Happy Black Cat Day, Geekly Gang! That’s right. Today is Black Cat Day. I didn’t know a day like this exists. Hey, hey! Kyra Kyle here. We’re celebrating Black Cat Day by listing five famous (and popular) black cats in media. Oh, it’s about to get spooky up in here.
5) Pluto (“The Black Cat”)
We’ll start this list with the titular feline in Edgar Allan Poe’s “The Black Cat.” Often read as the companion piece to “The Tell-Tale Heart,” “The Black Cat’s” point of view character gets spooked by Pluto, walling him beside his deceased wife. Poe may have had some unresolved issues.
Originally published in 1845, “The Black Cat,” like many of Poe’s works, has stood the test of time. Loose adaptations have cropped up over time. More recently, the Black Cat returned in Netflix’s Fall of the House of Usher, and Wednesday (another Netflix offering) makes more than one reference to this short story. Not bad for a black cat with only one eye.
4) Salem Saberhagen (Sabrina: The Teenage Witch)
Many 90s kids know Salem Saberhagen from Sabrina: The Teenage Witch. Salem is a 500-year-old witch serving a 100-year sentence for attempting to take over the world. Salem’s old self gives off mad supervillain vibes. Getting transformed into a powerless American shorthair robbed him of a modicum of his sassiness.
Salem serves as a mentor for Sabrina as she navigates her life as a teenage witch. Sympathetic and often self-serving, fans of Sabrina: The Teenage Witch know that Salem’s the real star. Yas, Queen!
3) Luna (Sailor Moon)
Luna (from Sailor Moon) stands out from many of the other black cats on this list. The crescent moon on her forehead makes her visually stand out, but her serious nature runs counter to many other black cats in anime, who are usually sarcastic or silly or both. Luna assembles the Sailor Senshi on Earth. She’s Usagi’s mentor, and her serious nature plays well against Usagi’s childish nature. Someone needs to be the grown-up. Who cares if the grown-up is a cat?
2) Thackery Binx (Hocus Pocus)
Thackery Binx was a 17th-century boy who was transformed into an immortal cat by the evil (but fabulous) Sanderson sisters. Binx spends eternity guarding the witches’ house, ensuring no one lights the black flame candle. Fast-forward to modern-day when Binx befriends Max, Dani, and Allison. The three kids light the candle. This alerts the sisters, so Binx does what he can to help his friends defeat the witches. In the end, Binx’s soul leaves the cat’s body and reunites with his sister. This is such a great moment. Can someone pass the tissues?
1) Jiji (Kiki’s Delivery Service)
This cat’s story isn’t as bittersweet as Binx’s. I promise. I love the scene where Jiji finds a black cat mug, points to it, and says, “Hey, Kiki, it’s me!” Jiji is by far the cutest black cat on this list. Add the fact that he’s voiced by the late, great Phil Hartman, and you have a character who can’t be beat. Kiki’s Delivery Service is a fantastic Studio Ghibli film. The Jiji character highlights what makes Phil Hartman great as a voice actor. Jiji stole the show with his sarcastic wit and endearing nature, quickly becoming one of the film’s most beloved characters.
At the end of the film, Jiji stops talking, which remains a mystery for fans. According to Hayao Miyazaki, the film’s director, the young witch and her pet lose their ability to communicate because Kiki grows up and doesn’t need her “other self” to rely on anymore. Okay. This story is bittersweet. I did it again. I’m not crying. You’re crying.
That’s our list of famous black cats in media. Thank you for reading, and wherever you are, I hope you’re having a great day.
Happy Sunday, Geekly Gang! Kyra Kyle here with another week of Geek News. This past week confirmed a months-long rumor: Warner Bros. is for sale.
Bugs Bunny looks enthused with being on the market. We’ll discuss Warner Bros. posting a for-sale sign and this week’s new releases for board games and video games during this week’s Geek News.
Warner Bros. For Sale
No. Yakko and Wakko aren’t for sale. Warner Bros., as a property, is for sale. After months of speculation that Paramount would purchase all of Warner Bros., Warner Bros. removes all doubt by announcing it intends to sell, but the entertainment giant states it wants as much money as possible. If that means a single party purchases Warner Bros., great, but if Warner Bros. can accrue more money by slicing its properties into smaller pieces, fantastic.
My guess–and this is just a guess–is Warner Bros. will choose to split up its properties. Unless one entity blows away Warner Bros. with an offer for everything, the studio will most likely sell to numerous buyers. Of course, Paramount has expressed interest. The rumors appear to have been true, and Warner Bros. rejected Paramount’s first offer. Apple TV has also expressed interest. And I wouldn’t be surprised if Disney wanted to acquire a property or two. Looney Tunes could be added to classic Disney characters. Marvel and DC Comics could have crossover movies. I could continue. The possibilities are endless; only time will tell what will become of Warner Bros.’s properties.
Geekly tends to cover superhero movies, so we’ll focus on what a Warner Bros. sale would mean for the newly minted DCU. While DCU Chairmen James Gunn and Peter Safran could lose their jobs after DC Studios is sold, I doubt this will actually happen. Love Gunn and Safran’s DCU or hate it, I don’t expect new leadership to pull the plug on a profitable franchise this soon after it launches. And yet, profits may regulate the DCU’s future.
Producing DCU films and shows costs a lot of money. At the moment, Gunn and Safran intend to accelerate the DCU’s slate of projects. Lanterns, Supergirl: Woman of Tomorrow, and Clayface are slated for a 2026 release. We could see another season of Harley Quinn and Creature Commandos next year, too. And the DCU has plenty more scheduled for the not-so-distant future. Wonder Woman: War of the Gods, The Brave and the Bold, The Batman 2, Booster Gold, and Waller have all been rumored or announced for a 2027 release. New ownership may slow down the frequency of upcoming DCU releases.
I don’t believe anything will change with the DCU’s release schedule until after a sale takes place. So, the DCU’s 2026 release schedule should remain mostly untouched. Who knows? Depending on DC Studios’ buyer, nothing may change. Who would you like to purchase DC Studios?
While I wouldn’t mind a single Marvel-DC Comics crossover movie (or even a trilogy of them) or a series, I prefer these two worlds to remain separate. Apple could use the content more than Paramount, but it’d be interesting to see Star Wars and Marvel on one platform, while Star Trek and the DCU were on the other. Share your thoughts in the comments.
Threshold Launches on GameFound
Blending tactical card-based combat, deep character customization, and endless loot, Threshold immerses its players in a massive, open, living world that responds to their choices. While I have yet to play Threshold, player turns appear easy to understand. Each player’s round plays out with the same rhythm: 1) Draw 5 cards from your deck, 2) Spend cards to perform actions, 3) Enemies act, and 4) Advance the day. I like the Threshold’s streamlined design.
