Marvel One-Shots Ranked

Hey, hey, Geekly Gang! Kyra Kyle here. The MCU has a history of making short films (One-Shots) that would tie into feature-length films. These One-Shots differ from Marvel Specials like Werewolf By Night. Typically, One-Shots last between five and fifteen minutes, so one could watch all the Marvel One-Shots in the time it would take to watch Werewolf By Night. Originally airing from 2011-2014, Marvel One-Shots were included as bonus features on MCU Blu-ray and DVDs. A couple of these One-Shots would inspire television shows. Geekly has never ranked MCU One-Shots. Let’s change that.

6-8) Team Thor Parts One & Two and Team Darryl (2016-2017)

There’s some debate as to whether Team Thor Parts One and Two and Team Darryl qualify as Marvel One-Shots. All three shorts were released after 2014, two years after the MCU officially said Marvel One-Shots aired, so I’m guessing they don’t count, which works for me. All three of these One-Shots are five-minute comedy routines with Thor or the Grandmaster adapting to life on Earth with a human named Darryl. People’s mileage with these jokes may vary, but all three are okay at best and groan worthy at worst.

I prefer the first one (Team Thor Part One) because it came first, and all three shorts use the same type of jokes, so they get progressively less funny. Should we call these three One-Shots honorable mentions?

5) The Consultant (September 13, 2011)

The Consultant is a strong Marvel One-Shot. While seated at a diner, Agents Coulson and Sitwell discuss how they intend to prevent General Ross from freeing his friend, Emil Blonsky (The Abomination from The Incredible Hulk). Sitwell suggests that he could be a patsy and sabotage General Ross’s plot to free Blonsky, and then Coulson counters by sending in someone to irritate Ross so much that he’ll flub the assignment. Sitwell suggests the titular “Consultant” (or Tony Stark), and eventually, Ross and Stark share an uncomfortable exchange. Mission accomplished.

Interesting tidbit: Coulson and Sitwell subtly hint at a future MCU plot point. When Coulson first talks about “the mission,” he doesn’t reveal everything he knows about the situation. Sitwell states he has Level Six Clearance and that there is no such thing as Level Seven Clearance. When Coulson returns after the events of The Avengers and sets up the Agents of S.H.I.E.L.D. television series, he reveals that he’s alive again and says, “Welcome to Level Seven Clearance.”

4) A Funny Thing Happened on the Way to Thor’s Hammer (October 25, 2011)

A Funny Thing Happened on the Way to Thor’s Hammer edges out The Consultant because it uses straightforward storytelling. Set before the events of Thor, A Funny Thing Happened on the Way to Thor’s Hammer begins with Agent Coulson stopping for gas. A stick-up takes place, and Agent Coulson defuses the situation. Actually, he turns into full-on John Wick and knocks out the armed robbers. Afterwards, he pays for his snacks and advises the store clerk not to tell the police he was there. A Funny Thing Happened on the Way to Thor’s Hammer shows Agent Coulson in a different light. He’s more than a pencil pusher at S.H.I.E.L.D., and this sequence was a sign of things to come.

3) All Hail The King (February 4, 2014)

Before making this list, I thought All Hail The King would land at number one, but there are two other Marvel One-Shots that edge out this much-needed retcon for Iron Man’s nemesis, The Mandarin. Ben Kingsley reprises his role as Trevor Slattery. Because of his role in Iron Man 3, Slattery is locked up in Seagate Prison. But it turns out that Slattery has a fan club and a butler named Herman, so Trevor isn’t exactly doing hard time.

Documentary filmmaker Jackson Norriss chronicles Slattery’s life, but he’s not all he appears to be. During his interview, Norriss takes out a hidden gun (from his camera), shoots all the guards, and Slattery’s butler. In classic Slattery fashion, he begs Norriss not to kill him. Norriss reveals that he’s breaking Slattery out of prison. The one whose name Slattery stole (the Mandarin) will have the honor of killing the cheesy actor.

I like that All Hail The King improves the Mandarin’s origin from Iron Man 3. All Hail The King has more than one call-back from the Iron Man franchise. During a mid-credits scene, Justin Hammer scoffs at Slattery’s performance in the prison cafeteria. Hammer wonders what makes Slattery so special. What indeed, Hammer. What indeed.

2) Item 47 (September 25, 2012)

Item 47 centers on a couple just scraping by, Bennie and Claire, who find a functional Chitauri gun. Using the alien technology, the pair go on a bank-robbing spree until Agent Sitwell of S.H.I.E.L.D. tracks them down. Instead of pressing charges, Sitwell recruits the pair into S.H.I.E.L.D. Item 47 features another straightforward plot, but where this One-Shot shines is its character development. You get a sense of who Bennie and Claire are and a seldom-seen glimpse at what “normal people” experience in a world dominated by superheroes and supervillains.

Item 47’s story arc laid the foundation for the Vulture in Spider-Man: Homecoming, and it indirectly began the television series Agents of S.H.I.E.L.D.. I knew Item 47 would rank high on this list. I had forgotten how influential Item 47 was to the MCU. It may take the top spot for most influential Marvel One-Shot, but one short just narrowly beats it for number one.

