Underused Intellectual Properties in Tabletop Gaming

Not every intellectual property gets the tabletop game treatment. They can’t all be Star Wars that has hundreds of games on boardgamegeek (BGG), granted a lot of those are Star Wars skinned versions of other games, but still, there are a lot of Star Wars games to choose from. That made your uncle Geekly wonder which intellectual properties could use a tabletop game or two. Here we go.

StarTrek

Star Trek

You know how I said that there are a lot Star Wars games out there. The same can’t be said of Star Trek. What’s worse is that most Star Trek games that are on the market are little more than rethemed Star Wars games. Now, I’m a little fuzzy, so perhaps someone can help me, but are Star Wars and Star Trek so similar that they’re interchangeable?

Yeah, that pissed off some fans. I don’t believe they are, but the real issue is that board game companies don’t seem to see a difference between Wars and Trek.

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Doctor Who

This is another overlooked intellectual geek culture property, and I’m not sure why. Sure, there’s an RPG and a handful of licensed games like Yahtzee with a TARDIS and a Dalek as the dice cup out there, but the time travel of Doctor Who is prime for some interesting game mechanisms that could bring certain game types into the 21st century.

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Literary Board Games

Board games have been turning to books lately for inspiration. The Cthulhu mythos has dominated the board game landscape for years, due its status in the public domain, but other classic works like 1984, Animal Farm, Moby Dick, and Beowulf as well as newer works like Cronin’s The Passage trilogy and Pratchett’s Discworld novels have received the board game treatment. There’s a wealth of classic works out there. Why not turn one into a game?

Why not a class/status struggle game based on Jane Austen? Or cast a gamer as Gatsby trying to impress Daisy? Or base a game on Mary Wollstonecraft Shelley’s Frankenstein? There are shockingly few games based on Frankenstein.

Horror novels have generated a lot of buzz. There’s even a game adaptation of Stephen King’s The Shining, where one player assumes the role of the Torrance family and the other plays as the Overlook Hotel. You can’t tell me there isn’t at least one or two more King novels that wouldn’t make a good board game.

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Anime/Manga

Yes. Some anime and manga titles have received board or card games in the past, and some of those have been pretty good, but most of the time anime fans are left with cheap knock off games. Like some other properties on this list, anime games tend to be skinned versions of other games. It says something when there are more animes about board games than there are board games about anime.

To add insult to injury, countless games use anime style art, but have nothing to do with the source material. It’s about time there was at least one or two decent anime/manga games out there.

Note: I haven’t yet played Bauza’s Attack on Titan board game. I hold out hope that it’s good. I like Attack on Titan and Bauza as a designer.

 

Scooby-Doo

With so many horror board games doing well, why not make a game featuring Scooby Doo? Exploration and puzzle solving are huge in board gaming right now. Fred, Velma, Daphne, Shaggy, and Scoob would make for some accessible characters for younger gamers, and older gamers would mind the link to Saturday morning cartoons.

I could’ve added more than these five, but your uncle Geekly wants to hear your thoughts. Are there any intellectual properties you’d like to see made into board games? Let us know in comments.

Death Note: The Anime is Better Than the Manga

Is there snow in forecast or is it Anime Season? I’m sure our resident anime/manga geek Season appreciates the joke at her name’s expense. She’s going to break down why the Death Note anime is better than the manga. Take it away, Anime Season.

Usually, it’s the other way around, right? The manga typically doesn’t include huge filler arcs and has a more consistent flow than the anime. Typically. In the case of Death Note, not only does the format in which it’s presented in the anime suit it better, the ending has a more accurate depiction of a certain character in the anime than the manga. Spoiler alert. Let’s get started.

The first issue with the Death Note manga is the type of storytelling Ohba is presenting. Death Note is a detective story with supernatural elements and is dialogue heavy. I mean very dialogue heavy. Page after page of the Death Note manga contains blocks of text as each of the characters expresses their thoughts. This doesn’t allow for good flow in the manga since it’s easy to zone out in the sea of text. I had to go back on several occasions just to appreciate the artwork (which Obata did an amazing job of). In Death Note 13: How to Read, Ohba states that he cut down on a lot of the text. Dude, what did you originally have? Never mind. I don’t want to know.

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As far as the anime goes with the dialogue, that much of it is fine. As a viewer, one doesn’t have to read the text (unless you’re watching it subbed) and can just listen and watch the characters’ reactions. Since it’s animated in this format, even if the characters talk a lot, they’re also moving and doing other things. For instance, L is always stacking or making something out of, say, coffee creamer pods, while he talks. This keeps the viewer engaged while progressing the story. The manga does show this, but since it’s depicted in a panel and the reader is focused on what L is saying, it gets lost. There is a segment in the manga (I believe it’s in volume 11—don’t quote me on that) that has several panels of pictures, showing what each of the characters is doing. More of that should have been included.

My second point contains major spoilers. Read at your own discretion. The ending in the anime made way more sense than the ending in the manga. For those who have seen Death Note in both formats and disagree with me, hear me out. In the anime, Light runs away, wounded, and collapses on a staircase in a warehouse, with Ryuk writing Light’s name down in his Death Note, killing him. In the manga, Light has a panic attack after getting shot several times and begs Ryuk to save him. Ryuk still writes Light’s name down in his Death Note and kills him. Ryuk killing Light was foreshadowed in both the manga and anime versions, so that was fine. Light freaking out in the manga and begging Ryuk for his life was not. That isn’t Light’s character. In Death Note 13: How to Read, Obata states that he wanted to express all of Light’s pent up emotions in one huge psychological breakdown. Basically, he wanted to draw Light in anguish just because he could. Again. That isn’t Light’s character.

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A cult dedicated to Light (Kira) was also shown at the tail end of the manga. Why? I can understand that people still worship his ideals, but this makes it look like there’s going to be a part two to the story. I don’t think there will be twelve years after the final volume was published, but this is unnecessary. This is something the reader can infer based on the general public’s reception to Light throughout the series.

I’d recommend the Death Note anime over the manga, but that doesn’t mean the manga is horrible. I don’t think the Death Note concept suits the manga as well as it does the anime. For those who have seen the anime and are looking for something to read the manga will definitely keep you occupied for a while.

Did we miss anything? Do you agree with our arguments? Do you prefer the Death Note anime or the manga? Let us know in the comments.