Video Game Cult Classic: Monster Rancher

Today’s video game cult classic is a pet simulator. Something like Nintendogs may come to mind when you think about pet simulators. Fighting pet simulators? Pokémon dominates fighting pet simulators, but I’m thinking about a lesser-known fighting pet simulator. That’s right. Monster Rancher is making an appearance on this month’s Video Game Cult Classics.

Hoppy Easter, everyone! Season here. We’ve got another video game series that spawned an anime and, coincidentally, came out in the ‘90s. Don’t worry. I’ll branch out. Monster Rancher (or Monster Farm in Japan) is a game that allows the player (rancher) to raise one monster at a time from a baby to an adult. Monster Rancher is like a cross between a Tamagotchi and Pokémon (later iterations incorporate more Pokémon like features). Like the last cult classic we covered (Culdcept), for a video game to make this series, we’ll consider its reception, relevance, and accessibility. Prepare your monsters for battle, and let’s delve into gameplay.

Gameplay Overview

Quick note: most of the gameplay you’ll see comes from Monster Rancher and Monster Rancher 2. I’m most familiar with these two games, and they embody the series’ core concepts. There are a few offshoot games I’ll mention in the accessibility section, but they won’t be the focus.

Monster Rancher has gameplay that’s easy enough to pick up on, but has a learning curve for those interested in getting the most out of their monsters. In Monster Rancher and Monster Rancher 2, players assume the role of a rancher and work with an assistant. Monster Rancher 2 has a quiz for players to take at the beginning of the game, but it doesn’t affect the gameplay.

Once players get their assistant (Holly in Monster Rancher and Colt in Monster Rancher 2), they’re ready for their monster. Players can either go to the Market or the Shrine to acquire a monster. Players can also obtain new monsters at the Lab, but they’ll need to have two frozen monsters (that they can combine) to birth a new one.

Monsters in the Market are seasonal. These monsters will be base species with not-so-great battle stats. Pictured above, we have a baseline Dino, Tiger, and Suezo. These monsters are good options for players who don’t have many CDs/PS1 game discs, or if you want something simple for a starter monster.

Players may also give up a monster to the Market if they no longer wish to keep the one they currently have. Personally, I never do this because I get attached to my virtual pets. If this happens on accident, there’s no need to worry. Autosave won’t screw anyone over.

The Shrine is where the magic happens. At least, that’s where it happened for me when I played as a kid. Who am I kidding? It still happens. At the Shrine, players can select a CD/PS1 disc to put into their system to get a random monster. After the game reads the disc, it generates a monster based on the disc data. The same monster will be generated from each disc. In other words, if the player remembers which monster was generated from a specific disc, they’ll get the same monster with the same stats every time.

If the same monster gets generated from a different disc (it happens a lot), the monster will likely have different stats. Make sure to remember the discs that have the stats you want to keep.

Players can visit the Lab at the start of the game, but there’s no need to unless they want to generate two different monsters and try to get something different at the Lab. The Lab is more useful after a player has fully raised at least two monsters who have learned many fighting techniques (we’ll get to those later). The following images for the Lab section are taken from Monster Rancher 2.

At the Lab, players have the option to combine monsters to get a new monster, freeze the monster they have with them, revive a frozen monster, delete a frozen monster, or analyze the monster they have with them. Analyzing a monster gives the player insight into how to raise their current monster and its personality.

I froze my monster.

It costs 500G to combine monsters. 500G is a hefty sum at the start of the game; it’s not so bad later on, once a player’s monsters compete in tournaments and win money. Players will select two of their frozen monsters to combine (players may have up to twenty frozen monsters at a time).

The item Disc Chips is a secret seasoning.

In Monster Rancher 2, once the two monsters are selected, the game will ask if the player wants to use an item as a secret seasoning. Secret seasonings (such as Disc Chips) can offer the player other options for monsters. In this case, even though I used Disc Chips, Dragon isn’t offered as an option. This is because the monsters I chose can’t be combined into a Centaur with a Beaclon as a sub-species and vise-versa. Since they’re not compatible anyway, adding Disc Chips from another monster won’t grant me additional outcomes. They also don’t have many matching stats (the stat levels don’t match per monster).

There are a total of six stats, so to get the best possible outcome, the two chosen monsters must have all six stats at matching levels. The levels here are shown next to each stat.

Here’s a quick rundown of each stat:
Life (Lif) is a monster’s hit points.
Power (Pow) is how strong a monster’s Power-type attacks are.
Intelligence (Int) measures how strong a monster’s Intelligence-type attacks hit.
Note: Power and Intelligence are interchangeable, depending on the monster’s technique types.
Skill (Ski), also called Accuracy (Acc) in later games, is the likelihood of how often your monster’s attacks hit.
Speed (Spd) affects your monster’s ability to avoid attacks.
Defense (Def) determines how much damage your monster receives.