As of the writing of this post, Threshold has yet to launch, so I can only speculate on its gameplay. It appears as if players may mismatch the cards in their deck, creating a unique character. If that’s the case, count me in. Combat seems quick and tactical. I like the idea of Threshold’s world adapting to my choices, but I hope that extends beyond combat. Threshold’s description suggests that players will travel from region to region, where dynamic events occur. Could this be a great blend of MMOs and action RPGs?
I’ve been looking for a good RPG in board game form. Threshold piques my interest. If you’re interested in Threshold, check out its GameFound page.
Drawing Dead Launches on GameFound
After meeting an untimely end in a saloon poker game turned deadly, you awake in purgatory. With new powers and a set of poker cards forged from your soul, you must play your way through the three gates of purgatory and ride into the afterlife. Drawing Dead has a killer theme. Pun intended. I love the Solo Game of the Month company. I don’t know how they’re able to produce stellar solo games most months (I’ve seen them skip one or two months here and there). I’ve been playing a ton of Balatro recently, so Drawing Dead is right up my alley.
Drawing Dead’s player deck is a fully functional poker deck. I am down with the four-colored suits and may pick up a few copies of Drawing Dead to play standard card games. Just ignore the special effects printed in the middle of each card. While we don’t yet know the pledge values for Drawing Dead, Solo Game of the Month tends to sell their games for around $30. If you’re interested in Drawing Dead, check out its GameFound page.
Joyride: Full Throttle Speeds onto GameFound
Who wants to play a destruction derby? Joyride: Full Throttle is equal parts Formula D, Mario Kart, and Destruction Derby (this was a Mad Max-like video game back in the day). Comic book artist Ant Williams’ work gives Joyride: Full Throttle character. Joyride: Full Throttle oozes character from its pores. I can’t wait to drift around the beachfront boardwalk and abandoned mall. Each map has its own identity.
And each driver and vehicle has their own vibe, too. And you know I’ll be loading up on Thumpers, Wrenches, and Volleybombs, waiting for the perfect moment to drop them on my opponents.
Push your luck as you take corners at speed. Manipulate dice on your dashboard, balancing precision and speed. Smash into your rivals to knock them off course. I love how interactive Joyride: Full Throttle is. And publisher Rebellion Unplugged just announced full miniatures. I’m certain these will cost extra (as an upgrade) when Joyride: Full Throttle releases its pledge details later this week. We don’t yet know these pledge details, but if you’re interested in Joyride: Full Throttle, check out its GameFound page.
Cascadia: Alpine Lakes Launches on KickStarter
I may need a refreshing dip in a lake after that last entry. Fortunately, Cascadia: Alpine Lakes has you covered. Alpine Lakes is the standalone sequel to the wildly popular Cascadia. Take your tile-laying to new puzzly heights with Cascadia: Alpine Lakes.
Cascadia: Alpine Lakes is designed by Randy Flynn, creator of the original Cascadia. Alpine Lakes shakes up the original gameplay by adding double hex tiles. These tiles add to the strategic nature of the original, and the development team behind Alpine Lakes is the same award-winning team behind Calico, Verdant, Fit to Print, Nocturne, and Knitting Circle (Molly Johnson, Robert Melvin, Shawn Stankewich, and Dylan Mangini). And Beth Sobel returns as the artist.
Cascadia: Alpine Lakes builds off the original in interesting ways. You won’t need the base Cascadia game to play this version, but there is a pledge level that includes the original Cascadia. Pledges range from $39 to $129. If you haven’t yet played the modern classic Cascadia, Cascadia: Alpine Lakes may be a great place to start. If you’re interested in Cascadia: Alpine Lakes, check out its KickStarter page.
Garage Rock Crashes the KickStarter Party
Garage Rock transports gamers back to the 1980s: big hair, cassette tapes, and BMX bikes ruled the neighborhood streets. Garage Rock is a medium-weight, worker-placement game where players step into the shoes of a teenage garage band. Fight for glory in the high-stakes “Battle of the Bands,” hosted by the infamous local pirate radio DJ, Johnny Law.
I love Garage Rock’s table presence. Check out that treehouse dice tower in the middle of the board. The stage (in the top right-hand corner) looks amazing. Garage Rock looks as if it uses a lot of table space, but that’s okay. Its toy factor and theme make up for what appears to be a large game. Who wants to rock out with me?
Compete against other players to perform at gigs. Grow your band’s popularity. And it looks as if Mariposa Games thought of everything for this game’s box insert, even a spot for the Jean Jacket expansion, should you choose to add it to your pledge. Garage Rock looks amazing. The bits are thematic like demo tapes, song tokens, talent ribbons, and 16 unique transparent acrylic instruments. Pledges range from $79 to $250. If you’re interested in Garage Rock, check out its KickStarter page.
Kavango: Lodges Expansion Launches on KickStarter
Designed by conservationists, Kavango tells inspirational conservation success stories of southern Africa. In fact, 20% of Kavango’s profits are donated to African-based charities working to safeguard the region’s extraordinary wildlife. The Lodges Expansion marks Kavango’s first major expansion. I have yet to play Kavango, but Season has and swears by this game. Seriously, it’s on her Christmas list. She’s probably editing this post, and I expect a message suggesting we back Kavango: Lodges Expansion for “research.”
Kavango uses simultaneous turns, which I love, because it keeps gameplay fast. Kavango’s theme is an important one, and I also love that Mazaza Games commits to charity. It’s a good feeling knowing your pledge goes toward a worthy cause. Kavango’s pledges are also reasonable: $20 (for just the expansion if you already have the base game), $40 for all the extras without the base game, or $60 for everything, including the original Kavango. If you don’t have the base game, I’d go with the $60 pledge; you get a lot of game for the price point. If you’re interested in Kavango, check out its KickStarter page.
Video Game Round-Up
I already covered six board game releases in quick succession. This week saw a ton of new releases, because we’re ramping up for the holidays. I’m going to go through video games quickly as well. Like the board games, these won’t be the only video games that were released this past week. Consider this section video game new release highlights.
Ninja Gaiden 4 was released over a decade after Ninja Gaiden 3 (2012). According to multiple critics, Ninja Gaiden 4 is a triumphant return to the series and well worth the wait. Like other games in the series, Ninja Gaiden 4 features punishing gameplay. Ninja Gaiden was the video game that made players “Git Gud” before Dark Souls, and 4 continues that brutal legacy. Ninja Gaiden 4 is available on PC, PlayStation 5, and Xbox Series X/S.
