Whatcha Playing, Geekly? December 2025

Happy Wednesday, Geekly Gang! Kyra Kyle here! Today, our writers share the games (video games and board games) they’ve been playing over the past month. Feel free to share which games you’ve been playing this past month, because we’re all part of the Geekly Gang. I’ll start off this post with what I’ve been playing this past month.

Kyra’s Video Games

I received Final Fantasy Tactics: The Ivalice Chronicles two weeks ago. Thank you, Season. And it didn’t take me long to finish the game and earn the platinum PlayStation trophy. Oh, yeah!

I’ve played most–if not every–rendition of Final Fantasy Tactics. It’s one of my favorite video games of all time, and Final Fantasy Tactics: The Ivalice Chronicles does a fantastic job of updating this classic. Let’s begin with some of Final Fantasy Tactics: The Ivalice Chronicles’ best new additions.

It’s easier than ever to see turn order during combat. Character portraits line the left-hand side. Numbers show whose turn is coming next. When you choose an action that requires any charge time, like a spell or jumping as a Dragoon or aiming as an Archer, you’ll see where your action would fall in turn order, should you choose to pick it. I love this update. In an instant, I can see if I want to commit to an action or not. While many of the charge times have been reduced (making some classes like Dragoon and its jump viable and borderline overpowered), the Archer’s aim ability still takes too long. Better luck next time, Archers.

I went into Final Fantasy Tactics: The Ivalice Chronicles knowing I would enjoy the game’s combat (and mix-matching job abilities, like dual-wielding monks), but I didn’t anticipate how this version would step up the game’s story. I always liked Final Fantasy Tactics’ story, but with The Ivalice Chronicles’ “State of the Realm” interactive map, I can better follow the story. If you’ve ever struggled to keep Final Fantasy Tactics’ political intrigue clear, The Ivalice Chronicles may be the perfect edition. Throw in some great voice acting–by whom my spouse dubs as out-of-work Shakespearean actors–and Final Fantasy Tactics: The Ivalice Chronicles elevates a story that may resonate more today than when the original was first released in 1997.

Even with all the great additions Final Fantasy Tactics: The Ivalice Chronicles brings to the table, I do have some gripes. I loved the War of the Lions’ cutscenes. The art is unique and has an ethereal quality. These cutscenes are available in Final Fantasy Tactics: The Ivalice Chronicles, but gamers need to surf submenus to find them. I don’t think many gamers will do this. I would prefer an option to insert these cutscenes during my playthrough. This could be included in a simple update. Speaking of simple updates, Final Fantasy Tactics: The Ivalice Chronicles brings back all original unlockable characters and jobs. I’d like the game to include all the unlockable characters and jobs from every version, making Final Fantasy Tactics: The Ivalice Chronicles a definitive version.

I could go on with other nitpicks. I love the fast-forward option, but I’d like it as a toggle button, not as something I need to press and hold down, and there are a handful more, but Final Fantasy Tactics: The Ivalice Chronicles does more things right than things wrong. If you’ve been holding off playing this classic, Final Fantasy Tactics: The Ivalice Chronicles is the closest to a definitive version of the game. And I’ve heard that Square Enix may release a sequel if Final Fantasy Tactics: The Ivalice Chronicles does well. Fingers crossed!

Auto Chess just had a major update (November 30, 2025, literally a few days ago). When this update posts, I’ll still be trying to understand all the balance changes. In short, I’m not enjoying this new update. Egersis is eliminated from the normal unit pool, but you can still gain Egersis units through a relic. That’s kind of good. Unfortunately, a couple of unit types have gained similar abilities to Egersis, so effectively, Auto Chess has quadrupled down on the game mechanism I hate. Great!

Certain units (like the Hill Clan Swordsman or the God of War) would dominate Auto Chess lobbies in the early to mid-game before this patch. After the patch, these units may have gained more power. Again, I haven’t had much time to play this new major patch, but there are far too many match-ups where I don’t know why I lost. That’s bad. I should at least know why I’m losing. Maybe I have inferior units or poor synergies or fewer units in general. But during the early stages of this latest patch, I’ve lost to opponents who had no synergies (poor or not), cheaper units, and fewer units. Evidently, my seven great units with six good synergies can’t defeat a team of four weenies with no synergies. I’m left scratching my head with Auto Chess.

Maybe I didn’t add the correct weenie.

Kyra’s Board Games

This past month, I’ve played board/card games I forgot I enjoyed. I rediscovered some favorites. The first of these favorites is Rüdiger Dorn’s Las Vegas. I remembered shockingly little about Las Vegas’s scoring rules. Lol! Players roll standard six-sided dice, take turns placing all the dice of one number on one of six casinos (numbered 1-6, corresponding to the numbers players can roll). Whoever has the most dice in a casino wins the pot. The player with the most money after four rounds wins.

And that’s how to play–for the most part. Las Vegas has simple to learn rules but offers plenty of strategy. After playing Las Vegas for the first time in years, I remembered why I love it so much. It’s a game I love bringing on road trips. In fact, I believe I brought Las Vegas to my Vegas trip almost ten years ago. Who needs to gamble when you can play Las Vegas?

Wolfgang Kramer’s 6 nimmt! is another classic I played this past month. I’m going to take this moment to thank one of our game night regulars (Kenneth) for remembering how to play Las Vegas and 6 nimmt!. 6 nimmt! was another game where I could remember how the game was played but forgot to explain specific rules or edge cases. In 6 nimmt!, points are bad. You want the fewest points. Small bullheads (shown in the middle of the top and bottom of each card) score players points at the end of each round. Every round, players are dealt 10 cards. You will be playing all cards. Players simultaneously pick one card to play and then, in number order, play those cards to rows. If a row gets filled (has five cards and you would then play a sixth card), you claim all five cards in that row and start a new row with the sixth card you played.

6 nimmt! is another easy to learn game with plenty of strategy. Who am I kidding? 6 nimmt! is pure chaos. You may attempt to play a card, squeezing it into a tight window of numbers, only to find someone else played a card that torpedoed your plans. And that’s the fun.

There are equal parts strategy and luck with 6 nimmt!. Are you the least bullheaded?

Those are the games I played this past month. Let’s see what Season has been playing.

Season’s Video Games

I’ve been getting into Fallout lore lately, so I decided to try the first Fallout game. I know Wasteland came before Fallout, but I’ve yet to check it out.

Fallout was a different experience from other games of the franchise after Bethesda took over. I like the isometric movement. It’s definitely reminiscent of earlier computer games. I get distracted easily in video games, so side questing and taking my time to explore the world is what I’m used to. I wasn’t anticipating being put on a timer to find the water chip. I think this adds to Fallout’s replayability. If I don’t get to everything, I’ll definitely play again.

What have you been playing, Skye?

Skye’s Video Games

Mass Effect is my newest video game obsession. “Obsession” is the right term. Mass Effect suddenly fell into my lap. I’m lucky enough to have a copy of the Legendary Edition, which contains the three games from the original Mass Effect trilogy. I’m fully submerged in the Mass Effect rabbit hole, and I don’t expect to be out until mid-2026. Especially since, if I really like a game, I’ll grind until I get all three Platinum Trophies. Wish me luck!