1) Agent Carter (September 3, 2013)

Hayley Atwell reprises her role as Peggy Carter (Steve Rogers’ love interest in the original Captain America) in Agent Carter. This is another Marvel One-Shot that started a television show, this time of the same name. To be fair, Marvel had intended to produce an Agent Carter television show. The Agent Carter One-Shot’s popularity sealed the deal.

I’ll be honest. I forgot the Agent Carter One-Shot existed. It does a great job of showing Peggy Carter navigating the loss of Steve Rogers and a hostile work environment filled with misogynists. S.H.I.E.L.D.’s early days were no picnic for a woman secret agent. Peggy single-handedly takes on an important, time-sensitive mission that S.H.I.E.L.D. believes is a 3-5 agent job. At first, the job seems routine, but things take a turn for the worse when she encounters Zodiac.

By Agent Carter’s end, Peggy is one of the few running S.H.I.E.L.D. with Howard Stark. Agent Carter features over-the-top action and campy set designs. It reminds me of a comic strip from the 1940s or 50s. It claims our top spot because it allows Peggy Carter to escape Captain America’s shadow. And it’s fun.

So, that’s our list. How would you rank the Marvel One-Shots? Let us know in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: September 21, 2025, MCU Update

Happy Sunday, Geekly Gang! We have another week of geek news. This week saw plenty of new releases for board games and video games, and we’ll get to them in a minute. But first, we have a little news from the MCU.

MCU Updates

First, Avengers: Doomsday completed filming this past week. Future reshoots could occur, but principal photography has been completed, and that’s great news, considering Avengers: Doomsday experienced a lot of issues while filming.

According to industry insider Alex Perez (via The Cosmic Circus), with a good track record for getting MCU rumors correct, we should receive a Wanda Maximoff (Scarlet Witch) variant in Avengers: Doomsday. Magneto will be established as the ruler of Genosha, and there should be a mutant royal family (of sorts), which will include Magneto, Scarlet Witch, Quicksilver, and Polaris. This idea has been in the works since Doctor Strange in the Multiverse of Madness. The main story the MCU would like to explore is Scarlet Witch and Magneto’s relationship as father and daughter.

There are a few potential issues with this news. How is the MCU going to be able to explore a dynamic like this in a movie with a massive cast? Will Sir Ian McKellen portray a Magneto who’s also Elizabeth Olsen’s father? The MCU must be casting younger actors for these upcoming X-Men roles. But everything we’ve heard over the past several months leans toward McKellen (Magneto) and Olsen (Scarlet Witch). We’ve seen images of Avengers: Doomsday filming at a castle. At the time, we thought the castle was meant to represent Castle Doomstadt (Dr. Doom’s castle). Combining the rumor of a mutant first family, the castle may be meant for Magneto and his family.

As evidenced in The Marvels’ closing scene (with established MCU characters and Kelsey Grammer’s Beast), the MCU has shown that it will mix and match characters from multiple timelines as if they’d known each other for decades, so a father and daughter reunion in Avengers: Doomsday isn’t out of the question. Even though I love the story, I doubt we’ll get a storyline as dense and layered as House of M. The MCU won’t have enough time to do that story justice. Avengers: Doomsday will be packed.

The Sheep Stalks KickStarter

The Sheep may be the funniest horror board game I’ve heard of yet. Sheep are the apex predators, and shepherds (each player chooses from one of six unique shepherds) must guide their flock during the day, while avoiding the Sheep, who transform into apex predators at night.

I love The Sheep’s premise. Using their equipment, traits, and curses players work together to stop the Sheep before they can reach the caravans. The Sheep sounds like a baaad aaaass game. It plays 2-4 players with 40 minute playtime for each player in the game. Pledges range from $35-$240, and there is an option to just purchase The Sheep’s adorable Eldritch Sheep Plushie with posable tentacles. Season may need one of those. If you’re interested in The Sheep, check out its KickStarter page.

Making Monsters Shambles onto KickStarter

Players take the role of mad scientists in Making Monsters. Featuring a unique push-your-luck bag-building mechanism, Making Monsters has player simultaneously draw (from the bag) and assemble monster parts. You try to complete powerful creatures. If you play things too safe, you’ll fall behind. If you try to build too fast, you’ll watch your monsters crumble.

Making Monsters is another goofy horror board game. This one is designed by board game veteran Jonathan Gilmour-Long (Dead of Winter, Dinosaur Island, and Wasteland Express Delivery Service). Unlike many other board games on crowdfunding sites, Making Monsters has a quick turnaround. The files are complete, and game production is underway, so backers can expect the game in about six months (typically, wait times are at least a year). If you’re interested in Making Monsters, check out its KickStarter page.

SandCastle Launches on GameFound

Build the most beautiful sandcastle by managing your time between construction, fishing, collecting seashells, and handling whims. Use your equipment strategically and defend yourself against the waves by reinforcing your walls. Whoever builds the most impressive SandCastle, wins.