As we can see, I ended up with a terrible outcome. That’s not bad in the Pow. and Def. department, though. Looks like I’ll have to specialize in Power-type attacks.

Back to the first Monster Rancher. Once the player returns to their Ranch, there are options for their monster. Monster Rancher operates in a week-by-week system, so players may select one thing for their monster to do each week. During Week 1 of every month, players must feed their monsters. In Monster Rancher 2, players may check the monster’s data to see what the monster likes and dislikes. Usually, food will be listed as a like or a dislike, but there are exceptions. If a player feeds the monster food it doesn’t like, it’ll be less likely to perform well.

We’ll skip over Schedule for now since it’s going to be lengthier and lead into battles. Starting with the Item option, this will allow players to either buy/sell items from the shop or give an item to their monster. Be careful which item you select as monsters can only accept one item per week.

The Data option allows players to view their monster’s stats, history, and techniques. It also shows the players’ information about themselves through Breeder, such as their rancher grade, the number of monsters they’ve raised (including species), and what their monsters’ final ranks were before they either pass away or get frozen.

The Book subsection shows the player information about monsters at the market and monsters they’ve raised with some flavor text. Players may also view the monsters in action, as well as their species.

The Schedule option on the menu lets players either train monsters, battle in a tournament, or rest for one week.

The Work option (or Drill in Monster Rancher 2) is for one week and allows the monster to train in one or two stats at a time. For Training (Errantry in Monster Rancher 2) allows the player to select a location to send their monster for one month. This will normally cost the player 2,000G, but will sometimes be at a discount for 1,000G. In Monster Rancher 2, this allows monsters to learn new techniques. In Monster Rancher, monsters must be old enough and have high enough stats to learn new techniques with a trainer in town (through the Adventure option).

The Battle option allows players to send their monster into a tournament to win some cash and, occasionally, an item. Before any battle, the player can ask Holly about their opponent (usually their highest stat), how to execute a technique, and how to move their monster. Holly will ask if the player wants to give instructions to their monster. If the player selects no, the monster will battle by itself. If the player selects yes, they control their monster during battle.

Each battle starts by showing stats for both monsters. Arthro has more Intelligence-type techniques, so I’ll prioritize Intelligence during its training.

During battle, monsters have four zones (depending on their distance from their opponent) in which they may attack. Not all zones will be occupied by techniques, but that may change after a monster learns new techniques. Monsters execute techniques depending on how much Will they have (Guts in future Monster Rancher games). Techniques require a certain amount of Will, which gradually regenerates during battle, so choose techniques carefully.

Each technique also has a hit percentage, which will tell the player how likely that technique is to hit the opponent. Flame has a 62% chance to hit my opponent here and costs 21 Will. Also, what Byoon is doing in this picture is called “Foolery” (not listening to their rancher). This frequently happens when monsters don’t have much loyalty to their rancher.

Tournament battles last for sixty seconds. When time is up, the winner is determined by who has the most Life remaining. If a monster gets knocked out, a battle can end sooner. Yay! Arthro won!

When a tournament ends, prize money is doled out based on the monster’s rank, determined by the monster’s wins. Players also receive bonus money for battles won. Here, I got second place. Notice the monster also has Fame. Fame goes up the higher a monster places in a tournament, which can lead to things as the judges awarding a player’s monster a win during a close battle and increased prize money. In Monster Rancher 2, Fame allows monsters to go on adventures and discover items necessary to unlock new monster species.

I’ll touch briefly on official tournaments. Monsters can be ranked from E (lowest) to S (highest). Every baby monster starts out at E rank. Official tournaments allow monsters to raise their rank. These tournaments occur at the end of every quarter. They include more opponents but offer less prize money. Official tournaments are essential for monsters to compete at more prestigious tournaments and to unlock more species of monsters. Since Artho is a baby, it’s an E rank.

The lifespan of a monster depends on the monster’s species and how it’s raised. Their lifespan also affects when each monster reaches their prime, which is the point in a monster’s life when training gives them the most stat boosts.

Reception

Monster Rancher has fifteen games spanning from 1997-2022. The original Monster Rancher sold over one million copies before 2000. It was a popular game that capitalized on people collecting discs. It filled a niche that exploited the success of Tamagotchi and disc collection. In later Monster Rancher games, such as Monster Rancher EVO, people could use DVDs in addition to CDs and PS1/PS2 discs. There were some other strange releases, like the platformer Monster Rancher Hop-A-Bout that played similarly to Super Mario Bros. Honestly, I’m not sure what they were thinking with that one.

During the height of Monster Rancher’s popularity, an anime series was produced from 1999-2000. The series consists of seventy-three episodes over two seasons. It follows a boy named Genki Sakura and Holly, the assistant from the original Monster Rancher.