Skye’s Board Games

I played Castle Panic during this week’s game night, and it was a fun and engaging experience. I enjoyed the amount of planning and collaboration involved, which made each of our team members feel important. A lot of what happens in Castle Panic is discussion about which threats are the most pressing and how to deal with them. In a way, Castle Panic felt like we were all military commanders deliberating in the war room. Despite the good experience I had with Castle Panic, I can see how the game can turn sour. Castle Panic could suffer from Alpha Gamer Syndrome (one player making decisions for everyone). Remember to stay calm, work together, and get rid of those monsters. The kingdom is at stake!

And I’m hungry now. Pizza Roles is a party game that leans hard into its premise. The game is quick and entertaining. While I don’t see myself regularly playing Pizza Roles, I’d be happy to argue with a large group of friends about which toppings do and don’t belong on pizza. In a lighthearted way, of course. Since Pizza Roles can be played competitively or cooperatively, one can tailor the game to almost any friend group. Just make sure you order pizza.

Hey, hey! Kyra Kyle here again! Those are the games (video games and board games) our writers have played over the past month. Let us know what you’ve been playing in the comments, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: November 2025

Happy Sunday, Geekly Gang! Kyra Kyle here with another month of Whatcha Playing. Our writers will be sharing what they’ve been playing–board games and video games–over the past month. Feel free to share what you’ve been playing over the past month, because you’re part of the Geekly Gang, too. I’ll start by sharing my month’s games.

Kyra’s Video Games

I mentioned Slime Rancher 2 a couple of months ago, during one of these lists, but I finally finished the game this past month. In fact, I picked up Slime Rancher 2’s platinum trophy on PlayStation 5. Oh, yeah!

While I like Slime Rancher 2’s new method of farming for materials (just use your vacuum to harvest science material like wild honey or jelly stone), Slime Rancher 2’s map took longer to click than the original’s, and I didn’t care for how rare drones became. I do appreciate Slime Rancher 2 adding drones back into the gameplay; Monomi Park included drones in Slime Rancher 2’s final update. I love automating my ranch.

The original Slime Rancher will always hold a special place for me. Despite eliminating certain features (the speed run mode is missing, and all special gameplay modes like glitch slimes and quicksilver slimes disappeared), Slime Rancher 2 does a great job of building on the original. Still, fewer gameplay elements can make the game repetitive. I never realized how much I’d miss Viktor’s research. I didn’t care for Slime Rancher 2’s puzzles as much. The reflector puzzles within the Gray Labyrinth pulled attention away from the slimes. That’s why I liked the special gameplay modes from the original. The focus never wavered from the slimes.

Slime Rancher 2 is an amazing game. I just don’t see myself returning to the title as much as I did the original.

I don’t know if I’ve played any new video games this past month. I have a few on my to be played list. Looks like they’ll have to wait until December.

Kyra’s Board Games

I played all the monsters in Horrified: Dungeons & Dragons. Each one perfectly captures the monster. Of course, the Red Dragon has a horde. The Beholder is a menace with all of its eyebeam powers. Gamers need to discover the Mimic by revealing treasure. Yes! Similarly, Horrified: Dungeons & Dragons does a great job with hero abilities. The Wizard can zip around the board through teleportation spells. The Fighter gets a boost in combat. And the Bard can beckon villagers to their call. Unfortunately, these powers can place the game on easy mode, especially if you’re facing weaker monsters.

Balance issues can crop up as they did with the previous Horrified entry: World of Monsters. But I’ve had a blast playing Horrified: Dungeons & Dragons. I may have had the most fun against the Red Dragon. We had no chance of winning. Woo hoo!

Deadlines is an interesting party game. It includes over 200 cards with famous people. On one side, you get the person’s name (and a quick description of who they were), and then, you must place them in one of three columns: Birth, Death, or Lifespan. You’ll need to place the person on your card in chronological order based on when they were born, when they died, or how long they lived (going shortest to longest). For instance, Napoleon was certainly born before Princess Diana, so you would place Napoleon’s card before Princess Diana’s. Deadlines was a blast. It’s unlike most trivia games, and you can get some fun interactions.

During one turn, I picked up Janis Joplin. I knew she was a member of the 27 Club (rock ‘n rollers who died at 27 years old), and placed her between someone who died at 23 years old (River Phoenix) and another who passed at 30. Ka-ching! If you screw up the timeline, you keep the card. It counts as a point. The player with the fewest points wins. But some cards, like Janis Joplin’s, will allow you to say (or guess) how they died. If you get the cause of death correct, you can add one of your kept cards to one of the available columns for free. This accelerates the game as a column can only be 12 cards long. We played with columns of 10.

Deadlines won’t be for everyone. But I liked it a lot. We may need to get Deadlines to the table more often.

I love certain elements of Nevermore. The Edgar Allen Poe theme shines through Nevermore, and the game’s better for it. But Nevermore–at its core–is a Take That game. I’m not a big fan of Take That games, especially ones that last longer than twenty minutes or so. Nevermore took over an hour to play with the teach.

Despite my dislike of longer Take That games, Nevermore has one of the most interesting card drafting mechanisms. Most card drafting games (like Sushi Go) have players pick one card, pass the rest, and then play the card they picked. In Nevermore, you draft every card for your hand upfront, and then play your hand of cards. Begin by picking two cards to keep and then pass the other three to the next player. Then, you pick three cards in your hand to keep and pass two. Finally, you pick four cards to keep in your hand and pass one. This final hand is yours. I love building my hand over time.

And I love the idea–in theory–of claiming an action by having the most cards of that action-type. If you have the most daggers, you can stab another player. If you have the most hearts, you can heal damage. And so forth. I just wish there wasn’t so much Take That in Nevermore, or that Nevermore took less time to play. Take That games can get mean, especially when gamers play cutthroat. I don’t like being in that headspace for long.

Still, I love many of Nevermore’s gaming elements.

I check in with Season and Skye, and it looks as if they didn’t play too many new games last month because they were dealing with an illness. Yikes! We’ll give them a week to recover. But feel free to share which games (video games and board games) you’ve been playing this past month, Geekly Gang.

Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: October 2025

Happy Wednesday, Geekly Gang! Today, our writers share the games they’ve been playing over the last month. Feel free to share what you’ve been playing, because we’re all part of the Geekly Gang. I’ll get things started.

Kyra’s Games

Kyra’s Video Games

Slime Rancher 2 received a full release this past week, so I’ve returned to Rainbow Island. First, I’m overjoyed with the return of drones. This must be a relatively new addition to Slime Rancher 2. While I appreciate the ability to quickly accrue more drones in the original Slime Rancher, even the smaller number of drones makes managing your ranch a lot easier. I started a new game and refuse to build up a second or third location (even though I’ve purchased them) before I have enough resources to build another drone to help me manage my cutie slimes. Slime Rancher 2 is addictive.

