Geekly News: April 13, 2025, Werewolf By Night’s Sequel

Hey, hey, Geekly Gang. It’s Sunday, so we have another Geekly News. We have an update about the tariffs and their impact on the board game industry, but first, let’s talk about the MCU.

Werewolf By Night Gets a Sequel

Michael Giacchino transitioned from writing scores for popular shows and movies like numerous Pixar movies (The Incredibles, Up, and Ratatouille to name a few), the Jurassic World series, Lost, and the MCU to directing the singular Werewolf By Night special. Giacchino is turning his attention to comic books. I loved the Werewolf By Night special. We’ve covered it in a previous post. According to Giacchino, this new comic book series (which will debut in summer 2025) tells an untold story from the original Werewolf By Night’s run.

Giacchino isn’t waiting for the MCU to green light a second Werewolf By Night special. He’s keeping busy with his theatrical movie debut, reimagining the 1954 monster classic Them!, which features mammoth ants invading a city and the mayhem they cause. And he continues to work within the MCU. Giacchino is the composer of the upcoming Fantastic Four: First Step’s score.

Giacchino mentioned that he’s interested in seeing Werewolf By Night return to the screen with a sequel special. This new comic book series will be a treat and could be adapted into that Werewolf By Night’s sequel. Werewolf By Night: Blood Moon Rises releases this summer and will get added to my summer reading. I can’t wait.

But Werewolf By Night fans may need to wait for a sequel. The MCU hasn’t figured out what it wants to do with the dark corner of Marvel’s universe. Recently, the Blade movie got cancelled, and while Midnight Sons remains on the horizon, the MCU hasn’t given word on which projects the characters involved (like Blade) will appear. Blood Moon Rises may need to tide fans over for a year or two until the MCU makes a Werewolf By Night sequel.

The DM Lair Cancels its Dungeon Drifters Kickstarter

Dungeons & Dragons YouTube creator the DM Lair launched its Dungeon Drifters Kickstarter campaign this past week. Dungeon Drifters is a rules-light adaptation of Dungeons & Dragons to a board game. Think of it as a quirky and fun alternative to Hero Quest. I intended to include Dungeon Drifters as an upcoming board game that recently began a crowdfunding campaign, which is something I do in most Geekly News posts. But days later, the DM Lair cancelled its Dungeon Drifters Kickstarter campaign. Here’s a link to the DM Lair’s official cancellation announcement.

The DM Lair has had a history of successful Kickstarter campaigns. They’ve had numerous successful ones, even a handful of board game-like projects. During the announcement, the DM Lair listed a handful of reasons. They take full responsibility for the Kickstarter campaign’s cancellation and reassure fans that Dungeon Drifters is on hold. I like the DM Lair because of its transparency. The company claims that they lost $50,000 of upfront cost during the making of Dungeon Drifters and is offering a 50% discount on their tabletop role-playing game supplies. Check out their store and help out, if you would like. I love the title of their discount code: HolyCrap50.

One of the contributing factors the DM Lair lists for Dungeon Drifters’ cancellation is the tariffs on board game products. By no means does the DM Lair say that tariffs are the only reason the project got cancelled (or postponed), but they do cite their many Kickstarter successes and admit that the increased cost played a role. And this is by no means an isolated incident.

The above image is of Vancouver-based board game company Off The Page Games (who make board games based on indie comics like MIND MGMT,  Harrow County, and Corps of Discovery), unable to make a shipment to the United States because of new tariffs.

Board Games and Tariffs…Again

We aren’t going to have any new board games on this week’s Geekly News because there aren’t as many to discuss, and the industry is scrambling to find answers for the mounting tariffs. A month and a half ago, Geekly mentioned tariffs causing havoc for Dutch indie board game company Splotter Games. One month ago, we discussed CMON’s precarious position. Like the DM Lair mentioned in their announcement, more than one factor is playing a role with fans questioning if CMON can fulfill last year’s Kickstarter campaigns. To date, CMON Games has only fulfilled smaller Kickstarter campaigns from 2024. I have my fingers crossed for DC Heroes United. Last week, we shared the CEO of Steve Jackson Games, Meredith Placko’s, thoughts.

Placko was one of several voices within the board game industry who expressed their concerns about these tariffs. Stonemaier Games co-founder Jamey Stegmaier suggested that his company’s games’ prices could leap from $60 to $100 to keep up with rising costs. I’ve heard numerous companies postpone any releases (both on crowdsourcing platforms like Kickstarter and retail stores like local game shops) until they learn the final cost of doing business.

