Geekly News: July 5, 2026; Sony Ends Physical Game Discs

Hey, hey, Geekly Gang! Kyra Kyle here with another week of Geek News. After the family emergency (surgery), we’re getting back into the swing of things with Geekly News. We have plenty of new releases for board games and video games, but first, let’s cover this week’s headline. And Sony makes yet another headline. Sony Interactive Entertainment just can’t stop making news, can they?

Sony Ends Physical PlayStation game discs in 2028

I know. I know. I’ve mentioned Sony numerous times during this year. When I first learned Sony had made the news, I wondered what they did this time. You may tire of Geekly covering Sony and PlayStation news, but we’re tired of the company making news. We’ll begin by being as objective as we can and then editorialize a little bit.

In a blog post this week, Sony Interactive Entertainment announced it will end production of physical game discs in January 2028. Sony cites gaming trends as the chief reason for making this change. Games released before January 2028, along with existing physical titles, will not be affected. Players will still be able to purchase and play those games as they do today. Sony said the move will allow the company to “align more closely with how most of our community prefers to access and play games today.”

In a separate announcement, Sony stated that they will close the PlayStation Store for the PlayStation 3 and PlayStation Vita in July 2027. The digital storefront will shut down even earlier in some countries across Latin America and the Middle East. Sony claims the PlayStation 3 and PlayStation Vita can no longer support their updated payment processing standards. Players will still be able to re-download games and other content they have already purchased for the “foreseeable future,” the company said.

Some of that may ring true. The PS3 and PlayStation Vita are aging systems. But the fact that Sony can cut off the digital libraries of those gaming systems proves why physical media matters. Players don’t own games they “purchase” digitally. Sony can yank player access to games on their digital store at any time. And while I do believe more gamers “purchase” their games online, “purchasing” games online is more like renting them. Players will need to pay full price for a game they don’t even own.

I know I’m in the minority here, but I hate the direction video games are headed. I may purchase older systems and get back into retro gaming. One may believe the PS3 is an old system. Who cares? But the PS4 and PS5 aren’t backwards compatible with the PS3. When those games disappear from the PlayStation store, some may vanish forever. That’s the thing about retro gaming and why I’m considering buying some of those older systems. I don’t have to worry about Sony (or some other video company) clicking a button and deleting my access to those older games. I own those games. Isn’t just big business to deny customers to own anything.

Okay. I’m done ranting. Let’s get to the fun stuff. New releases. Yay!

Sprout Launches on KickStarter

Sprout is a cozy, yet thrilling push-your-luck strategy game for 2-5 plant parents. Players take the role of roommates trying to sprout their newly adopted houseplants.

Choose how long to stay in your apartment collecting nutrients including Sunlight, Water, Plant Food, and even Love! The longer you care for your plants, the more nutrients you add into your pot.

Use nutrients to sprout your plant babies by meeting their picky needs. Every plant you sprout not only earns you bragging rights, but they also have unique sprout effects that help you further grow your plant family.

But be careful! If the same nutrient shows up too many times, you overwhelm your plants and wilt them! You’ll then need to give a little Love to bring them back to life.

You can also use Love to adopt new plant babies from the nursery. And with over 100 unique plants to choose from, there are infinite plant collections waiting for you to sprout.

Sometimes you’ll lend your roommates a helping hand by playing Roommate Cards. But other times, you’ll have to do what’s best for your own plants. Because at the end of the game, only one of you can claim bragging rights to the best plant collection!

Thank you for the description, Rabble. Nature-themed games have dominated the tabletop space. Sprout has plenty of competition. I’ve even recently played Verdant with a similar theme. But I like Sprout’s inclusion of push-your-luck and semi-cooperative game mechanisms. Semi-cooperative games are difficult to pull off. Believe me. I’ve tried. I’m interested in seeing how Sprout tackles the balancing act of players working together but having a reason to go against the good of the group. Rabble has a short but strong history of delivering solid games. Sprout looks charming. I’ve heard great things about the game’s player interactions. I’m keeping an eye on this project. Pledge levels range between $39 – $127. If you’re interested in Sprout, check out its KickStarter page.

Rolling Deep Launches on KickStarter

Rolling Deep is a Balatro-inspired roguelike dice-building adventure featuring a cornucopia of unlockable content, addicting challenges, and delicious combos. Each round, you roll dice representing your team’s daring actions as you push deeper underground. Decide when to act (scoring a roll) and when to try your luck (rerolling individual dice in pursuit of a stronger outcome).

