cause players to race toward Shuri’s Lab for some heals. Killmonger has one of the higher potential damage outputs of Marvel United’s original set. As I said prior, beating Killmonger is an accomplishment.

Rise of the Black Panther’s Heroes are darn good and should be up for the task of defeating Killmonger. Black Panther tends to focus on giving himself bonus actions, but his Movement is so good that he’s a good choice for teams choosing specialists (All Attack or All Heroics), and the other two Heroes in this expansion happen to be specialists. Winter Soldier is one of the better pure damage dealers from Marvel United’s original set. His deck tends to be the most self-centered of the Rise of the Black Panther heroes. He gives himself Attack tokens. This can also make Winter Soldier the easiest Hero to play. Of the Rise of the Black Panther heroes, Shuri is easily my favorite.

Shuri has a stunning five cards with Wild symbols on the bottom. This gives her and her teammates options whenever they take their turns. The remainder of her deck centers around Heroics. Winter Soldier is the fighter; Shuri is the helping hand. And Shuri’s one special effect “Young Genius” certainly lends a helping hand. She gives one Hero (she can target herself) a wild token and the player may draw cards until they have 3 cards. Not only does she hand out an extra wild token, but Shuri heals a Hero up to their full health. This is huge. I don’t know how many times Shuri’s ability saved my party’s bacon. She is Rise of the Black Panther’s standout Hero.

Too Long, Didn’t Read

Rise of the Black Panther has some of the original Marvel United set’s best Locations. Its Challenge card adds a simple but compelling wrinkle to gameplay. Killmonger is a worthy adversary. The Heroes provide variety, but Shuri can turn the tide of battle.

Tabletop Game Review: We’re Doomed!

Earth is doomed. The leaders of the world’s most powerful nations have created a scenario where humans need to escape in a rocket ship before the planet implodes. You play the role of one of the world’s leaders. That’s the premise of today’s tabletop game review, We’re Doomed!.

Hey, hey! Kyra Kyle here. Geekly hasn’t had a new board game review in quite some time. Today’s game is a silly party game with a quirky theme. Played in a real-time 15 minutes (the game includes a 15-minute hourglass), We’re Doomed! tasks players with generating enough resources to build a rocket ship big enough for all the players at the table or if you have the most influence and there’s only seating for one player, you become the only one to board the rocket ship. The choice is yours. Work together or backstab the other players.

Before we go any further, let’s prepare this rocket for takeoff and discuss We’re Doomed!’s details.

The Fiddly Bits

Designer: Mike Horton
Publisher: Breaking Games; Magellan
Date Released: 2019
Number of Players: 4-10
Age Range: 12 and up
Setup Time: Less than a minute
Play Time: 15 minutes (timed)

Game Mechanisms

Party Game
Card Game
Negotiation
Player Elimination
Variable Player Powers

Game Setup

We’re Doomed! has a minimal setup. Each player receives one Leader card that they display for others to see. Form piles of influence and resource tokens so every player can access them. The hourglass is set up so that all the sand is on the bottom (before it gets flipped), and the first player token rests on top of the hourglass.

Randomly select one player to go first, or someone could flip over the hourglass and claim the first-player token for themselves. You have 15 minutes before time runs out. Go!

Game Flow

We’re Doomed! is played in rounds until time runs out. Each round is split into two phases: Actions and Contribution. The action phase is played in turn order, starting with the first player. Unless the rules (which can evolve) say otherwise, each player has access to the same five actions: Produce, Indoctrinate, Propagandize, Invade, and Nuke. The first four actions revolve around gaining resources, which can be used to build seats on the rocket ship or gain influence, denoting who’s first to board the ship. The first two (Produce and Indoctrinate) allow players to take resources or influence from the supply. The second set of two (Propagandize and Invade) lets players steal those tokens from other players. The Nuke action allows players to spend resources to eliminate a player.

Each nation’s leader has a bonus for one of these five actions. For example, whenever the Democracy “Invades” they steal 2 Resources from another player for free instead of having to spend an influence token. The Theocracy gets a bonus Influence whenever they “Indoctrinate,” and the Technocracy gains an additional resource whenever they “Produce.”

