Whatcha Playing? June 2026

Happy Wednesday, Geekly Gang! Today, our writers share what they’ve been playing over the past month. Feel free to share what you’ve been playing. because we’re all part of the Geekly Gang. I’ll start things off by sharing what I’ve been playing over the past month.

Kyra’s Board Games

We played the Marvel Multiverse Role-Playing Game during the May Aftershock event. It went well, well enough for me to consider writing a simple module (for beginners). Hopefully, the module will be tested and ready by Comic-Con Nebraska in mid-August. I like there’s another purpose for my Marvel United minis. I’ve totally used them during this four-hour event. Four hours? Phew! The simple module I’m planning for Comic-Con Nebraska should last only two hours. If you’re in the neighborhood, stop by.

We’ve covered Flamecraft a handful of times in the past (here’s our review of the original Flamecraft). Flamecraft Duals is a completely different game, and somehow, it manages to capture the original’s charm and vibe. For the most part, the dragon abilities follow the original game’s abilities. Toast dragons allow players to play another dragon; potion dragons swap dragons. Where it makes sense for a dragon to have a similar power, Flamecraft Duals gives the dragon that power. I love how Flamecraft Duals’s quick setup and look. Whether you own the standard or deluxe version of the game, it looks amazing on the table. And I love tokens.

Flamecraft will always be one of my go-to starter games, but Flamecraft Duals is easier to get to the table, it doesn’t take as long to play, and the game plays more like an abstract puzzle than the sometimes cutthroat original. I’ve found myself playing a lot more Flamecraft Duals. I have no regrets.

I’ve played a ton of solo Vantage. This board game may look ostentatious for a solo experience, but believe me, I prefer playing Vantage with fewer players. Vantage’s solo version plays no differently from the multiplayer version. This allows me to keep the rules fresh in my head for whenever I play the game with others. Speaking of playing Vantage with others, this board game reminded me of how much fun role-playing games can be. Players begin the game at various locations. They work together to accomplish a goal (mission). While I’ve heard the phrase “RPG in a box” to describe multiple board games in the past, Vantage may have come the closest.

During our multiplayer plays of Vantage, I served as the narrator, meaning I kept the box in order (something one player will need to do even if they decide to play), and I read all the storybook entries. Yes! Vantage has multiple storybooks for each action one can take at a Location card. Vantage can be fun. But I will advise that a smaller player counter is best. Turns can last three to five minutes. That’s not too long for a three-to-four player game, but if Vantage sees a max player count of six, players could wait a good twenty minutes or more for their turns. Every gamer at the table must be engaged in the story, and it doesn’t hurt if the players at the table love playing tabletop RPGs.

Kyra’s Video Games

I mentioned playing Balatro during October 2025’s Whatcha Playing. I’ve played the game on and off for the past several months, and just finished a run this past month. Woo hoo! Better late than never. Balatro is an excellent roguelite card battler. It takes a while to find the right combination of deck, joker, and chip abilities to finish a run. That or I’m just bad at the game. Balatro may have too many variables for winning to be a frequent occurrence. That makes finally winning a Balatro run all the more satisfying. I may not log onto the game for a while. Gotta soak in the winning vibes.

Honkai Star Rail Update

Honestly, I haven’t played too many video games this past month. I’ve been keeping up with my dailies in Honkai: Starrail and Apex Legends, but outside of that, I’ve been playing predominantly board games. Perhaps Skye has some cool video games they’ve been playing.

Skye’s Board Game

In Planet, players create a planet of their own that meets certain biome criteria to earn points, claim species, and ultimately win. While it’s a simple concept, it works especially well when paired with its tactile “game board,” which is a dodecahedron you place biome tiles. The biggest joy of Planet for me was the interactive game pieces, but I’ll admit that they weren’t perfect. Sometimes the tiles could slip off the planet’s faces if nudged incorrectly, which could be frustrating at times, but I suppose that is expected when creating a game like this. Overall, I’d say Planet was a calm and enjoyable experience.