Sticking with the theme of older video game titles receiving their first new entry in over a decade, Katamari returns for the first time in 14 years with Once Upon a Katamari. I’ve spent countless hours rolling that funky-shaped ball, trying to get as many objects to stick to the katamari as I can. Once Upon a Katamari has received plenty of positive reviews. So, it looks like we’re two for two with returning franchises this week. I can’t wait to pick up a copy of Once Upon a Katamari. It’s available on PC, Nintendo Switch, PlayStation 5, and Xbox Series X/S.
The streak doesn’t continue, it would seem. Vampire: The Masquerade – Bloodlines fans–like me–have waited 21 years for a proper sequel to the open-world, action role-playing indie. According to many critics, Vampire: The Masquerade – Bloodlines 2 stumbles to live up to the original. This doesn’t surprise me. Bloodlines 2 had a torturous development cycle. The lead game designer changed multiple times. The lead writer was canned over a year before the game’s release. But Bloodlines 2 has a silver lining. From what I’ve heard, the writing is stellar. Any outlet that gives Bloodlines 2 a higher grade will most likely mention how deep and well-written the story’s characters are, but the janky combat and occasionally woeful performance issues make Vampire: The Masquerade – Bloodlines 2 a game I may wait to pick up at a discounted price.
Plants Vs Zombies: Replanted compiles all the game’s various iterations over the past 16 years, but the final product has been leaving critics wanting. Plants Vs Zombies’ original gameplay stays mostly intact–for better and for worse. The original game was fair and balanced most of the time, but the game had some unwarranted difficulty spikes that Replanted does little to quell. Plants Vs Zombies: Replanted tries to update the graphics, but many of the upgrades don’t quite land. Plants Vs Zombies: Replanted’s ending music video may be the most egregious. Players watch the original video on a tube television (picture inside of a picture) with downgraded graphics, which diminishes the ending’s impact.
But Replanted’s best addition may be the Cloudy Day Mode, where gameplay cycles between day and night. I may have found my way of new way to play Plants Vs Zombies. Plants Vs Zombies is available on PC, PlayStation 4, PlayStation 5, Nintendo Switch, Nintendo Switch 2, Xbox One, and Xbox Series X/S.
Ever want to run your own dinosaur theme park? That’s the theme of Jurassic World Evolution 3. Yes. Jurassic World Evolution 3 is the third entry in this popular game series. Jurassic World Evolution 3 has received good reviews. I’m certain Season has played at least one game in this series. Let us know if you’d like to see a future review.
I knew little about Bounty Star before its release this past week. Bounty Star’s subtitle, The Morose Tale of Graveyard Clem, sums up the game’s story. Bounty Star begins with the worst day of Clementine McKinney’s life. She hopped into a mech, tried to save the people she loved, and lost everything. Clementine McKinney died that day. Graveyard Clem was born from the ashes. Graveyard Clem rebuilds her life in the wastes. Bounty Star bounces between mech combat and daily life on a farm, raising chickens and growing crops. Gamers will embody all aspects of the flawed Graveyard Clem. Bounty Star offers two disparate gameplay loops that I can’t wait to try. Equal parts mech combat game and farming sim? Sign me up.
That’s all we have for Geekly News this week. With the holidays around the corner, we may do more quick recaps in the coming weeks. Thank you for reading, and wherever you are, I hope you’re having a great day.
Happy Sunday, Geekly Gang! Kyra Kyle here with Geek News from last week. We have some more Marvel news. Oh no! Am I going to be writing about Marvel and the MCU until I’m 90.
Feige breaks his silence about who’ll portray Wolverine during the Mutant Saga. All this and last week’s new releases for board games and video games on today’s Geekly News.
The MCU Reveals Some of Their Future Plans
In prior weeks, we mentioned that Marvel Studios CEO Kevin Feige opted for a fireside chat instead of a huge Comic-Con announcement this year. Feige shared numerous things during this chat. One of which is that the MCU will eventually recast characters like Tony Stark (Iron Man), Steve Rogers (Captain America), and Wolverine. But in the same set of chats, Feige insinuated that the time to recast those roles may not be now. We discussed the possibility of two Captain Americas at once in a previous Geekly News entry. In that same chat, Feige mentioned the MCU may have made a mistake moving on from Robert Downey Jr.’s Iron Man and Chris Evans’s Captain America. And the fact that RDJ is returning to portray a version of Doctor Doom may bode well for Hugh Jackman staying onboard as Wolverine.
RDJ is currently 60 years old while filming the upcoming Avengers movies. Downey intends to continue playing a character in the MCU through Avengers: Secret Wars, which would make him 62 years old. During his fireside chat, Feige mentioned that Jackman could portray Wolverine through the next MCU Saga, which would also make Jackman around 62 years old. Feige doesn’t want to repeat the same mistake with Jackman as the MCU did with Downey and Evans. In fact, Feige has even renewed Ryan Reynolds as Deadpool for the foreseeable future. And that makes sense. Spider-Man: Far From Home and Deadpool and Wolverine are the only post-Avengers: End Game MCU movies to gross over $1 billion.
Brutal truth: Jackman can and will remain in the Wolverine role for as long as he wants, provided his movies continue to make plenty of money. And why wouldn’t Jackman want to remain Wolverine? He’d be allowed to define the character within the MCU. He’ll make plenty of money. And heck, there are rumors that Sirs Patrick Stewart and Ian McKellen will reprise their roles as Professor X and Magneto, and they’re well into their 80s. Deadpool may not be joking about playing a comic book character until one is 90 years old. Compared to Stewart and McKellen, Jackman is young. And Wolverine is canonically one of the eldest X-Men.
Cat Nap Bounds Onto KickStarter
Cat Nap kicks off a couple of cute-as-a-button board games that launched on KickStarter this past week. Players take turns placing tiles and building the most kittens. Cat Nap features tight gameplay. On their turn, players may play a tile from their Cat’s Paw (a tile that stores tiles) or draw 2 tiles from the bag, placing one (on the board) and discarding the other into the Litter Box. Whenever you complete a cat (of any color), you take one tile from the Litter Box. Place it on your Cat’s Paw and return the rest to the bag. When the game ends (no legal moves or no tiles remain), players compare Cat lengths–each length awards 1 point. Whoever has the most points wins, and ties go to the player with the longest cat.