After each player chooses one of the five actions, play moves to the Contribution Phase. In this phase, players simultaneously choose how many of their resources they donate to the Project, building a bigger rocket ship. The player who donates the most for the round gains the first player token (and will begin the Action phase next round), earns an influence token from the supply, and draws an event card.

There are two types of event cards: ones read aloud and ones read privately. Follow the rules on the card (reading aloud if you are told to read aloud) and after the event is resolved, the new round begins. Keep going until time runs out.

Review

If you’re anything like me, seeing the “player elimination” game mechanism waved a red flag, but remember, We’re Doomed! is a real-time game that lasts exactly 15 minutes. I don’t mind player elimination as a game mechanism if the game is short. And the idea that you can nuke another player is fun and thematic. We’re Doomed! is a fun and thematic game.

Given the proper gaming group, that’d be gamers who don’t mind backstabbing, negotiating, and loose alliances, We’re Doomed! can be a hit. Quick and tense turns are a feature. We didn’t mention this in the game flow, but there is an additional rule where players can claim another player is taking too long (or stalling). If this happens, everyone takes a vote, counting to three, and votes thumbs up or down to eliminate the player. This makes sense because time is of the essence in We’re Doomed. A similar voting system is used whenever there’s a tie during an event card.

Speaking of the event cards, they can swing the game wildly, making We’re Doomed! a fragile game. Fragile in the sense that the wrong combination of event cards can break the game in an unintended manner. During one playthrough, the first event negated influence. The player who became “The Executor” dictated the sequence of who boarded the rocket ship. Then, the very next event “Too Big To Fail” gave one player (I was voted to be that player) six resources at the beginning of the round if they had no resources. Since I was the Technocracy, that meant that I produced nine resources each round. I could’ve eliminated players (spend 8 resources) and nuke them all or donate all the resources, rescuing everyone. I chose to do the latter. Even though we played a five-player game, we had enough resources for ten.

Typically, I don’t care for games that can be this fragile, but We’re Doomed! isn’t meant to be taken seriously. It’s great for some dumb—and I mean dumb—fun. As I said before, with the proper gaming group, We’re Doomed! can be a hit. But with the wrong gaming group, it can be doomed to fail. We’re Doomed! isn’t a game for everyone. Heck. I must be in the right headspace for the game to land, but when it does land, it’s good for a laugh. One of my favorite chuckles came from someone drawing the “Trickle Down Economics” event card that reads, take six resources from The Project. You may choose to keep the resources or distribute them with any number of players. The person who drew the card asked, why wouldn’t I just pocket the resources? This card’s effect doesn’t seem right. Another player responded that’s why the card name is “Trickle Down Economics.” That sounds like Reagan. We’re Doomed!’s strength is that it doesn’t take itself too seriously.

Verdict

While not for everyone, We’re Doomed! can be a bunch of fun with the right gaming group. The game takes no more than 15 minutes (timed with an hourglass). Your gaming group must like backstabbing, negotiating, and loose alliances…and like games that don’t take themselves too seriously.

Geekly News: June 1, 2025, Hulk Joins Spider-Man Brand New Day Cast

Hey, hey, Geekly Gang! Kyra Kyle here. I’m away on a second trip (another Protospiel, this time in Minnesota), so today’s Geekly News will be brief like last week’s. It will also be MCU-heavy because of news and trailers that drop earlier this week. Without further ado, let’s get to this week’s geek news.

Hulk Returns in Spider-Man: Brand New Day

Industry insider Nexus Point News reported on Memorial Day that Mark Ruffalo is set to return as Jade Jaws in the upcoming Spider-Man: Brand New Day. Since Brand New Day will likely be a multiverse film (our Geekly News post last week confirmed as much), we won’t know which version of the Hulk Ruffalo will portray. Nexus Point News even suggested that Ruffalo could portray more than one version of the Green Goliath.

Fans have stated that they prefer a more savage Hulk. The Russos (who helm this leg of the MCU) could oblige and revert Hulk to his savage self. This could work to set up a World War Hulk project that the MCU has teased for years but hasn’t produced because of copyright issues.