On Tour Tabletop Game

On Tour is another simplistic concept with straightforward mechanics made into a fun yet devastating experience. How it works is that you’re a band going on tour either in the United States or Europe (in the base game). You write numbers on your board by rolling two d10’s to create a route, which you follow by counting from the smallest numbered location to the highest numbered location you can. In the end, you’ll hopefully end up with a long continuous route that gets you a lot of points, but it never works out for me. I’mma be real, I suck at On Tour. At this point, part of the fun for me is finding out new ways I’m going to screw myself over with my terrible sense of foresight.

Cascadia Board Game Cover

Similar to Planet, Cascadia is a game that focuses on building ecosystems for the sake of earning points. The main difference is that Cascadia places a larger emphasis on biodiversity. While you can still earn points in Cascadia by manipulating your biomes well, you primarily earn points by picking the best animals to place on which biome tiles. Not to mention, each animal in Cascadia earns you points in its own unique way. When I played Cascadia last, I merely played the base game, but there are several expansions and alternative play methods which can really spice up the experience for seasoned players.

Hey, hey! Kyra Kyle here again. That’s all our writers have for what they’ve been playing over the past month. Let us know what you’ve been playing in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.

Whatcha Playing, Geekly? April 2026

Happy Wednesday, Geekly Gang. Kyra Kyle here. Today, our writers share the games (both video games and board games) they’ve been playing over the past month. Feel free to add which games you’ve been playing this past month. We’re all part of the Geekly Gang. I’ll kick off this post with the games I’ve been playing this past month.

Kyra’s Video Games

My first entry is the first of two Monster Hunter games. Woah! Monster Hunter Wilds follows in Monster Hunter World’s footsteps. Ironically, we covered the release of Monster Hunter Wilds a little over one year before I picked up a copy on the PlayStation 5. Monster Hunter Wilds gives the Monster Hunter World formula some much-needed updates. Mounts are a great addition; we saw them in Monster Hunter Rise. I like that one can harvest things on one’s mount, and the grapple comes in handy. The load times and the ability to ready up for a mission from almost anywhere are fantastic quality of life upgrades over Monster Hunter World. Objectively, Monster Hunter Wilds is the better game. But there are two things I wish Monster Hunter Wilds retained from Monster Hunter World: scale and research.

Simply put, Monster Hunter World feels larger than Monster Hunter Wilds. Having finished Monster Hunter Wilds’ main story, I found monsters segregated by size. This means monsters will fight each other for territory because they’ll be of similar size. This is a good thing. I don’t know how many times I waited for another monster to damage the monster I’m hunting, and then swoop in for the final blows. But I also liked how smaller monsters will run away from larger ones. This gave Monster Hunter World a sense of scale. A pukei-pukei high-tailing it from an anjanath made the anjanath feel bigger and more imposing. Sure, this made hunting a pukei-pukei more difficult, but I didn’t mind. It made World’s monster feel more alive. Without dissimilar-sized monsters in the same area, I lost sight of a monster’s size.

Sure, Monster Hunter Wilds has some massive monsters. I judged that from the environment. That boulder looks a lot smaller. That must be a massive monster. Still, I’d trade the occasional small monster getting away for a more cohesive biome.

And then, there’s research. I understand why Monster Hunter Wilds mostly got rid of research. It got tedious. Finding monster mucous in a biome and learning that a specific monster marked its territory with its mucous was awesome the first time I heard it. But it loses its luster after the hundredth time collecting mucous. Monster Hunter Wilds could’ve toned down the amount of research one needed to conduct. I liked the idea of my character as a field zoologist. Or would they be monstologists? Regardless of those two minor shortcomings, I enjoyed Monster Hunter Wilds.

The story wasn’t that good, but no one plays a Monster Hunter game for its story. Exploring the world is as fun as ever. I can’t wait to dive into the post-game and any new DLC. Bring it on!

You know how I just said, no one plays a Monster Hunter game for its story? The same can be said for Monster Hunter Stories 3: Twisted Reflection. But I think I found where all Monster Hunter World’s research went. But Monster Hunter Stories may be the better title for monster research. Monster Hunter Stories 3 is the first game in the series I’ve played. From what I’ve heard from Season, Monster Hunter Stories 3 added quality of life updates just like Monster Hunter Wilds did to the mainline series. I’ll leave those points for Season; I’m sure she’ll talk about Monster Hunter Stories 3. But I’ve been enjoying Monster Hunter Stories 3: Twisted Reflection. I love restoring biomes.