Relevance

Monster Rancher lost steam during the transition from people collecting discs to streaming and became irrelevant. People no longer collect discs. Okay. We have a bookshelf full of discs at my house, but that’s an anomaly. Monster Rancher jumped on the Tamagotchi bandwagon, raked in the cash, and then faded. It’s still popular inside Japan, and Koei Tecmo Games keeps Monster Rancher relevant by catering to their Japanese audience.

Accessibility

Monster Rancher’s original producer, Tecmo, merged with Koei to create Koei Tecmo Games in 2009. The Tecmo part of Koei Tecmo was dissolved in 2010. The company used the Tecmo name until 2016. This may have contributed to the direction of the Monster Rancher franchise.

If one were to look online or in their local game store for a copy of Monster Rancher, it’s slim pickings. These games are available for purchase online, but at an increased price. Original copies cost the same as a new video game. Despite this, Monster Rancher and Monster Rancher 2 are accessible to the public through Steam. That’s right. All of the screenshots I’ve taken for this article are from Monster Rancher 1 & 2 DX on Steam.

These ports differ slightly from the original games (such as monster lifespans), but they’re so similar to the originals that it feels nostalgic. The Steam ports also have an option to search their database for discs to read, so there are hundreds of options that wouldn’t be available to someone who doesn’t collect discs.

Other games in the Monster Rancher franchise are less accessible. Ultra Kaiju Monster Rancher is the most recent entry. Players raise kaiju monsters the same way they would monsters from the original games. I’ve never heard of this game before conducting research, but it’s available to download from the Nintendo e-shop. As of the time of this posting, it’s on sale until April 28, 2025.

As of this post, a Monster Rancher mobile game will release in Japan only later this year. This game will be available on the popular East Asian messaging platform, LINE. I’m unsure of this game’s inner workings, but it seems like players will be able to interact with their monsters directly. Maybe it has some sort of AR model like Pokémon Go.

One last thing. If anyone is interested in the anime side of things, Monster Rancher is available to watch on Amazon Prime Video without ads for Prime members.

Final Thoughts

Monster Rancher is a franchise I grew up with, and it’s one of my favorite pet simulation games. It’s great for casual and hardcore players. There’s a science behind raising these monsters that players can learn. It can get tedious, especially when you get a new monster and must start the raising process again. It takes time to unlock new content. There are always new mysteries to solve in Monster Rancher, and every monster is unique.

Do you have a preferred breed/species of monster? What’s your favorite monster you’ve raised in Monster Rancher? If there are any cult classics you’d like to see covered in future posts, let us know in the comments. Thanks for reading and have an amazing rest of your day.

Geekly News: April 20, 2025, 2nd Fantastic Four Trailer

Happy Easter if you celebrate the holiday. If not, happy Sunday. We have another week of geek news. What better way to celebrate than to cover the second Fantastic Four: First Steps trailer and reveal its Easter eggs?

Hey, hey! Kyra Kyle here. We may go light on geek news this week, Geekly Gang. I’m not going to lie. I’ll be eating my body weight in sweets, but the MCU dropped the second Fantastic Four trailer, so let’s dish.

Fantastic Four: First Steps Second Official Trailer

The biggest reveal the second Fantastic Four: First Steps trailer gave us was the upcoming movie’s basic plot. Speculate no further. The movie will revolve around Galactus visiting this version of Earth. This story looks like it may parallel the Avengers’ Battle of New York during their first movie. Aliens invade. The world’s protectors need to intervene. But while the Avengers were either unknowns or distrusted, the Fantastic Four are treated as celebrities, as evidenced by their appearance on the Ted Gilbert Show and how civilians treat them. I love the interactions we see during this montage. Gilbert says, We can never repay them, but we can celebrate them. And the Fantastic Four are celebrated.

Geekly News Fantastic Four First Steps Stage

I also like that the show host’s name is Ted Gilbert, which is an obvious play on the Ed Sullivan Show. We mentioned in our post about the first trailer that the Fantastic Four are introduced on a stage similar to the Beatles when they played on the Ed Sullivan Show. Ted Gilbert is the perfect name for an alternate timeline Ed Sullivan. I love the Gilbert and Sullivan reference. I may have to rewatch The Pirates of Penzance.

“I am the very model of a Modern Major-General…”

I’ll stop.

Ted Gilbert succinctly breaks down the Fantastic Four’s origin. Four brave astronauts head up into space and come back forever changed. We’ll probably see snippets of the Fantastic Four’s origin, but I like that First Steps won’t go into the team’s origin in great detail. I also like that Fantastic Four: First Steps takes place on an alternate Earth. Moviegoers won’t need to watch (or rewatch) hours of MCU content to prepare for Fantastic Four: First Steps. Sure. There will be nods to the multiverse. The Fantastic Four will approach this subject because they’ll need to mosey over to the main MCU timeline, but there should be little to no “MCU homework.”