A second industry insider, Alex Perez, shared that Spider-Man: Brand New Day will contain the biggest stunt sequence in the MCU. This stunt sequence will mostly include practical effects and will take a month to shoot. Typically, the MCU adds the Hulk through motion capture, but this doesn’t exclude a potential battle between the Hulk and Spider-Man. Brand New Day could shoot the practical effects and add Hulk later. Regardless of who will be involved in this stunt sequence, it bodes well that the MCU will use mostly practical effects. The scene’s scale also hints that this battle could occur in New York City, which would include a lot of coordination and blocking of city blocks. Spider-Man: Brand New Day sounds exciting. Director Destin Daniel Cretton has a history of brilliant stunt sequences. I loved Cretton’s practical effects in Shang-Chi and the Legend of the Ten Rings.

I still have my fingers crossed for a Spider-Man and Hulk battle. We’ve seen Spider-Man and the Hulk side-by-side in the MCU, but they haven’t had many interactions. It would be fun to see the two spar.

This news also muddies the waters of who will be Spider-Man: Brand New Day’s villain. Will it be an alternate version of Hulk? Is someone pulling the strings? If so, who? Let us know who you think will be Spider-Man: Brand New Day’s villain or villains.

MCU 2025 Preview Fantastic Four

New Fantastic Four: First Steps Trailer

There isn’t much to cover with the latest Fantastic Four: First Steps trailer. Essentially, the third trailer is a recut of the second trailer with a few shots added for good measure. First off, I like how Fantastic Four: First Steps is marketing itself. During the fourth game of the NBA Eastern Conference Finals, ESPN incorporated the spot as a game sponsor. The trailer proceeds to show its events as something that happened in the past (specifically the 60s) and runs with it. I also like Fantastic Four: First Steps’ choice of not showing too much before the movie releases. Too many trailers spoil the movie’s plot.

Our first new shot is a new angle of Shalla-Bal asking if the Fantastic Four are the protectors of this world.

She looks about the same as she did in the first two trailers. The second new shot we get is a good look at Marvel One, the Fantastic Four’s spaceship, and the ship that transported Marvel’s first family to Earth-616’s timeline during Thunderbolts* end credits. Oops! I guess that was a spoiler.

H.E.R.B.I.E. does more than cook. He’s flying up toward Marvel One, possibly conducting some final calibrations before liftoff. The third trailer’s third new shot is an extended look at the Fantastic Four’s classic vehicle, the Fantasticar.

I did omit a couple of longer shots of the Fantastic Four before they presumably climb into the Fantasticar, and a recut, an extended shot, of the same scene we saw of Galactus’s shadow over New York City.

In the bottom left, you can see Galactus’s hand as if he’s reaching out to claim this world. Awesome stuff. Those were the only differences I spotted between the second and third Fantastic Four: First Steps trailers. Did you spot any others? Let us know in the comments.

Tomb Raider: The Crypt of Chronos Launches on KickStarter

Even though Iconiq Studios is a relatively new board game company, they have experience bringing popular intellectual properties (like They Live, SAW, and Evil Dead 2) to the tabletop space. Tomb Raider: The Crypt of Chronos looks promising. This board game adaptation of the popular video game series features many Tomb Raider hallmarks: exploring, some combat, puzzle solving, and researching unique artifacts. Throw in some crafting, and Tomb Raider: The Crypt of Chronos offers a lot of options for tabletop gamers.

Tomb Raider: The Crypt of Chronos features plenty of detailed miniatures. An Adventure Book provides a story-driven game, but gamers can ditch the story for some chaotic tomb raiding fun. I like the fact that the game offers various player counts (1-6). Explore four unique locations with Tomb Raider: The Crypt of Chronos. If you’re interested in an epic Tomb Raider board game, check out Tomb Raider: The Crypt of Chronos’s KickStarter page.

The Battle of the Divas Set To Launch on GameFound

While we don’t know much about The Battle of the Divas’ gameplay (because it hasn’t yet launched on GameFound), publisher Salt and Pepper has a history of making stellar games with interesting themes. Resist! is a modern solo-game classic. The Battle of the Divas could do the same for a two-player-only game. Take the stage against your opponent and become the best diva.