Balatro is a fabulous rogue-like poker deck-building game akin to Slay of the Spire. It has all the trappings of an addictive game, and I sunk plenty of hours into Balatro this past month. In short, there’s a reason Balatro is one of the highest-rated games on Steam. But I do have one gripe. There may be too many options. Balatro shares this issue with Auto Chess. Balatro requires players to balance Planet cards (upgrading the point value for Poker hands), Joker cards (giving a constant point-value boost), and the cards in the deck. Certain combos require specific cards, and Balatro’s staggering number of options means you may never see the cards you need for a combo. Despite this minor issue, I love Balatro.

Speaking of Auto Chess, I’ve played plenty of Auto Chess over the past month, too. The issue I listed in my Balatro write-up rears its head here, but certain game modes (like Solo mode) in Auto Chess allow players to limit the type of units they will receive from the bank. Unfortunately, I don’t care for Solo mode. It’s too slow for my taste. Auto Chess has players buy units, upgrade those units by purchasing three of the same unit, and combo units together with like species (like elves, dwarves, and undead) and classes (like Hunter, Warrior, and Mage). And this last feature introduces yet another issue: balance.

Not all combos are created equal. You can have up to 10 units (if you buy experience to increase your unit count) on the field at one time. Some of the synergies (combos) can be as high as 9 units of the same type. These 9-unit synergies can be overpowered, specifically undead (named Egersis in Auto Chess). A 9-unit undead synergy has an opponent’s dead units resurrect into zombies of the same level. This can double your unit count during battle. It’s unfair and unfun. I’ve played as Egersis, and it’s unfun to play with these unit types. Despite this added issue, Auto Chess is a lot of fun, so long as no one in the lobby plays Egersis. I love setting up my army, leaving for a while to do something else, and then managing my team in between rounds. Heck, I’ll read while my units take care of business.

Kyra’s Board Games

Skye’s going to mention Raccoon Tycoon in her write-up; I’ll let her go into more detail about the game. I love Raccoon Tycoon’s variable market, dual-purpose cards, and auction system. Each card a player uses will increase a resource’s value (or resources’ values) and allow the player to produce resources. Whenever a player sells a resource, they do so at the resource’s current value, and then the player lowers the resource’s value by the amount of those resources sold. And the auction system is simple but great. You can drive up the price of a railroad your opponent wants, but if you raise the price too much, you may get stuck with the railroad. Raccoon Tycoon is a ton of fun.

I’ll be running Raccoon Tycoon and Flamecraft for a charity event during Nuke-Con in two days, so I played both to remind myself how to play so I can teach each game. If you’re in the Omaha area this weekend, feel free to stop by my table. Anyway, Flamecraft is a game Season will mention in her write-up this week, but I’m including it. It’s a great gateway game. Flamecraft features enough common game mechanisms in modern board gaming, while introducing them in a lighthearted, easy-to-understand manner. And the art is adorable. Who doesn’t want to make artisanal crafts with cute dragons?

And yes, I will be playtesting and demoing my prototypes at Nuke-Con as well. Rustbucket Riots and Whirligig Pets are on the official schedule, but I’ll bring a few other board and card games I’m working on. If you’re going to Nuke-Con, make sure you stop by the Extra Life tables and say hi. We’ll have badge ribbons and prizes.

That’s all I have for the games I’ve played this past month. Let’s see what Skye has been playing.

Skye’s Games

Skye’s Board Games

Who wants to be an entrepreneur, trash panda? I do. Now you can live out your dream with your friends and family in Racoon Tycoon. I played Racoon Tycoon for the first time and really enjoyed it. The straightforward mechanics, simple gameplay and charming theme make Racoon Tycoon a game that I’d happily return to. Like most games I play for the first time, I sucked, but that doesn’t matter. I may have lost the battle, but the animal economy war has only just begun. Walrus St. isn’t ready for this determined ring-tailed faux cat.

Ah, the wonders of being eaten by a shark. That’s Get Bit’s scenario. Get Bit is easy enough to understand. Don’t get eaten, and you win. The gameplay itself is different than what I was expecting. The goal is to stay as far away from the shark as possible (duh), but you accomplish this by playing cards that are numbered 1 through 7. The person who played the lowest card gets to move the farthest away first, followed by the next lowest card, and so on. Get Bit is a bit odd, but there are fair amounts of strategy and luck involved to keep you on the edge of your seat. Just make sure you sort out your least-favorite limbs ahead of time.

This month was the most fun I’ve had with Formula D in a while. We played Formula D with a large group of people, and it was a completely different experience. When I’ve played Formula D in the past, I’ve only played with 2 or 3 other people at most. With 8 players, we were cracking jokes, being ridiculous, and generally having a good time. The only downside was that the game took much longer than usual because of the number of players. I was so into Formula D, my car and I went to sleep with the fish. It was relaxing.

Skye’s Video Game

Speaking of relaxing, Sudoku never fails to make me chill out and vibe. I don’t always play Sudoku regularly; I came across a puzzle in my local library that I’ve felt compelled to play online puzzles again. Sometimes I’ll get the urge to test my brain power, and Sudoku has been my go-to. Honestly, there isn’t much to say about it. It’s Sudoku. Y’all know what I mean.

Season’s Games

season’s board games

Of course, I’m mentioning Flamecraft. I won’t go into too much detail, so here’s a quick overview. Your goal is to fill shops with dragons who produce resources. You use the resources to create enchantments and gain reputation. Many different dragon effects affect your score, and the game ends when you’ve run out of dragons. I’d forgotten how much I enjoyed this game until it hit the table last Monday.

I’m a certified dragon lover, and the small dragons in Flamecraft are adorable. ‘Nuff said.

Broken and Beautiful is a set collection game. However, it has a unique way of increasing your score–if you play it correctly. Broken and Beautiful’s theme is based on kintsugi, a Japanese art form of repairing broken pottery with lacquer mixed with gold, silver, or platinum. It makes the object useful again while highlighting its imperfections to celebrate them. In Broken and Beautiful, players draft cards from a tableau using the snake draft method (starting with the first player and reversing player order after the last player). They try to collect sets of pottery based on type (sometimes pattern). The remaining card that doesn’t get drafted and the card on the top of the deck dictate which types of pottery break at the end of the round. Players can spend gold to fix their broken pottery and generate more points.

Normally, I’m not a huge fan of card drafting set collection games since I rarely feel the theme of the game. As in, if I play Sushi Go!, I don’t feel like I’m making a plate of sushi. In Broken and Beautiful, the theme of kintsugi is more evident to me. I also enjoyed the extra layer of strategy in Broken and Beautiful.

season’s video games

I’ve been playing a lot of Cell to Singularity on my phone. I love learning, and I enjoy idle games. That’s exactly what Cell to Singularity is. You start with discovering amino acids and work your way through evolution. The premise revolves around the game being a simulation of evolution, so some what-ifs about evolution crop up the further you progress. There are also offshoot simulations. The two permanent ones are Mesozoic Valley (dinosaurs) and Beyond (outer space). Every few days, limited simulations are available to play, too. I’ve just finished learning way more about mushrooms than I ever planned to learn. Worth it.

I go in and out of playing Ark: Survival Evolved. No. I don’t have Ark: Survival Ascended. I don’t think my PC can run it. Eh-heh. I enjoy taming my favorite creatures and building different bases every time I play. I have a few mods to spice things up. There are many fun, player-made maps to play on, and unique creatures, too. There are also mods that improve quality-of-life and let players build things that aren’t part of vanilla Ark: Survival Evolved. There’s no better feeling in Ark: Survival Evolved than starting a new game and seeing what happens.