The second trailer revisits the dinner scene from the first trailer, but we receive a bombshell of a plot thread. Sue is pregnant with Franklin Richards. This could be huge. First, Franklin Richards is a mutant, so he’ll fit right in with the upcoming Mutant Saga. Second, Franklin Richards would be one of the most powerful characters introduced in the MCU, and that includes Asgardians and even Galactus. Third, there is a storyline where Franklin controls Galactus.

Yes! I like that this Fantastic Four is a veteran team, and we may not need to wait too long for Franklin and Valeria (von Doom) Richards’ mayhem. Oh, yeah. Valeria has a mean streak like her godfather Victor. This should be fun. During the second trailer, Reed Richards mentions that the Fantastic Four may have stretched the boundaries of space, and they (Galactus and his heralds) heard. I like this angle. Typically, Reed gets the Fantastic Four and the Earth at large into trouble that he must then get them out of, but there may be another reason Galactus chooses to visit Earth. The MCU may be setting up a Galactus-Franklin Richards dynamic.

Galactus looks great in the little we see of him. I’m less thrilled about Shalla-Bal’s look. Shalla-Bal is the woman Silver Surfer. In the comics, Shalla-Bal is the empress of the planet Zenn-La, the planet where Norrin Radd (Silver Surfer) originates. Shalla-Bal was introduced as a character in the 1960s (she’s also in the underrated ’90s Silver Surfer cartoon, which is available on Disney+), and she’s Radd’s longtime love interest.

Shalla-Bal has powers comparable to the Silver Surfer and has served as one of Galactus’s heralds, but she is a different character. Shalla-Bal’s inclusion leaves the door open that Norrin Radd could appear in the MCU’s future. Getting back to my original point, Shalla-Bal’s CGI looks rough. I hope this is an issue with the trailer and not the movie, and the final graphics for the movie look better. Movies work on their graphics until the film is released. Fingers crossed.

The second trailer ends with Galactus taking a stroll in downtown New York City. This could be a nod to Godzilla or the Stay Puft Marshmallow Man from Ghostbusters. Classic.

If you can’t tell, I’m hyped for Fantastic Four: First Steps. This second trailer introduces some great plot points but holds back enough for the audience to discover when the movie releases in July.

Quorum by Devir Games Released

In Quorum, players take on the role of Roman senators who share the power of Rome and its provinces. The goal is to be the most powerful and influential senator by gaining victory points, which are awarded in various areas of influence over twelve rounds.

Designed by Raul Franco and Fran Martinez, Quorum accommodates 2-4 players and lasts about 45 minutes. The game’s double-sided cards show a province on one side (which will score points in that province on the central board) and on the opposite side show one of four groups: military, intrigue, architecture, and commerce, which grant different bonuses when placed in the player’s personal zone. Players are presented with interesting choices each turn. Quorum is easy to learn and quick to play, but offers plenty of strategy.

Check out your local game store or Devir Games’ website.

Hutan: Life in the Rainforest Released

We have another interesting board game release this week, Hutan: Life in the Rainforest. Inspired by the Indonesian rainforest, Hutan allows players to step into the rainforest’s natural splendor.

Each player controls their own patch of rainforest, where they will plant seeds that, over time, will grow into towering trees. When a habitat is created, an iconic forest animal arrives: the orangutan, the Sumatran tiger, the rhinoceros hornbill, the cassowary, or the Sumatran rhino. Hutan plays over nine rounds. All players have two turns each round. On your turn, you may take a flower card from the shared market and place the flowers into your rainforest. If you place a flower on top of a matching flower, you grow a tree. When an area has nothing but trees, the last tree is replaced by an animal. The player with the most animals wins.

Hutan: Life in the Rainforest accommodates one to four players and lasts about 45 minutes. Check your local game store or OP Games’ website.

Nintendo Switch 2 Receives United States Release Date

After several weeks of deliberation (over tariffs and price hikes), Nintendo announced that customers in the United States can preorder their Switch 2 starting April 24, 2025. Pricing for the a la carte console and bundle with Mario Kart World will not change, but prices for accessories like extra Joy-Cons, a Switch 2 Dock, and the new pro controller received price bumps between $5 and $10.

Elder Scrolls IV: Oblivion Remastered Screenshots Leaked

The rumored Oblivion remaster/remake that will release soon had some screenshots leaked this week on the developer’s website. An Oblivion remaster/remake has been believed to be in production for the past several years. Some wondered if the game would release last year for the holiday season. It doesn’t appear that Bethesda/Zenimax will wait for next holiday season. Check out the screenshot below.