When you score a roll, its value advances your progress toward a target score, the difficulty required to overcome the current stage of the journey. Each set of 3 rounds is called a chapter. Each chapter raises the challenge, and the final round of every chapter features a boss — a dangerous encounter that alters the rules for that round.

Between rounds, you visit the shop, where you spend coins to acquire upgrades and consumable gear. Some upgrades permanently alter the sides of your dice, changing their values and allowing them to generate coins or reroll potions when scored. Others boost your score, either every roll or when you score specific result ranges, rewarding careful control over how boldly (or cautiously) you push forward.

Your most valuable resources are time and reroll potions. Time determines how many opportunities you have to score your dice and accumulate a total score for the round, while reroll potions allow you to take a chance and — you guessed it — reroll individual dice before committing to a result.

Your goal is to survive 5 chapters and reach the volcano’s core. If you can overcome the final boss, you claim the treasure of the deep and escape, winning the game (and possibly discovering more mysteries to pursue in another expedition). If you fail to meet a round’s target score, you lose. Better luck next expedition!

Thank you, Bitewing Games, for the description. Bitewing has a strong history of delivering strong games. Rolling Deep looks to be another great game for their catalogue. Look at those components (pictured above). They look amazing. Rolling Deep allows players to modify dice. This concept has been tried with varying degrees of success. If anyone can pull off this feat, it’d be a publisher like Bitewing Games. I also like that Balatro serves as the basis for Rolling Deep’s DNA. I stink at Balatro, but I love how much strategic depth the game possesses. I wouldn’t mind if a board game attempted to adapt Balatro at face value. Adding the twist of a dice builder makes Rolling Deep an intriguing game combination.

And I love the Cuphead-inspired art. Yes. It may be a little overplayed, but Rolling Deep’s visuals look amazing. Bitewing Games is known for its production value, and Rolling Deep is no different. This is definitely a game you should have on your radar. Pledge levels range between $59 and $149. If you’re interested in Rolling Deep, check out its KickStarter page.

Artifox Launches on GameFound

Step into the bustling city of Artifox Famous for it’s beautifull Artifacts. As a fox living on the street, life is tough, but your cunning and courage can take you far! You dream of more, and you know that by perfecting the art of stealing, you can amass great wealth. Do you dare to take on the challenge?

Artifox is a strategic and interactive card game for 2 players that takes you on a whirlwind adventure full of cunning and deception. Start with a base deck and traverse the city to steal from various shops. Each card stolen will be added to your hand and eventually your deck. Use these tools, tricks or traps to manipulate the field and steal valuable loot. Guards are on the lookout so be carefull!

However, you are not the only one eyeing the city’s treasures. Your opponent is after the same loot and will do everything possible to outsmart you and steal your findings!

Have you gathered a Trick, Tool & Trap? Then it’s time to steal Mayor Silverfang’s treasures! These valuable artifacts are added to your deck and can be stolen by your Opponnent. When no Artifacts are left at Silverfang Manor, the fox with the most Artifacts wins!

Thank you, Octo Push Games, for the description. At first, I thought Artifox would include deck building. It does not. It’s more of an open drafting card game with plenty of hand management and a healthy dose of take that. If you know me, you know I don’t typically care for take that games unless they have a short run time. Artifox takes about thirty minutes to complete, which is on the long side of short. But Artifox is also a two-player only gaming experience. I don’t mind a longer take that game if it’s two-player only. Yes. I target you with all my nasty abilities, but since the game is two-player only, it feels less like I’m picking on someone because I choose to pick on them. They’re my only opponent. Great!

I love Artifox’s theme of sneaking through a bustling city and stealing items. Not enough board games include stealth. I’m interested to see how Artifox expresses this idea. My guess is that players will “push their luck” and journey deeper into the city. It also looks as if Artifox may have workers, but their write-up doesn’t include “worker.” I wonder if the meeples (pictured above) are guards. If so, neat. We have a healthy collection of board game new releases this week. If you’re interested in Artifox, check out its GameFound page.

Council of Serpents is a manipulative tug-of-war game with hidden objectives. Three noble Houses are vying for power, but you are not one of them… You are a member of the Council of Serpents, and manipulate these Houses to achieve your own ambitions.

You scheme to orchestrate the triumph or collapse of one of these great Houses by manipulating their three attributes; the strength of their army, the amount of gold in their coffers and their popularity with the people. If one of these attributes ever reaches the top of its track, the game is immediately over, and that House triumphs. Whereas if an attribute reaches zero, the game is also immediately over, and that House collapses.