The number of quality two-player-only board games surprises me, and Cat Nap looks to be yet another great two-player-only board game. Cat Nap even features a Co-op option for gamers who’d rather “keep the peace.” And the game features cats. Me-Ow! Cat Nap only offers one pledge level at $39. If you’re interested in Cat Nap, check out its KickStarter page.
Bite Me Swims Onto KickStarter
Yes! We have yet another cute board game release on KickStarter. You’re an adorable shark–of course–and you’re starving. You could eat anything. Yes. Literally, anything. Players stuff their shark’s face with just enough tasty food to hit exactly 10 points in their hidden stomach pile. If anyone exceeds 10 points worth of food, Boom! You’re out.
Bite Me has a hilarious theme. The art is familiar, but I can’t quite place where I’ve seen it. The game looks fun, and Burning Fish Games is supporting the heck out of Bite Me. Bite Me already has a handful of expansions in the works (that can also be included in gamers’ pledges) with more planned in the future. Pledges range from $19 to $123. And you may want to add Bite Me’s adorkable shark plushie.
In Gone to Gaia, players must safeguard the last remnants of humanity. Dive into an immersive world, filled with tactical combat, evolving storylines, and unforgettable characters. Inspired by video games like Hades and Vampire Survivors, Gone to Gaia features meaningful leveling choices that impact your powers, utility, and flexibility in battle. You’ll need all the skills you can acquire to survive the relentless creatures of The Tide.
Gone to Gaia is yet another 1-2 player board game. From the look of it, Gone to Gaia can get very crunchy with its strategy. Players may construct their own divers, and the fact you can unlock new characters through the gameplay has me intrigued. Since Gone to Gaia is on GameFound, we don’t yet know the pledge levels. It will feature plenty of high-end miniatures, and gamers will get a lot in the box. My guess will be at least $80 for the base Gone to Gaia. If you’re interested in Gone to Gaia, check out its GameFound page.
Badgers Pounces Onto GameFound
The fast-paced Badgers card game pits 2 players against each other to fight for scraps of food and territory. Select your favorite badger (the game includes six badgers with an eleven-card deck) and lead them to conquer their favorite food. Play the right badger at the right time to either defeat a competing badger or strengthen your position. Use special abilities or tunnel as you conquer the field. Each burrow has unique abilities. Whoever owns the most food at the end, wins!
I like how each badger deck features a real-world badger. The art is unique, and each deck in Badgers comes with its personalized reference sheet. Are you ready to burrow and conquer? If you’re interested in Badgers, check out its GameFound page.
Pokémon Legends: Z-A Releases
Pokémon Legends: Z-A follows in Pokémon Legends: Arceus’s footsteps. The Pokémon Legends series deviates from the standard Pokémon formula by adding a lot of action. And Pokémon Legends: Z-A differs from other games in this spinoff series by setting the game entirely in the Kalos region’s Lumiose City.
While Pokémon Legends: Z-A has received good reviews, critics dock several points for the graphics being uninspired at times, and the setting (Lumiose City) is a bit too restrictive. I have yet to play Pokémon Legends: Z-A, but one of our Geekly writers may at some point. The game was supposed to be a Nintendo Switch exclusive, but with Pokémon Legends: Z-A getting delayed, a Nintendo Switch 2 port has been added. I may wait to play Pokémon Legends: Z-A until after I inevitably pick up a Nintendo Switch 2. But what do you think? Would you like one of our Geekly Gang writers to review Pokémon Legends: Z-A? Let us know in the comments.
That’s all the Geek News we have for this week. Thank you for reading, and wherever you are, I hope you’re having a great day.
Happy Wednesday, Geekly Gang! Kyra Kyle here. Since it’s Wednesday, our writers will be sharing what they’ve been watching (television or movies, or other content) over the past month. Feel free to share what you’ve been watching over this past month, too. We’re all part of the Geekly Gang. I’ll get us started with what I’ve been watching.
Kyra’s Movie
If Sinners hadn’t been released this year, Companion would be the best horror film of 2025. Despite how good Sinners is, it has limited rewatchability. Companion may be one of the most rewatchable recent horror films I’ve seen. Companion’s blend of comedy and horror helps. There are laugh-out-loud moments. Dialogue is on point. The characters are as well-developed as any you’ll find in Sinners. Sophie Thatcher’s portrayal of Iris (Companion’s main character and emotional support robot who f***s) is the reason I chose her to play Apex Legends’ Wraith in an upcoming Geekly Casting (scheduled for February 2026). Thatcher does an amazing job, growing from naive f***bot to self-aware heroine. Companion is a joy to watch over and over again. Perfect for Spooky Season.
While Sinners tackles systemic racism, Companion takes on misogyny, toxic masculinity, and male fragility. And Companion doesn’t bother with straw man arguments or spend too much time on obviously misogynistic men. Antagonist Jack Quaid is affable. He’s likable, even after he reveals himself as a complete jerk. It’s those affable misogynists who are the worst. Quaid’s Josh gaslights. He refuses to take any responsibility for his own actions. Josh is the perfect representation of peak incel, broculture. And it’s fun hating Josh and laughing at his impotence. You should give Companion a watch.
I also love Harvey Guillén. I’ll watch anything that features Guillén, especially now that What We Do in the Shadows has concluded, and I won’t get to watch any more Guillermo. And I adore the scene depicted above with Guillén’s Eli and Lukas Gage’s Patrick. It’s so good. Companion even managed to squeeze in a bizarro tender moment or two.
Kyra’s Shows
I watched Orphan Black when it first released over a decade ago and couldn’t remember when or why I stopped watching the series. Spoiler: I figured out why by season 3. But seasons 1 and 2 are some of the best television has to offer. Orphan Black was one of the shows–along with Breaking Bad and the better seasons of Game of Thrones–that made me (and a lot of others) think a decade plus ago was peak television. The series holds up. Tatiana Maslany deserves all the accolades she earned for Orphan Black. Maslany portrays over a dozen clones. With the somewhat cringy exception of Tony Sawicki (the transman Leda clone who shows up in a one-off episode in season 2), who’s little more than a male version of Sarah, most of the clones are chef’s kiss good.
Over the course of Orphan Black’s five seasons, all of the clones develop and grow. I’m going to take a moment and mention how five seasons seems to be a television show’s sweet spot. Breaking Bad lasted five seasons. Game of Thrones and Mad Men began falling apart after five seasons. Heck, What We Do in the Shadows only added a sixth season. And isn’t Stranger Things planning its fifth season as its finale? Five is the magic number.