The new rumor is that the Oblivion remaster/remake will be announced and released next week. I may have some gaming to do. If you need me, I’ll be in Cyrodiil.

That’s all the geek news we have for you this week, Geekly Gang. Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly: April 2025

Today marks our first post for Geekly’s Whatcha Playing series. In this series, the Geekly Gang will share which games (board games and video games) they played over the last thirty or so days. We welcome you to join the Geekly Gang and share the games you played this past month.

Kyra’s Games

Before I get started, I’m not going to include any of my prototypes. Of course, I’ve played my prototypes plenty of times this past month, but I’ll include those games with our upcoming “Fifth Wednesday, Personal Updates” post. Until then, I’ll discuss the games I’ve played this past month that I didn’t design.

Video Games

I fell down The Survivalists rabbit hole. For a week last month, I spent almost every day trying to build each structure and cook every recipe. I’ve never played The Escapists. The Survivalists are set in the same world, and I don’t think I missed too much for not having played the game that inspired its world. This game plays like a low-pressure version of Ark: Survival Evolved. Obviously, I like this game. I played almost forty hours in just over a week. Yikes!

I’ve been keeping up with Wuthering Waves and Honkai: Star Rail. Geekly has a review on both of these gacha games. I haven’t played too many video games this past month besides these three games. I’ve mostly played board games.

Board Games

I played Dice Throne for the first time this past month. It’s a little too combat-heavy for me; I would’ve liked a few more things to do besides worrying about positioning, defense, and damage output, but what’s there is intriguing. I like how each character’s dice are unique, but they retain a six-sided die’s classic numbering. Players can trigger abilities by matching symbols or using numbers. This is a clever mechanism. It makes most die rolls useful, and I like purposing my dice each turn.

I also played We’re Doomed! for the first time, too. We’ll have a review on this one in the coming months. We’re Doomed! is a raucous party game with a real-time element. The world is doomed. You need to work together to build a large enough spaceship for everyone to leave the planet, or you could screw over the players. Players take on the roles of world leaders. Each player has the same five options for actions each round, but the role a player has gives them a bonus for one of those actions. The game’s event cards can disrupt the game flow to a point where the game breaks, but We’re Doomed! is dumb fun.

From one silly little game to another. Don’t L.L.A.M.A. Card Game is designed by board game legend Reiner Knizia. It reminds me a bit of Uno with a twist. You attempt to rid your hand of cards by matching the number on top of the discard or playing a card higher than the card showing. The cards are numbered 1-6. Llama cards count as 7s. Don’t L.L.A.M.A. Card Game is a quick, award-winning filler card game. I highly recommend it.

I could list more but I’ll let Season and Skye share their games. Thanks for reading.

Season’s Games

video games

I don’t think I’ve mentioned this before, but I’m a fan of RPG style farming sims (similar to the Harvest Moon franchise). I’ve lost count of how many I’ve played. I picked up Sun Haven during Steam’s spring sale. It’s got a much larger map than what I’m used to from an RPG farming sim and has options for mounts, pets, and accessories. I’m a sucker for all of these things.

One feature I appreciate about Sun Haven is the ability to choose your race, class, and free initial customization options. Your race and class give you bonuses in the game based on how you want to play. When I say, “free initial customization,” I mean you just design a character without picking a gender. You don’t even get the option to pick a gender, like most of these games require. All romance-able characters are available for the player to choose from and you can increase your bond with them based on picking dialogue options they like in addition to gifts.

Always pet Dashie. No exceptions.

I’ve also been playing Honkai Star Rail and Wuthering Waves regularly. They’re a staple of my video game diet, so I won’t go into detail. Good luck on all of your 50/50’s to those of you who play either/both of these games.

board games

Okay. I know this is a collectible card game (CCG). I recently played Magic: The Gathering with a friend and got hit with a wave of nostalgia when I got to play with my fifteen-year-old decks. I’ve only played commander a couple of times in the past, which is the standard way to play Magic: The Gathering now. You have a powerful creature (your commander) who starts the game off the field while the rest of your deck is ninety-nine cards, all of which must be unique (outside of basic land cards). It plays like a normal games of Magic: The Gathering, but you can summon your commander even if it dies, as long as you have the mana.

I’ve played a few prototypes last month, but haven’t played as many board games as I would have liked. I’ve been settling into a new position at my day job, so I haven’t had as much time/energy for board games. I’m hoping to play more this month.

Skye’s Games

Hello, Geekly Gang! Yes. I also enjoy games. So here are some that I’ve been playing lately.