I love the concept of this cozy game. SandCastle. Bro Games Edition is a relatively new company, but they feature several eco-friendly production practices and employ people with disabilities. SandCastle tries its best to cause minimal ecological impact and may show the way to a more ethical way to produce board games. If you’re interested in SandCastle, check out its GameFound page.

A-Mazing Game of Gears’N Guffaws Chugs onto GameFound

In A-Mazing Game of Gears’N Guffaws, players navigate a shifting clockwork maze, control hidden characters, and outwit your opponents. On your turn, move, reveal, and rotate your way through a city on the brink–but your true allegiance remains secret…for now. A-Mazing Game of Gears’N Guffaws features a solo mode, but you can also play semi-cooperatively or fully competitive with others. Players don’t know who belongs to which faction. Trust no one.

I love A-Mazing Game of Gears’N Guffaws options. I’m unsure how a game could support semi-cooperative and fully competitive game modes, but I’m here for it. The theme is fun. I like how you may choose to reveal characters and/or rotate tiles so they match your goals. A-Mazing Game of Gears’N Guffaws may have one of the longest names, and I’m hoping its replay value is just as long. If you’re interested in A-Mazing Game of Gears’N Guffaws, check out its GameFound page.

Pink Soup Game Cooks on GameFound

Steeped in Lithuanian heritage (and culinary arts), Pink Soup Game has players hunt for ingredients and cook up the strangest–and most iconic-Lithuanian recipes to become the ultimate Chef Champion. But beware, your opponents are waiting for the perfect moment to sneak a hot chili pepper into your pot, and ruin your dish.

There’s a lot to like about Pink Soup Game. While I don’t know exactly how the game is played (GameFound isn’t always as forthcoming with gameplay as KickStarter), Pink Soup Game features language-independent play, which is always a plus. I love the theme. Cooking themes are always a plus, and the fact that Pink Soup Game showcases Lithuanian cuisine (a culture I’m less familiar with) puts this game on my radar. I even love the idea that followers can pick which Lithuanian dessert enters the final game. If you’re interested in Pink Soup Game, check out its GameFound page.

Stranger Antiquities Releases

I’ve been on a shop management game kick lately, and Strange Antiquities scratches that itch. Strange Antiquities puts the player in the role of a store dealing in occult antiquities. Similar to Tiny Bookshop, Strange Antiquities has players explore a quaint town, but Strange Antiquities amps up the mystery to a thousand. Find and identify arcane artifacts and use your collection to aid the townsfolk with their unusual problems.

I love the puzzle Strange Antiquities presents. Strange Antiquities is the continuation of Strange Horticulture. If you love that puzzle, you’ll love Strange Antiquities. I haven’t yet dived into Strange Antiquities, but something tells me it’ll be a great ride. I’ve added it to my wishlist on Steam, and after I purchase the game, I’ll most likely write a review. Strange Antiquities is available on the Nintendo Switch and PC. If you’re interested in Strange Antiquities, check out its Steam store page.

Dying Light: The Beast Releases

After years of brutal experiments, you want revenge. Dying Light: The Beast features a unique blend of open world and survival horror as you hunt down the man who transformed you into half man, half beast. Dying Light: The Beast makes for a great spooky season video game, and the critics hold Dying Light in high regard.

Dying Light: The Beast continues the Dying Light series’ story. In fact, Dying Light: The Beast puts players in the role of Kyle Crane, who was the protagonist of the first Dying Light game. I have yet to play Dying Light: The Beast, but the premise sounds interesting–taking the Dying Light series to an open-world map. You had me at survival horror and open-world. The game supports a 4-player cooperative multiplayer mode. We’re unsure if Dying Light: The Beast is cross-platform yet. It’s available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC.

Wander Stars Releases

In Wander Stars, unleash custom attacks by combining words in this Super! Anime! Turn-Based! RPG! Collect all 200 words, earn Pep Ups from honorable victories, and become a Kiai master. Befriend your rivals, uncover dark mysteries, and seek out the pieces of the Wanderstar map in a wild race across the universe.

Young martial artist Ringo searches for her brother, and Wolfe, a mysterious scoundrel running from his past, as they join forces in an unlikely partnership to collect the pieces of the fabled Wanderstar Map. Wander Stars follows a 10-episode anime-inspired adventure. Ringo and Wolfe must work together to find answers, make up for past mistakes, and travel across the universe in search of their goal. Wander Stars is available on Nintendo Switch and PC.

That’s all the Geek News we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Tabletop Game Review: Marvel United: X-Men Core Set

We’ve discussed many Marvel United expansions from the game’s initial set; it’s time to talk about Marvel United: X-Men. This version of Marvel United adds team play and a one versus many option, where one player controls the villain while the others play the heroes. This increases gameplay options and allows for a fifth player to join in on the fun.

Hey, hey! Kyra Kyle here. In Marvel United: X-Men, players act as iconic X-Men heroes who work together to stop the master plan of a powerful villain controlled by the game and in some cases another player. Each villain has a unique master plan, cards that trigger various effects, and threats that make clearing locations difficult. Heroes clear missions, making the villain vulnerable, and finally take on the big bad villain before they complete their master plan. Can you save the day in time? Marvel United: X-Men adds Marvel’s merry mutants to the fray.