I’ll paraphrase Placko here. The United States doesn’t have the industry to fill in the gaps left by this sudden inability to use outsourced labor. Many board game companies based within the United States would like to use in-country labor if it was possible. I’ll take it a step further. The United States government has made outsourcing labor a necessity. This trend began in the 1980s. It’ll take decades to build up the means (such as factories) and the labor force needed to fill the void.

Hopefully, we’ll have new Kickstarter or Gamefound releases for next week. If you have any new board game releases you’re excited about, feel free to contact us, and I’ll include them in the next Geekly News post. Thank you for reading, and wherever you are, I hope you’re having a great day.

My Favorite Elements: Werewolf By Night

Hey, hey! Kyra Kyle here. We’ve reached the halfway point of Scary Season. I hope you’ve enjoyed your various pumpkin flavored food and beverages. I decided to return to the My Favorite series and this week’s post will cover the Disney+ Marvel Special Werewolf by Night. JK Geekly was on hiatus when Werewolf by Night first released, but I had a few things that I really liked about the special and would like to share them, even if it’s belatedly. Wow! This special is two years old at this point. Yikes!

First, Werewolf by Night is a one-shot special. I loved it. Marvel Cinematic Universe (MCU) properties have become bogged down by the weight of its extended world-building, and Werewolf by Night gave that storytelling a shot in the arm. It said screw it, let’s get away from the four or five annual movies that require viewers to do homework (watch hours of other content before viewing) and the Disney+ television shows that function like bloated movies and do something else. I wished the MCU continued their specials. To date, the MCU has only had one other special: The Guardians of the Galaxy Holiday Special.

I don’t know if the Guardians of the Galaxy Holiday Special tanked—Disney/Marvel doesn’t share their statistics—but it couldn’t have done that well. It played like a corny Christmas Special. So many of the actors looked as if they phoned in their performances. I got strong Star Wars Christmas Special vibes.

But getting back to Werewolf by Night and the special that should’ve begotten a series of MCU specials, it’s a shame we haven’t seen a Howard the Duck special or Deathlok special or even another one of the Midnight Suns. They could’ve brought in Doctor Strange, Ghost Rider, Iron Fist, Man-Thing, or even Blade. Moon Knight could’ve benefited from being a two-part special. It didn’t have enough story to be a series but had more than enough for a couple of specials. So many of the latter MCU television shows on Disney+ would’ve done better as specials. They’d cost less and Marvel could see what viewers wanted to watch more of. This was a missed opportunity. Werewolf by Night made me excited for new Marvel content.

Second, I liked the cinematography. I stop shy of saying that I loved it. I would’ve preferred an analog recording of the show, rather than the digital one we got with a weathered effect thrown over the top. Some moments had a touch of the uncanny valley, and they were too crisp for the feel they wanted to convey. But overall, Werewolf by Night channeled the Universal movie monsters that inspired the original comic book characters. And the choice of showing it in black and white was brilliant.

I can honestly say that I’ve watched Werewolf by Night multiple times each year around this time ever since it came out two years ago. Two years ago? Where is our Elsa Bloodstone follow-up special? My goodness, Disney/Marvel could’ve released a new special in this series every year, and I would’ve gladly gobbled it up. Some Marvel characters don’t necessitate a drawn-out series, those same characters could easily headline a special.

Third, I’m going back to Werewolf by Night as a special, but I’ll go a different route. Marvel could explore stories they would never attempt on the big screen (because they aren’t financially viable) but may be great fan-service. I mentioned Howard the Duck and Deathlok. There are countless others like Squirrel Girl or even X-Statix. If enough viewers watch the special, Marvel could find their next franchise without breaking the bank.

Marvel could also follow through with certain story threads like Black Knight (at the end of The Eternals) and Hercules (at the end of Thor: Love and Thunder). They could revisit these characters in the movies later, but it’s unlikely. And movies like Blade that have been in production limbo may find a quicker time getting greenlit, produced, and finished with a special. One-shot—or even two-part—specials make too much sense for Marvel to abandon. I’m left scratching my head.

What are your favorite elements of Werewolf by Night? Which Marvel specials would you like to see? Let us know your thoughts in the comments. And wherever you are, I hope you’re having a great day.