Wuthering Waves and Honkai: Star Rail

Gacha friends, rejoice. I have returned to Wuthering Waves and Honkai: Star Rail. While I’ve always enjoyed these games, they can sometimes be difficult to keep up with. That’s why I took a break from gacha games. Now that I’m trying to loosen up, I thought it was a good time to revisit them. I’m so glad I did!

No gacha game is perfect, but the simple act of building your teams, finding secrets, and yes, owning as many characters as possible is enough to keep me hooked. Since I’ve circled back around to them, it’s been difficult for me to put them down. I’ll admit that grinding gets old. Please implement more multiplayer options. I’m desperate!

Pixel Art

Speaking of loosening up, Pixel Art is my go-to relaxation app. While not technically a game, coloring to your heart’s content is comforting. My favorite aspect of the app is the ability to create your own pixel art creations using images from your phone’s camera roll. Lately, Pixel Art has been my primary method of preserving my memories. Who needs photo albums when you have Pixel Art?

Final Fantasy

Ever since I was a kid, I always loved the Final Fantasy series (even if it was vicariously through watching my parents play it). Lately, I’ve started playing the original Final Fantasy. Since the first Final Fantasy game I played was VII, I’ve taken it upon myself to play each one that came before it. Thankfully, my sister has the Final Fantasy I-VI Pixel Remaster Collection for PlayStation4, so thank you for letting me borrow it. 😉

It’s surreal to see where this behemoth of a franchise started. The story doesn’t always make sense, but the gameplay is still fun. My favorite part is that even though (then) SquareSoft didn’t understand what it was at the time, the game is still clearly a Final Fantasy title. I can see why this is SquareEnix’s golden goose.

The Survivalists

Like other Geekly members, I’ve taken up this quaint yet satisfying game. Since I’ve been a long-time fan of survival sandbox games, it’s been fun seeing Team 17’s interpretation of one. Like most Gen Zers, my first survival sandbox game was Minecraft. It wasn’t hard for me to fall in love with The Survivalists.

Like most survival sandbox games, The Survivalists can become stale after a while. It can take an hour to get things done. If you’re a fan of the genre like me, you’re used to that. The Survivalists will soon join the roster of survival sandbox staples like Terraria, Don’t Starve, ARK: Survival Evolved, and Minecraft. Also, this one has monkeys. Monkey butlers. What more do you want?

Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: March 16, 2025; CMON Games Could Lose $2 Million for 2024

Crowdfunding Board Game Giant CMON Games Claims They Could Lose $2 Million for 2024

CMON’s board issued a profit warning to the Hong Kong Stock Exchange earlier this week. It estimates its losses for 2024 at between $1.4m and $2.1m, with the final, audited total expected by the end of this month. $2 Million is a large number. Several factors have contributed to CMON Games claiming a loss for 2024. We’ll give a quick rundown on what led CMON in this direction.

A Quick History

CMON Games quickly bounced back from the pandemic. It suffered a 17.5% revenue drop to $25.1m in 2020 because of the pandemic. In 2022, CMON reached $45.3m and almost duplicated that success the next year due to multimillion-dollar Kickstarter campaigns for its long-running Zombicide series and games based on huge IPs such as Marvel and DC Comics.

Marvel United Box Close Up Board Game Review

Last September, CMON’s mid-year revenue had fallen for the first time since the pandemic, to just over $15.9m with slumping wholesale earnings putting a dent into the company’s H1 results. CMON’s wholesale revenue sank 39% to $5.9m in H1 2024 compared to the same period in 2023, while revenue from its crowdfunding campaigns fell by about 9.7% to just over $9.9m.

What CMON Claims Caused this Loss

CMON Games says the biggest contributing factor to this loss is the rising cost of living, which is eating into its revenue from tabletop game sales. They believe people aren’t buying as many board games because the cost of living has increased. Cost of living can and does play a role in reduced board game sales. But this can’t be the only factor.

CMON Switches from Kickstarter to Gamefound

CMON switched its crowdfunding strategy in February 2024 when it ended 12 years of running campaigns on Kickstarter. They chose to sign an exclusivity deal with Kickstarter’s crowdfunding competitor Gamefound. CMON had raised more than $108 Million in total on Kickstarter.

CMON’s first year on Gamefound began slowly. Large campaigns like DC Super Heroes United and Cthulu: Death May Die, Forbidden Reaches helped push CMON closer to the money they raised on Kickstarter the previous year.

At the mid-point of the year, the 2024 losses would almost wipe out CMON’s $1.8m profits across the previous three years combined, marking the first time the company suffered a loss since the pandemic.

Personal aside: I backed one of CMON’s projects on Gamefound and followed several others. The company had issues navigating Gamefound’s backend. There were growing pains but the year ended better than it could have. Different consumers use Gamefound and Kickstarter. Switching crowdfunding providers could contribute to a dip in sales. Gamefound also offers what equates to layaway, so certain Kickstarter marketing tactics CMON Games has cultivated over 12 years may not work as well on Gamefound.