You achieve this by playing Influence cards to cause Conflicts, escalate Conflicts into Wars, prepare for these Wars by playing facedown Intrigue cards, make Peace and orchestrate support from powerful Guilds. After playing an Influence card, you enact the top card of the timetrack, often causing the Houses themselves to act. When the timetrack runs out of cards you collectively build it anew, shaping the plans of the Houses for the turns to come.

Thank you, Wulfhorn Games, for the description. Council of Serpents sounds like a variant of a party game like We’re Doomed with more political intrigue. It features multiuse cards (always a favorite mechanism of mine), hidden roles, and negotiation. I’m not the best with negotiation, but I love it when a game uses the mechanisms. I can’t wait to see how I’ll screw up this mechanism. Council of Serpents’s production value looks amazing. That’s to be expected, most board game that launch on GameFound tend to have higher quality production values. Council of Serpents sounds like one of those games I’d love to play but wouldn’t be very good at. Still, color me intrigued. If you’re interested in Council of Serpents, check out its GameFound page.

Star Fox Releases on the Nintendo Switch 2

The original Star Fox gets its glow up with a brand new release on the Nintendo Switch 2. While I would’ve loved a new entry into the series (Nintendo has put Star Fox on the back burner for far too long, and his appearance in the recently released Super Mario Galaxy movie should’ve been accompanied by a new game, in my opinion), I’ll take a remaster or remake. The graphics look phenomenal.

Star Fox for the Nintendo Switch 2 is more of a remaster. It doesn’t take long to finish, but finishing the story is only part of the game’s joy. Star Fox’s multiplayer modes offer extensive replayability. Players can play cooperatively to complete challenging missions, or they can challenge each other in a competitive mode. I don’t know if I care for Star Fox’s more “realistic” graphics. The game loses a little bit of its charm by deviating from its cartoon art design. Still, it’s Star Fox. If you’ve always wanted to play the original, the Star Fox remake on the Nintendo Switch 2 may be a great way to experience this classic.

That’s all the geek news we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.

Geekly News: March 29, 2026; Sony Raises PS5 Prices by $100 Worldwide

Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. Sorry about missing last week’s news post. We have new releases for board games and video games, but before we get to those, we have a few headlines to discuss first. The news this week was rough, but not as rough as the recent PlayStation 5 price hike.

Sony Raises PS5 Prices Worldwide

This Friday, Sony announced that it will raise its prices on PlayStation 5 consoles on April 2, 2026. Despite the proximity to April 1st, this is not an April Fool’s Joke. In the United States, the standard PS5 will increase to $649.99, up by $100. The digital game-only edition will also increase by $100 to $599.99, while the PS5 Pro will see a $150 increase to $899.99. The company cited ongoing economic pressures for this price hike.

Note: If you’re in the market for a PlayStation 5, you may want to purchase one before April 2, 2026.

“We know that price changes impact our community,” Sony said in a statement, “and after careful evaluation, we found this was a necessary step to ensure we can continue delivering innovative, high-quality gaming experiences to players worldwide.” Ongoing economic pressures indeed. While Sony mentioned the rising cost of memory chips (thank you, AI slop factories), a couple of other factors could’ve assisted Sony in making this decision: shipping costs may increase because of the closure of a certain strait in the Middle East, and tariff wars continue to add additional costs to companies conducting international business.

And there’s the next headline for this week: Sony has laid off a lot of its workforce by shuttering first-party developers. The climate looks dire at PlayStation.

Sony Shuts Down Dark Outlaw Games and Downsizes Mobile Game Development

2026 hasn’t been kind to Sony or its first-party developers. This past week’s announcement of Sony shutting down Dark Outlaw Games marks the second major Sony has shut down this calendar year, and the year isn’t that old yet. Dark Outlaw Games, a studio founded barely a year ago, was founded by Call of Duty veteran Jason Blundell. The company didn’t even get a chance to produce one game. In fact, Dark Outlaw only had working title for a new project that was “still in the early stages” (according to ResetEra user J-Soul, who first broke the story), when Sony Interactive Entertainment decided to close the fresh “incubation studio.”

Sony has made other cuts, including its mobile development and developers who primarily worked on virtual reality titles. These cuts may be in conjunction with the “ongoing economic pressures” mentioned in the previous story, and/or they could signal a pivot by Sony to traditional single-player titles. I wouldn’t mind more titles like the upcoming Wolverine. Many of the developers Sony has recently shut down have worked on live-service projects, which makes sense after the failure that was 2024’s Concord.