Players will perform classic arias at iconic venues like The Met and La Scala. I like the artwork. I don’t know how the keyboard element works, but it has me intrigued. If The Battle of the Divas strikes the right chord, check out the game’s page on GameFound.

That’s all the Geekly News we have for this week. I’m on the road again this weekend. If you’re at Protospiel: Twin Cities feel free to say hi. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: May 20, 2025, Sadie Sink’s Role in Spider-Man: Brand New Day

Hey, hey, Geekly Gang! Kyra Kyle here. My partner and I are celebrating our 28th anniversary, and it happens to be Memorial Day weekend as well, so we’ll have a shorter Geekly News than usual. But that doesn’t mean that we don’t have anything to talk about. Let’s get to this week’s Geek News.

Sadie Sink’s Role in Spider-Man: Brand New Day

A leak about Sadie Sink’s role in Spider-Man: Brand New Day occurred the day last week’s Geekly News posted, so we’re a little late with this update. Geekly has also covered Sink’s role in Spider-Man: Brand New Day in a previous geek news post, but we may have been bamboozled. A month ago, we learned that Sink’s character would be a mutant. Geekly assumed that meant that Sink would tie into the X-Men in some fashion (possibly Jean Grey, more likely Firestar). Now, it appears that Sink’s character will be connected with Tobey Maguire’s Spider-Man, but Sink could still be a mutant.

Marvel kept a tight wrap on who Sadie Sink would play until Podcaster and MCU insider John Rocha revealed on The Hot Mic podcast that Sink will be playing Mayday Parker, the daughter of Tobey Maguire’s Peter Parker/Spider-Man. This reveal lines up with Maguire’s Spider-Man in Spider-Man: No Way Home. While Garfield and Holland’s Spider-Men (Spider-Mans?) complain about not being lucky in love, Maguire’s Spider-Man suggests that he’s married. In the comics, the Spider-Baby (the child of Earth-982’s Peter and Mary Jane Parker) becomes Spider-Girl. This would also track with what we learn about Maguire’s Spider-Man in No Way Home. Maguire’s Spider-Man is retired. Why would he need to fight crime when his daughter is Spider-Girl?

Sink as Spider-Girl solidifies Spider-Man: Brand New Day as a Multiverse story. This also makes sense. The MCU will need to tie up loose ends to its Multiverse Saga before it can begin the Mutant Saga. And Spider-Girl could still count as a mutant. If she inherited her abilities from her father, Peter, this version of Mayday Parker would’ve been born as Spider-Girl. May Parker would be a mutant.

Murder on the Rocks Launches on Kickstarter

Murder on the Rocks looks amazing, even if the game doesn’t appear to be one I typically like. Gamers take on quirky roles at a cocktail, masquerade party. One player is a murderer. The murderer attempts to kill each partygoer one by one, while the other partygoers try to deduce who the murderer is. In short, Murder on the Rocks sounds like it plays similarly to Werewolf. If you like Werewolf, Mafia, or any tabletop game with hidden roles, you should check out Murder on the Rocks.

I like the inclusion of red and green vials. If the partygoers get aspects of the murder correct, they add drops from the green vial. Whenever the murderer claims a victim, they add drops from the red vial. I assume the red and green liquids inside the vials are food coloring, so gamers should be able to add more “envy” or “blood” to each vial. Players also wear blindfolds (masquerade masks). That could be a fun twist on Werewolf. And Murder on the Rocks ditches a game box for a drink mixer. Oddly shaped game containers can be difficult to store, but this container strengthens the game’s theme.

Pledge values for Murder on the Rocks range from $32 for the base set (Straight Up) to $116 if you want the Reserve Collector. Murder on the Rocks has a lot of cool bits. I’ve never seen vials used like this in a game. If you’re interested in Murder on the Rocks, check out their Kickstarter page.

