Back in the Saddle

And we’re back. I’d like to say that I was very productive over the past week and a half, but I was busy stuffing my face with stuffing–and other food.

For those of you who live in the United States, happy belated Thanksgiving. For those of you who don’t live in a country that pardons a turkey this time of year, happy Sunday in late November.

Kyle’s Writing

I did manage to crawl out of my food hangover and write another short story or two, edit another two or three, and submit several things over the holiday. I’m awaiting my rejections any day now. Some of the journals I submitted to stated that they try to get back in a week or two, so my email should be blowing up real soon. Reject-a-mon: Gotta catch ’em all.

Kyle’s Game Designs

I wrote a rule book for another small game, ironed out some details of a much larger, story-driven game, and “Wildflowers” made it to a game expo last week, courtesy of my board game agent. From what I hear, 5 publishers are interested in it, and I should hear something in the next week. Seriously, my email should be blowing up. Gotta catch ’em all.

That’s all I have for this week. We’ll be back tomorrow and most of the tomorrows this next week with some new content. Be kind to each other and stay geeky.

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