CMON Bought IPs Last Year

CMON made two significant acquisitions last year. They bought Japon Brand, the Japanese board game collective that published Love Letter and Machi Koro and picked up the intellectual property rights to a pair of stalled Kickstarter projects from Mythic Games in January 2024.

The two games from Mythic Games, Hel and Anastyr, raised a combined $3.2 Million on Kickstarter. Per CMON Games, both games require extensive playtesting and editing to reach their standards for print. CMON Games plans to ship Hel and Anastyr to Kickstarter backers if the customers who originally backed the game are still interested. This created another issue with CMON Games switching from Kickstarter to Gamefound. Original backers of Hel and Anastyr haven’t received a single update since CMON Games acquired the rights to produce these games because CMON no longer uses Kickstarter.

Tariffs on Board Games

Geekly mentioned a month ago that tariffs on Chinese goods have complicated board game production. We belong to several board game groups and know several publishers. Many board game publishers have cited up to $2000 for a crowdfunded board game making $100,000. CMON deals in crowdfunding projects in the millions of dollars, and the company has at least seven completed campaigns that it will fulfill by the end of 2025. The company could lose at least $500,000 in tariffs alone.

CMON Agreed to Sell IPs

CMON started 2025 by agreeing to sell some of its intellectual properties in a $12 Million deal, with two new shareholders investing around $1.39 Million into the business by picking up a combined 16.66% stake in the company. CMON had entered a non-binding agreement to sell the unspecified IPs last August, but terminated the arrangement last month after CMON and the unnamed buyer failed to agree to terms.

CMON also revealed last week that the new shareholders had failed to hand over the money for their stakes and said it was seeking legal advice on how to cancel the process. CMON added at the time that it was now seeking other fundraising means to increase its general working capital in order to enlarge its capital base, increase the overall liquidity of its shares, and strengthen the company’s financial position.

Final Thoughts

Regardless of which factors affected their sales the most, CMON Games finds itself in a tight spot. One of board gaming’s dominant companies (especially post-pandemic) is struggling. But CMON has taken steps to get on the right track.

In January this year, CMON hired the CEO of tabletop gaming YouTube channel Man vs Meeple as its new global director of marketing. David Waybright will work full-time on promoting upcoming crowdfunding and retail releases from CMON while continuing to run Man vs Meeple, which specializes in previewing upcoming crowdfunded games. Fingers are crossed that CMON Games recovers.

Split Fiction Video Game Sells 2 Million Copies Its First Week

Split Fiction is the follow-up to Hazelight’s critically acclaimed It Takes Two (2021). It sold 2 million copies during its first week. Split Fiction was first announced at the 2024 Game Awards by studio chief Josef Fares, but began development immediately after Hazelight released It Takes Two. Like its predecessor, Split Fiction features dual protagonists who must work together, either locally (couch co-op) or online.

Split Fiction’s protagonists are named after Fares’ real-life daughters. Written by director and Hazelight studio chief Josef Fares and Sebastian Johansson, Split Fiction blends fantasy and science fiction, following a pair of authors trapped in the worlds they wrote. Split Fiction features unique gameplay mechanics involving split-screen combat, platforming challenges, and differing abilities for each character.

Steam’s Spring Sale Takes Up to 75% Off Your Favorite Games

Spring starts early, thanks to Valve. Steam begins its annual Spring Sale, and while most of the games featured in this sale aren’t new, there are some classics you may consider purchasing if you don’t already own a copy.

You can pick up a copy of Square Enix’s Chrono Trigger in honor of the SNES RPG’s 30th anniversary. Cyberpunk 2077 is down to $42.76 (almost $40 off), which includes the expansion Phantom Liberty that significantly improves the gameplay. The 2016 Doom reboot is going for $1.99. I may have my eye on some deck-builder games. Slay the Spire is $6.24, while Inscryption is going for $7.99. Both of these games offer great mechanisms and blend in roguelike elements.

Steam’s Spring Sale ends March 20th so be sure to check out the store before then.

Wasteland Degenerates Launches on Kickstarter

Tabletop Role-Playing Game Wasteland Degenerates launched on Kickstarter this week and was funded within hours. Wasteland Degenerates takes inspiration from the MÖRK BORG and CY_Borg systems. It features easy-to-roll-up characters, and dice rolls that can take out a character in seconds. If you want to explore the wastes, finding treasure from trash, and fight gnarly mutants, Wasteland Degenerates has you covered. While Wasteland Degenerates is based on, and compatible with, the award-winning MÖRK BORG and CY_Borg systems, it does not require any other books to play. You can learn more about this project on its Kickstarter page.