Yes. Monster Hunter Stories 3 features invasive monsters, disrupting the flow of each of the game’s biomes. Players are tasked with restoring each biome to its original balance. This includes researching monsters and learning their moves. Speed, Power, and Technique Attacks play out like a Rock-Paper-Scissors style of combat. Add this to an additional layer of elemental type (which also plays out like Rock-Paper-Scissors), and Monster Hunter Stories 3 prompts players to collect ’em all. You’ll need monsters with a Fire, Water, or Lightning (and others) element and each of the three attack types. This dual-layered game of Rock-Paper-Scissors adds plenty of complexity. And it’s fun collecting eggs and watching them hatch.

Most of the popular monsters in the Monster Hunter series make an appearance in Monster Hunter Stories 3. Heck, you begin the game with a Rathalos. The story overview (first paragraph in this write-up) mentions Twin Rathalos, and I’m certain the other Rathalos factors into Monster Hunter Stories 3’s storyline. Again, I couldn’t care less about the story. The voice acting is over-the-top. Characters sport the JRPG-styled mannerisms. And the ultimate attacks (for each of the monsters) play out like a summon spell in Final Fantasy VII, but at least you can skip the animation if it’s the one millionth time you’ve seen it. I like the shake-up the Monster Hunter Stories series gives the typical Monster Hunter gameplay formula.

Did I mention you can ride your monsters? Flying on my Rathalos rules. But so does riding my Tobi-Kadachi up wall faces. Yes! I haven’t yet found (or built) a monster I can reliably ride on while they swim, but I’m working on it, and when that happens, I’m certain that’ll be a blast.

Kyra’s Board Games

I’ve talked about Super Mega Lucky Box in this series before, but I’ve played it with Skye at least twice this past month, so I had to mention Phil Walker-Harding’s take on Bingo. If you know how to play Bingo, you know more than half the rules to Super Mega Lucky Box. This board game is one of those perfect games to introduce to people who don’t play board games. And it’s fun. I could play Super Mega Lucky Box with Skye another twenty times this upcoming month. It’s that good.

I have been meaning to play Cascadia ever since it was first released in 2021. I never picked up a copy of Cascadia because I already owned Overboss, which has a similar pick-up a tile and token combo. But that’s where the similarities of the two games end. Cascadia offers varied but balanced play in every game. I didn’t catch all the ways one can score during the original rules explanation (I didn’t know that each collection of land types scored, and it wasn’t just the player who had the most of the largest type of each land), but my brain wouldn’t let me place a tile without a match. I ended up scoring way more points than I thought I would. And matching animals to the pattern they wanted made thematic sense. I was impressed.

Beth Sobel’s art elevates any nature-themed game. Her art has appeared in so many games of this type. Keep it coming. And Flatout Games has a knack for designing/developing easy-to-learn but difficult to master board games. They’re the company behind the Point Salad series of games, Ten, and Calico. I knew I would like Cascadia. I can’t believe it took me this long to play a round.

Bandido may be the oddest board game on this list. It certainly generated the most laughs. Gamers take on the role of prison guards. The titular Bandido has broken out of his cell, and it’s up to the players to work together to cut off the Bandido’s exit by strategically placing flashlight cards, dead ends, and loops for the tunnel. Bandido likes to sprawl, so gamers are encouraged to stand while they draw a card from the deck and add a card to one of the tunnel’s open ends.

You’re not allowed to show your teammates your cards, and there’s limited table talk. But that didn’t stop us from ribbing someone for making a suboptimal play. Bandido may not work for every game group. The subject matter could rub people the wrong way. The gameplay can be a little difficult to explain at first, but with the right group, Bandido is a blast.

Those are all the games I have for this month, and it looks like I’ll be flying solo this month. We’ll have to wait on Season’s take for the two Monster Hunter games. But hey, what games have you been playing this past month, Geekly Gang? Let us know in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.