Before we get any further, we’ll take a side quest and discuss Marvel United: X-Men’s less heroic details.

The Fiddly Bits

Designer: Andrea Chiarvesio, Eric M. Lang, and Francesco Rugerfred Sedda
Publisher: CMON Global Limited and Spin Master Ltd.
Date Released: 2021
Number of Players: 1-5
Age Range: 8 and up
Setup Time: 5-10 minutes
Play Time: 30-40 minutes

Game Mechanisms

Cooperative Play
Hand Management
Modular Board
Solo / Solitaire Game

Team-Based Game
Variable Player Powers

Game Setup

We already covered the Game Setup and Game Flow in our original Marvel United review (here’s a link to that review), so we’ll go over the basics in the following two sections. Let’s cover an abbreviated review of the game setup and rules.

Marvel United: X-Men’s setup can change depending on which Villain(s) and Heroes you choose to play. Each game consists of six locations. Eight locations are included because Marvel United: X-Men is a core set. You may choose your locations or shuffle them and choose six at random. Each Location card has spaces at the top for civilians and thugs and a rectangle with a block of text that will state “End of Turn” at the top of the box.

Place civilian/thug tokens on their matching spaces. Shuffle the Villain’s Threat deck and deal out each Threat face-up so that it covers the rectangle at the bottom of each location. You must clear this threat before gaining the “End of Turn” effect printed on a Location. Place health tokens where signified on threat cards and on the Villain dashboard. Place the three mission cards (Defeat Thugs, Rescue Civilians, and Clear Threats) face up under the villain dashboard where the text reads “Unlocked.”

Each player shuffles their hero decks and then draws three cards to form their hands. Shuffle the Villain’s Master Plan deck. Leave the Master Plan deck face down. This will be the villain’s draw pile.

Players place their miniatures on one of the six location cards, usually the centralmost location for each player (easy access). Then, they place the villain on the location card opposing the heroes. If one player chooses to play as the villain, hand the Super Villain cards to them, and the Heroes gain access to Super Hero cards. These new card times can be played if the game state triggers their use (for example, “You play a Master Plan card” or “Any Hero has 4 or more cards in their hand at the end of the Hero Turn.” Timing is key.

Game Flow

The villain(s) play first. Draw the top card of their master plan deck. The villain moves the number of spaces indicated. Resolve any BAM! Effects and these effects will be printed on a space within the villain’s dashboard. Then, place the civilian/thug tokens (if any) indicated at the bottom of the card. If a player has taken the role of the villain, they get a hand of cards and can choose which card they play. The heroes get their turn after all the villain’s effects are resolved.

Heroes pick who goes first, and hero turns will continue around the table clockwise. At the beginning of each game, Heroes will get three turns before the villain receives another turn. During their turn, heroes play one card from their hand.

Marvel United Sample Hero Turns Gacha Game Review

Resolve actions and the symbols printed at the bottom of the hero’s card in any order. The symbols at the bottom of a hero’s card will be shared with the next player, but any printed action will not be shared. Heroes will use these actions to complete missions. The game begins with three missions in play: Defeat Thugs, Rescue Civilians, and Clear Threats. Each mission card will have spaces for the tokens they require to complete. As soon as these spaces are filled, the card is discarded, and the mission is considered complete. Mission cards can be completed in any order.

After the heroes complete the first mission, the villain panics and will act (play a card) every two hero cards instead of every three hero cards. After the heroes complete the second mission, the villain becomes vulnerable to damage. The heroes can complete the third mission, but it isn’t necessary. If the heroes do complete the third mission, each hero immediately draws 1 card, increasing each player’s hand size by one.

Play continues back and forth until either the villain wins (by completing their unique master plan or anyone, heroes or villains, runs out of cards) or the heroes win by dealing enough damage to the villain after the villain becomes vulnerable to damage.

Review

Marvel United: X-Men features many new game concepts for the United game system. Having one player take on the role of the villain is the most obvious. I like that Spin Master and CMON games include a chart that allows gamers to play villains from the previous set. Since X-Men characters have a knack for flip-flopping their allegiance, it makes sense that Marvel United: X-Men began the trend of purple miniatures (anti-heroes who can be played as heroes or villains). This feature is crucial to the game design, as I forgot it began with Marvel United’s second wave (X-Men). Marvel United: X-Men also adds a team element with its Blue and Gold Team expansions. That doesn’t factor in too much with the core set. We’ll talk more about the X-Men Blue and Gold Teams in the future.

Power creep is a real thing in Marvel United: X-Men. In the original set, players were lucky if they had three unique abilities and anything more than three cards in their deck with special abilities. Marvel United: X-Men heroes have a minimum of four cards in their deck with special abilities and at least two unique special effects, but there are plenty of heroes with way more than four special ability cards. Marvel United: X-Men also includes plenty of powers that deal with crisis tokens. The original set had a few ways to deal with crisis tokens; most of the methods came in the form of Location “End of Turn” abilities. I like the inclusion of heroes with crisis token abilities. The heroes in Marvel United’s second way had plenty of new ways to affect the game state.