Don’t forget to swing by Nuke-Con this weekend at the Mid-America Center in Council Bluffs, IA, and visit Kyra at the Extra Life booth. They’d love to meet you. What are you playing this week, Geekly Gang? Let us know in the comments.

Whatcha Playing, Geekly? September 2025

Happy Wednesday, Geekly Gang! Kyra Kyle here. For this week’s Whatcha, our Geekly writers will be sharing which games they’ve been playing over the past month. Let us know what games you’ve been playing, because we’re all part of the Geekly Gang. I’ll start by sharing the games I’ve been playing.

Kyra’s Games

Kyra’s Board Games

Phil Walker-Harding is known for Bärenpark, Gizmos, and Sushi Go!, and Super Mega Lucky Box is Walker-Harding’s twist on Bingo. Like many of Walker-Harding’s games, Super Mega Lucky Box is easy to learn but may take a few play-throughs to figure out the best strategy.

A deck of cards, containing two copies of numbers 1-9, is used to determine which box players may check off one of their multiple Bingo cards. (You begin the game with three.) As soon as you fill a column or row, you immediately claim the reward (if any), shown at the end of that column or row. Lightning bolts allow you to change the number on the card, so typically, you’re not stuck with a number you can’t use. Stars grant you victory points. Super Mega Lucky Box rewards players who can manage their resources (lightning bolts and rewards) and who know when to manipulate their Bingo cards and rewards to great effect.

A Mensa 2022 Select recipient, Super Mega Lucky Box encourages creative thinking. The game’s variability ensures no two games play the same.

Wazabi spelled with a “Z,” not an “S,” is–essentially–a dice version of Uno. Players begin the game with four dice, and they attempt to rid themselves of their dice. Each die has three possible results, give a die to another player, draw a card, and a W (more sides have W than the other two), which is the currency needed to play a card from your hand. During a turn, a player rolls the dice, follows the directions on the dice, and can play one card that they can afford. Cards cost 1, 2, or 3 W.

Wazabi can be fun, but it suffers from the same shortcomings as Uno, only you’re adding dice (another variation of luck) to the mix. Games of Wazabi can–and should–end in less than ten minutes, but typically, you’ll end up with a stalemate with players trading dice and cards back and forth for about twenty to thirty minutes. Still, I can see the appeal of Wazabi. It adds a little spice to Uno’s gameplay.

One of my game group members hates trick-taking games. He shall remain nameless. Anyway, this trick-taking game hater hasn’t shown up to meetings over the past month, so we’ve been playing a ton of trick-taking games: Little Devils, The Bottle Imp, Cat in the Box, and Squeeze.

I won’t go over all of these games, but I enjoyed each one. I like having a theme for game night. Quick. So-and-so isn’t here, let’s play games they hate playing. Each of these trick-taking games are nasty in their own way. The Bottle Imp requires the most replays to wrap your brain around what’s happening, although Cat in the Box isn’t too far off in that regard. Little Devils is the easiest to explain (we’ll have a review of that game in a couple of months), and it happens to be the meanest of the three non-traditional card games. But Squeeze (played with a traditional deck of cards) may be the most mean-spirited.

Players begin Squeeze with ten cards. The top card of the deck denotes which suit is trump for the round. The person to the dealer’s left makes their bid, and then everyone else makes a bid. When the bidding makes its way to the dealer, the dealer can only choose a number that doesn’t equal the total number of cards in hand.

For example, during the first round of a three-player game, if the first player says “3” and the second player says “4,” the dealer can say any number other than “3,” which would equal ten (3+4+3 = 10).

At least one person is guaranteed to miss their bid each round, hence the name Squeeze. “Zero” is a legal bid, so long as it wouldn’t equal the number of cards in play. Players earn ten points plus their bid if they achieve their bid, and get nothing for missing their bid. Play continues like this until a dealer deals only one card during a round. You don’t want to be the dealer during the final round. You may not have a choice of bid. Yikes!

My favorite thing about Squeeze is that you get less knowledge of what’s in players’ hands the longer you play. I may be the only one with trump for the round, but my trump cards are two and three. I’ve bid one and ended up getting a lot more tricks than one. Lol

Kyra’s Video Games

I won’t go into too much detail with Tiny Bookshop; this game will definitely make Season’s list, too. Geekly covered Tiny Bookshop during one of our Geekly News posts. In short, Tiny Bookshop is an excellent, cozy game and will probably receive a game review sometime in early 2026. I love making book suggestions for customers. Tiny Bookshop is one of the few video games that offer reading recommendations. What’s not to love?

I like auto battlers. My favorite is the now-defunct Fate Arena, so I’ve been looking for a worthy replacement. I’ve put in a handful of hours with Mirror Throne, and it’s most likely not going to be my Fate Arena replacement. Mirror Throne doesn’t appear to have balanced abilities for its characters. I could be wrong. But I did run the table with one or two overly strong units during the game’s campaign. Mirror Throne only offers two factions (technically, a third that’s a mix of the other two), so gameplay styles are limited. But Mirror Throne has room for improvement.

While I’d like a more robust campaign mode, Mirror Throne needs to fix its competitive (Arena) mode. I dislike how I don’t know who I’m in a lobby with, and that I have no idea what kind of teams they’re building. That’s something Fate Arena handled beautifully. I want to know my competition. Instead, I’m given randos who may be bots.

Fate Arena also had bots, but you’d get an idea of who the bots were, and they didn’t dominate lobbies. I also wonder about leavers. Fate Arena would backfill leavers with bots; leavers were the main reason for bots in Fate Arena. Mirror Throne may suffer from leavers who only purchase one unit and duck the game. I can easily roll them.

I’ve played Mirror Throne after its first major update, and I still don’t know what’s going on during Arena mode. Hope is the currency needed to stay in the game (you begin a game with 100), and sometimes when I lose, I’ll lose 5 or 10 Hope, but other times it’s a whopping 25. What determines the amount of lost Hope? Mirror Throne is needlessly opaque.

Mirror Throne also matches me against opponents I may never see again in the lobby. I’m unable to build up a rivalry with any opponent. Mirror Throne has just been released, but it needs to iron out a lot of kinks. Fingers crossed.

That’s all I have for games this past month. Let’s see what Season and Skye have been playing.

Season’s Games

season’s board games

It’s been a minute since I last included a board game on this list. I originally played Just One at a going-away party with a former coworker years ago, but it’s recently hit the table again. Just One is a simple game that has the active player draw a card (without looking at the underside) and select a number (1 through 5). Each number has a word next to it. The rest of the players use their whiteboard standees to write one word that describes the word from the list the active player chose. Players reveal the descriptive words they chose to each other (without the active player looking), and if any words match, the players with matching words have to erase their whiteboards. The active player gets one chance to guess the word they picked.

I don’t remember how many rounds are supposed to be played. Whenever I play, my group plays until we burn out on guessing words.