Modiphius Announces New Star Trek Adventures Sourcebook

Take your Star Trek Adventures 2nd Edition RPG to the next level with the upcoming Technical Manual. Modiphius Entertainment announced that the new sourcebook will be released in June 2025.

This 129-page full-color hardcover book covers gear from across the Star Trek universe. The Technical Manual will cover details on Starfleet, Klingon, Romulan, Orion, and more technology. Add just about any piece of tech from the Star Trek universe, from universal translators to tricorders. The manual also details medical technology and the engineering elements of transporters.

The Star Trek Adventures 2nd Edition Technical Manual will retail for $46.23. You can order your copy of the base game and the Technical Manual by following this link.

Steamforged Games Announces Helldivers II: The Board Game

Steamforged Games has a history of bringing several video game properties to the tabletop game space, and they continue by announcing a board game adaptation of the hit sci-fi shooter Helldivers II. Manning squads armed with pistols, machine guns, and flamethrowers, players protect Super Earth against alien threats. You’ll complete high-risk missions, navigate battlefields, and overcome enemy swarms.

The crowdfunding campaign will launch on Gamefound on April 8, 2025.

That’s all the geek news we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Five Video Games for Couples

Hey, hey! Kyra Kyle here. Valentine’s Day is a couple of days away, so I figured we would talk about video games for couples. Technically, any multiplayer game could work as a video game for couples. Plenty of shooters would work here. I even thought about adding Mario Kart; it just missed my list. And it also seems odd to rank any of these games, so I decided not to number them this time.

Cat Quest 2 (iOS, PS4, Xbox One, Nintendo Switch)

I want to include a game that doesn’t get as much attention, so I added Cat Quest 2. I hear that Cat Quest 3 has been released; I’m sure it’s good too, but I haven’t had the chance to play it yet. Cat Quest 2 is an adorable open-world action RPG. Couples join forces as royalty of the cat and dog kingdoms to save Felingard from evil forces. The premise screams lots of heart-pounding action and high fantasy, but Cat Quest 2 has the feel of a cozy game.  Cat Quest 2 has plenty of battles and puzzles to appeal to several different players.

Snipperclips (Nintendo Switch)

We needed at least one straight-up puzzle game for this list, and Snipperclips is that selection. Snipperclips is a physics game. Players must work together in creative and unique ways. You play as paper characters Snip and Clip and cut each other up to solve wacky puzzles by forming shapes out of each other. Snipperclips has a short runtime, the shortest of this list at about 4 hours, but it’s a fun diversion and can build communication skills in a goofy way.

Animal Crossing: New Horizons (Nintendo Switch)

You’ll need two Switches to turn Animal Crossing: New Horizons into a multiplayer game but it’s ideal for long-distance couples. Heck. You don’t even need to be a couple. My family celebrated New Year’s Eve and other holidays on Animal Crossing: New Horizons while my oldest daughter was in Japan. I’ve even heard of some people getting married in the game during the pandemic. Animal Crossing: New Horizons has a relaxing pace, and its creative elements make it a great way to unwind and bond.

I could’ve added so many other cozy games like Animal Crossing: New Horizons. Stardew Valley just missed the list. If you want more romantic options, Sims 4 could work.

Overcooked 1 & 2 (PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch)

Ah! Who doesn’t love a little cooking chaos? Overcooked will test every couple’s ability to handle stressful situations, while wrapping it in the goofiest virtual kitchen imaginable. Overcooked includes levels where players must hop between two food trucks on the move, bake pizzas in a haunted house, and grill burgers in a fast-food joint ripped apart by an earthquake. Overcooked’s scenarios can become stressful but the over-the-top nature prevents anyone from taking it too seriously.

This is another game type where I struggled to keep the number of games to just one. I’ll mention the Moving Out series here; it’s filled with similar cheeky humor and puns and challenges players to help a family move out of a home.

It Takes Two (PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch)

I couldn’t omit the only game that tends to make its way to the top of every list of this type: It Takes Two. There’s a good reason for It Takes Two taking most lists like this top spot. The game’s central conflict is with a couple whose relationship is on the rocks and they need to communicate better.

Players take on the roles of wife May and husband Cody. The pair are on the verge of divorce and a little bit of magic (that I won’t spoil here) turns the family upside down at the beginning of It Takes Two. May and Cody shrink to a few inches tall. They’re made of clay, yarn, and other crafting supplies. Both characters have differing abilities so even if you make it through the challenging obstacles once, there’s a reason to play It Takes Two twice. It Takes Two was specifically designed for two players and it shows.

Those are the five games we have for this list, but there are plenty more video games that can be great for couples. I almost added Lover in a Dangerous Spacetime to the list too. Which video games do you play with your significant other? Let us know who you would add or remove in the comments. And wherever you are, I hope you’re having a great day.