Beginning with the anti-heroes (the purple miniatures who can be heroes or villains), let’s get into specific heroes you can find in the Marvel United: X-Men Core Set. Mystique features few Heroics but plenty of Move and Attack. Her two special abilities (two copies of each card) allow her to prevent new tokens (Thugs or Civilians) from being added by the next Master Plan card, and she can redirect damage from herself to Henchmen or Thugs. This plays into Mystique’s ability as an infiltrator. Typically, Marvel United: X-Men does a good job of showing each anti-hero as their heroic and villainous selves. Magneto is the other anti-hero included in the Core Set. Like Mystique, he has little Heroics but can zoom around the board and deal copious amounts of damage. I like Magneto’s ability to convert symbols into Wild symbols. This makes him versatile.

Perhaps because of the increased number of powers within hero decks, Marvel United: X-Men does an even better job of capturing its heroes. Wolverine begins the game with a healing factor. Cyclops uses Leadership, while Beast also has a regenerating factor (not as persistent as Wolverines) and he specializes in heroics and movement. So far, far thematic, but I really like Storm, Jean Grey, and Professor X. Storm can reposition the entire team, Jean Grey can manipulate the Storyline with Telekinesis, and Professor X may be the most powerful hero in the X-Men Core Set. He’s surprisingly mobile with a penchant for heroics. He can also use Telepathy to manipulate the Storyline, give tokens with Leadership, turn symbols into Wilds, and even turn Thugs into Civilians.

In short, the heroes of Marvel United: X-Men have more personality than the previous set. Professor X may be overly powerful. Half of the cards in his deck possess special abilities, and two of the other six cards feature wild symbols. The villains in the X-Men Core Set provide plenty of twists for gameplay, but that’s to be expected from Marvel United villains. The villains have always represented this game’s most intriguing design space. Sabretooth hunts heroes, while Juggernaut charges from one location to the next, damaging everyone in his way. Magneto is especially difficult to stop. He can nullify all Hero effects and hand out crisis tokens to heroes, damaging them for each crisis token the hero possesses. But Mystique may be the most interesting villain from this lot. She targets Senator Kelly, and the heroes lose if she carries out her assassination.

Marvel United: X-Men’s Locations have varied “End of Turn” abilities. Token draw, healing, moving to another location, rescuing a Civilian, and dealing damage to a Thug/Henchman are standard fare by this point, but Marvel United: X-Men’s Locations gives these mechanisms a few twists. But my favorite “End of Turn” ability may be Sentinel Space Station’s. You may discard 1 card from your hand to the bottom of your deck to swap a card from your hand with one of your face-up cards in the Storyline. This ability is a hint of what one can expect in other Marvel United: X-Men expansions. The Marvel United: X-Men Core Set does enough to show what the second United wave of games offers. It does a great job of building on a solid foundation.

Too Long; Didn’t Read

Marvel United: X-Men adds numerous wrinkles to the United Series’ gameplay. A player can take the role of the villain, team play is possible, and antihero characters can be either heroes or villains. The heroes within Marvel United’s second wave have more personality, while the villains remain stellar. Mystique’s mission of assassinating Senator Kelly is fantastic.

Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: September 14, 2025, Two Captain Americas at Once

Happy Sunday, Geekly Gang! Today’s another good day for Geek News over the past week. We begin with some quotes from Marvel CEO Kevin Feige and the latest gossip from Marvel Studios and the MCU.

Two Captain Americas in the MCU

Marvel CEO Kevin Feige opted for a Marvel HQ sit-down instead of a massive Comic-Con Announcement this year. During this sit-down, Feige answered several reporters’ questions. One of his most notable responses was Eventually, we will have to recast Tony Stark and Steve Rogers. The way Feige phrased his response made it sound as if the recast of the MCU’s original Avengers would occur years into the future, but one industry insider (a relatively new one named James Mack WL) believes a Tony Stark and Steve Rogers recast could occur much sooner than we think. According to this source, they believe the MCU will commit to two Captain Americas (a new Steve Rogers and Sam Wilson) post Avengers: Secret Wars.

There’s a lot to unpack here. Feige has stated that he believes this year’s Captain America: Brave New World flopped because it didn’t feature Steve Rogers (or Chris Evans). This could sound like a knock against Anthony Mackie. Honestly, Mackie was by no means the main reason why Captain America: Brave New World underperformed. I don’t think Feige even meant to imply that. He may have been lamenting his letting Robert Downey Jr. and Chris Evans go prematurely from the MCU. Downey leaped at the opportunity to rejoin the MCU, and Chris Evans might not be too far behind.

But what does this mean for the Captain America character? The comics have had two simultaneous Captain Americas, and it worked. Having a second Cap shouldn’t detract from Mackie’s Sam Wilson. Heck, it could be interesting to see two heroes compete for the throne of best Cap. My guess is that Mackie and another actor could portray the Star Spangled Hero. The MCU could recast Steve Rogers while Mackie’s still in the Sam Wilson role, but it doesn’t make a lot of sense to have a different actor portray the character opposite Mackie’s Sam Wilson, because Mackie’s Sam has such a long history with Evans’s Steve. My guess is that Evans could return to the Steve Rogers role.