Anyway, I won’t go into too many Orphan Black details. This show is best watched with little to no prior knowledge. Discovery is key. But I will say that season 3 is where Orphan Black originally lost me. It lost sight of its core characters by adding too many auxiliary characters, and that’s not just my opinion. Many of those extra characters were removed for season 4, and Orphan Black went back to brass tacks. Originally, I had given up on this show too soon. I’m glad I gave the later seasons a second chance, and if you’re interested in biopunk (sci-fi based in biotechnology), Orphan Black is a great place to start.
And Orphan Black pays homage to a novel that may have begun biopunk, H.G. Wells’s The Island of Dr. Moreau.
With the rumors of a Mindhunter season three or a couple of Mindhunter movies to close out the series, entering the zeitgeist, I rewatched the only two seasons of Mindhunter available on Netflix…for now. Simply put, Mindhunter is the best true crime series. Period. It chronicles the people who started the Federal Bureau of Investigation’s (FBI’s) Behavioral Science Division. Because Mindhunter focuses on investigators, it manages to not glorify serial killers. It treats serial killers as cautionary tales and gives insight into how psychopaths think and behave.
You will find plenty of name-brand serial killers (or, in the case of Charles Manson, serial killer adjacent) in Mindhunters’ episodes. But the focus is always on what makes these people tick. Even the fictionalized versions of the FBI’s Behavioral Science Division’s founders explore how a push here or there may drive someone to do something unthinkable. Mindhunters is infinitely rewatchable. The show throws out so many references and breadcrumbs (for seasons that haven’t yet been released–fingers crossed), you’ll have to watch it more than once.
That’s all I have for what I’ve been watching this past month. Let’s check in with Season and Skye.
Season’s Shows
I’ve had a pretty full schedule lately, Geekly Gang. I haven’t had as much time to branch out and find new things to watch. However, I discovered Haunted Hotel on Netflix and fell in love with it. Needless to say, this show is on my most rewatched list (I’ve been falling asleep to it). The show follows a single mom with her two children as the owner of a haunted hotel that gets no business. How is it still standing? Who knows? I like to think the ghosts sell ectoplasm.
Kidding aside, Haunted Hotel is a comedy that has an overarching plot filled with family issues and the meaning of companionship. Each of the characters copes in unhealthy ways, which leads to the main plots (sometimes subplots) of the episodes. Each episode is between 21-25 minutes long, and there are only ten episodes so far. Haunted Hotel is easy to binge-watch in an afternoon.
That’s all I’ve got for this week. What have you been watching, Skye?
Skye’s Movies
Most excellent! That’s how I’d sum up Bill & Ted’s Excellent Adventure and Bill & Ted’s Bogus Journey. I didn’t have a reason for wanting to watch the Bill & Ted movies; I just felt like it. Oddly enough, that also seems like the vibe these movies give off. “I just felt like it.” Are they dumb? Yes. Are they pointless? Absolutely. But are they bad? I can’t bring myself to say yes. Despite centering around a utopian future created by a couple of lovable half-wit teenagers, I still really enjoyed the Bill & Ted movies. While they may not be winning any high artistic awards, the original Bill & Ted movies are great for some dumb fun. Party on, dudes!
Skye’s Show
You’re welcome for the 180° tone shift. After watching Monster: The Ed Gein Story, I can confirm that I enjoyed it. Only to a point, though. For the most part, Monster: Ed Gein felt like a deep dive into the creation of an infamous killer, which is what you’d want, but they often blended reality and fantasy in ways that were hard to follow. There are several rewinds and fast-forwards, which jumble the pacing even more. Charlie Hunnam’s (portrayer of Ed Gein) UK accent in the middle of small-town Wisconsin was distracting. Also, the overemphasis on Gein’s relationship with Adeline Watkins (played by Suzanna Son) didn’t feel right.
When you look at the real story of Ed Gein, Watkins was a long-time friend of his, but much of what’s shown on Monster: Ed Gein about her is heavily dramatized. It also makes bold claims by showing Watkins beating her landlady to death in New York City. In truth, much of Gein and Watkins’ relationship is unknown. All we know is what Watkins explained to reporters after Gein’s crimes came to light: they had known each other for 20 years and were relatively close. The prospect of romance was brought up by Gein when he proposed to her, but she declined. I wouldn’t mind this so much if Monster addressed these facts, but the show goes out of its way to paint her as a major influence on Gein’s character.
If you’re going to adapt a true story to the screen, particularly one as gruesome as this, you should try to be as truthful and forthright as possible. Implying that someone loosely connected to it had this much influence and could’ve even been a criminal themselves is insulting. I don’t always engage in true crime, especially if it’s a dramatized version of the real story. These stories are harrowing to listen to because they really happened, but when showrunners try to lighten up the events or change aspects, I get upset. These were real things that happened to real people, and that’s disrespectful.
Rant over. But if you enjoy true crime stories, you’ll probably enjoy Monster: Ed Gein. I’ll also say that I don’t think you’re wrong if you like it. While Monster: Ed Gein pushed specific buttons for me, it may be a perfect fit for you. What matters most is knowing the facts from fiction. What you’re watching is based on true events; it’s not a window to the past. Stay safe out there.
Hey, hey! Kyra Kyle here again. Those are the television shows and movies we’ve seen over the past month. Let us know in the comments what you’ve been watching. Thank you for reading, and wherever you are, I hope you’re having a great day.
Hey, hey, Geekly Gang! Kyra Kyle here. The MCU has a history of making short films (One-Shots) that would tie into feature-length films. These One-Shots differ from Marvel Specials like Werewolf By Night. Typically, One-Shots last between five and fifteen minutes, so one could watch all the Marvel One-Shots in the time it would take to watch Werewolf By Night. Originally airing from 2011-2014, Marvel One-Shots were included as bonus features on MCU Blu-ray and DVDs. A couple of these One-Shots would inspire television shows. Geekly has never ranked MCU One-Shots. Let’s change that.
6-8) Team Thor Parts One & Two and Team Darryl (2016-2017)
There’s some debate as to whether Team Thor Parts One and Two and Team Darryl qualify as Marvel One-Shots. All three shorts were released after 2014, two years after the MCU officially said Marvel One-Shots aired, so I’m guessing they don’t count, which works for me. All three of these One-Shots are five-minute comedy routines with Thor or the Grandmaster adapting to life on Earth with a human named Darryl. People’s mileage with these jokes may vary, but all three are okay at best and groan worthy at worst.
I prefer the first one (Team Thor Part One) because it came first, and all three shorts use the same type of jokes, so they get progressively less funny. Should we call these three One-Shots honorable mentions?
