Guide: Ant-Man

Real Name: Scott Lang

First Comic Book Appearance as Scott Lang: The Avengers (March 1979)
First Comic Book Appearance as Ant-Man: Marvel Premiere (April 1979)
Affiliations in Comic Books: Avengers, Defenders, Fantastic Four, Light Brigade, The Resistance, Ultimates

Marvel United Appearance: Marvel United Core Set (July 2020)
Marvel United Team Decks: None

Heroics

Attack

Move

Wild

Special Effects on Cards

1) Quantum Leap: Swap this card with any of your faceup cards in the Storyline. That card becomes the one you played this turn.

“Quantum Leap” comes in handy, and the obvious choice is to reuse an ability (yes, you can reuse an ability you’ve already used in the Storyline) or give yourself and the person playing after you a double wild symbol.

2) Shrink: You cannot take any damage until the beginning of your next turn.

“Shrink” will show up again with Wasp. Not taking any damage until the beginning of your next turn becomes a trend, but Ant-Man (and Wasp) is the first character to have this ability. Damage can come from a lot of different sources in between turns and it’s a nice ability to have.

3) Grow: One Move; Then Three Attack against a single target.

Ant-Man is the slowest hero in the core set, and “Grow” gives him a little extra movement and attack. Hey, he’s not good at attack either. “Grow” isn’t a bad card. You may even find yourself holding onto it for just the right moment.

Overview

Ant-Man specializes in heroic actions, so he can rescue a lot of civilians. Scott works best when he goes up against an enemy who adds an abundance of civilians or an enemy with a lot of threat cards that require heroics. And there are quite a few of them. In the core set, Ultron adds several civilians each round.

But Ant-Man doesn’t have much in the way of movement or attack. His “Grow” ability adds some much-needed extra movement and attack, but you’ll have to time it right. A nasty henchman or the boss themselves are who you’ll want to target with “Grow.”

Note: Remember to time completing the first and second missions as close together as possible to avoid the villain speeding up too soon. Ant-Man has the tendency to rescue so many civilians that he could trigger the villain playing every two turns instead of every three.

Good Teammates

Anyone who can make up for Scott’s lack of movement and attack. Hulk, Iron Man, and Wasp are good options. Who would’ve guessed that Ant-Man and Wasp would work well together?

Other Core Set Heroes

Black Widow
Captain America
Captain Marvel
Hulk
Iron Man
Wasp

Core Set Villains

Red Skull
Taskmaster
Ultron

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