The overcrowded online game market has slowed down, even for giants like Fortnite. And hey, we have some news about Fortnite, too. Fingers crossed that the employees affected by these layoffs find work. Sony has maintained its commitment to producing great first-party titles. Let’s hope we’ll see Sony’s vision soon.

Epic Games Lays Off Over 1,000 Employees

Fortnite developer Epic Games has announced it is laying off 1,000 staff due to a “downturn in engagement” in Fortnite. “Today we’re laying off over 1,000 Epic employees,” Sweeney told Epic Games employees. “I’m sorry we’re here again. The downturn in Fortnite engagement that started in 2025 means we’re spending significantly more than we’re making, and we have to make major cuts to keep the company funded.” So much for Fortnite being an evergreen battle royale. But when in 2025 did Fortnite begin to see a sharp decline in sales? Epic Games controversially raised the price of the game’s lucrative V-Bucks in-game currency two weeks ago. This caused an outcry among gamers, but that only occurred two weeks ago. Should Fortnite have done something sooner?

Gamers have spent less money in recent months. That could contribute to Fortnite’s drop in sales, and the game has seen growth in the number of game modes it offers. Fortnite began as a player-versus-zombies game, until it added a battle royale component. The game has since added numerous game modes, several of which will get mothballed (like its Pysonix-made Rocket Racing mode). Fewer game modes, means fewer employees needed to maintain those game modes.

But Epic Games has known about Fortnite’s dip in sales for months (if not close to a full year), and it also controls the Unreal Engine. Surely, the company makes enough from that asset alone to finance 1,000 employees. Every game seems to use Unreal Engine 5. Epic does plan to unleash Unreal Engine 6 in the near future. But isn’t Unreal Engine 5 a few years old at this point?

Sweeney mentioned that the company has experienced a setback like this before when they moved from 2D to 3D with Unreal Engine 1 back in the Nineties. Honestly, I started singing the Bojack Horseman theme in my head when I wrote, Back in the Nineties, I was on a very famous TV… Nevermind. To his credit, Sweeney made it a point that “the layoffs aren’t related to AI,” he said, “to the extent it improves productivity, we want to have as many awesome developers developing great content and tech as we can.”

So does that mean Epic Games uses AI or not? The phrase “to the extent it improves productivity” is doing a lot of work in that statement. The illusion of increased productivity is what tempts employers to shift toward AI. Regardless of the company’s true reasons, Epic Games was believed to employ a little over 4,000 people, so this week’s layoffs impacted almost a quarter of the company.

Nintendo Suggests Cutting US Switch 2 Output

We’re just full of great news this week. Nintendo’s Switch 2 struggled in the United States during its first holiday period. The console’s sales numbers were down 35% in the United States when compared with its predecessor in 2017. As a result, Nintendo has lowered its US production for the quarter. According to sources, this decision is “driven by slower demand from consumers” over the holiday period, and not by wider economic factors affecting worldwide hardware production, like rising component prices. Thank you again, AI Slop Factories.

I can see why Nintendo’s Switch 2 would struggle this past year in the United States. It had few titles that sparked gamers’ imaginations. No new Zelda. No new Mario title. Not even a new Kirby title. The long-awaited Metroid Prime entry (in over a decade) bombed; Metroid Prime 4 was the lowest-rated game of the series. And Mario Kart World, the game that’s packaged with many Switch 2s, had stiff competition in the kart racing genre in 2025. Many critics and gamers believed Sonic Racing: CrossWorlds was the better game. The kart racing debate could come down to choice, but that’s the point I’m making. Mario Kart has always been unequivocally the best kart racing game to release each year it had an entry until last year.

But the Switch 2 has had some superb titles. Mario Kart World is still a fabulous game, and an excellent Donkey Kong game was released last year. DK doesn’t pull the same numbers he used to, but a great title in his line of games is a good sign. I am stoked for the recently released Pokémon Pokopia, which is a joint effort by the creators of Dragon Quest Builders 2, one of my favorite newer game series. Pokémon Pokopia has renewed interest in the Switch 2, moving 2.2 million units in its first four days. Yay! And we have an upcoming Yoshi video game to tie into the upcoming Mario Galaxy movie, releasing this summer. I would’ve thought Nintendo would have planned a major Mario release as a movie tie-in, but Donald Glover is voicing Yoshi. Glover’s stardom could elevate Yoshi to icon status. Stay Yosh!

Even with Nintendo reducing its United States production for the Switch 2, this may be a blip in the console’s life cycle. So, when is the Legend of Zelda getting another entry, Nintendo?