5) The Consultant (September 13, 2011)
The Consultant is a strong Marvel One-Shot. While seated at a diner, Agents Coulson and Sitwell discuss how they intend to prevent General Ross from freeing his friend, Emil Blonsky (The Abomination from The Incredible Hulk). Sitwell suggests that he could be a patsy and sabotage General Ross’s plot to free Blonsky, and then Coulson counters by sending in someone to irritate Ross so much that he’ll flub the assignment. Sitwell suggests the titular “Consultant” (or Tony Stark), and eventually, Ross and Stark share an uncomfortable exchange. Mission accomplished.
Interesting tidbit: Coulson and Sitwell subtly hint at a future MCU plot point. When Coulson first talks about “the mission,” he doesn’t reveal everything he knows about the situation. Sitwell states he has Level Six Clearance and that there is no such thing as Level Seven Clearance. When Coulson returns after the events of The Avengers and sets up the Agents of S.H.I.E.L.D. television series, he reveals that he’s alive again and says, “Welcome to Level Seven Clearance.”
4) A Funny Thing Happened on the Way to Thor’s Hammer (October 25, 2011)
A Funny Thing Happened on the Way to Thor’s Hammer edges out The Consultant because it uses straightforward storytelling. Set before the events of Thor, A Funny Thing Happened on the Way to Thor’s Hammer begins with Agent Coulson stopping for gas. A stick-up takes place, and Agent Coulson defuses the situation. Actually, he turns into full-on John Wick and knocks out the armed robbers. Afterwards, he pays for his snacks and advises the store clerk not to tell the police he was there. A Funny Thing Happened on the Way to Thor’s Hammer shows Agent Coulson in a different light. He’s more than a pencil pusher at S.H.I.E.L.D., and this sequence was a sign of things to come.
3) All Hail The King (February 4, 2014)
Before making this list, I thought All Hail The King would land at number one, but there are two other Marvel One-Shots that edge out this much-needed retcon for Iron Man’s nemesis, The Mandarin. Ben Kingsley reprises his role as Trevor Slattery. Because of his role in Iron Man 3, Slattery is locked up in Seagate Prison. But it turns out that Slattery has a fan club and a butler named Herman, so Trevor isn’t exactly doing hard time.
Documentary filmmaker Jackson Norriss chronicles Slattery’s life, but he’s not all he appears to be. During his interview, Norriss takes out a hidden gun (from his camera), shoots all the guards, and Slattery’s butler. In classic Slattery fashion, he begs Norriss not to kill him. Norriss reveals that he’s breaking Slattery out of prison. The one whose name Slattery stole (the Mandarin) will have the honor of killing the cheesy actor.
I like that All Hail The King improves the Mandarin’s origin from Iron Man 3. All Hail The King has more than one call-back from the Iron Man franchise. During a mid-credits scene, Justin Hammer scoffs at Slattery’s performance in the prison cafeteria. Hammer wonders what makes Slattery so special. What indeed, Hammer. What indeed.
2) Item 47 (September 25, 2012)
Item 47 centers on a couple just scraping by, Bennie and Claire, who find a functional Chitauri gun. Using the alien technology, the pair go on a bank-robbing spree until Agent Sitwell of S.H.I.E.L.D. tracks them down. Instead of pressing charges, Sitwell recruits the pair into S.H.I.E.L.D. Item 47 features another straightforward plot, but where this One-Shot shines is its character development. You get a sense of who Bennie and Claire are and a seldom-seen glimpse at what “normal people” experience in a world dominated by superheroes and supervillains.
Item 47’s story arc laid the foundation for the Vulture in Spider-Man: Homecoming, and it indirectly began the television series Agents of S.H.I.E.L.D.. I knew Item 47 would rank high on this list. I had forgotten how influential Item 47 was to the MCU. It may take the top spot for most influential Marvel One-Shot, but one short just narrowly beats it for number one.
1) Agent Carter (September 3, 2013)
Hayley Atwell reprises her role as Peggy Carter (Steve Rogers’ love interest in the original Captain America) in Agent Carter. This is another Marvel One-Shot that started a television show, this time of the same name. To be fair, Marvel had intended to produce an Agent Carter television show. The Agent Carter One-Shot’s popularity sealed the deal.
I’ll be honest. I forgot the Agent Carter One-Shot existed. It does a great job of showing Peggy Carter navigating the loss of Steve Rogers and a hostile work environment filled with misogynists. S.H.I.E.L.D.’s early days were no picnic for a woman secret agent. Peggy single-handedly takes on an important, time-sensitive mission that S.H.I.E.L.D. believes is a 3-5 agent job. At first, the job seems routine, but things take a turn for the worse when she encounters Zodiac.
By Agent Carter’s end, Peggy is one of the few running S.H.I.E.L.D. with Howard Stark. Agent Carter features over-the-top action and campy set designs. It reminds me of a comic strip from the 1940s or 50s. It claims our top spot because it allows Peggy Carter to escape Captain America’s shadow. And it’s fun.
So, that’s our list. How would you rank the Marvel One-Shots? Let us know in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.
Happy Wednesday, Geekly Gang! Kyra Kyle here with another Whatcha post. Today, our Geekly writers share which television shows and movies they’ve watched over the past month. Feel free to share what you’ve been watching. We’re all part of the Geekly Gang. I’ll get us started.
Kyra’s Shows
Yes! It’s a Whatcha Wednesday, and I’m mentioning the show, Wednesday. I watched Wednesday for the first time this month, so I’m late to the party. I enjoyed the first season. I may even need to do a deep dive for the Wednesday Addams character as she’s had an intriguing transformation through the decades (I even have some of the original comic strips). So good. I liked the nods Tim Burton makes to the original Addams Family television show throughout Wednesday while allowing the show to forge its own path.
Wednesday isn’t just a retelling of the Addams Family. It’s a reimagining. And I appreciate how Wednesday has created this new boarding school environment. With Joanne Rowling showing her colors as a transphobe, Wednesday offers a great alternative for an LGBT community left disenchanted with Hogwarts. Of course, Enid and Wednesday’s budding friendship drives Wednesday’s first season. While a little predictable, the first season’s murder mystery was fun.
Wednesday’s second season may have a more complex mystery, but it suffers from bloat. The first season weaved in small callbacks to the original series; the second season pumps in more callbacks to the original series, the Nineties movies, and Wednesday’s first season. This season also pivots away from Enid and Wednesday’s relationship, which makes sense for the story (I won’t spoil it here), but the lack of this pair’s chemistry hurts.
This may be an unfair assessment for season two. I’m trying to stay ahead of weekly Geekly posts so I’ll have more time to work on my novel (something I’m sure Wednesday would approve of), and I’m writing this entry a week before the second half of Wednesday’s second season releases. I’m sure there will be some great payoff during Wednesday’s second half. You may get a second post for Wednesday next month.