Travel-sized Scattergories makes a comeback. We’ve covered SiXeS before, so I won’t go into too much detail. The gist of SiXeS is writing thirty-six words over six rounds in six minutes. Each round has a different category (or categories for Lightning rounds that occur every third round), which players either try to match words with each other or be unique. In rounds one and four, players are trying to match every word. In rounds two and five, players are trying to have different words. In rounds three and six, players are trying to match in six different categories with one word per category (Lightning rounds). Each round is timed for a minute, and players read their lists aloud once the timer is up.

I love games that let me flex useless knowledge. I always have a good time whenever SiXeS hits the table.

season’s video games

I’ve gone with another tabletop game in video game form with this month’s Inscryption. Inscryption is a rogue-like deck-building game that combines role-playing with escape room elements. You can get up from the table and explore the room around you for clues. Some of the puzzles offer the player cards to help them progress through the game. Not much is explained about your character (player piece) in the game, other than animals randomly start following you as you trek through the woods.

Your starting deck has three cards and a squirrel deck (which players may use as sacrifices). You collect cards and build your deck as you progress across the map. Every time you fail, you must start over with the same starting deck and build your deck from the ground up. You’ll start to notice something peculiar about one of the cards in your starting deck. I won’t go into further detail.

Inscryption incorporates an ARG (Alternate Reality Game) through some of its Easter eggs. An ARG is a code, link, or something else within a piece of content that connects the consumer to go into the real world to discover more lore. In Inscryption, several binary codes are scattered throughout the game, connecting players to external sources and providing context on fictional entities within the game. It’s fun for those who like a bit of sleuthing.

That’s all I’ve for this week. What have you been playing, Skye?

Skye’s Games

I made an important realization this month. If I get into a game, I really get into it. Case in point: Horizon: Zero Dawn. I hadn’t played Horizon: Zero Dawn before, and I was looking for another RPG. After finishing Ghost of Tsushima months ago, Horizon: Zero Dawn has filled that void. My favorite aspect of Horizon is exploration. I always love running around to the farthest reaches of an open-world game’s map and stretching the limits of what I can do. You can’t tell me what to do, game! I do what I want!

I got the random urge to play Don’t Starve again. What sets Don’t Starve apart from most other survival games is its tendency to throw random things at you without warning. You suddenly come across a new biome you’ve never seen and get killed by a subterranean tentacle. You’re barely managing to scrape by when a pack of wild dogs comes out of nowhere and mauls you to death. I still don’t have an ideal strategy, but Don’t Starve is an enigma I’m willing to spend my time. I forgot how much I love Don’t Starve.

Kyra Kyle again. Those are all the games our writers have played this past month. Let us know which games you’ve played over the past month, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly? August 2025

Happy Wednesday, Geekly Gang! Kyra Kyle here. Since it’s Wednesday, we have another post from our Whatcha series. Today’s topic is games, both video games and board games. We’ll hear from Season and Skye soon, but I’ll kick things off this post with the games I’ve been playing over the past month.

Kyra’s Board Games

Bruno Cathala’s Kingdomino takes the simple mechanism of laying dominoes beside a starting castle (domino piece) and allows players to build their own scoring tableau. Each domino has two sides. Each side will belong to a terrain type, and players attempt to connect like terrain types, chaining as many crowns (which will be printed on some dominoes and determine how much each terrain scores) as they can to their largest collection of each terrain type. Kingdomino has restrictions on how far out from a player’s starting castle they can build, and this is where the game gets tricky.

I don’t know how many times I’ve ended up with dead corners (corners that I can’t legally add another domino), but it’s satisfying every time I can put down my full complement of dominoes. Kingdomino is a quick game. The 15-30 minutes printed on the box is accurate. I love Kingdomino’s selection system. Each player has two royal meeples. One will claim the current round’s domino, but the domino you select in the current round will affect when you can select a tile in the next round. Each tile’s backing has a number. Typically, the more valuable tiles have higher numbers, and if you pick a higher value tile, you’ll pick later in the following round. Brilliant!

While many board games grant an advantage to seasoned players, Uwe Rosenberg’s Spring Meadow almost requires players to have a similar experience. The person who taught me and a couple of other noobs how to play Spring Meadow skunked us. Spring Meadow has an intriguing mechanism of players choosing a polyomino from a communal display and then placing the polyomino on their player board filled with holes. You’re trying to fill each row or column (depending on your board’s orientation), scoring points for each filled row or column with some added bonus points.

There are tricks involved, a dash of luck, and not all of the polyominoes are created equal. But you won’t know the best plays during your first playthrough, and if you’re playing against a seasoned Spring Meadow player, they will easily beat you. Despite my utter failure of a first play, I enjoyed Spring Meadow. I’ve since rematched the person who taught me how to play, and I managed to eek out a victory during our third, two-player play. Spring Meadow is fantastic as a two-player game against players who know how best to place their polyominoes.

I’d include Lotus in the group of games where it’s best played when all players involved have similar experience. The same person who taught me Spring Meadow also taught me Lotus, and the result was similar. I have yet to replay them at Lotus, but I plan on it.

Players compete to complete flowers. Seriously, the image above is what most Lotus cards look like. Lotus is a stunning game. It’s quick to teach, but knowing when to add pedals or use an ability makes all the difference. Usually, new players will misuse their abilities, unlock the wrong ones first, or add too many pedals to make a flower easy to complete and leaving themselves open for another player to take advantage of an opening. Lotus is the definition of a game that’s easy to learn but difficult to master. It doesn’t have a lot of moving parts, but the parts that are there are chef’s kiss.

Kyra’s Video Games

I gave Bleach: Brave Souls a try this past month. Notice how I didn’t say I played Bleach: Brave Souls. Bleach: Brave Souls offers an autobattle function. I did more watching Bleach: Brave Souls play itself than playing the game. To be fair, Bleach: Brave Souls is a ten-year-old gacha game. During boss battles, players borrow the featured character from a random player (chosen from the tens, if not hundreds of thousands, of players). Typically, I’d borrow a character from a player who had maxed out their character five or six years ago. Most boss battles had a cutscene. I would skip the cutscene, and the borrowed character will have already beaten the boss. Did I really play Bleach: Brave Souls?

Bleach: Brave Souls was a nice trip down memory lane. I wish the game had tightened the story a little bit. Each scene from the manga received its own level, so there are hundreds, if not thousands, of story levels. I gave up on Bleach: Brave Souls after a few days, but I could see the game being fun years ago, when it first released. I like the chibi character designs.

Those are the game highlights for me this past month. Let’s see what Season and Skye have been playing.

Skye’s Board Games

The fabulous Kyra Kyle has done it again. While Dorf Romantik was not a game they created, they were the ones who introduced me to it. Props to them, because I thoroughly enjoyed it! Dorf Romantik takes concepts from games like Catan and Carcassonne, but manages to be a special kind of fun. With the help of your fellow players, y’all gotta build the best town you can. It’s Sim City without financial stress. What can I say?

The Night Cage is a game that’s right up my alley. As a big fan of cooperative games, horror, and eldritch themes, The Night Cage is perfect for a dark game night with your friends. In a Lovecraftian setting, you find yourselves in a place of eternal darkness. You’re trapped in the Night Cage, and you must escape. The corridors shift and change direction. You only have a candle, and monsters hunt you at every turn. Good luck.