Knight Moves Kicks Off on Gamefound

I like what I’m seeing from the board game producer, Solo Game of the Month. The company does what it says, it releases about one solo game every month. We covered Dicemancy last month on Geekly News, and Solo Game of the Month is at it again with Knight Moves. This adorable solo game features double-sided stage and boss cards. The player cards are also double-sided because gamers may choose melee or ranged attacks. Players program their knight and then execute their actions.

You can place and move barrels, defeat enemies, and upgrade your knight. Multiple scenarios provide plenty of replay value. Most games take about 45 minutes, which is a good length for a solo game. And the price tag of $25 makes Knight Moves a lot of game for not a lot of money. I’m impressed by Solo Game of the Month’s dedication to providing great solo-gamer experiences. Solo games are exploding in tabletop games. I also love the art. Solo Game of the Month keeps things clean, easy-to-read, and charming. If you’d like to pledge for Knight Moves, check out its Gamefound page.

Netflix Announces Clash of Clans Animated Series

Netflix continues a growing trend of turning popular video games into television series. The streaming giant announced this week that it intends to release an animated series based on Clash of Clans.

Clash of Clans will join Angry Birds, Splinter Cell, Cuphead, Castlevania, Dragon’s Dogma, and many more on Netflix. The streamer hasn’t given a timeframe for Clash of Clans’ release. Geekly’s guess–and it is a guess–will be that the show will release some time before May 2026.

That’s all the news we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: May 11 2025, World Video Game Hall of Fame Inductees

Happy Mother’s Day, Geekly Gang. We wish all the mothers out there a great day. Since today is Mother’s Day, we may go a little light on Geekly News. We may have some events we’ll have to do today.

World Video Game Hall of Fame inducts Defender, Tamagotchi, GoldenEye 007, and Quake

The World Video Game Hall of Fame inducted four games this past week. All four video games are worthy additions. Defender raised the bar on difficulty in video games. The game might be too difficult for some people; I remember avoiding Defender while in the arcade. GoldenEye 007 was one of the best multiplayer first-person shooters. I would lose even while playing Odd Job. I’m sensing a pattern with these games. I stink at them. 🤪Quake ushered in a new generation of graphics, while Tamagotchi marked the first pet simulator. This list is impressive.

But so are the video games that didn’t quite make the cut. The World Video Game Hall of Fame competition was fierce. Finalist games included Age of Empires, Angry Birds, Call of Duty 4: Modern Warfare, Frogger, Golden Tee, Harvest Moon, Mattel Football, and NBA 2K. Some of these games should enter the hall next year.

Bumfuzzled Set to Launch Early Next Week on Gamefound

We’re doing something a little different today. Bumfuzzled is a set of wooden puzzles that feature unusual piece shapes. It should launch some time next Tuesday (May 13, 2025), and I’m excited for these. The puzzles look amazing. And look at the piece shapes.

If you’re tired of the same old puzzles, give Bumfuzzled a try in a few days.

Allplay Announces Another Round of Kickstarter Games

Allplay produces a lot of great games of various shapes and sizes. I mentioned Allplay as one of the board game companies that produces stocking stuffer games. Allplay also releases waves of these games on Kickstarter, and they just announced another nine games for a future Kickstarter campaign. Nine games! Wow! Seven of these nine games will be of the small box variety (great stocking stuffers). As of writing this post, there are no details about when these games will ship, but Allplay tends to ship bundles like these within a year. We only know of four games for sure: Alibis, High Rise, Wordsy, and Piñatas.

All of these games look promising. Alibis is designed by Don’t Mess With Cthulhu’s Yusuke Sato. Sato has done a great job with social deduction in the past, and Alibis appears to be a cooperative deduction game. Interesting. Allplay is reprinting two fantastic Gil Hova designs Wordsy (which is a well-regarded word game) and High Rise (a strategic city-building game with a touch of corruption). The final game is a new design by Reiner Knizia, Piñatas. Piñatas is another trick-taking game by the board game legend. I’ve been playing a lot of Knizia’s most recent trick-taking game, Don’t LLAMA. It’s a good bet that Piñatas will be excellent.