No matter who portrays Steve Rogers, we should be seeing the character return to the MCU. And sooner than we think.

Robo Rescue Lifts Off on KickStarter

Years after humans left a Martian Research Facility, four abandoned robots embark on an adventure to reunite with their human creators on Earth. Robo Rescue puts gamers in the roles of one of these robots. Program and move your robot pal, collect resources with board actions (in an ever-changing warehouse), convert resources to essential parts, and repair all rocket engines, so you can return home.

Robo Rescue uses a unique programmable movement mechanism. Its ever-changing board looks amazing and should facilitate multiple play-throughs. The pictures we see above are from Robo Rescue’s prototype. The final product should look even better. Pledges range from $56 to $99. If you’re interested in Robo Rescue, check out its KickStarter page.

Zairoo Launches on KickStarter

Tabletop roleplaying game Zairoo showcases a Pan-African Fantasy world. Five vibrant kingdoms rise from the ruins of a cataclysmic past. In this alternate 17th-18th century, where African and New Afrikan Myths come alive, players step into a land where science, spirituality, and the supernatural intertwine.

I learned about Zairoo several months ago and have been waiting for its release. The game looks amazing. The concept has me intrigued. Zairoo blends classic African and New Afrikan myths. It offers a fantasy world seldom and desperately needed to be explored. Pledges range from $20 to $300 (many of the larger pledges include charitable donations). If Zairoo interests you, check out its KickStarter page.

Gamusinos Skitters onto GameFound

In Gamusinos, players take on the role of unique animals, trying to find their way to a sanctuary. Players attempt to score the most points by playing experts for their animal, but you’ll also need to discover which hunter freed the animals to prevent them from taking the precious chamois.

Gamusinos features adorable art and hidden roles. Can you deduce which animal is which? If Gamusinos sounds interesting, check out its GameFound page.

Snorkeling Launches on GameFound

Featuring stunning art, Snorkeling pits gamers against each other in an underwater, fast-paced, card-shedding game. During a turn in Snorkeling, players can play as many cards as they want from their hand that are exactly one value (numerically) higher than the top card of the center pile and the same color as the top card in the center. Then, you may strike your rivals by placing a card exactly one value lower than the top card in their personal pile, forcing them closer to the dreaded surface.

A round ends when one player receives a 0 value “Beach” card in front of them. Everyone scores points based on the card on top of their pile. The first to reach 12 points wins the game. Snorkeling has a simple concept and should be easy for gamers new to the hobby. We don’t yet know much about Snorkeling’s price point–although I can’t see it being too much–but if you’re interested in Snorkeling, check out its GameFound page.

No More Dead: New York Shambles Onto GameFound

No More Dead: New York puts players in the driver’s seat to either lead the rebirth of civilization or watch its downfall. Blending area control, resource management, and tactical decision-making, No More Dead: New York has players traverse NYC’s iconic neighborhoods in their vans, strategically deploy their team to gather resources, or conquer and restore key locations by eliminating threats.

No More Dead: New York offers plenty of replay value. Each survivor has their own unique capabilities. Can you build the perfect team to survive the Zombie Apocalypse? If you’re interested in No More Dead: New York, check out its GameFound page.

Borderlands 4 Released

The next installment in Gearbox and 2K’s fan-favorite co-op looter shooter Borderlands launched this past week. Borderlands 4 is the largest and most important video game launch from this past week, so we’ll break down all we know about the crossplay capabilities, because let’s face it, you’re going to want to play a co-op looter shooter like Borderlands 4 with friends.

Borderlands 4 was released on PlayStation 5, PC, and Xbox Series X/S and will be released on the Nintendo Switch 2 early next month. Borderlands 4 will support crossplay, but this gets a little tricky. If you and your friend are on Xbox and PC, you can play together easily, provided you both have free Gearbox Shift accounts. Unfortunately, neither cross-save nor cross-progression will be available on day one. But there’s hope these will be added at a future date. In classic Sony PlayStation fashion, Borderlands 4 may not support crossplay on PlayStation 5 on day one, but like cross-save and cross-progression, players may gain this capability in the future.

The future looks bright. Borderlands 4 has received above-average reviews. We may have to open the Kairos Vault. See you soon.

Those are all the new releases we had for video games and board games from the previous week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: August 31, 2025, MCU X-Men

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. We have several new releases for video games and board games, but before we get to those, the MCU made a somewhat major announcement: they’ve started work on their version of the X-Men. Okay. The MCU was going to begin work on the X-Men within the next year, so this may not be the biggest of headlines, but this could lead to future headlines.