I’m enjoying Wednesday’s second season and can’t wait for this season’s conclusion.
I also binged Netflix’s Trainwreck series. This series (of about hour-long mini documentaries) varies in its watchability. Each episode of Trainwreck has excellent production, don’t get me wrong. It’s the subject matter for each Trainwreck episode that makes or breaks the show’s watchability. I couldn’t stand the Storm Area 51 documentary. I wanted to reach through my screen a slap the kid who started that trend. But I felt for the Balloon Boy’s parents. It seemed like an honest mistake, and it was clear Balloon Boy Falcon’s mother wasn’t fluent in English. P.I. Moms was eye-opening. While I don’t care for reality TV, it’s a shame this show fell apart. And the Poop Cruise made me second-guess going on a cruise ship. Yikes!
That’s all I have for Whatcha Watching this month. Let’s check in with Season and Skye.
Season’s Shows
I got nostalgic last month, Geekly Gang. I remember watching the original Fruits Basket anime (2001) on my CRT TV from a folding chair in the basement, using my Nintendo Wii, while taking notes for my ninth-grade physical science class. Good times. I was upset that the 2001 anime never finished the Fruits Basket manga, which continued way after the anime ended. Being stunned when the 2019 anime came out, a few years after I graduated from high school, doesn’t begin to describe what I felt at the time.
Nostalgia aside, there are aspects of the story that haven’t aged well. The premise is goofy enough on its own–people turning into animals of the Chinese Zodiac when hugged by a member of a different gender (male and female in this story). Many of the characters in Fruits Basket adhere to ideas of masculinity and femininity. The men suck at housework while the women are expected to do it. At least, as far as Tohru Honda (the female lead) goes. There is a character in the show who enjoys wearing women’s kimonos because he feels more at ease wearing them, but gets made fun of for it by some of the characters. If you’re willing to look past these things, Fruits Basket (2019) is an enjoyable watch that lets you turn off your brain.
Fruits Basket (2019) doesn’t take itself seriously in the beginning. Things ramp up toward the end, but there are still many comedic moments. Most of the characters have a lot of depth. Even the side characters who were around for, like, two episodes.
Fun fact: The original English cast of Fruits Basket (2001) reprised their roles for Fruits Basket (2019). I’m not sure about the Japanese cast.
That’s all from me. What have you been watching this week, Skye?
Skye’s Movies
I’ve never been a huge fan of The Conjuring franchise. While I enjoyed the first film when I saw it 5 years ago, it didn’t make me eager to watch the rest. Only after the recent release of The Conjuring: The Last Rites did I think, “It might be time to watch The Conjuring movies.” Over the past month, I watched 9 Conjuring movies. This includes the Annabelle spinoff trilogy, the 2 Nun films, and The Curse of La Llorona. What did I learn? Hollywood loves doing the same thing.
Are all the Conjuring movies the same? No, but they have striking similarities. Typically, there’s a cursed object, haunted house, or tormented family. Spooky stuff happens, experts show up, the spirits freak out, and the power of Christ compels them. I must admit, of The Conjuring films I watched, the ones bearing the “Conjuring” title were my favorites. These movies owe their watchability to the star power of paranormal investigators Ed and Lorraine Warren (played by Patrick Wilson and Vera Farmiga). Every time they were on screen, they shared an unrivaled chemistry that made their relationship much more real and adorable.
Do I recommend The Conjuring series? It depends on what you’re into, but if you like spooky films involving ghosts, demon possessions, and haunted dolls, I’m sure you’ll like the Conjuring franchise. Also, I gotta admit that I have a soft spot for Annabelle Comes Home. It’s just a fun romp through a carnival of horrors.
Skye’s Show
Watching the Netflix Ranma ½ remake came as an accident last month. I hadn’t intended to watch it anytime soon, until I woke up one day and decided to binge the whole first season. Overall, I feel like Ranma ½ (2024) did the original series justice while reintroducing it to a new generation. As a fan of the original, the main thing I noticed was a lack of alterations. The Ranma 1/2 (2024) team made changes like modernizing the animation, changing voice actors, and adjusting the pacing of the story. The show’s story remains untouched.
Because of that, I can’t help but ask, “Then why remake it at all?” I have 4 seasons of the original series on DVD box set, so why wouldn’t I just watch that? I know modern film and TV culture has shifted media consumption to online streaming, but Netflix could’ve just as easily put the original series in their library. I still enjoyed Ranma ½ (2024), but that’s essentially the same thing as saying I enjoyed Ranma ½ (1989). Take that as you will, and feel free to watch Ranma ½ (2024) if you don’t have access to the original. Otherwise, just watch the original.
Hey, hey! Kyra Kyle again. Those are all the shows and movies our writers watched over the past month. What’ve you been watching, Geekly Gang? Let us know in the comments. Thank you for reading, and wherever you are, I hope you’re having a great day.
Get ready to make a cinematic masterpiece by rolling dice and placing them in Roll Camera!. Players work for a struggling film production company. The company’s on the verge of bankruptcy and one successful film can turn around the company’s fortunes. It’s up to you to make the best movie you possibly can before time—and money—run out. We’ll get into Roll Camera! in just a bit, but let’s cover some of Roll Camera!’s details.
The Fiddly Bits
Designer: Malachi Ray Rempen Publisher: Keen Bean Studio Date Released: 2021 Number of Players: 1-6 Age Range: 10 and up Setup Time: 5-10 minutes Play Time: 45-90 minutes
Game Mechanisms
Cooperative Game Dice Placement Events Open Drafting Pattern Building Set Collection Solo/Solitaire Game Variable Player Powers
Game Setup
Roll Camera! doesn’t have the best rulebook; it’s a little cluttered. I’ll mention this again in the review section. Fortunately, the game board is easy to navigate, and the company (Keen Bean Studio) produced How-to-play and Turn-by-Turn Walkthrough videos. These videos help a lot. I’ll do my best to convey the information contained within the rulebook.
1) Place the main game board in the middle of the table.
2) Choose or randomly assign one player board to each player. You may use either side. Give each player the Player Aid card that corresponds to their player board.
3) Shuffle the top and bottom script cards separately, then randomly select five of each to form two Script decks. Place each deck face-up in the corresponding spots on the board. Return the remaining Script cards to the box; they will not be needed.
4) Shuffle the Problem deck and then place it in its space above the board (the space marked with a red triangle and exclamation point).
5) Shuffle the Idea deck and then place it in its space below the board (the space marked with a yellow lightbulb).