Skye’s Video Games

Lately I’ve been into casual phone games. Tap Gallery is a simple game about tapping arrow blocks to reveal a hidden image underneath. That’s pretty much it. While not the most complex, what appeals to me about Tap Gallery is its premise. It’s satisfying to watch every block slowly disappear from the screen. Sometimes that’s all you need in a game, and Tap Gallery has me hooked.

Cryptogram, while still a casual phone game, requires its players to use their brains. As you can likely tell from the title, Cryptogram is all about decoding a hidden message by following the clues given to you. Cryptogram helps stretch your brain while not being too difficult. Many of Cryptogram’s hidden messages are famous quotes from historical figures. Wait, you can solve puzzles and learn history? Sign me up!

Season’s Video Games

I’m kicking things off with a classic platformer. Psychonauts was released back in 2005 and is one of the more unique platformers I’ve played. Each level takes place inside people’s minds, so the player learns about each character by playing through their level. The level itself represents the character’s cognition of the world, but there are collectibles called “memory vaults” within each level. These memory vaults allow the player to sneak a peek into each character’s past through pictorial storytelling.

Players also spend a fair amount of time roaming the campgrounds in the overworld. I spent several minutes chatting with my fellow campers, collecting arrowheads to upgrade my gear and scavenger hunt items. Most objects/creatures in Psychonauts allow players to interact with them in some form, so there’s never a shortage of things to discover. I used clairvoyance on everything. Everything.

Fallout 4 has been out for ten years, but this is my first time playing it. Dead serious. I’ve never been crazy about open-world RPGs. In the past, I’d try them for twenty minutes before wanting to play something else. I tried playing Fallout: New Vegas on Steam many years ago, and it crashed every few minutes. I got frustrated and gave up on it. That said, I’ve enjoyed Fallout 4 so far. I like to stop tracking quests periodically so I can explore the world. I’m a digital hoarder, so picking up everything and being over-encumbered is my way of life.

I have one question for you, Geekly Gang. Why do radscorpions burrow under toilets?

Hey, hey! Kyra Kyle here again. That’s all our writers have for what they’ve been playing this past month. Feel free to share what you’ve been playing, Geekly Gang. Thank you for reading, wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: July 2025

Happy Wednesday, Geekly Gang! The Geekly writers have another month of video games and board games to discuss, but we’d like to hear about the games you’ve been playing, too. Whatcha been playing, Geekly Gang?

Kyra’s Games

Kyra’s Video Games

I haven’t played many new video games this past month, but I have gotten into a decade-old mobile game, Clicker Heroes. Yes, this is a hella old mobile game, but it’s new to me. The monsters remind me of the monsters from My Singing Monsters. I’m guessing that’s on purpose. Oh! I may have to redownload My Singing Monsters. Clicker Heroes is a standard idle game. The idea of the game playing itself while you’re gone isn’t new (it’s at least a ten-year-old concept at this point), but Clicker Heroes does a good job of executing the gameplay. I wonder if I can level up my heroes enough to break the game.

Just because I haven’t played many “new” video games doesn’t mean that haven’t been replaying games. Terra Nil and Dorfromantik have dominated my video game hours this past month. I’m writing reviews for both of these cozy games. These reviews should be posted in September. That let’s you in on how far into the future these reviews are. Terra Nil is an anti-city builder (you’re trying to reclaim the earth for wildlife), while Dorfromantik is tile tile-laying video game, where you’re building a pastoral landscape. Both are chill games. I love playing them for the vibes.

Kyra’s Board Games

My gaming group has played even more Flip 7 over the past several weeks. Flip 7 is one of those games we play as a warm-up or as a quick change of pace game. Essentially, Flip 7 is a large group game of Black Jack with specialty cards. The game’s easy to pick up, scales really well, and is a great way to bring in people who aren’t already board game enthusiasts. My Monday gaming group meets at the public library, so we get a lot of random people who walk up to the table. Flip 7 works as an introductory game. It combines just enough new elements with a classic card game.

Prior to joining my gaming group, I hadn’t played many Set Enterprises card games. But we’ve been playing Quiddler, which is a quick and fun word-building game, and Karma, where players try to empty their hands, but they have three cards face-down that they don’t know what they are until they’re played. I’m a bigger fan of Quiddler than Karma, but I appreciate what Karma’s trying to do. The face-down cards cause enough chaos that they even the playing field of a standard card-shedding game. Still, there’s a little too much luck involved (for my tastes) with the Set Enterprises card games I’ve played. But I do really like Quiddler. It’s short enough that I don’t mind the heightened aspect of luck.

I could talk about a handful of other board games, but I’m certain Season and Skye may mention them in their write-ups. I won’t swoop in with any of their entries. Speaking of which, let’s see which games Season and Skye have played over the last month.

Skye’s Games

Skye’s Board Games

I’ve heard good things about Cretaceous Rails for a while–mainly from Kyra and Season–but I haven’t played it until now. I had fun. Cretaceous Rails is a simple board game about creating a dinosaur tourist resort by time-traveling to the past. While I didn’t do so well my first time, I rarely do, I still enjoyed Cretaceous Rails enough to want to play again. Cretaceous Rails is one of those games that has several interesting elements that can only be properly explored across multiple playthroughs. I intend to “git gud.” Also, it’s trains and dinosaurs. Together at last! What’s not to love?

Skye’s Video Games

Over the past month, I’ve migrated back to mobile games. Meow Tower is one of the phone games I’ve discovered. In Meow Tower, you’re a human making an apartment building for cats. That’s pretty much it. You get to know each of the cats individually; you design each of their rooms to their liking. You progress through Meow Tower by solving puzzles, specifically Nonogram puzzles. If you’re unfamiliar, Nonograms are spatial puzzles that force you to uncover hidden images given the available clues. If you like brainteasers and cute cats, Meow Tower is a great leisure game.

Last Stronghold is another phone game. I know, I lost a good amount of gamer-cred this past month. Last Stronghold is a basic zombie survival game. What appeals to me about Last Stronghold is its focus on building up your base, exploring the world around you, saving other survivors, and shooting zombies in the face. I just described every zombie game in existence. Dang it. My favorite thing about Last Stronghold is its art style. Call me petty, but that’s pretty much it. With it being an offline phone game, Last Stronghold also has a significant element of leisure to it, which allows you to go at your own pace. Last Stronghold is by far the most benign zombie apocalypse I’ve ever seen.

Season’s Games

season’s board games

Wingspan is technically a board game, but I’ve played the Steam variant. I’m still counting it since I have physical copies of Wyrmspan and Finspan. It’s like the same thing. The interface on Wingspan is easy to follow. Players can tab between different zones, and the game will remind them in which order to take actions. It’s definitely easier to learn how to play Wingspan through the Steam version since there’s a tutorial. My only nitpick with this version is that players must remember which birds are holding eggs whenever they need to spend eggs. Players can click on the zone where said bird is, but there isn’t a separate interface.

season’s video games

I completely forgot a Persona 5 gacha game was getting released on June 26th. I got an ad for it on YouTube the other day and was like, “Oh. Yeah. I forgot that was a thing.” I’ve gotten a decent way through the story so far, and it’s definitely made me nostalgic for the original Persona 5. The combat hasn’t changed, except that it can be sped up, and they’ve included auto-battles. Some other minor differences include synergy between characters instead of confidants, and, as far as I know, there isn’t a finite amount of time to complete the story.