The MCU Begins Work on X-Men

Thunderbolts* may not have done as well at the box office as the MCU had hoped, but it was a great recent entry for the MCU. The Thunderbolts*’s director, Jake Schreier, proved he could handle the quirky and dysfunctional family dynamics of the New Avengers. He even explored the team’s mutual trauma and had them bond. Marvel agrees with me. Early this year, Marvel Studios gave Jake Schreier the nod as the upcoming X-Men movie’s director, meaning Marvel’s mutants are in good hands. In a recent interview with Empire Magazine (via Deadline), X-Men director Jake Schreier confirmed he’s already working on X-Men.

Schreier doesn’t elaborate on his statement, so we don’t have much to glean from what he said. He literally said work on X-Men has begun. Okay. Looks like we may need to extrapolate. That’s right. Buckle up, because we’re flooring the gas pedal into MCU speculation territory.

Early this month, we mentioned an unnamed MCU movie scheduled between the two upcoming Avengers movies (Doomsday and Secret Wars). I stand by our reasons for the MCU films we thought could be released between Doomsday and Secret Wars: Deadpool 4, Black Panther 3, Blade, and Doctor Strange 3. Schreier mentioned X-Men would begin filming next year. Taking recent MCU production practices into advisement, this could add X-Men to the list of possible movies to fill the “unnamed MCU” film slot. But I’m reluctant to add X-Men.

The X-Men will need more build-up than a standard MCU film production. While I’m excited for an X-Men MCU film, my enthusiasm rises with the thought that X-Men will receive an additional year of filming, ensuring the film is the best it can be. X-Men will have too much going on for a quick year-and-a-half turnaround. That production schedule may work for Thunderbolts*, not X-Men. Asking the MCU to squeeze in an X-Men movie between Avengers: Doomsday and Secret Wars is a huge ask.

However, we should expect X-Men casting news to heat up in 2026. Until now, we’ve had mostly speculation. Geekly even did our own fan casting for the MCU’s X-Men. But that’s what most “X-Men Casting” has been to this point, fan casting. With Scheier’s announcement, X-Men will begin filming in 2026, and casting rumors will be more than speculation. I’ll be on the lookout for trusted industry insiders (like Daniel RPK, who has a great track record with MCU casting news) to report on potential X-Men cast members. In short, if we see someone consistently cast in a role for months by a trusted industry insider, there’s a great chance the actor has been cast for the role. This is the time for X-Men rumors to boil.

Stay tuned. 😉

Transecopia Emerges on GameFound

Transecopia adds hidden placement to the dice placement mechanism. Turns go quick with simultaneous play, and multiple win conditions keep the game fresh and exciting. I’m unsure of Transecopia’s theme, but I imagine it has to do with underwater exploration, based on the game’s artwork. Since I’m unsure exactly what you’re doing, I’ll be focusing on the gameplay, which looks fantastic. Transecopia has a relatively simple concept. Players simultaneously roll dice so everyone can see. Then, everyone places screens in front of their player boards and begins placing dice.

Player boards are resolved in areas, positioned top to bottom and left to right. Whoever has the highest value of dice located in each area, earns the resources from that area. Like I said, Transecopia has a simple concept, but you’ll need to outthink your opponents. Armed with the knowledge of what everyone rolled during the round, you can take educated guesses to where you think your opponents will place their dice. The big reveal is a blast and bound to yield audible responses.

Since Transecopia is releasing on GameFound, we have little information on how much pledges will be at this time. If you’re interested in Transecopia, check out its GameFound page.

The Gilded Realms Marches onto GameFound

Harness the unique strengths and skills of your people in the robust kingdom builder, The Gilded Realms. Armed with their own factions, players compete to defend and fortify the crucial region, The Pristine Mountains. The Gilded Realms offers a lot of customization to each game. Faction upgrades come in handy as you try to build the best empire.

The Gilded Realms offers a ton in its box. This second printing, offered on GameFound, features a new expansion for an extra wrinkle. The Gilded Realms has received great reviews. It offers an intriguing hybrid of simultaneous and turn-based gameplay. Again, The Gilded Realms is on GameFound, so we have little information on how much a pledge will cost. My guess would be in the triple figures, over a $100. You’d be getting a lot of game at that price. If you’re interested in The Gilded Realms, check out its GameFound page.

Airport Empire Lands on KickStarter

Who hasn’t wanted to run their own airport? Airport Empire puts you in charge of a small airstrip and tasks you with building it into an airport empire. Events occur to keep you on your toes. You can buy upgrades to expand your tiny airstrip to an airport. The airport pieces look great. But watch out. You must meet your needs to upkeep your growing business.

You score points in three categories: customer satisfaction, profits, and efficiencies. I love Airport Empire’s example of “an air traffic control tower is great to improve efficiency, but does little to improve your bottom line, where as maintenance hangars brings in revenue but go unnoticed by passengers.” I’m wondering if you don’t “need” these structures to run your airport. That’ll be fun. The player with the most points at the end of the game wins.

I like that Airport Empire keeps each version the same. Too many board game campaigns offer varied game experiences with deluxe versions of the same game. And Airport Empire offers plenty of pledge options, ranging from $49-95. That’s a good range for what appears to be a middle-weight game. If you’re interested in Airport Empire, you can check out its KickStarter page.