6) Shuffle the Scene deck and then place it on the topmost Storyboard space on the board with the “sketch” side up. Draw two Scenes from the top of this deck and place them in the two empty Storyboard slots below the Scene deck.
7) Deal each player three Idea cards. Even though Roll Camera! is a cooperative game, keep these cards hidden. You will always have three Idea cards in your hand.
8) Mix up the Set Piece titles and place them face-up in two even stacks on their designated grey spaces on the main board, above the Set.
9) Adjust the Budget and Schedule dials according to the difficulty setting and number of players. The Difficulty settings are printed on the reverse side of the dials.
10) Place the pink Quality marker on the START space on the Quality track.
11) Place the “Blocked” tokens next to the Problem deck within reach. 12) Choose someone to be the starting player, giving them the six Crew dice and the Budget/Schedule dials.
Game Flow
Player turns in Roll Camera! consists of five simple steps:
1) Draw a Problem Card 2) Roll the Crew dice 3) Assign the Crew dice and take actions 4) Clear the Crew dice 5) Advance the Schedule and pass the dials
1) Draw a Problem Card
Draw one card from the Problem deck and put it in the slot immediately to the right of the Problem deck.
The Problem Queue has three slots. New Problems are added to the leftmost slot. Any existing Problems are pushed to the right. Problems never move back to the left, even if others are resolved to create a gap in the left or middle space.
If the Problem queue is filled with three problems, you don’t need to draw another one at the start of the next turn. However, you also cannot take actions, play Idea cards or gain bonuses that require drawing a Problem card if the queue is full.
2) Roll the Crew dice
Roll the Crew dice, which determine what cast and crew you’ll have available this turn.
Usually, you’ll roll all six Crew dice, but it is possible that some Crew dice have been “locked in” onto a Set Piece during a previous player’s turn. If so, you’ll roll fewer dice. At any point, you may choose to re-roll and reassign dice that were locked in on a previous turn.
Each Crew die has six faces: Camera, Light, Sound, Actors, Art Department, and Visual Effects (or VFX, whose symbols are white to denote that it’s considered a “Wild” die face).
3) Assign the Crew dice and take actions
Take as many actions as you have dice to assign for available spaces. You can use the blue action spaces on the main board, on Set Pieces (tiles), and on your player board. You cannot use the actions on another player’s board, nor can you use an action again if its space(s) are already filled with dice.
Actions will require specific dice. Refer to the following pictures, keeping in mind that the VFX die face is wild and can be used as any die face.
You don’t have to use all the Crew dice on your turn if you can’t or don’t want to; however, the next player will still re-roll any unused dice on their turn.
Locking In Dice) You may also choose to “Lock in” any of the dice you place if you aren’t able to complete an action’s requirements. Another player could then complete those requirements on a future turn.
If you do this, the next player will roll fewer dice.
4) Clear the Crew dice
Once you’ve taken all the actions you want, clear the dice, leaving any locked-in dice on their spaces, and hand the dice to the next player.
5) Advance the Schedule and pass the dials
Turn the Schedule dial to lower your remaining time by one and hand the dials to the player to your left. Your turn is over; it’s now the next player’s turn, and they begin with Step 1).
Ending the Game
Play continues as above until players finish five scenes in the Editing Rooms and the movie is in one of the white sections on the Quality track. It is possible to create a “So Bad, It’s Good” movie. The game can also end if you run out of time on the dial. If this happens, you don’t get to finish your movie. Sad times.
Review
I’ll begin by reiterating that Roll Camera!’s rulebook is—at best—confusing. Thank goodness there are multiple videos explaining how to play the game. I recommend watching the rules video at least before attempting to play the game or even reading the rules as written.
The cluttered rulebook runs counter to Roll Camera!’s game board. One could almost figure out how to play by the symbols on the board. That’s the mark of great graphic design. I’m shocked this didn’t carry over to the rulebook. I get it. Writing a rulebook is my least favorite part of designing and developing a board game, but Roll Camera!’s rulebook is borderline unreadable.
That’s a lot of text for a few images. Yikes!
There are a lot of individual mechanisms contained within Roll Camera!’s gameplay, but they all work together toward a cohesive whole. Player boards (with their unique abilities) make sense for player roles. Production design can improve the movie’s quality by expending an art department die face, the editor can move scenes around after they’re shot to meet requirements set by the script, and the producer can cut corners, generating money and an extra problem. Since the player abilities are tied neatly within Roll Camera!’s theme, it makes the abilities intuitive.
The requirements for placing dice are similar to those used in numerous dice placement games (like Alien Frontiers). That’s a strength. Similar symbols added with me learning how to play Roll Camera!. The Set Pieces made for an interesting puzzle the group must solve. Do we build a Set Piece with more blue, but specific blue spaces (like only actors can be placed on a space), or do we go for limited spaces with which to place dice, but when we do place dice on those spaces, you gain a bonus (like more money or more time)? These may seem like small choices, but these small choices add up to plenty of variables.
Roll Camera! even includes bad die roll mitigation. A player may choose the “Get Intern” action, setting a die to any die face but gaining a problem. Ah! The dangers of hiring interns. Roll Camera! uses its theme with most—if not every—design decision.
The most interesting action a player can choose during a turn may be “Production Meeting.” Players (including the active player) donate one idea card each to the active player. The active player will then choose which idea card to play, which one to save for later (you can replace another saved idea card if needed), and which idea card to discard. This is an interesting way to keep players engaged even when it’s not their turn as the active player. I may have to steal this game mechanism for a future game. Lol. Technically, the active player could play more than one idea card in a single turn. Saved idea cards can be played by placing dice on the spaces above their save space. The concept that you can play one die at a penalty versus playing an idea card for no penalty if you place two dice is brilliant.
Idea and problem cards uphold the theme. I don’t know how many times I chuckled when an editing-specific problem occurred while I played as the Editor or a directing-specific problem happened during the Director’s turn. Roll Camera! does what it sets out to do. It takes the world of cinematography and applies it to a fast-paced dice placement game.
I don’t even mind when my team and I fail, and we make a “So Bad, It’s Good” movie. In fact, those may be the best games of Roll Camera!.
Too Long; Didn’t Read
Dreadful rulebook aside (watch the how-to-play video instead), Roll Camera! takes the world of movies and turns it into a fast-paced dice placement game. Roll Camera! incorporates a lot of mechanisms, but each one works to form a cohesive whole that captures the essence of the game’s theme. Roll Camera! may be one of the few games I don’t mind losing. Heck! I like making a movie that’s “So Bad, It’s Good.”