We’re keeping today’s Geek News brief. Happy Mother’s Day again. Thank you for reading, and whether you’re a mother or not, wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: May 2025

Hey, hey, Geekly Gang! Kyra Kyle here. Today’s post is a Whatcha Playing, where we’ll ask our writers what they’ve been playing (tabletop games and video games) over the past month. As always, you’re part of the Geekly Gang, too. Feel free to share which games you’ve played over the last month.

Kyra’s Games

I’ll preface my entries by saying that I won’t include my board game prototypes (of course, I’ve played these games many times recently) or any of the gacha games I still play (Wuthering Waves and Honkai: Star Rail). If I ever stop playing these games, I’ll let you know. With that said, let’s begin with the tabletop games I’ve played over the last month.

Board Games

Someone from my game group received their copy of Super Boss Monster and brought it to the table. I love the original Boss Monster despite some of the cards being stronger than others. Super Boss Monster tries to balance cards more than the original, but most notably, it adds worker placement by giving each player a minion they can control and take an action from the town. The town becomes more than the place where heroes are generated.

Of course, that still happens, but now I can choose to give myself more perks during a turn, and as you can see at the bottom of the above picture, players draft cards into their hands, giving players more agency. But I was left a little wanting. While these new additions are great in theory, they slowed the game down to a crawl. The original Boss Monster plays in about thirty minutes. Super Boss Monster took two and a half hours. Granted, none of us played the new additions before, but there are so many new additions to Super Boss Monster, and the game adds phases to each turn that I can’t see the game speeding up too much, even if we knew how to play. I was hyped for Super Boss Monster. It’s a good game, but I’ll hold onto my original copy.

Another one of my game group members received their copy of Monty Python and the Holy Grail: The Game. This game has the prerequisite silliness needed to call itself a Monty Python game. It even comes with a set of coconuts, or should I say, horseshoes. If that wasn’t silly enough, Monty Python and the Holy Grail: The Game also comes with a catapult and animeeples shaped like cows, chickens, and pigs. You will be catapulting your enemies.

I wanted to say that I liked Monty Python and the Holy Grail: The Game more than I did, but our gaming group was workshopping ways to streamline how the game played. Most members in this gaming group aren’t designers. I’m a part of game designer groups, and I’d expect discussion on how to streamline a new game. I wasn’t expecting this with Monty Python and the Holy Grail: The Game. I’m also certain I was winning the game (we ended the game early because it ran long), and I did so by abusing the “bring out your dead” space. I waited for the followers’ discard pile to fill up, head to “bring out your dead,” and gained victory points for every follower I shuffled back into the draw deck (that’s how “bring out your dead” works). It felt cheap.

Perhaps we played the game wrong, but Monty Python and the Holy Grail: The Game played longer than it should. The catapult, while fun, slowed the game down further. I liked several elements of this game, but it didn’t make a cohesive whole.

Video Games

I went trophy hunting this past month. As a result, many of the video games I played weren’t that good. The Cat Quest series is the one exception. Are the trophies easy to obtain? Yes. Very easy. The story is a little thin as well, but the gameplay is addictive. I had a lot of fun playing each entry of the series.

The first Cat Quest allows the player to fly by flapping their arms. Watching a cartoon cat flap their arms and fly is freaking adorable and hilarious. It’s hilarable. The second Cat Quest brings in a dog character to pair with the cat. Cat Quest II had the most strategic value of the trilogy (unsure if there will be a fourth Cat Quest). But Cat Quest III has the best theme (cat pirates), the shortest runtime that promotes multiple playthroughs, and takes all the fun elements of the previous games and builds upon them. Cat Quest may have an easy-to-obtain platinum trophy, but it’s also a fun game series.

That’s all I have for tabletop and video games this month. I’ll pass this post over to Season and Skye, so we can see what they’ve been playing.