Persona 5 The Phantom X has players progress the story similarly to the original Persona 5. You must complete the first Palace and learn mechanics. Story-wise, it’s better than other gacha games. I wouldn’t expect anything less from a Persona game, even if it’s a free-to-play gacha game. I’m also digging the character designs. Unlike most gacha games, there are an even number of men and women characters, and they’re adequately dressed. I’m not a fan of boobs in my face. Just saying.

Side note: I pulled for Joker and got him on my first ten pulls. I’m a huge Joker simp lol.

Hey, hey, Geekly Gang! Kyra Kyle here again. Those are all the games our writers have played over the past month. Feel free to share the games you’re playing. Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: May 2025

Hey, hey, Geekly Gang! Kyra Kyle here. Today’s post is a Whatcha Playing, where we’ll ask our writers what they’ve been playing (tabletop games and video games) over the past month. As always, you’re part of the Geekly Gang, too. Feel free to share which games you’ve played over the last month.

Kyra’s Games

I’ll preface my entries by saying that I won’t include my board game prototypes (of course, I’ve played these games many times recently) or any of the gacha games I still play (Wuthering Waves and Honkai: Star Rail). If I ever stop playing these games, I’ll let you know. With that said, let’s begin with the tabletop games I’ve played over the last month.

Board Games

Someone from my game group received their copy of Super Boss Monster and brought it to the table. I love the original Boss Monster despite some of the cards being stronger than others. Super Boss Monster tries to balance cards more than the original, but most notably, it adds worker placement by giving each player a minion they can control and take an action from the town. The town becomes more than the place where heroes are generated.

Of course, that still happens, but now I can choose to give myself more perks during a turn, and as you can see at the bottom of the above picture, players draft cards into their hands, giving players more agency. But I was left a little wanting. While these new additions are great in theory, they slowed the game down to a crawl. The original Boss Monster plays in about thirty minutes. Super Boss Monster took two and a half hours. Granted, none of us played the new additions before, but there are so many new additions to Super Boss Monster, and the game adds phases to each turn that I can’t see the game speeding up too much, even if we knew how to play. I was hyped for Super Boss Monster. It’s a good game, but I’ll hold onto my original copy.

Another one of my game group members received their copy of Monty Python and the Holy Grail: The Game. This game has the prerequisite silliness needed to call itself a Monty Python game. It even comes with a set of coconuts, or should I say, horseshoes. If that wasn’t silly enough, Monty Python and the Holy Grail: The Game also comes with a catapult and animeeples shaped like cows, chickens, and pigs. You will be catapulting your enemies.

I wanted to say that I liked Monty Python and the Holy Grail: The Game more than I did, but our gaming group was workshopping ways to streamline how the game played. Most members in this gaming group aren’t designers. I’m a part of game designer groups, and I’d expect discussion on how to streamline a new game. I wasn’t expecting this with Monty Python and the Holy Grail: The Game. I’m also certain I was winning the game (we ended the game early because it ran long), and I did so by abusing the “bring out your dead” space. I waited for the followers’ discard pile to fill up, head to “bring out your dead,” and gained victory points for every follower I shuffled back into the draw deck (that’s how “bring out your dead” works). It felt cheap.

Perhaps we played the game wrong, but Monty Python and the Holy Grail: The Game played longer than it should. The catapult, while fun, slowed the game down further. I liked several elements of this game, but it didn’t make a cohesive whole.

Video Games

I went trophy hunting this past month. As a result, many of the video games I played weren’t that good. The Cat Quest series is the one exception. Are the trophies easy to obtain? Yes. Very easy. The story is a little thin as well, but the gameplay is addictive. I had a lot of fun playing each entry of the series.

The first Cat Quest allows the player to fly by flapping their arms. Watching a cartoon cat flap their arms and fly is freaking adorable and hilarious. It’s hilarable. The second Cat Quest brings in a dog character to pair with the cat. Cat Quest II had the most strategic value of the trilogy (unsure if there will be a fourth Cat Quest). But Cat Quest III has the best theme (cat pirates), the shortest runtime that promotes multiple playthroughs, and takes all the fun elements of the previous games and builds upon them. Cat Quest may have an easy-to-obtain platinum trophy, but it’s also a fun game series.

That’s all I have for tabletop and video games this month. I’ll pass this post over to Season and Skye, so we can see what they’ve been playing.

Season’s Games

Before I dive in, I’m going to level with you, Geekly Gang. I’ve hardly played anything outside of my gacha games this last month. I don’t think a single board game hit the table for me. Finals have been ramping up, graduation is imminent, and there’s a huge conversion project going on at my day job. Without further ado, I’ll share my games.

video games

Thank you to Gigi for recommending Legends of Elysium. This is a beautiful game. It combines tile laying, cards, and mana. It’s sort of like a Magic: The Gathering board game. I didn’t play too much of it, but I enjoyed learning a few strategies and crawling across the map to defeat my opponent. I don’t think there’s a campaign mode to play against the CPU. It’s more along the lines of Marvel Snap and only has PvP available. I’ll have to play some more of Legends of Elysium and collect cards. I definitely want to see more of what Legends of Elysium has to offer.

The other game I’ve been casually playing is Birushana: Rising Flower of Genpei. It’s a visual novel set during the Genpei War in medieval Japan. I stopped by GameStop and thought the art was pretty, so I figured, sure. I’ll take a gander. It is a romance visual novel that allows the player to romance characters who are based on actual historical figures. Not going to lie: I Googled the heck out of the Genpei War and the figures featured in the game because history is cool. I haven’t gotten all the endings yet but, if you’re into romance, period pieces, and great voice acting (Japanese only), I’d recommend Birushana: Rising Flower of Genpei. Also, there’s blood because, you know, war and stuff.

I wish I had more to share this time around. Skye, whatcha been playing?

Life Is Strange Video Game

Skye’s Games

I know I’m late with playing Life is Strange. I’m glad I finally got around to playing it. Life is Strange was released a decade ago, but the game remains relevant and rich in story, characters, and atmosphere. Story-driven games are great at making the player question their own morals, and Life is Strange is no exception. In fact, player choices are even more complicated by allowing players to rewind time and try for the best possible outcome.

Life is Strange wasn’t the first game to feature player choice, but it popularized the genre. For good reason, too. My favorite part is collecting all the Polaroids. I wanna make my Max the best photographer she can be. Life is Strange also happens to have an easy Platinum Trophy to obtain. Don’t judge me! A plat is a plat.

Ghost of Tsushima is another game that’s been a long time coming, and worth it. Ghost of Tsushima has been one of those games that’s difficult for me to put down. One of my favorite aspects of open-world RPGs (or JRPGs in this case) is the exploration. I love gallivanting into the unknown and, bit by bit, uncovering every piece of the map.