Chicken Fried Dice Launches on KickStarter

Order up! Become Top Chef at a Food Truck Festival by serving up delicious dishes to hungry customers. You’ll be chuckin’ and pluckin’ dice in this frantic, puzzly roll ‘n write for 1-5 players! Upgrade your truck to out serve your competition featuring dry erase customer cards and dual layer food truck player boards.

Operate your own food truck serving up delicious dishes to hungry customers. Each food truck is represented by a double-layer board with different food stations that help you feed customers. Upgrade your truck with dry-erase tiles to out-serve the competition. Insert tiles onto your truck to change the way each station works and make your job easier.

Pluck ingredients from the market before the other chefs get a chance. It’s a race to grab the ingredients you need each round.

Based on the description (provided by the publisher), I had to check and see if Chicken Fried Dice was a real-time. It is. Each player owns a unique food truck with various meal offerings. Customers have food desires, and the quickest chef to claim the appropriate number and colored die can serve the customer first. I have never played Chicken Fried Dice, but I love the concept and the game’s punny name.

Chicken Fried Dice is the first of a couple roll-and-write games (like Yahtzee) this week. It’s been on my radar for a few months now, and I’m excited to see it released. This title scored big at the PAX Unplugged Convention a year or two ago. If you’re interested in Chicken Fried Dice’s fast-paced roll-and-write action, check out its KickStarter page.

Brass: Pittsburgh Launches on GameFound

From Roxley and Gavan Brown, co-designer of Brass: Birmingham, comes Brass: Pittsburgh, which allows you to re-experience the explosive late 19th-century industrial boom of America’s Gilded Age in its northeastern “Steel Belt” region (1865-1913). Players take on the role of a ruthless industrial titan in the age of Cornelius Vanderbilt, Andrew Carnegie, John D. Rockefeller, and Henry Frick as they build sprawling networks of railways, pipelines, steel mills, oil refineries, and more.

Built on Martin Wallace’s acclaimed Brass system, this standalone game introduces innovative new mechanisms and content, while maintaining the overall structure and strategic depth for which Brass has become known.

The description above comes from Brass: Pittsburgh’s publisher, Roxley. I’ve never played a game in the Brass board game series. Brass: Birmingham has dominated the BGG (BoardGameGeek) charts for years, and Brass: Pittsburgh is the latest game in the series. I have some familiarity with Pittsburgh, so the subject matter strikes a chord. But I’ve seen some Brass fans unhappy with this latest offering.

Above is a picture of a player’s tech tree in Brass: Pittsburgh’s. Yes. Games in the Brass series feature tech trees you can progress. You can see why I’ve been reluctant to play one of these games. But Brass fans have pushed back on Brass: Pittsburgh’s $125 price tag, and that doesn’t include shipping. And I’ll push back a little on those Brass fans by saying, Roxley does offer a Brass: Pittsburgh Essentials Edition. This stripped-down version of Brass: Pittsburgh will resemble the kind of copy you can pick up at retail for only $79, so I can see disgruntled Brass fans’ point. What’s the point in picking up the Brass: Pittsburgh Essentials Edition via GameFound if you can wait a few extra months and pick up the game at your local game store?

I’ve heard few people say negative things about Brass: Pittsburgh’s gameplay. By most accounts, it deserves the Brass name, and if the shift to the States, and specifically Pittsburgh, piques your interest and you want a stunning copy of the game, you could give Brass: Pittsburgh a shot. If you’re interested in Brass: Pittsburgh, check out its GameFound page.

Hyve Launches on KickStarter

Hyve puts you in control of a beehive. Each turn in, you roll dice equal to your population. These rolled dice represent your worker bees. Using these bees, you select actions you wish to perform. All of your remaining bees are then used to gather nectar, building you a very colorful Hyve. Struggle to stay alive against the constant threats of nature, and lead your colony from merely surviving to thriving.

Thank you for the description, Aerobellum Games. Roll and write–or in this case, roll-and-color–have had a moment in modern board gaming. These games scale well at large player counts, although the original Hyve release was strictly a one or two-player game. I love how most completed Hyve games look so colorful.

Aerobellum Games isn’t kidding about Hyve being a roll-and-color beehive simulator. The new KickStarter campaign aims to make Hyve a multiplayer experience. I wouldn’t mind having the option of pollinating extra player into this game. The new KickStarter even includes amber dice that look as if they’re made from honey. Ah. Gorgeous!