Season’s Games

Before I dive in, I’m going to level with you, Geekly Gang. I’ve hardly played anything outside of my gacha games this last month. I don’t think a single board game hit the table for me. Finals have been ramping up, graduation is imminent, and there’s a huge conversion project going on at my day job. Without further ado, I’ll share my games.

video games

Thank you to Gigi for recommending Legends of Elysium. This is a beautiful game. It combines tile laying, cards, and mana. It’s sort of like a Magic: The Gathering board game. I didn’t play too much of it, but I enjoyed learning a few strategies and crawling across the map to defeat my opponent. I don’t think there’s a campaign mode to play against the CPU. It’s more along the lines of Marvel Snap and only has PvP available. I’ll have to play some more of Legends of Elysium and collect cards. I definitely want to see more of what Legends of Elysium has to offer.

The other game I’ve been casually playing is Birushana: Rising Flower of Genpei. It’s a visual novel set during the Genpei War in medieval Japan. I stopped by GameStop and thought the art was pretty, so I figured, sure. I’ll take a gander. It is a romance visual novel that allows the player to romance characters who are based on actual historical figures. Not going to lie: I Googled the heck out of the Genpei War and the figures featured in the game because history is cool. I haven’t gotten all the endings yet but, if you’re into romance, period pieces, and great voice acting (Japanese only), I’d recommend Birushana: Rising Flower of Genpei. Also, there’s blood because, you know, war and stuff.

I wish I had more to share this time around. Skye, whatcha been playing?

Life Is Strange Video Game

Skye’s Games

I know I’m late with playing Life is Strange. I’m glad I finally got around to playing it. Life is Strange was released a decade ago, but the game remains relevant and rich in story, characters, and atmosphere. Story-driven games are great at making the player question their own morals, and Life is Strange is no exception. In fact, player choices are even more complicated by allowing players to rewind time and try for the best possible outcome.

Life is Strange wasn’t the first game to feature player choice, but it popularized the genre. For good reason, too. My favorite part is collecting all the Polaroids. I wanna make my Max the best photographer she can be. Life is Strange also happens to have an easy Platinum Trophy to obtain. Don’t judge me! A plat is a plat.

Ghost of Tsushima is another game that’s been a long time coming, and worth it. Ghost of Tsushima has been one of those games that’s difficult for me to put down. One of my favorite aspects of open-world RPGs (or JRPGs in this case) is the exploration. I love gallivanting into the unknown and, bit by bit, uncovering every piece of the map.

Not only is it fun to explore, but Ghost of Tsushima’s combat is stellar (with a learning curve), the story is interesting, and I love its setting of 1300s Japan. The first thing you’ll notice about Ghost of Tsushima is that it’s gorgeous. I haven’t had much time to play any other games, but I’m glad I managed to check Life is Strange and Ghost of Tsushima off my list.

Hey, hey! Kyra Kyle again. That’s what we’ve been up to in terms of board games and video games this past month. Be sure to let us know what you’ve been playing because we’re all part of the Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: April 27, 2025, Thunderbolts* Fan Screenings

Hey, hey, Geekly Gang! Kyra Kyle here. It’s another Sunday, so we have another week of Geek News. There is plenty of tariff news and updates, but we talk about that a lot. Let’s sandwich those stories with more cheerful news.

Thunderbolts* Fan Screenings

Thunderbolts* becomes the first MCU movie in history to receive advanced screenings for fans. Typically, advanced screenings are reserved for critics, who must sign a non-disclosure agreement and a gag order preventing them from leaking any information about the movie. Advance movie screenings are meant for critics to form an opinion and write a review in advance of the movie’s release. Those reviews will feature zingers the studio can use in future trailers and teasers. But Thunderbolts*’ advanced screening includes fans. Fans don’t care about a gag order.

In fact, the MCU may be banking on fans talking, generating word-of-mouth buzz. It takes a week or so for word-of-mouth to take effect. Thunderbolts* dropping advanced screenings with fans will accelerate this effect. But be careful on the internet. Thunderbolts* may become the MCU movie with the most spoilers.

Geekly has no idea what this development means for the MCU or the Thunderbolts* movie. Will this become the norm? Is Marvel so confident about Thunderbolts* that they’re comfortable with whatever fans will say? Who knows? I will say that heading into this year’s slate of films, Thunderbolts* had me intrigued. Thunderbolts* wasn’t one of the MCU’s make-or-break 2025 titles, but in our 2025 MCU Preview, I listed it as a potential sleeper hit.