Not only is it fun to explore, but Ghost of Tsushima’s combat is stellar (with a learning curve), the story is interesting, and I love its setting of 1300s Japan. The first thing you’ll notice about Ghost of Tsushima is that it’s gorgeous. I haven’t had much time to play any other games, but I’m glad I managed to check Life is Strange and Ghost of Tsushima off my list.

Hey, hey! Kyra Kyle again. That’s what we’ve been up to in terms of board games and video games this past month. Be sure to let us know what you’ve been playing because we’re all part of the Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: April 2025

Today marks our first post for Geekly’s Whatcha Playing series. In this series, the Geekly Gang will share which games (board games and video games) they played over the last thirty or so days. We welcome you to join the Geekly Gang and share the games you played this past month.

Kyra’s Games

Before I get started, I’m not going to include any of my prototypes. Of course, I’ve played my prototypes plenty of times this past month, but I’ll include those games with our upcoming “Fifth Wednesday, Personal Updates” post. Until then, I’ll discuss the games I’ve played this past month that I didn’t design.

Video Games

I fell down The Survivalists rabbit hole. For a week last month, I spent almost every day trying to build each structure and cook every recipe. I’ve never played The Escapists. The Survivalists are set in the same world, and I don’t think I missed too much for not having played the game that inspired its world. This game plays like a low-pressure version of Ark: Survival Evolved. Obviously, I like this game. I played almost forty hours in just over a week. Yikes!

I’ve been keeping up with Wuthering Waves and Honkai: Star Rail. Geekly has a review on both of these gacha games. I haven’t played too many video games this past month besides these three games. I’ve mostly played board games.

Board Games

I played Dice Throne for the first time this past month. It’s a little too combat-heavy for me; I would’ve liked a few more things to do besides worrying about positioning, defense, and damage output, but what’s there is intriguing. I like how each character’s dice are unique, but they retain a six-sided die’s classic numbering. Players can trigger abilities by matching symbols or using numbers. This is a clever mechanism. It makes most die rolls useful, and I like purposing my dice each turn.

I also played We’re Doomed! for the first time, too. We’ll have a review on this one in the coming months. We’re Doomed! is a raucous party game with a real-time element. The world is doomed. You need to work together to build a large enough spaceship for everyone to leave the planet, or you could screw over the players. Players take on the roles of world leaders. Each player has the same five options for actions each round, but the role a player has gives them a bonus for one of those actions. The game’s event cards can disrupt the game flow to a point where the game breaks, but We’re Doomed! is dumb fun.

From one silly little game to another. Don’t L.L.A.M.A. Card Game is designed by board game legend Reiner Knizia. It reminds me a bit of Uno with a twist. You attempt to rid your hand of cards by matching the number on top of the discard or playing a card higher than the card showing. The cards are numbered 1-6. Llama cards count as 7s. Don’t L.L.A.M.A. Card Game is a quick, award-winning filler card game. I highly recommend it.

I could list more but I’ll let Season and Skye share their games. Thanks for reading.

Season’s Games

video games

I don’t think I’ve mentioned this before, but I’m a fan of RPG style farming sims (similar to the Harvest Moon franchise). I’ve lost count of how many I’ve played. I picked up Sun Haven during Steam’s spring sale. It’s got a much larger map than what I’m used to from an RPG farming sim and has options for mounts, pets, and accessories. I’m a sucker for all of these things.

One feature I appreciate about Sun Haven is the ability to choose your race, class, and free initial customization options. Your race and class give you bonuses in the game based on how you want to play. When I say, “free initial customization,” I mean you just design a character without picking a gender. You don’t even get the option to pick a gender, like most of these games require. All romance-able characters are available for the player to choose from and you can increase your bond with them based on picking dialogue options they like in addition to gifts.

Always pet Dashie. No exceptions.

I’ve also been playing Honkai Star Rail and Wuthering Waves regularly. They’re a staple of my video game diet, so I won’t go into detail. Good luck on all of your 50/50’s to those of you who play either/both of these games.

board games

Okay. I know this is a collectible card game (CCG). I recently played Magic: The Gathering with a friend and got hit with a wave of nostalgia when I got to play with my fifteen-year-old decks. I’ve only played commander a couple of times in the past, which is the standard way to play Magic: The Gathering now. You have a powerful creature (your commander) who starts the game off the field while the rest of your deck is ninety-nine cards, all of which must be unique (outside of basic land cards). It plays like a normal games of Magic: The Gathering, but you can summon your commander even if it dies, as long as you have the mana.

I’ve played a few prototypes last month, but haven’t played as many board games as I would have liked. I’ve been settling into a new position at my day job, so I haven’t had as much time/energy for board games. I’m hoping to play more this month.

Skye’s Games

Hello, Geekly Gang! Yes. I also enjoy games. So here are some that I’ve been playing lately.

Wuthering Waves and Honkai: Star Rail

Gacha friends, rejoice. I have returned to Wuthering Waves and Honkai: Star Rail. While I’ve always enjoyed these games, they can sometimes be difficult to keep up with. That’s why I took a break from gacha games. Now that I’m trying to loosen up, I thought it was a good time to revisit them. I’m so glad I did!

No gacha game is perfect, but the simple act of building your teams, finding secrets, and yes, owning as many characters as possible is enough to keep me hooked. Since I’ve circled back around to them, it’s been difficult for me to put them down. I’ll admit that grinding gets old. Please implement more multiplayer options. I’m desperate!

Pixel Art

Speaking of loosening up, Pixel Art is my go-to relaxation app. While not technically a game, coloring to your heart’s content is comforting. My favorite aspect of the app is the ability to create your own pixel art creations using images from your phone’s camera roll. Lately, Pixel Art has been my primary method of preserving my memories. Who needs photo albums when you have Pixel Art?

Final Fantasy

Ever since I was a kid, I always loved the Final Fantasy series (even if it was vicariously through watching my parents play it). Lately, I’ve started playing the original Final Fantasy. Since the first Final Fantasy game I played was VII, I’ve taken it upon myself to play each one that came before it. Thankfully, my sister has the Final Fantasy I-VI Pixel Remaster Collection for PlayStation4, so thank you for letting me borrow it. 😉

It’s surreal to see where this behemoth of a franchise started. The story doesn’t always make sense, but the gameplay is still fun. My favorite part is that even though (then) SquareSoft didn’t understand what it was at the time, the game is still clearly a Final Fantasy title. I can see why this is SquareEnix’s golden goose.

The Survivalists

Like other Geekly members, I’ve taken up this quaint yet satisfying game. Since I’ve been a long-time fan of survival sandbox games, it’s been fun seeing Team 17’s interpretation of one. Like most Gen Zers, my first survival sandbox game was Minecraft. It wasn’t hard for me to fall in love with The Survivalists.

Like most survival sandbox games, The Survivalists can become stale after a while. It can take an hour to get things done. If you’re a fan of the genre like me, you’re used to that. The Survivalists will soon join the roster of survival sandbox staples like Terraria, Don’t Starve, ARK: Survival Evolved, and Minecraft. Also, this one has monkeys. Monkey butlers. What more do you want?

Thank you for reading, and wherever you are, I hope you’re having a great day.