First Appearance: Sentinels of the Multiverse: Base Game
Who he is: A Darkseid type—or maybe he’s the Multiverse’s Thanos
Initial Side: Conquering Alien Warlord
Innate Power (Initial Side): Reduce damage to Grand Warlord Voss by 2 for each minion in play. At the start of the villain turn, if 10 or more minions are in play, the planet has been overrun by the Thorathian army. Grand Warlord Voss has conquered the Earth. Game over.
Advanced Power (Initial Side): Decrease damage dealt by heroes by 1.
Villain Cards that Begin Game in Play: 4 minion cards. You can’t take over the world without minions.
How he flips to his other side: If there are no minions in play at the start of the villain turn.
Second Side: Super-Thorathian Warrior
Innate Power (Second Side): At the start of the villain turn, if there are 2 or more minions in play, flip Grand Warlord Voss’s villain character card. Reduce damage to Grand Warlord Voss by 1 for each minion in play. At the end of the villain turn, Grand Warlord Voss deals the hero target with the highest HP 3 energy damage and the hero target with the lowest HP 2 fire damage.
Advanced Power (Second Side): At the end of the villain turn, play a villain card.
Most Fiendish Ongoing Card: Forced Deployment: When this card is destroyed, put all minion cards from the villain trash into play. At the start of the villain turn, destroy this card.
Most Fiendish One-Shot Card: There are no one-shot cards. Grand Warlord Voss specializes in ongoing cards.
Most Fiendish Villain Target Card: TCF “Stalwart” (18 HP): This card is immune to melee damage. At the start of the villain turn, this card deals each hero target 3 energy damage. At the end of the villain turn, if there are 2 or fewer minion cards in play, shuffle the villain trash and draw from the top until 2 minion cards are revealed. Put them into play.
How to Defeat Grand Warlord Voss: Perhaps the most difficult villain from the Sentinels of the Multiverse base game, Grand Warlord Voss combines the worst parts of Citizen Dawn and Baron Blood to make the most unholy arch villain. Voss uses minions like Dawn uses citizens, but Voss’s minions are more than meat shields, if he gets 10 or more minions in play, he gets the win.
This may be the moment you break out Visionary’s cards “Suggestion” and “Brain Burn,” but there’s a chance you aren’t playing with her, and that’s fine. You’ll have to deal copious amounts of global damage. Tempest is by far the best hero for global damage, but Tachyon isn’t too bad, and Ra specializes in damage. Just make sure you have other heroes—like Legacy—supporting your damage dealers.