Kirby and the Forgotten Land – Star-Crossed World Expansion and Switch 2 Upgrade Released

Kirby and the Forgotten Land was–and still is–a great three-year-old platformer. Kirby gets his time for a Switch 2 upgrade, but this upgrade comes with an expansion, Star-Crossed World. The 12 new levels add some interesting twists to the fun formula. Hilarious Mouthful Mode transformations and the levels themselves make Star-Crossed World a worthy addition. I am a little worried by the Switch 2 upgrades. Switch 2 upgrades should be free if players already purchased the game for the Nintendo Switch, but this upgrade does come with an expansion. Upgrading Kirby and the Forgotten Land from Switch to Switch 2 does give you the Star-Crossed World expansion. This may be an adequate middle ground.

That’s all the geek news we have for you this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Top 5 Black Panther Villains

Eyes of Wakanda continues its run this month, so we’re celebrating by recounting the greatest Black Panther villains. Hey, hey! Kyra Kyle here. We’ve done the Top 5 villain treatment to several Marvel and DC Comics heroes. It’s only fitting that Black Panther receives his Top 5 Villains.

Honorable Mention: Ulysses Klaw

I feel like we have an honorable mention a lot in these lists, but Ulysses Klaw makes this list in this manner for a reason. He’s a Marvel Universe villain more than just a Black Panther villain. Sure, his origin has Wakandan roots, but Klaw has often battled the Fantastic Four and Avengers. Everyone should fear the man with a body of pure sound.

5: Achebe

Achebe is the Joker to Black Panther’s Batman. Little is known about Achebe, only rumors. The most persistent of these rumors is that Achebe was once a Ghudazan farmer who helped rebel guerrillas from the neighboring country of Ujanka. He helped nurse the fighters back to health, but his wife fell in love with the rebel leader, and the rebels repaid his kindness by stabbing him 32 times, razing his farm, and taking his wife. What is known is that Achebe made a deal with Mephisto and serves as an emissary of Marvel’s version of the Devil. Achebe is ruthless, unpredictable, and a constant thorn in Black Panther’s side.

4: T’Channa

T’Channa is T’Challa’s sister in an alternate universe (Earth-2301). She and her siblings were beaten (she implies brutally) by T’Challa in a contest for Wakanda’s throne. As a result, she left Wakanda for Latveria, where she joined forces with Victor von Doom, until she became strong enough to overtake him as the new Doctor Doom. Honestly, I wouldn’t mind seeing T’Channa’s Doom in an upcoming Marvel project. She blends Wakanda’s technology with the magic she learned from Victor von Doom to become a menace, not just to T’Challa, but to the entire world.

3: White Wolf

Hunter is T’Challa’s adopted brother. The two were close as children. They even competed in childish games like footraces. But Hunter was born a foreigner from the African nation Mohannda. He was the sole survivor of a plane crash before T’Chaka, T’Challa’s father, adopted him. Hunter doesn’t look like other Wakandans. He has light skin. When he was young, Hunter was the Wakandan envoy to European nations because he looked like them. This othered Hunter from his fellow Wakandans. Eventually, Ulysses Klaw killed T’Chaka and Ramonda (Hunter’s adoptive parents), and he was orphaned again. Hunter blamed T’Challa for his problems and sought revenge against Klaw. He strives to make the country of his birth, Mohannda, as technologically advanced as Wakanda. Hunter’s nationalism often puts him at odds with T’Challa.

The Winter Soldier has been nicknamed White Wolf in the MCU, so it’s unknown if a White Wolf will make an appearance. Fingers crossed that he will.

2: Erik Killmonger

Born N’Jadaka, Killmonger needs little introduction. Portrayed by Michael B. Jordan, he exploded on the screen in the original Black Panther movie. Killmonger is a Wakandan exile and vows to take the Black Panther mantle. He often challenges T’Challa to ritual combat. Even when he dies, he finds ways to return. One of his most recent reanimations came in the form of an alien symbiote (like Venom). N’Jadaka will never rest until he’s taken his rightful place on Wakanda’s throne. Death can’t even stop him.

1: M’Baku/Man-Ape

M’Baku’s alias Man-Ape has gone out of favor for obvious reasons. It’s problematic. While the MCU has mostly shown M’Baku as one of T’Challa’s allies, he rarely ends up on the same side as the Black Panther. While T’Challa controls the Panther cult, M’Baku is head of the Gorilla cult (hence his alias Man-Ape). In the comics, M’Baku detests Wakanda’s technological revitalization. He seeks to outlaw technology and return the nation to its mystical roots. Often, M’Baku will use greater conflicts to undermine Wakandan leadership. He’s cunning and willing to ally himself with anyone he thinks will grow his standing within Wakanda. Occasionally, that will be Black Panther. But often, he’ll choose Black Panther’s opposition.

I’d love to see Winston Duke’s M’Baku receive more shine in the MCU. I also like how the MCU changed his alias to Great Gorilla. That works.

Did we get the list right? Let us know who you would add or remove in the comments. And wherever you are, I hope you’re having a great day.