I don’t know why bee-themed games have become huge in the tabletop game space. Perhaps, they lend themselves to strategic planning and managing resources. We must have the pollen. There are too many pledge options for Hyve to discuss in this short write-up. I counted eight for typical customers (no retail store pledges) and at least a dozen add-ons. Yowza! Pledges do range from $38 to $149. And the add-ons range from $12-$15. Not a bad deal if you want more Hyve merch like colored pencils, playing cards, or a Hyve pin. If you’re interested in Hyve, check out its sweet as honey KickStarter page.

Galen’s Games Mint Tin Series 2 Launches on KickStarter

Bring on the mint tin games. Galen McCown, owner of Galen’s Games, is a four-time semifinalist in Game Crafter community contests, many of which included games that can fit inside a mint tin (like Altoids). Naturally, he publishes mini-board games that fit inside a mint tin. This year’s KickStarter campaign marks the second in Galen’s Games Mint Tin Series, and it includes four new games: Kickabout, Hard Drive, That’s An Order, and Mint Mechs. The four games in this series can be further broken down into two smaller bundles: Action and War.

Hard Drive is pictured above. Along with Kickabout, it belongs to the Action bundle. I like the variety in this bundle. Kickabout is a soccer-themed game, where players attempt to out-think their opponents, while Hard Drive plays more like a fast-paced Android: Netrunner. Gamers battle each other to be the first to hack a corporation. The War bundle has a couple of solid offerings as well. That’s An Order looks like a miniaturized Memoir ’44 in the best way. And who doesn’t love a good Mech battle?

Don’t worry if you missed the original mint tin games set. The KickStarter includes multiple options for gamers to pick up the previous series. Pledges range from $8-$230. The cheapest option is a print-and-play (gamers download and print their own game copies), while the most expensive option includes everything (Series 1 and 2, along with all their expansions). Galen’s Games Mint Tin Series offers a lot of games. You’re sure to find something that strikes your fancy. If you’re interested in Galen’s Games Mint Tins Series 2, check out its KickStarter page.

Crimson Desert Releases

Because we missed a week of Geek News, we’re a bit late with Crimson Desert. We’ll let publisher Pearl Abyss describe their game. Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.

Originally planned as a prequel to Black Desert and another MMORPG, Pearl Abyss soon found that Crimson Desert worked better as a single-player open-world RPG. Yes, please. The publisher has no further plans to make Crimson Desert a multiplayer experience. Thank you. And Crimson Desert’s setting, Pywel, is based on Sicily. I am so there, and I think, Mrs. Geekly is, too. The only issue I can see Mrs. Geekly having is the reported boss difficulty spike. Combat works fine until a boss enters the battlefield. Eek! Crimson Desert is available on PC, PlayStation 5, and Xbox Series S/X.

Life is Strange: Reunion Releases

The saga of Max and Chloe, and the fate of Caledon, is yours to decide! Play as both Max and Chloe as an all-new story builds towards an epic climax. The fire will force Max and Chloe to make devastating decisions. Can they find a future together… Before everything burns?

We’re going back to Caledon. What? I loved the original Life is Strange. I even dabbled with the sequel that featured new characters, but I never played Double Exposure, the continuation of Max and Chloe’s story. After Life is Strange: Reunion’s release (the third game in the Max and Chloe’s trilogy), I may have some gaming to add to my growing TBP (to be played) pile. Unlike the original Life is Strange, Life is Strange: Reunion was released all at once, not in an episodic format. Okay. And you can play as Chloe. Yes! I added Life is Strange: Reunion to my wishlist. Max, Chloe, and I have some catching up to do. Life is Strange: Reunion is available on PC, PlayStation 5, and Xbox Series X/S.

Damon and Baby Releases

I know little about Damon and Baby and just discovered the game’s publisher, Arc System Works. This company has a knack for retro-style games. While most of their offerings use dated graphics (like the old Dodgeball video game from the 80s), Damon and Baby has updated cell-shaded graphics.

Damon and Baby‘s combat harkens back to Smash TV, the 80s video game where gamers play as contestants in a warfare game show, but Damon and Baby also features a large world to explore. From what I’ve gathered from reviews, Damon and Baby has some great ideas, but the execution doesn’t always land. This sounds like the perfect candidate to wishlist and wait for a sale. Or you can try out Damon and Baby’s free demo to see if it’s right for you. Damon and Baby is available on PC, PlayStation 4, PlayStation 5, Nintendo Switch, and Nintendo Switch 2.

That’s all the Geek News we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.