Spotlight: Akash’Bhuta

Akash04First Appearance: Sentinels of the Multiverse: Infernal Relics
Who she is: A mountain of a nature based antagonist
Initial Side: Chaos-Bound Creator
Innate Power (Initial Side): Whenever an environment target enters play, play the top card of the villain deck. Whenever a villain target enters play, discard the top card of the environment deck.
Advanced Power (Initial Side): Reduce damage dealt to villain targets by 1.

 

Villain Cards that Begin Game in Play: None
How she flips to her other side: When the environment trash is shuffled into the environment deck. This can happen more than once in a game.
Nemesis: The Argent Adept
Second Side: Avatar of Destruction

Akash01Innate Power (Second Side): Whenever an environment target is destroyed, play the top card of the villain deck. Whenever a villain target is destroyed, discard the top card of the environment deck.
Advanced Power (Second Side): At the end of the villain turn, Akash’Bhuta deals the (H) where H is equal to the number of heroes minus 1 non-villain targets with the highest HP 3 melee damage each.

Akash03Most Fiendish Ongoing Card: Entomb: At the start of the villain turn, Akash’Bhuta deals all non-villain targets (H) psychic damage. If all active heroes take damage this way, destroy this card.
Most Fiendish One-Shot Card: Rejuvenating Entropy: Destroy (H) equipment cards. Restore all environment targets and primeval limbs to their max HP.
Most Fiendish Villain Target Card: Living Rockslide (10 HP): At the end of the villain turn, this card deals each non-villain target (H) minus 2 projectile damage. When this card is destroyed, Akash’Bhuta deals herself 10 energy damage.

Akash02How to Defeat Akash’Bhuta: Even though Akash’Bhuta has a lot of hit points—the most in the game with 200—you’ll want to concentrate most, if not all your attacks, on other villain targets. Whenever Living Rockslide, Ensnaring Brambles, Arboreal Phalanges, and Mountainous Carapace leave play, they deal damage to Akash’Bhuta, so you get a two for one scenario with this lot. Entomb isn’t too bad of an ongoing card, but you can’t have any hero (like NightMist or Visionary) avoiding or redirecting damage or else it’s a death sentence for any other hero. Akash’Bhuta’s one-shots all have global effects that are pretty good, but you can’t avoid these. Outside of canceling discard effects, you have no other recourse. You should avoid heroes that rely on equipment and ongoing cards.