Nintendo Switch 2 Pre-Order Wave One Ends

On Thursday, April 24, 2025, Nintendo opened United States pre-orders for its latest hybrid game console, the Switch 2. Pre-orders continued until the order quota was reached. Taking current United States trade policies into consideration, the order quota was based on how many copies the video game company thought would yield the best results.

The Switch 2’s United States pre-order wave one lasted less than one day. Customers who were able to buy a copy won’t receive their systems until June 2025. Don’t worry if you weren’t one of the lucky few who snagged a copy. Nintendo intends to run another Switch 2 pre-order within another eight months (in time for the holidays), when the company believes it can turn a profit by sending systems to the United States. Unfortunately, staged releases for the United States are the new normal.

Rising shipping costs and tariffs have caused tech companies like Nintendo to re-evaluate their business with United States customers. This has become an issue with other business types; Geekly covers geek culture, so we’re interested in video games and board games. We’ll have more on board games in the next segment. Getting back to the Switch 2, most of Geekly’s statistics are derived from an interview with a GameStop manager. I live in the greater Omaha area, and according to the GameStop manager, the Midwest quad-state region (Nebraska, Iowa, Kansas, and Missouri) received 2,000 total Nintendo Switch 2 systems. That is 2,000 Switch 2s for a population of over 14 million. Granted, most of the 14 million people living in those four states have no desire to purchase a Switch 2 at this time, but Wal-Mart overordered and had to issue tens of thousands of refunds in the Midwest quad-state region alone.

Geekly will keep you posted on when the next waves of United States Switch 2 pre-orders will occur. Good luck to all of you who want a copy. We’ll also give updates on any new developments. Hopefully, there will be a resolution to the United States’ trade war soon.

Geekly News CMON Games Tariffs

Board Game Company Madness

We’ve discussed board game companies and the effect rising tariffs have had on them in the past; this will be a quick update. Final Frontier Games and Boardlandia have closed their doors. Greater Than Games and CMON Games have suspended all future crowdfunding campaigns and board games under development, and laid off countless employees until a viable manufacturing/shipping option becomes available. Small board game publisher, Rookie Mage Games, joined forces with three other indie board game companies in suing President Trump over his new tariffs.

According to Jordan McLaughlin, founder of Rookie Mage Games (via The Columbus Dispatch), “I will not stand by and allow my years of hard work and the hard work of many other small businesses to be ruined in a desperate political ploy for attention and ego validation.” McLaughlin continues, “Attempting to move manufacturing jobs back to the United States is a worthwhile effort. There are smart ways to do it, and there are dumb ways.” Numerous board game companies, including Stonemaier Games (producer of Wingspan and Scythe) have joined Rookie Mage Games’ lawsuit. We’ll keep you posted on this emerging story.

This War of Mine, Second Edition Launches on Gamefound

The award-winning board game adaptation of This War of Mine returns to Gamefound. This War of Mine features countless morally gray choices for players to make while they attempt to survive in a war-torn country. Since the game is fully cooperative, players share the experience and the consequences.

This War of Mine, Second Edition showcases numerous updated maps to explore. Producer Awaken Realms is known for its ornate miniatures, and This War of Mine, Second Edition includes additional scenario books. Countless hours of griping stories await. This War of Mine, Second Edition has plenty of pledge options on its Gamefound page.

Solo Game Dicemancy Releases on Gamefound

I love the increased number of great solo board games. Dicemancy looks interesting. It’s a tower defense game with plenty of combotastic abilities. That’s music to my ears. Players construct unique spells they think will help them ward off enemies. I like the domino-style spell cards players can stack for power-ups. Dicemancy plays quickly (about 45 minutes), has minimal setup, and doesn’t appear to take up too much table space.

Dicemancy features adorable art, and at $25 (plus $5 for shipping), it’s a low-cost option for a new board game. Feel free to give Dicemancy’s Gamefound page a look.

That’s all we have for Geekly News this week. Thank you for reading, and wherever you are, I hope you’re having a great day.